Store gold equal to the interest you earn. On 3-3, gain gold equal to 125% of the stored gold. Gain 1 gold now.
Store gold equal to the interest you earn. On 3-3, gain gold equal to 125% of the stored gold. Gain 3 gold now.
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined health. The dummy gains 1000 Health per stage. Gain a random non-tank 2-star 2 cost champion.
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined health. The dummy gains 1150 Health per stage. Gain a random non-tank 2-star 2 cost champion.
Champions in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each champion that starts combat in your front row.
Champions in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each champion that starts combat in your front row.
Your champions gain 8 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now.
Your champions gain 10 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now.
Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.
Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.
Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.
TFT Paris Open, 2025
Gain a random Tank item. After 8 seconds of combat, your team gains 4% bonus Attack Damage and Ability Power every second for the rest of combat.
TFT Paris Open, 2025
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Gain +2 max team size, but take double player damage when you lose a player combat.
Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait. Gain 3 gold.
Gain a Flora Fatalis emblem and 3 gold. The emblem holder receives 150% of the normal Flora Fatalis trait benefits. Only one player per lobby can select this augment.
You no longer gain interest. Gain 10 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 10 gold now. Gain 4 XP after every player combat.
Interest is extra gold you gain per 10g saved.
You can field Rengar and Kha'Zix together with no penalties, and they gain bonuses when the other casts. Gain a Rengar and a Kha'Zix.
You can field Rengar and Kha'Zix together with no penalties, and they gain bonuses when the other casts. Gain a Rengar and a Kha'Zix.
Gain a Mogul's Mail. After 7 player combats, gain a Gamblers Blade.
Gain a Mogul's Mail. After 8 player combats, gain a Gamblers Blade.
Gain 2 random Emblems, a Reforger, and 2 gold.
Gain 2 random Emblems and 2 gold.
Gain a Mogul's Mail. Champions holding Mogul's Mail take up +1 team slot but gain 700 Health and 20% Durability.
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Gain a Mogul's Mail. Champions holding Mogul's Mail take up +1 team slot but gain 600 Health and 15% Durability.
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Gain a random Gold Augment and 6 gold.
Gain a random Gold Augment and 5 gold.
Gain a random Prismatic Augment and 10 gold.
Gain a random Prismatic Augment and 7 gold.
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Gain 2 Thief's Gloves. After 5 player combats, gain another.
The first 3 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain a Veigar and a Rek'Sai.
The first 4 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain a Veigar and a Rek'Sai.
Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 2 gray loot orbs.
Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 1 gray loot orbs.
Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 3 gray loot orbs.
Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 2 gray loot orbs.
Gain a random item component now and at the start of the next 5 rounds.
Gain a random item component now and at the start of the next 6 rounds.
Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
Your team gains 4 Health and 0.3% Attack Speed per missing player Health.
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random component.
Remix Rumble Championship, 2023
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random components.
Remix Rumble Championship, 2023
Gain a random 4-cost champion. For each item equipped to that champion, your team gains 120 health.
Gain a random 4-cost champion. For each item equipped to that champion, your team gains 100 health.
The Inferno champion that dealt the most damage last combat is On Fire, gaining 55% Attack Speed. Gain a Varus and an Akali.
Your 1 and 2-cost Inferno champions gain 0.2 Attack Damage and Ability Power. The one who did the most damage last combat gains double. Gain a Varus and an Akali.
Gain an Artifact Anvil now and after every 9 player combats.
Gain an Artifact Anvil now and after every 10 player combats.
Gain 10 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Gain 13 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold.
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 4 gold.
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 12 gold.
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold.
Gain 2 random Emblems and 1 gold.
Gain a random Emblems. After 3 combats, gain another.
Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.
Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.
Gain a Leona, a Kayle, and a Sejuani. Leona gains 60 permanent max Health each round, increased by 10 for each unique 3-star champion fielded.
Gain a Leona, a Kayle, and a Sejuani. Leona gains 70 permanent max Health each round, increased by 10 for each unique 3-star champion fielded.