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Fordeler og svekkelser

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Fordel
17.3 Oppdatering
17.4 Oppdatering
  • Timestream
    Timestream

    Timebreakers gain 2 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.

    (Health: ?, Attack Speed: ?%)

    Health : 2

    Timebreakers gain 7 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.

    (Health: ?, Attack Speed: ?%)

    Health : 7
  • Win Out
    Win Out

    When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 6 XP now.

    InstantXP : 6

    When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 10 XP now.

    InstantXP : 10
  • Early Learnings
    Early Learnings

    Your team gains 1% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
    ?
    TFT Vegas Open, 2023

    NumADAP : 1

    Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
    ?
    TFT Vegas Open, 2023

    NumADAP : 8
  • Climb The Ladder II
    Climb The Ladder II

    Each time an ally dies, allies that share at least one trait with them gain 5% Ability Power, 5% Attack Damage, 5 Armor, and 5 Magic Resist.

    BonusAD : 5%
    BonusAP : 5
    BonusArmor : 5
    BonusMR : 5

    Each time an ally dies, allies that share at least one trait with them gain 7% Ability Power, 7% Attack Damage, 6 Armor, and 6 Magic Resist.

    BonusAD : 7%
    BonusAP : 7
    BonusArmor : 6
    BonusMR : 6
  • Climb The Ladder I
    Climb The Ladder I

    Each time an ally dies, allies that share at least one trait with them gain 3% Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.

    BonusAD : 3%
    BonusAP : 3
    BonusArmor : 3
    BonusMR : 3

    Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 4% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.

    BonusAD : 3.5%
    BonusAP : 3.5
    BonusArmor : 3.5
    BonusMR : 3.5
  • Charge Transfer I
    Charge Transfer I

    Your team gains 5% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.

    DamageAmp : 5

    Your team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.

    DamageAmp : 7
  • Charge Transfer II
    Charge Transfer II

    Your team gains 8% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.

    DamageAmp : 8

    Your team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.

    DamageAmp : 10
  • One Two Three
    One Two Three

    Gain 1 1-cost champion, 1 2-cost champion, and 1 3-cost champion.

    tier1champs : 1

    Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.

    tier1champs : 2
  • Heroic Grab Bag
    Heroic Grab Bag

    Gain 2 Lesser Champion Duplicators and 4 gold.

    This item allows you to copy a 3-cost or less champion.

    Gold : 4

    Gain 2 Lesser Champion Duplicators and 5 gold.

    This item allows you to copy a 3-cost or less champion.

    Gold : 5
  • Luxury Subscription
    Luxury Subscription

    Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold.

    At the start of the next 2 stages, gain the package again.

    Gold : 5

    Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.

    At the start of the next 2 stages, gain the package again.

    Gold : 7
  • Booster Pack
    Booster Pack

    Gain 10 gold of random champions. (At least one 3-cost guaranteed!)

    (Each champion has a small chance of being holographic!)

    TotalValue : 10

    Gain 12 gold of random champions. (At least one 3-cost guaranteed!)

    (Each champion has a small chance of being holographic!)

    TotalValue : 12
  • Little Buddies
    Little Buddies

    Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.

    ?

    AttackSpeed : 6%
    Health : 55

    Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.

    ?

    AttackSpeed : 7%
    Health : 65
  • Cry Me A River
    Cry Me A River

    Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3.

    UpgradedRegenBonus : 3

    Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.

    UpgradedRegenBonus : 4
Svekkelse
17.3 Oppdatering
17.4 Oppdatering
  • Call to Chaos
    Call to Chaos

    Gain a powerful and random reward.

    Reward: ?

    Gold : 58
    Rerolls : 40
    XP : 64
    {b0384f7a} : 15

    Gain a powerful and random reward.

    Reward: ?

    Gold : 52
    Rerolls : 36
    XP : 58
    {b0384f7a} : 8
  • Hard Commit
    Hard Commit

    Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 4 gold.

    GoldPerStage : 4

    Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.

    GoldPerStage : 3
  • Group Hug II
    Group Hug II

    Combat start: Allies grant other adjacent allies 10 Armor and Magic Resist. This effect stacks.

    Resists : 10

    Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.

    Resists : 9
  • Group Hug I
    Group Hug I

    Combat start: Allies grant other adjacent allies 7 Armor and Magic Resist. This effect stacks.

    Resists : 7

    Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.

    Resists : 6
  • Hold the Line
    Hold the Line

    Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row.

    AD : 9%
    AP : 10

    Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.

    AD : 8%
    AP : 9
  • Slammin'+
    Slammin'+

    Gain 8 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

    Gold : 8

    Gain 3 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

    Gold : 3
  • Kahunahuna
    Kahunahuna

    Every 5th attack deals bonus true damage equal to 125% Basic Attack Damage.

    PercentAD : 125%

    Every 5th attack deals bonus true damage equal to 100% Basic Attack Damage.

    PercentAD : 100%
  • Sweet Treats
    Sweet Treats

    Gain an Artifact anvil. Your team gains 20 Health for each item equipped on champions.

    Health Gained: ?

    Magic N' Mayhem Tactician's Crown, 2024

    HealthPerItem : 20

    Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.

    Health Gained: ?

    Magic N' Mayhem Tactician's Crown, 2024

    HealthPerItem : 16
  • Risky Moves
    Risky Moves

    Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.

    Gold : 30

    Your Tactician loses 20 Health, but after 7 player combats, gain 26 gold.

    Gold : 26
Juster
17.3 Oppdatering
17.4 Oppdatering
  • A Magic Roll
    A Magic Roll

    Roll 3 dice. Gain rewards based on their total.

    Reward: ?

    {b0892e64} : 2
    {c726cd82} : 1

    Roll 3 dice. Gain rewards based on their total.

    Reward: ?

    {b0892e64} : 1
    {c726cd82} : 2