Fire a massive cannonball at target, dealing ![]()
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Fire a massive cannonball at target, dealing ![]()
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Encase target in ice, Stunning them for 1 second and dealing
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Chilled enemies take
Chill: Reduce Attack Speed
Encase target in ice, Stunning them for 1 second and dealing
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Chilled enemies take
Chill: Reduce Attack Speed
Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 3 seconds and deals
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When it arrives, headbutt it and redirect it toward another distant enemy, dealing
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Chill: Reduce Attack Speed
Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 5 seconds and deals
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When it arrives, headbutt it and redirect it toward another distant enemy, dealing
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Chill: Reduce Attack Speed
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Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal
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Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal
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Slash in a line, dealing ![]()
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Swipe in a cone, dealing ![]()
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Slam on target, dealing ![]()
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Slash in a line, dealing ![]()
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Swipe in a cone, dealing ![]()
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Slam on target, dealing ![]()
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For the next 4 attacks, set Attack Speed to ![]()
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For the next 4 attacks, set Attack Speed to ![]()
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Dash around target and snip
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Dash around target and snip
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Launch 6 Meeps at nearby enemies that deal
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Launch 6 Meeps at nearby enemies that deal
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Strike target 3 times. Each strike deals
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Strike target 3 times. Each strike deals
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Swipe and dash around target, dealing ![]()
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The slam deals
Swipe and dash around target, dealing ![]()
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The slam deals
Deal
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Deal
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Gain ![]()
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Gain ![]()
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For the next 4 seconds, gain
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For the next 4 seconds, gain
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Send the Ball to target, dealing
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Then grant
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Send the Ball to target, dealing
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Then grant
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Restore ![]()
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If an enemy with Hemorrhage drops below
Restore ![]()
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If an enemy with Hemorrhage drops below