TFT — rotacja 18: Zmiany bohaterów w patchach

Porównaj wzmocnienia, osłabienia i korekty bohaterów TFT w poszczególnych patchach.

Alistar

Przed

Roar, restoring 276/397/566(ZdrowieMoc umiejętności) Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130(Moc umiejętności). Then slam the current target, dealing 100/150/225(Moc umiejętności) magic damage and Stunning them for 1.5 seconds. Heal: 276 = 76(Zdrowie) + 200(Moc umiejętności) [200 / 260 / 320] Ally Heal: 80(Moc umiejętności) [80 / 105 / 130] Damage: 100(Moc umiejętności) [100 / 150 / 225]

Po

Roar, restoring 306/437/646(ZdrowieMoc umiejętności) Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130(Moc umiejętności). Then slam the current target, dealing 180/270/420(Moc umiejętności) magic damage and Stunning them for 1.5 seconds. Heal: 306 = 76(Zdrowie) + 230(Moc umiejętności) [230 / 300 / 400] Ally Heal: 80(Moc umiejętności) [80 / 105 / 130] Damage: 180(Moc umiejętności) [180 / 270 / 420]

Azir

Przed

Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 43/65/103(Moc umiejętności) magic damage per attack. Damage: 43(Moc umiejętności) [43 / 65 / 103]

Po

Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 46/69/110(Moc umiejętności) magic damage per attack. Damage: 46(Moc umiejętności) [46 / 69 / 110]

Cassiopeia

Przed

Poison the target and the nearest non-poisoned enemy, dealing 400/600/950(Moc umiejętności) magic damage over 15 seconds. Poisons stack. Damage: 400(Moc umiejętności) [400 / 600 / 950]

Po

Poison the target and the nearest non-poisoned enemy, dealing 425/630/1020(Moc umiejętności) magic damage over 15 seconds. Poisons stack. Damage: 425(Moc umiejętności) [425 / 630 / 1020]

Gromp

Przed

Adaptor (Moc umiejętności): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 225/340/535(Moc umiejętności) magic damage. Enemies within a 1 hex radius of the explosion take 160/240/360(Moc umiejętności) magic damage over 3 seconds. Adaptor (Obrażenia od ataku): Heavily slows the target. Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power. Damage: 225(Moc umiejętności) [225 / 340 / 535] Area Damage: 160(Moc umiejętności) [160 / 240 / 360]

Po

Adaptor (Moc umiejętności): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 225/340/535(Moc umiejętności) magic damage. Enemies within a 1 hex radius of the explosion take 175/265/410(Moc umiejętności) magic damage over 3 seconds. Adaptor (Obrażenia od ataku): Heavily slows the target. Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power. Damage: 225(Moc umiejętności) [225 / 340 / 535] Area Damage: 175(Moc umiejętności) [175 / 265 / 410]

Karma

Przed

Tether the current target, dealing 280/420/630(Moc umiejętności) magic damage over 1.5 seconds. Then release a burst of power around them, dealing 120/180/270(Moc umiejętności) magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds. Slow: Reduce Attack Speed Damage: 280(Moc umiejętności) [280 / 420 / 630] Burst Damage: 120(Moc umiejętności) [120 / 180 / 270]

Po

Tether the current target, dealing 280/420/630(Moc umiejętności) magic damage over 1.5 seconds. Then release a burst of power around them, dealing 125/185/300(Moc umiejętności) magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds. Slow: Reduce Attack Speed Damage: 280(Moc umiejętności) [280 / 420 / 630] Burst Damage: 125(Moc umiejętności) [125 / 185 / 300]

Lillia

Przed

Restore 325/475/800(Moc umiejętności) Health and send 4 butterflies at nearby enemies. Enemies hit take 90/135/2000(Moc umiejętności) magic damage and Sleep for 1.5/1.75/8 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage. Heal: 325(Moc umiejętności) [325 / 475 / 800] Damage: 90(Moc umiejętności) [90 / 135 / 2000] Sleep Duration: [1.5 / 1.75 / 8]

Po

Restore 350/525/800(Moc umiejętności) Health and send 4 butterflies at nearby enemies. Enemies hit take 90/135/2000(Moc umiejętności) magic damage and Sleep for 1.5/1.75/8 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage. Heal: 350(Moc umiejętności) [350 / 525 / 800] Damage: 90(Moc umiejętności) [90 / 135 / 2000] Sleep Duration: [1.5 / 1.75 / 8]

Lux (Słoneczna)

Przed

Passive: On cast, all allies that share a trait with Lux gain 3/3/100(Moc umiejętności) mana. Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(Moc umiejętności) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%). Solar Bonus: Deals 12% bonus damage for each unique 3-star champion fielded. Damage: 375(Moc umiejętności) [375 / 565 / 6500]

Po

Passive: On cast, all allies that share a trait with Lux gain 3/3/100(Moc umiejętności) mana. Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(Moc umiejętności) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%). Solar Bonus: Deals 15% bonus damage for each unique 3-star champion fielded. Damage: 375(Moc umiejętności) [375 / 565 / 6500]

Murkwolf

Przed

Leap to the lowest Health enemy within 3 Hexes and deal 500/1050/2250(Obrażenia od atakuMoc umiejętności) physical damage. The next 2 attacks gain 175% Attack Speed and deal 60/90/135(Obrażenia od ataku) bonus physical damage. Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health. Damage: Moc umiejętności [20 / 30 / 45] Damage: 500 = 100(Obrażenia od ataku) + 20(Moc umiejętności) [100 / 150 / 225] Empowered Damage: 60(Obrażenia od ataku) [60 / 90 / 135]

Po

Leap to the lowest Health enemy within 3 Hexes and deal 500/1050/2250(Obrażenia od atakuMoc umiejętności) physical damage. The next 2 attacks gain 175% Attack Speed and deal 65/100/160(Obrażenia od ataku) bonus physical damage. Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health. Damage: Moc umiejętności [20 / 30 / 45] Damage: 500 = 100(Obrażenia od ataku) + 20(Moc umiejętności) [100 / 150 / 225] Empowered Damage: 65(Obrażenia od ataku) [65 / 100 / 160]

Nidalee

Przed

Adaptor (Moc umiejętności): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000(Moc umiejętności) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 300/450/3000(Moc umiejętności) magic damage. Adaptor (Obrażenia od ataku): Transform into a Melee cougar Assassin that swipes enemies. Damage: 170(Moc umiejętności) [170 / 255 / 2000] Final Damage: 300(Moc umiejętności) [300 / 450 / 3000]

Po

Adaptor (Moc umiejętności): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000(Moc umiejętności) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 330/500/3000(Moc umiejętności) magic damage. Adaptor (Obrażenia od ataku): Transform into a Melee cougar Assassin that swipes enemies. Damage: 170(Moc umiejętności) [170 / 255 / 2000] Final Damage: 330(Moc umiejętności) [330 / 500 / 3000]

Ornn

Przed

Active: Gain 400/460/550(Moc umiejętności) Shield for 4 seconds and deal 200/300/450(Moc umiejętności) magic damage to enemies in a cone. Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: / ) Shield: 400(Moc umiejętności) [400 / 460 / 550] Damage: 200(Moc umiejętności) [200 / 300 / 450]

Po

Active: Gain 400/460/550(Moc umiejętności) Shield for 4 seconds and deal 200/300/450(Moc umiejętności) magic damage to enemies in a cone. Quest: Each player combat, Ornn stores damage blocked as Forge Power, increased by 85% at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: / ) Shield: 400(Moc umiejętności) [400 / 460 / 550] Damage: 200(Moc umiejętności) [200 / 300 / 450] Second Artifact threshold: 140,000 Forge Power

Rammus

Przed

Taunt, forcing enemies to attack this champion. For 4 seconds, gain 350/450/550(Moc umiejętności) Shield and 60 Armor and Magic Resist. When the Shield breaks, deal 50/75/120(PancerzOdporność na magię) physical damage to enemies in 2 Hexes. Shield: 350(Moc umiejętności) [350 / 450 / 550] Damage: 50 = 25(Pancerz) + 25(Odporność na magię) [50% / 75% / 120%]

Po

Taunt, forcing enemies to attack this champion. For 4 seconds, gain 400/550/725(Moc umiejętności) Shield and 60 Armor and Magic Resist. When the Shield breaks, deal 50/75/120(PancerzOdporność na magię) physical damage to enemies in 2 Hexes. Shield: 400(Moc umiejętności) [400 / 550 / 725] Damage: 50 = 25(Pancerz) + 25(Odporność na magię) [50% / 75% / 120%]

Taric

Przed

Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 295/576/14212(Zdrowie) Shield to allies within 3 Hexes for 3/3/99 seconds. Active: Restore 250/375/3000(Moc umiejętności) Health. Taric and his paired ally deal 100/150/1000(Moc umiejętności) bonus magic damage on their next 2 attacks. Shield: 295 = 195(Zdrowie) + 100 [100 / 225 / 10000] Heal: 250(Moc umiejętności) [250 / 375 / 3000] Damage: 100(Moc umiejętności) [100 / 150 / 1000]

Po

Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 270/501/14212(Zdrowie) Shield to allies within 3 Hexes for 3/3/99 seconds. Active: Restore 275/450/3000(Moc umiejętności) Health. Taric and his paired ally deal 100/150/1000(Moc umiejętności) bonus magic damage on their next 2 attacks. Shield: 270 = 195(Zdrowie) + 75 [75 / 150 / 10000] Heal: 275(Moc umiejętności) [275 / 450 / 3000] Damage: 100(Moc umiejętności) [100 / 150 / 1000]

Veigar

Przed

Launch a giant blast at the target that deals 175/265/395(Moc umiejętności) magic damage, increased to 265/400/595(Moc umiejętności) if they're below 30% max Health. If they die, permanently gain 3% Ability Power. Current bonus: % (Moc umiejętności) Damage: 175(Moc umiejętności) [175 / 265 / 395] Low Health Damage: 265(Moc umiejętności) [265 / 400 / 595]

Po

Launch a giant blast at the target that deals 200/300/450(Moc umiejętności) magic damage, increased to 300/450/675(Moc umiejętności) if they're below 30% max Health. If they die, permanently gain 2% Ability Power. Current bonus: % (Moc umiejętności) Damage: 200(Moc umiejętności) [200 / 300 / 450] Low Health Damage: 300(Moc umiejętności) [300 / 450 / 675]

Warwick

Przed

Bite the current target, dealing 215/325/500(Obrażenia od ataku) physical damage and healing for 20%(Moc umiejętności) of the damage dealt. Gain 20% Attack Speed for the rest of combat. Damage: 215(Obrażenia od ataku) [215 / 325 / 500] Heal: 20%(Moc umiejętności) [20% / 20% / 20%]

Po

Bite the current target, dealing 230/345/535(Obrażenia od ataku) physical damage and healing for 25%(Moc umiejętności) of the damage dealt. Gain 20% Attack Speed for the rest of combat. Damage: 230(Obrażenia od ataku) [230 / 345 / 535] Heal: 25%(Moc umiejętności) [25% / 25% / 25%]