Spillnavn + #NA1

Fordeler og svekkelser

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Fordel
16.3 Oppdatering
16.4 Oppdatering
  • Kinetic Barrier
    Kinetic Barrier

    Piltover units gain 60 Armor and 20 Magic Resist. If they've taken more magic damage than physical, they gain the opposite.

    HigherResist : 60
    LowerResist : 20

    Piltover units gain 65 Armor and 30 Magic Resist. If they've taken more magic damage than physical, they gain the opposite.

    HigherResist : 65
    LowerResist : 30
  • Gigantification Ray
    Gigantification Ray

    Piltover units gain 23% max Health and become much larger.

    MaxHealthGain : 23%

    Piltover units gain 28% max Health and become much larger.

    MaxHealthGain : 28%
  • Overclocked Capacitors
    Overclocked Capacitors

    Grant your team 22% Attack Speed.

    AttackSpeed : 22%

    Grant your team 25% Attack Speed.

    AttackSpeed : 25%
  • Tuned Oscillator
    Tuned Oscillator

    Increase your team's Healing and Shielding by 25%.

    HealingShielding : 25%

    Increase your team's Healing and Shielding by 28%.

    HealingShielding : 28%
  • Radiant Warmog's Armor
    Radiant Warmog's Armor
    Health+1200

    Gain 33% max Health.

    BonusPercentHP : 33%
    Health+1200

    Gain 36% max Health.

    BonusPercentHP : 36%
  • Radiant Gargoyle Stoneplate
    Radiant Gargoyle Stoneplate
    Armor+50Health+300MagicResist+50

    Gain 25 Armor and 25 Magic Resist for each enemy targeting the holder.

    Armor : 50
    MagicResist : 50
    Armor+60Health+300MagicResist+60

    Gain 25 Armor and 25 Magic Resist for each enemy targeting the holder.

    Armor : 60
    MagicResist : 60
  • Hullcrusher
    Hullcrusher
    Armor+50MagicResist+50

    Combat Start: If there are no adjacent allies, gain 400 Health, 10% Attack Damage, and 10% Ability Power.

    Armor : 50
    MagicResist : 50
    Armor+60MagicResist+60

    Combat Start: If there are no adjacent allies, gain 400 Health, 10% Attack Damage, and 10% Ability Power.

    Armor : 60
    MagicResist : 60
  • Gargoyle Stoneplate
    Gargoyle Stoneplate
    Armor+25Health+100MagicResist+25

    Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

    Armor : 25
    MagicResist : 25
    Armor+30Health+100MagicResist+30

    Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

    Armor : 30
    MagicResist : 30
  • Aegis of Dusk
    Aegis of Dusk
    Health+200MagicResist+70

    Every 2.5 seconds, steal 5 Magic Resist from enemies within 1 hex and deal ?% of the holder's Magic Resist as magic damage.

    If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.

    Damage increases based on Stage.

    Health : 200
    Health+300MagicResist+70

    Every 2.5 seconds, steal 5 Magic Resist from enemies within 1 hex and deal ?% of the holder's Magic Resist as magic damage.

    If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.

    Damage increases based on Stage.

    Health : 300
  • Aegis of Dawn
    Aegis of Dawn
    Armor+50Health+200

    Every 2.5 seconds, steal 5 Armor from enemies within 1-hex and heal ?% of the holder's Armor.

    If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.

    Healing increases based on Stage.

    Health : 200
    Armor+50Health+300

    Every 2.5 seconds, steal 5 Armor from enemies within 1-hex and heal ?% of the holder's Armor.

    If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.

    Healing increases based on Stage.

    Health : 300
  • Warmog's Armor
    Warmog's Armor
    Health+500

    Gain 15% max Health.

    BonusPercentHP : 15%
    Health+500

    Gain 18% max Health.

    BonusPercentHP : 18%
Svekkelse
16.3 Oppdatering
16.4 Oppdatering
  • Blast Shield
    Blast Shield

    All allies gain a 20% max Health Shield.

    PercentHealthShield : 20%

    All allies gain a 18% max Health Shield.

    PercentHealthShield : 18%
  • Acceleration Gate
    Acceleration Gate

    After casting, Piltover units restore 40% of their max Mana over 2 seconds.

    ManaRefill : 40%

    After casting, Piltover units restore 35% of their max Mana over 2 seconds.

    ManaRefill : 35%
  • Radiant Nashor's Tooth
    Radiant Nashor's Tooth
    AP+40AS+20%CritChance+40%Health+300

    Attacks grant 4 bonus Mana, increased to 8 if they critically strike.

    AP : 40
    AP+35AS+20%CritChance+40%Health+300

    Attacks grant 4 bonus Mana, increased to 8 if they critically strike.

    AP : 35
  • Bruiser Emblem
    Bruiser Emblem
    Health+250

    The holder gains the Bruiser trait. Every second, deal 2% of the holder's max Health as magic damage in a 1-hex radius.

    Health : 250
    Health+150

    The holder gains the Bruiser trait. Every second, deal 2% of the holder's max Health as magic damage in a 1-hex radius.

    Health : 150
  • Invoker Emblem
    Invoker Emblem

    The holder gains the Invoker trait. On cast, gain Ability Power equal to 20% of Mana spent.

    APPercent : 20%

    The holder gains the Invoker trait. On cast, gain Ability Power equal to 10% of Mana spent.

    APPercent : 10%
  • Quickstriker Emblem
    Quickstriker Emblem
    AS+25%

    The holder gains the Quickstriker trait. On takedown, dash to the nearest target and heal for 15% maximum Health.

    HealPercent : 15%
    AS+25%

    The holder gains the Quickstriker trait. On takedown, dash to the nearest target and heal for 10% maximum Health.

    HealPercent : 10%
  • Disruptor Emblem
    Disruptor Emblem
    AS+20%Health+150

    The holder gains the Disruptor trait. Abilities deal 30% bonus magic damage over 3 seconds.

    DOTPercent : 30%
    AS+20%Health+150

    The holder gains the Disruptor trait. Abilities deal 20% bonus magic damage over 3 seconds.

    DOTPercent : 20%
  • Juggernaut Emblem
    Juggernaut Emblem
    Armor+30MagicResist+30

    The holder gains the Juggernaut trait and 10% of other Juggernaut's max Health when they die.

    Armor : 30
    MagicResist : 30
    Armor+25MagicResist+25

    The holder gains the Juggernaut trait and 10% of other Juggernaut's max Health when they die.

    Armor : 25
    MagicResist : 25
  • Demacia Emblem
    Demacia Emblem
    Armor+25MagicResist+25

    The holder gains the Demacia trait.

    Armor : 25
    MagicResist : 25
    Armor+15MagicResist+15

    The holder gains the Demacia trait.

    Armor : 15
    MagicResist : 15
  • Mogul's Mail
    Mogul's Mail
    Health+300

    Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.

    At full stacks, grant 1 gold and continue gaining 1 gold every 12 seconds.

    Gold generated this game: ?

    [Unique - only 1 per champion]

    GoldInterval : 12
    Health+300

    Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.

    At full stacks, grant 1 gold and continue gaining 1 gold every 11 seconds.

    Gold generated this game: ?

    [Unique - only 1 per champion]

    GoldInterval : 11
  • Sniper's Focus
    Sniper's Focus
    AD+25%AP+25AS+20%

    Gain 40% Damage Amp against targets 4 or more hexes away.

    AD : 0.25
    AP : 25
    ManaRegen : -
    AD+20%AP+20AS+20%

    Gain 40% Damage Amp against targets 4 or more hexes away.

    AD : 0.2
    AP : 20
    ManaRegen : 3
  • Nashor's Tooth
    Nashor's Tooth
    AP+20AS+10%CritChance+20%Health+150

    Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

    AP : 20
    AP+18AS+10%CritChance+20%Health+150

    Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

    AP : 18