TFT, set 18: Note sulla patch per gli oggetti

Confronta potenziamenti, depotenziamenti e modifiche agli oggetti di TFT nelle varie patch.

Accumulatore d'oro

Prima

Attacco fisico +40% Probabilità di colpo critico +20% Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold. Gold collected: ? Unique - only 1 per champion

Dopo

Attacco fisico +35% Probabilità di colpo critico +20% Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold. Gold collected: ? Unique - only 1 per champion

Emblema del Cacciatore

Prima

Attacco fisico +25% The holder gains the Hunter trait. Takedowns grant 18% Attack Damage.

Dopo

Attacco fisico +25% The holder gains the Hunter trait. Takedowns grant 15% Attack Damage.

Emblema del Colosso

Prima

Salute +250 The holder gains the Juggernaut trait. Gain 15 mana whenever a Juggernaut dies.

Dopo

Salute +250 The holder gains the Juggernaut trait. Gain 10 mana whenever a Juggernaut dies.

Emblema del Combattente

Prima

Salute +150 The holder gains the Brawler trait. Attacks deal 2% of the holder's max Health as magic damage.

Dopo

Salute +150 The holder gains the Brawler trait. Attacks deal 2.5% of the holder's max Health as magic damage.

Emblema dell'Invocatore

Prima

Rigenerazione mana +3 The holder gains the Invoker trait. On cast, gain Ability Power equal to 8% of Mana spent.

Dopo

Rigenerazione mana +2 The holder gains the Invoker trait. On cast, gain Ability Power equal to 8% of Mana spent.

Patto eterno

Prima

Potere magico +35% Rigenerazione mana +1 Combat start: Form a pact with the highest Health allied champion, If they die, gain 10 Mana regen and 40% Ability Power. When the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.

Dopo

Potere magico +35% Rigenerazione mana +1 Combat start: Form a pact with the highest Health allied champion, If they die, gain 10 Mana regen and 40% Ability Power. When the ally uses their ability, gain 10 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.

Pugnale di Statikk

Prima

Potere magico +15% Velocità d'attacco +40% Every 3rd attack deals 15 + 35% of the holder's Ability Power as additional magic damage to 6 enemies.

Dopo

Potere magico +25% Velocità d'attacco +40% Every 3rd attack deals 15 + 35% of the holder's Ability Power as additional magic damage to 6 enemies.