Spillnavn + #NA1

Fordeler og svekkelser

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Fordel
15.4b Oppdatering
15.5 Oppdatering
  • Radiant Quicksilver
    Radiant Quicksilver
    AS+25%CritChance+40%MagicResist+30

    Combat Start: Gain immunity to crowd control for 45 seconds.

    Gain 6% stacking Attack Speed every second.

    AS : 25
    AS+40%CritChance+40%MagicResist+30

    Combat Start: Gain immunity to crowd control for 45 seconds.

    Gain 6% stacking Attack Speed every second.

    AS : 40
  • Radiant Titan's Resolve
    Radiant Titan's Resolve
    AS+30%Armor+35

    Gain 3% Attack Damage and 3 Ability Power when attacking or taking damage, stacking up to 25 times.

    At full stacks, gain 40 Armor and 40 Magic Resist, and gain immunity to crowd control.

    {d95709f0} : -
    AS+30%Armor+35

    Gain 3% Attack Damage and 3 Ability Power when attacking or taking damage, stacking up to 25 times.

    At full stacks, gain ?% Damage Amp and gain immunity to crowd control.

    {d95709f0} : 0.2
  • Radiant Adaptive Helm
    Radiant Adaptive Helm
    MagicResist+40

    Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:

    Tank/Fighter: Gain 75 Armor and Magic Resistance.

    Marksman/Caster: Gain 45 Attack Damage and Ability Power.

    BacklineADAP : 45
    FrontlineResists : 75
    MagicResist+40

    Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:

    Tank/Fighter: Gain 90 Armor and Magic Resistance.

    Marksman/Caster: Gain 60 Attack Damage and Ability Power.

    BacklineADAP : 60
    FrontlineResists : 90
  • Mogul's Mail
    Mogul's Mail
    Health+100

    Grants 1 Armor, 1 Magic Resist, and 10 Health when taking damage, stacking up to 35 times.

    At full stacks, grant 1 gold and continue gaining 1 gold every 8 seconds.

    Gold generated this game: ?
    [Unique - only 1 per champion]

    GoldInterval : 8
    Health+100

    Grants 1 Armor, 1 Magic Resist, and 10 Health when taking damage, stacking up to 35 times.

    At full stacks, grant 1 gold and continue gaining 1 gold every 10 seconds.

    Gold generated this game: ?
    [Unique - only 1 per champion]

    GoldInterval : 10
  • Titan's Resolve
    Titan's Resolve
    AS+10%Armor+20

    Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

    At full stacks, gain 15 Armor and 15 Magic Resist, and gain immunity to crowd control.

    {d95709f0} : -
    AS+10%Armor+20

    Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

    At full stacks, gain ?% Damage Amp and gain immunity to crowd control.

    {d95709f0} : 0.1
  • Talisman Of Ascension
    Talisman Of Ascension
    AD+20%AP+20Health+300

    After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat.

    Health : 300
    AD+20%AP+20Health+500

    After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat.

    Health : 500
  • Quicksilver
    Quicksilver
    AS+10%CritChance+20%MagicResist+20

    Combat Start: Gain immunity to crowd control for 18 seconds.

    Gain 3% stacking Attack Speed every second.

    AS : 10
    AS+15%CritChance+20%MagicResist+20

    Combat Start: Gain immunity to crowd control for 18 seconds.

    Gain 3% stacking Attack Speed every second.

    AS : 15
  • Silvermere Dawn
    Silvermere Dawn
    AD+120%Armor+60MagicResist+60

    Grants immunity to Stuns and the holder's attacks Stun the target for 0.800000011920929 seconds.

    The holder's Attack Speed is locked at 0.5.

    AD : 1.2
    Armor : 60
    MagicResist : 60
    AD+140%Armor+80MagicResist+80

    Grants immunity to Stuns and the holder's attacks Stun the target for 0.800000011920929 seconds.

    The holder's Attack Speed is locked at 0.5.

    AD : 1.4
    Armor : 80
    MagicResist : 80
Svekkelse
15.4b Oppdatering
15.5 Oppdatering
  • Radiant Giant Slayer
    Radiant Giant Slayer
    AD+50%AP+50AS+20%

    Gain 25% additional Damage Amp against Tanks.

    {1543aa48} : 0.25
    AD+50%AP+50AS+20%

    Gain 25% additional Damage Amp against Tanks.

    {1543aa48} : 0.2