TFT — rotacja 18: Zmiany przedmiotów w patchach

Porównaj wzmocnienia, osłabienia i korekty przedmiotów TFT w poszczególnych patchach.

Emblemat Łowcy

Przed

Obrażenia od ataku +25% The holder gains the Hunter trait. Takedowns grant 18% Attack Damage.

Po

Obrażenia od ataku +25% The holder gains the Hunter trait. Takedowns grant 15% Attack Damage.

Emblemat Molocha

Przed

Zdrowie +250 The holder gains the Juggernaut trait. Gain 15 mana whenever a Juggernaut dies.

Po

Zdrowie +250 The holder gains the Juggernaut trait. Gain 10 mana whenever a Juggernaut dies.

Emblemat Osiłka

Przed

Zdrowie +150 The holder gains the Brawler trait. Attacks deal 2% of the holder's max Health as magic damage.

Po

Zdrowie +150 The holder gains the Brawler trait. Attacks deal 2.5% of the holder's max Health as magic damage.

Emblemat Wzywającego

Przed

Regeneracja many +3 The holder gains the Invoker trait. On cast, gain Ability Power equal to 8% of Mana spent.

Po

Regeneracja many +2 The holder gains the Invoker trait. On cast, gain Ability Power equal to 8% of Mana spent.

Kolekcjoner Złota

Przed

Obrażenia od ataku +40% Szansa na trafienie krytyczne +20% Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold. Gold collected: ? Unique - only 1 per champion

Po

Obrażenia od ataku +35% Szansa na trafienie krytyczne +20% Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold. Gold collected: ? Unique - only 1 per champion

Kosa Statikka

Przed

Moc umiejętności +15% Prędkość ataku +40% Every 3rd attack deals 15 + 35% of the holder's Ability Power as additional magic damage to 6 enemies.

Po

Moc umiejętności +25% Prędkość ataku +40% Every 3rd attack deals 15 + 35% of the holder's Ability Power as additional magic damage to 6 enemies.

Wieczny Pakt

Przed

Moc umiejętności +35% Regeneracja many +1 Combat start: Form a pact with the highest Health allied champion, If they die, gain 10 Mana regen and 40% Ability Power. When the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.

Po

Moc umiejętności +35% Regeneracja many +1 Combat start: Form a pact with the highest Health allied champion, If they die, gain 10 Mana regen and 40% Ability Power. When the ally uses their ability, gain 10 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.