TFT เซ็ต 18: รายละเอียดแพตช์ไอเทม
เปรียบเทียบบัฟ เนิร์ฟ และการปรับสมดุลไอเทม TFT ในแต่ละแพตช์
Anomaly
Evolve the holder, granting an effect based on their role. Tank: Gain 1100 health and grow in size. Marksman: Gain 75% Attack Speed. On cast, knock back their target if within 3 hexes of them. Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health. Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5% max Health true damage, 33% Wounds, and 1% Burns for 5 seconds. Specialist: Gain 6 stars that orbit this champion. Each star deals 70 magic damage and the orbit expands to hit the champion's current target.
วิวัฒนาการผู้สวมใส่ และมอบเอฟเฟกต์ให้ตามบทบาทของพวกเขา แทงค์: ได้รับพลังชีวิต 1100 หน่วยและขนาดตัวใหญ่ขึ้น มาคส์แมน: ได้รับความเร็วโจมตี 75% และกระแทกศัตรูไปด้านหลังเมื่อร่ายสกิล หากพวกเขาอยู่ในระยะ 3 ช่อง ไฟเตอร์/มือสังหาร: ได้รับพลังเวท 35 หน่วยและพลังโจมตี 35% เพิ่มเป็นสามเท่าหากพลังชีวิตต่ำกว่า 85% แคสเตอร์: ปาลูกบอลไฟระยะ 2 ช่องใส่ศัตรู เมื่อใช้มานาครบทุก 50 หน่วย สร้างความเสียหายจริง 5% จากพลังชีวิตสูงสุด สร้างบาดแผล 33% และเผาพวกเขา 1% เป็นเวลา 5 วินาที ผู้ชำนาญ: สร้างดวงดาว 6 ลูกโคจรรอบแชมเปี้ยนตัวนี้ แต่ละลูกสร้างความเสียหายเวท 70 หน่วย และวงโคจรจะขยายออกเพื่อให้โดนแชมเปี้ยนเป้าหมายปัจจุบัน
Blighting Jewel
+30%
+2
Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, grant the holder 4 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
+30%
+2
Dealing magic damage reduces the target’s Magic Resist by 3. If their Magic Resist is 0, grant the holder 4 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Bloodthirster
+15
+15
+20
+20
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
+18
+18
+20
+20
Once per combat at 50% Health, gain a 30% max Health Shield that lasts up to 5 seconds.
Brawler Emblem
+250
The holder gains the Brawler trait.
Attacks deal 2% of the holder's max Health as magic damage.
+150
The holder gains the Brawler trait.
Attacks deal 2% of the holder's max Health as magic damage.
Crown of Demacia
+300
+30%
If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10%
Attack Damage and
Ability Power every 2 seconds instead.
If the holder of this item dies, you instantly lose the fight.
You can remove this item by benching the holder.
+300
+30%
หากผู้สวมใส่เป็นแทงค์ ฟื้นฟูพลังชีวิตสูงสุด 3-21% ในทุก ๆ 2 วินาที (ขึ้นอยู่กับด่าน) ไม่เช่นนั้นจะได้รับพลังโจมตี
และพลังเวท
10% ในทุก ๆ 2 วินาทีแทน
หากผู้สวมใส่ไอเทมนี้ถูกสังหาร คุณจะแพ้การต่อสู้นั้นทันที
สามารถถอดไอเทมชิ้นนี้โดยการนำผู้สวมใส่ไปวางที่ม้านั่งสำรอง
Edge of Night
+10%
+10%
+20
+15%
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
+10%
+10%
+20
+15%
At 40% Health, briefly become untargetable, shed negative effects, and heal 15% missing health.
Fae Emblem
+250
+15%
+15%
The holder gains the Fae trait.
+200
+10%
+10%
The holder gains the Fae trait.
Flickerblades
+10%
+20%
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
+10%
+20%
Attacks grant 4% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Flora Fatalis Emblem
+250
+2
The holder gains the Flora Fatalis trait.
They gain double benefits from Flora Fatalis.
+250
+2
The holder gains the Flora Fatalis trait.
They gain 50% increased benefits from Flora Fatalis.
Forbidden Idol
+400
+2
Shields have 40% of their value converted to max Health instead.
+500
+2
Shields have 40% of their value converted to max Health instead.
Hand Of Justice
+20%
+1
Gain 2 effects:
• 15% Attack Damage and 15% Ability Power.
• 12% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
+20%
+1
Gain 2 effects:
• 18% Attack Damage and 18% Ability Power.
• 15% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Hunter Emblem
+30%
The holder gains the Hunter trait.
Takedowns grant 18% Attack Damage.
+25%
The holder gains the Hunter trait.
Takedowns grant 18% Attack Damage.
Invoker Emblem
+3
The holder gains the Invoker trait.
On cast, gain Ability Power equal to 10% of Mana spent.
+3
The holder gains the Invoker trait.
On cast, gain Ability Power equal to 8% of Mana spent.
Juggernaut Emblem
+350
The holder gains the Juggernaut trait.
Gain 15 mana whenever a Juggernaut dies.
+250
The holder gains the Juggernaut trait.
Gain 15 mana whenever a Juggernaut dies.
Luden's Tempest
+55%
+55%
100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest the target.
+55%
+55%
100% of overkill damage plus 130 is dealt as magic damage to the two enemies nearest the target.
Primal Emblem
+25%
+250
+20%
The holder gains the Primal trait.
+35%
+250
+20%
The holder gains the Primal trait.
Radiant Bloodthirster
+30
+30
+40
+40
Once per combat at 40% Health, gain a 50% max Health Shield that lasts up to 5 seconds.
+40
+40
+40
+40
Once per combat at 50% Health, gain a 60% max Health Shield that lasts up to 5 seconds.
Radiant Edge of Night
+30%
+30%
+40
+30%
At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.
+30%
+30%
+40
+30%
At 40% Health, briefly become untargetable, shed negative effects, and heal all missing health.
Radiant Hand of Justice
+40%
+2
Gain 2 effects:
• 35% Attack Damage and 35% Ability Power.
• 24% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
+40%
+2
Gain 2 effects:
• 35% Attack Damage and 35% Ability Power.
• 30% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Silvermere Dawn
+125%
+30
+30
+30
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder’s Attack Speed is locked at 0.5.
+150%
+30
+30
+30
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder’s Attack Speed is locked at 0.5.
Sprykin Emblem
+10%
+20
+20
The holder gains the Sprykin trait.
If the holder is riding the BFF, gain an additional
30%
20
20 ![]()
+10%
+15
+15
The holder gains the Sprykin trait.
If the holder is riding the BFF, gain an additional
20%
15
15 ![]()
Striker Selector
Use this on a N.O.V.A. champion to activate their Strike effect when the Power Surge occurs.
ใช้ไอเทมนี้กับแชมเปี้ยน N.O.V.A. เพื่อเปิดใช้เอฟเฟกต์ Strike เมื่อมอบพลังงานให้กับทีม
Vanguard Emblem
+30
+30
The holder gains the Vanguard trait.
If the holder survives 22 seconds in player combat, gain 1 player health.
+25
+25
The holder gains the Vanguard trait.
If the holder survives 22 seconds in player combat, gain 1 player health.
Wit's End
+300
+20
+20
+25%
Attacks deal ? bonus magic damage.
Heals the holder for 25% of all magic damage dealt.
Damage increases based on Stage.
+300
+20
+20
+25%
Attacks deal 25/45/65/85/100 bonus magic damage.
Heals the holder for 25% of all magic damage dealt.
Damage increases based on Stage.




























