TFT Set 18: Patchnotizen für Champions

Vergleiche Buffs, Nerfs und Anpassungen an TFT-Champions über verschiedene Patches hinweg.

Ashe

Mana: 20/800/80(Anpassung)
Vorher

Fire an arrow through the most enemies in a line that deals 465/700/1000(Angriffsschaden) physical damage, reduced by 80%/80%/40% per enemy hit (minimum 20%). The arrow leaves a trail for 4/4/20 seconds that deals 7/11/220(AngriffsschadenFähigkeitsstärke) + 2%/3%/10% max Health physical damage per second to enemies within and 20% Slows them. Slow: Reduce Attack Speed Damage: 465(Angriffsschaden) [465 / 700 / 1000] Rift Damage: Fähigkeitsstärke [2 / 3 / 20] Rift Damage: 7 = 5(Angriffsschaden) + 2(Fähigkeitsstärke) [5 / 8 / 200] Rift Max Health Damage: [2% / 3% / 10%]

Nachher

Fire an arrow through the most enemies in a line that deals 465/700/1000(Angriffsschaden) physical damage, reduced by 80%/80%/40% per enemy hit (minimum 20%). The arrow leaves a trail for 4/4/20 seconds that deals 7/11/220(AngriffsschadenFähigkeitsstärke) + 1.5%/1.5%/10% max Health physical damage per second to enemies within and 20% Slows them. Slow: Reduce Attack Speed Refund 70% Mana if the arrow hits no enemies. Damage: 465(Angriffsschaden) [465 / 700 / 1000] Rift Damage: Fähigkeitsstärke [2 / 3 / 20] Rift Damage: 7 = 5(Angriffsschaden) + 2(Fähigkeitsstärke) [5 / 8 / 200] Rift Max Health Damage: [1.5% / 1.5% / 10%]

Brambleback

Vorher

Passive: When the target dies, leap at the next target, dealing 155/235/1000(Angriffsschaden) physical damage. Active: Gain 80%/80%/300% Attack Damage for 8 seconds. During this time ignore 45%/45%/85%(Fähigkeitsstärke) Armor. Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health. Leap Damage: 155(Angriffsschaden) [155 / 235 / 1000] Bonus Attack Damage: 80% [80% / 80% / 300%]

Nachher

Passive: When the target dies, leap at the next target, dealing 135/205/1000(Angriffsschaden) physical damage. Active: Gain 100%/100%/300% Attack Damage for 8 seconds. During this time ignore 45%/45%/85%(Fähigkeitsstärke) Armor. Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health. Leap Damage: 135(Angriffsschaden) [135 / 205 / 1000] Bonus Attack Damage: 100% [100% / 100% / 300%]

Camille

Vorher

Slice the target for 170/255/435(AngriffsschadenFähigkeitsstärke) physical damage and gain 60/90/200 Shield for 2 seconds. Damage: Fähigkeitsstärke [10 / 15 / 25] Damage: 170 = 160(Angriffsschaden) + 10(Fähigkeitsstärke) [160 / 240 / 410] Shield: [60 / 90 / 200]

Nachher

Slice the target for 160/240/425(AngriffsschadenFähigkeitsstärke) physical damage and gain 60/90/200 Shield for 2 seconds. Damage: Fähigkeitsstärke [10 / 15 / 25] Damage: 160 = 150(Angriffsschaden) + 10(Fähigkeitsstärke) [150 / 225 / 400] Shield: [60 / 90 / 200]

Draven

Vorher

Passive: Attacks target random enemies in range and apply a bleed that deals 140/210/3000(Angriffsschaden) physical damage over 12 seconds. Every attack has a 12%(Fähigkeitsstärke) chance to deal 50%/50%/900% bonus physical damage and apply 2 bleeds instead. Active: Throw two giant axes towards the enemy with the most bleeds. Deal 100/150/400(Angriffsschaden) physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 30/45/100(Angriffsschaden) physical damage to enemies hit. Bleed Damage: 140(Angriffsschaden) [140 / 210 / 3000] Outgoing Axe Damage: 100(Angriffsschaden) [100 / 150 / 400] Returning Axe Damage: 30(Angriffsschaden) [30 / 45 / 100]

Nachher

Passive: Attacks target random enemies in range and apply a bleed that deals 150/225/3000(Angriffsschaden) physical damage over 12 seconds. Every attack has a 12%(Fähigkeitsstärke) chance to deal 50%/50%/900% bonus physical damage and apply 2 bleeds instead. Active: Throw two giant axes towards the enemy with the most bleeds. Deal 100/150/400(Angriffsschaden) physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 30/45/100(Angriffsschaden) physical damage to enemies hit. Refund 50% Mana if the axes hit no enemies. Bleed Damage: 150(Angriffsschaden) [150 / 225 / 3000] Outgoing Axe Damage: 100(Angriffsschaden) [100 / 150 / 400] Returning Axe Damage: 30(Angriffsschaden) [30 / 45 / 100]

Ezreal

Vorher

Blink away from the current target, deal 250/375/1200(Angriffsschaden) physical damage to them, and gain 30%/30%/100%(Fähigkeitsstärke) Attack Speed. Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500(Angriffsschaden) physical damage, reduced by 25% for each enemy it passes through (minimum 50%). Damage: 250(Angriffsschaden) [250 / 375 / 1200] Attack Speed: 30%(Fähigkeitsstärke) [30% / 30% / 100%] Empowered Damage: 385(Angriffsschaden) [385 / 580 / 2500]

Nachher

Blink away from the current target, deal 270/405/1200(Angriffsschaden) physical damage to them, and gain 30%/30%/100%(Fähigkeitsstärke) Attack Speed. Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500(Angriffsschaden) physical damage, reduced by 25% for each enemy it passes through (minimum 50%). Damage: 270(Angriffsschaden) [270 / 405 / 1200] Attack Speed: 30%(Fähigkeitsstärke) [30% / 30% / 100%] Empowered Damage: 385(Angriffsschaden) [385 / 580 / 2500]

Gromp

Vorher

Adaptor (Fähigkeitsstärke): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 225/340/535(Fähigkeitsstärke) magic damage. Enemies within a 1 hex radius of the explosion take 175/265/410(Fähigkeitsstärke) magic damage over 3 seconds. Adaptor (Angriffsschaden): Heavily slows the target. Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power. Damage: 225(Fähigkeitsstärke) [225 / 340 / 535] Area Damage: 175(Fähigkeitsstärke) [175 / 265 / 410]

Nachher

Adaptor (Fähigkeitsstärke): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 225/340/535(Fähigkeitsstärke) magic damage. Enemies within a 1 hex radius of the explosion take 160/240/375(Fähigkeitsstärke) magic damage over 3 seconds. Adaptor (Angriffsschaden): Heavily slows the target. Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power. Damage: 225(Fähigkeitsstärke) [225 / 340 / 535] Area Damage: 160(Fähigkeitsstärke) [160 / 240 / 375]

Hecarim

Mana: 30/11050/110(Buff)
Vorher

Gain 50 Armor and Magic Resist for 3 seconds and restore 375/475/685(Fähigkeitsstärke) Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80/120/195(Fähigkeitsstärke) magic damage and Stunning them for 1.5/1.5/1.75 seconds. Heal: 375(Fähigkeitsstärke) [375 / 475 / 685] Damage: 80(Fähigkeitsstärke) [80 / 120 / 195] Stun Duration: [1.5 / 1.5 / 1.75]

Nachher

Gain 50 Armor and Magic Resist for 3 seconds and restore 375/475/685(Fähigkeitsstärke) Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80/120/195(Fähigkeitsstärke) magic damage and Stunning them for 1.5/1.5/1.75 seconds. Heal: 375(Fähigkeitsstärke) [375 / 475 / 685] Damage: 80(Fähigkeitsstärke) [80 / 120 / 195] Stun Duration: [1.5 / 1.5 / 1.75]

Kayle

Vorher

Passive: Kayle ascends based on her star level, granting her stacking bonuses. 1st Ascension: Attacks deal 62/92/105(Fähigkeitsstärke) bonus magic damage. 2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds. 3rd Ascension: Attacks fire waves, dealing 35(Fähigkeitsstärke) magic damage to all other units hit. 4th Ascension: Gain infinite range. Every 3rd wave is much larger. Shred: Reduce Magic Resist Damage: 62(Fähigkeitsstärke) [62 / 92 / 105] Secondary Damage: 35(Fähigkeitsstärke) [35 / 35 / 35]

Nachher

Passive: Kayle ascends based on her star level, granting her stacking bonuses. 1st Ascension: Attacks deal 65/97/110(Fähigkeitsstärke) bonus magic damage. 2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds. 3rd Ascension: Attacks fire waves, dealing 35(Fähigkeitsstärke) magic damage to all other units hit. 4th Ascension: Gain infinite range. Every 3rd wave is much larger. Shred: Reduce Magic Resist Damage: 65(Fähigkeitsstärke) [65 / 97 / 110] Secondary Damage: 35(Fähigkeitsstärke) [35 / 35 / 35]

Kennen

Vorher

Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 250/350/3000(Fähigkeitsstärke) Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 80/120/1500(Fähigkeitsstärke) magic damage to each. After rushing, unleash a 2 Hex firestorm that deals a total of 475/715/5000(Fähigkeitsstärke) magic damage split among all enemies hit over 2 seconds. Shield: 250(Fähigkeitsstärke) [250 / 350 / 3000] Damage: 80(Fähigkeitsstärke) [80 / 120 / 1500] Firestorm Damage: 475(Fähigkeitsstärke) [475 / 715 / 5000]

Nachher

Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 230/300/3000(Fähigkeitsstärke) Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 80/120/1500(Fähigkeitsstärke) magic damage to each. After rushing, unleash a 2 Hex firestorm that deals a total of 475/715/5000(Fähigkeitsstärke) magic damage split among all enemies hit over 2 seconds. Shield: 230(Fähigkeitsstärke) [230 / 300 / 3000] Damage: 80(Fähigkeitsstärke) [80 / 120 / 1500] Firestorm Damage: 475(Fähigkeitsstärke) [475 / 715 / 5000]

Kobuko

Vorher

Restore 314/403/619(LebenFähigkeitsstärke) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377(LebenFähigkeitsstärke) magic damage. Heal: 314 = 49(Leben) + 265(Fähigkeitsstärke) [265 / 315 / 460] Damage: 140 = 70(Leben) + 70(Fähigkeitsstärke) [70 / 105 / 150]

Nachher

Restore 334/423/639(LebenFähigkeitsstärke) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377(LebenFähigkeitsstärke) magic damage. Heal: 334 = 49(Leben) + 285(Fähigkeitsstärke) [285 / 335 / 480] Damage: 140 = 70(Leben) + 70(Fähigkeitsstärke) [70 / 105 / 150]

Lux (Solar)

Vorher

Passive: On cast, all allies that share a trait with Lux gain 3/3/100(Fähigkeitsstärke) mana. Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(Fähigkeitsstärke) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%). Solar Bonus: Deals 15% bonus damage for each unique 3-star champion fielded. Damage: 375(Fähigkeitsstärke) [375 / 565 / 6500]

Nachher

Passive: On cast, all allies that share a trait with Lux gain 3/3/100(Fähigkeitsstärke) mana. Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(Fähigkeitsstärke) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%). Solar Bonus: Deal 15% bonus damage, plus 12% damage for each unique 3-star champion fielded. Damage: 375(Fähigkeitsstärke) [375 / 565 / 6500]

Mama Beak

Vorher

Summon 4 untargetable Tiny Beaks nearby for 5(Fähigkeitsstärke) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 22/33/48(Angriffsschaden) physical damage. Orange Buff: Dealing physical damage reduces enemy Armor by 2. Duration: 5(Fähigkeitsstärke) [5 / 5 / 5] Damage: 22(Angriffsschaden) [22 / 33 / 48]

Nachher

Summon 4 untargetable Tiny Beaks nearby for 5(Fähigkeitsstärke) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 22/30/52(Angriffsschaden) physical damage. Orange Buff: Dealing physical damage reduces enemy Armor by 2. Duration: 5(Fähigkeitsstärke) [5 / 5 / 5] Damage: 22(Angriffsschaden) [22 / 30 / 52]

Nidalee

Vorher

Adaptor (Fähigkeitsstärke): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000(Fähigkeitsstärke) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 330/500/3000(Fähigkeitsstärke) magic damage. Adaptor (Angriffsschaden): Transform into a Melee cougar Assassin that swipes enemies. Damage: 170(Fähigkeitsstärke) [170 / 255 / 2000] Final Damage: 330(Fähigkeitsstärke) [330 / 500 / 3000]

Nachher

Adaptor (Fähigkeitsstärke): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 185/275/2000(Fähigkeitsstärke) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 330/500/3000(Fähigkeitsstärke) magic damage. Adaptor (Angriffsschaden): Transform into a Melee cougar Assassin that swipes enemies. Damage: 185(Fähigkeitsstärke) [185 / 275 / 2000] Final Damage: 330(Fähigkeitsstärke) [330 / 500 / 3000]

Rakan

Vorher

Gain 270/320/415(Fähigkeitsstärke) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90%/100%/130%(Fähigkeitsstärke) decaying Attack Speed for 4 seconds. Shield: 270(Fähigkeitsstärke) [270 / 320 / 415] Attack Speed: 90%(Fähigkeitsstärke) [90% / 100% / 130%]

Nachher

Gain 290/340/435(Fähigkeitsstärke) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90%/100%/130%(Fähigkeitsstärke) decaying Attack Speed for 4 seconds. Shield: 290(Fähigkeitsstärke) [290 / 340 / 435] Attack Speed: 90%(Fähigkeitsstärke) [90% / 100% / 130%]

Rammus

Vorher

Taunt, forcing enemies to attack this champion. For 4 seconds, gain 400/550/725(Fähigkeitsstärke) Shield and 60 Armor and Magic Resist. When the Shield breaks, deal 50/75/120(RüstungMagieresistenz) physical damage to enemies in 2 Hexes. Shield: 400(Fähigkeitsstärke) [400 / 550 / 725] Damage: 50 = 25(Rüstung) + 25(Magieresistenz) [50% / 75% / 120%]

Nachher

Taunt, forcing enemies to attack this champion. For 4 seconds, gain 400/550/700(Fähigkeitsstärke) Shield and 60 Armor and Magic Resist. When the Shield breaks, deal 50/75/120(RüstungMagieresistenz) physical damage to enemies in 2 Hexes. Shield: 400(Fähigkeitsstärke) [400 / 550 / 700] Damage: 50 = 25(Rüstung) + 25(Magieresistenz) [50% / 75% / 120%]

Rengar

Vorher

Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 255/385/615(Angriffsschaden) physical damage. Then heal for 60/90/90(Fähigkeitsstärke), increased to up to 120/180/180(Fähigkeitsstärke) based on their missing Health. Damage: 255(Angriffsschaden) [255 / 385 / 615] Minimum Heal: 60(Fähigkeitsstärke) [60 / 90 / 90] Maximum Heal: 120(Fähigkeitsstärke) [120 / 180 / 180]

Nachher

Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 255/385/650(Angriffsschaden) physical damage. Then heal for 60/90/90(Fähigkeitsstärke), increased to up to 120/180/180(Fähigkeitsstärke) based on their missing Health. Damage: 255(Angriffsschaden) [255 / 385 / 650] Minimum Heal: 60(Fähigkeitsstärke) [60 / 90 / 90] Maximum Heal: 120(Fähigkeitsstärke) [120 / 180 / 180]

Shen

Vorher

Grant 350/430/550(Fähigkeitsstärke) Shield to Shen and 200/275/375(Fähigkeitsstärke) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80(Fähigkeitsstärke) bonus magic damage. Self Shield: 350(Fähigkeitsstärke) [350 / 430 / 550] Ally Shield: 200(Fähigkeitsstärke) [200 / 275 / 375] Damage: 35(Fähigkeitsstärke) [35 / 55 / 80]

Nachher

Grant 375/450/575(Fähigkeitsstärke) Shield to Shen and 225/300/400(Fähigkeitsstärke) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80(Fähigkeitsstärke) bonus magic damage. Self Shield: 375(Fähigkeitsstärke) [375 / 450 / 575] Ally Shield: 225(Fähigkeitsstärke) [225 / 300 / 400] Damage: 35(Fähigkeitsstärke) [35 / 55 / 80]

Sivir

Vorher

Throw a large crossblade that deals 205/305/1150(AngriffsschadenFähigkeitsstärke) physical damage to the current target and bounces 8 times between nearby enemies, dealing 41/61/460(AngriffsschadenFähigkeitsstärke) physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times. Damage: Fähigkeitsstärke [15 / 20 / 100] Damage: 205 = 190(Angriffsschaden) + 15(Fähigkeitsstärke) [190 / 285 / 1050] Bounce Damage: 41 = 20% of 205 [20% / 20% / 40%]

Nachher

Throw a large crossblade that deals 215/320/1150(AngriffsschadenFähigkeitsstärke) physical damage to the current target and bounces 8 times between nearby enemies, dealing 43/64/460(AngriffsschadenFähigkeitsstärke) physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times. Damage: Fähigkeitsstärke [15 / 20 / 100] Damage: 215 = 200(Angriffsschaden) + 15(Fähigkeitsstärke) [200 / 300 / 1050] Bounce Damage: 43 = 20% of 215 [20% / 20% / 40%]

Teemo

Vorher

Throw 2 clusters of mushrooms that deal 60/90/135(Fähigkeitsstärke) magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135/200/310(Fähigkeitsstärke) magic damage to the target. Each cast has a 10%/12%/15% chance to forage an extra mushroom that can be collected for bonus effects. Red: 1 Reroll (Reds Foraged: ) Green: 1 Tactician Health (Greens Foraged: ) Yellow: 2 XP (Yellows Foraged: ) Damage: 60(Fähigkeitsstärke) [60 / 90 / 135] Giant Damage: 135(Fähigkeitsstärke) [135 / 200 / 310] Chance to Forage: [10% / 12% / 15%]

Nachher

Throw 2 clusters of mushrooms that deal 55/82/155(Fähigkeitsstärke) magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135/200/310(Fähigkeitsstärke) magic damage to the target. Each cast has a 10%/12%/15% chance to forage an extra mushroom that can be collected for bonus effects. Red: 1 Reroll (Reds Foraged: ) Green: 1 Tactician Health (Greens Foraged: ) Yellow: 2 XP (Yellows Foraged: ) Damage: 55(Fähigkeitsstärke) [55 / 82 / 155] Giant Damage: 135(Fähigkeitsstärke) [135 / 200 / 310] Chance to Forage: [10% / 12% / 15%]

Tristana

Vorher

Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60%(Fähigkeitsstärke) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 160/240/385(Angriffsschaden) physical damage + 10/15/25(Angriffsschaden) for each attack while casting. If an enemy with an explosive charge on them dies, it attaches to Tristana's new target. Attack Speed: 60% = 40% + 20%(Fähigkeitsstärke) [20% / 20% / 20%] Damage: 160(Angriffsschaden) [160 / 240 / 385] Bonus Damage Per Attack: 10(Angriffsschaden) [10 / 15 / 25]

Nachher

Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60%(Fähigkeitsstärke) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 175/265/420(Angriffsschaden) physical damage + 10/15/25(Angriffsschaden) for each attack while casting. If an enemy with an explosive charge on them dies, it attaches to Tristana's new target. Attack Speed: 60% = 40% + 20%(Fähigkeitsstärke) [20% / 20% / 20%] Damage: 175(Angriffsschaden) [175 / 265 / 420] Bonus Damage Per Attack: 10(Angriffsschaden) [10 / 15 / 25]

Varus

Angriffstempo: 0.70.75(Buff)
Vorher

Wind up, then fire an arrow at the most enemies in line with the target. It deals 445/670/1070(AngriffsschadenFähigkeitsstärke) physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%). Damage: Fähigkeitsstärke [30 / 45 / 70] Damage: 445 = 415(Angriffsschaden) + 30(Fähigkeitsstärke) [415 / 625 / 1000]

Nachher

Wind up, then fire an arrow at the most enemies in line with the target. It deals 445/670/1070(AngriffsschadenFähigkeitsstärke) physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%). Damage: Fähigkeitsstärke [30 / 45 / 70] Damage: 445 = 415(Angriffsschaden) + 30(Fähigkeitsstärke) [415 / 625 / 1000]

Veigar

Vorher

Launch a giant blast at the target that deals 200/300/450(Fähigkeitsstärke) magic damage, increased to 300/450/675(Fähigkeitsstärke) if they're below 30% max Health. If they die, permanently gain 2% Ability Power. Current bonus: % (Fähigkeitsstärke) Damage: 200(Fähigkeitsstärke) [200 / 300 / 450] Low Health Damage: 300(Fähigkeitsstärke) [300 / 450 / 675]

Nachher

Launch a giant blast at the target that deals 190/285/430(Fähigkeitsstärke) magic damage, increased to 285/430/640(Fähigkeitsstärke) if they're below 30% max Health. If they die, permanently gain 2% Ability Power. Current bonus: % (Fähigkeitsstärke) Damage: 190(Fähigkeitsstärke) [190 / 285 / 430] Low Health Damage: 285(Fähigkeitsstärke) [285 / 430 / 640]

Xayah

Vorher

Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 68/102/155(Angriffsschaden) physical damage and reduce Armor by 2(Fähigkeitsstärke). Damage: 68(Angriffsschaden) [68 / 102 / 155] Armor Reduction: 2(Fähigkeitsstärke) [2 / 2 / 2]

Nachher

Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 73/108/165(Angriffsschaden) physical damage and reduce Armor by 2(Fähigkeitsstärke). Damage: 73(Angriffsschaden) [73 / 108 / 165] Armor Reduction: 2(Fähigkeitsstärke) [2 / 2 / 2]