Gather Essence by killing champions, plus more by losing player combat.
Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
透過擊殺英雄來收集精華,輸掉玩家戰鬥還能獲得更多。
累積40精華時,可選擇將精華轉換為獎勵,或繼續收集精華。每項獎勵所需的精華數量會逐步增加。
Your team's damage, healing, and shielding attracts Pixies.
Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
我方隊伍造成的傷害、治療和護盾會吸引皮克斯。
每隻皮克斯會賦予妖精英雄物攻和魔攻,當他們的生命低於50%時,會根據皮克斯數量治療生命。
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 4 seconds, they gain 10% Damage Amp.
獵手增加物攻。如果獵手連續3秒沒有更換目標,會獲得10%傷害增幅。
Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.
地獄火使者造成的傷害會燃燒並重創敵軍3秒。地獄火使者燃燒可與其他燃燒效果累加。
Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.
我方隊伍增加10%攻速。速射英雄每次普攻都會獲得更多攻速,最多可累加10層。
Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.
Adaptors gain Ability Power or Attack Damage, depending on which is higher.
天生:視物攻或魔攻何者較高,幻化者的技能會隨之變化。
幻化者增加魔攻或物攻(視何者較高)。
Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durabilty. While above, your team gains 7% Damage Amp.?
我方最強大的亞盧妮在每次施放技能後進入新的月相。當月亮為半月或更小時,我方隊伍增加7%續戰力。若月亮更大,我方隊伍獲得7%傷害增幅。
Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.
遠古巨龍會占用2個隊伍人口,且使峽谷巨獸特性+2。
Monoliths gain 10 Armor and Magic Resist for each enemy targeting them.
每有一位敵軍以巨岩壁壘為目標,便增加10雙防。
After combat, your Wisps are empowered.
Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
戰鬥結束後,你的神火獲得強化。
盛放繁花英雄增加物攻、魔攻與10%最大生命。
Your team gains 120 max Health. Brawlers gain more.
我方隊伍增加120最大生命。武鬥家增加更多。
Caustic damage 30% Shreds and Sunders enemies for 4 seconds.
Shred: Reduce Magic Resist
Sunder: Reduce Armor
腐蝕傷害會對敵軍造成30%削抗和破甲,持續4秒。
(削抗:降低魔法防禦
破甲:降低物理防禦)
Your team gains 12 Armor and Magic Resist. Defenders gain more.
我方隊伍增加12雙防。捍衛者增加更多。
Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.
?
選擇賞金。我方最強大的達瑞文可以推進賞金進度來獲得獎勵。完成賞金後,可選擇另一個。
After 10 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 3.5 seconds.
在10秒戰鬥後,日蝕會擊殺生命最低的敵軍,每隔3.5秒重複一次。
Gain placeable Elderwood plants.
獲得可放置的神木精靈植物。
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.
Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
?
戰鬥開始前,位於黑荊棘棋格的友軍會被獻祭,為友方英雄提供生命。
黑荊棘英雄會根據獻祭者的職業、星等與費用獲得額外能力值。
Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.
將一名友軍拖曳到我方最強大的塔里克身上組成搭檔,該友軍可以獲得塔里克技能的強大加成。
Executioners gain Precision and 15% Critical Strike Chance.
Additionally, enemies bleed for 30% bonus true damage over 3 seconds.
Bleed damage increased to 40%.
(2) 處刑者獲得精準和15%暴擊率。
(3) 此外,敵軍持續流血3秒,受到30%額外真實傷害。
(4) 流血傷害增加到40%。
Flora Fatalis champions harvest enemies on takedown, gaining:
絕命花華英雄在參與擊殺時會收割目標,獲得:
Gain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.
Seeds: ? / 5
Current Biome: ?
?
?
?
當我方最強大的埃爾文施放技能時,獲得1顆種子,每次戰鬥多3顆。埃爾文用5顆種子在我方盤面栽種一個棋格,站在上面的單位可獲得增益。
種子:0 / 5
目前環境:
Your team gains Mana Regen, increased for Invokers.
我方隊伍獲得魔力回復,神諭者的魔力回復效果提升。
Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar.
An Avatar's chosen Trait is counted twice for Trait bonuses.
備戰區或盤面上有1名聖靈使時,商店中所有其他聖靈使的特性都轉化為與該聖靈使相同。
聖靈使所選擇的特性算作兩次特性加成。
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
月光使者英雄與相鄰友軍會獲得攻速和魔攻。月光使者英雄額外增加100%。
Whenever an enemy within 3 hexes dies, your strongest Old Growth champion gains 30 permanent max Health.
Current: ?
每當有敵軍在3格內死亡,我方最強大的原始林英雄獲得30永久最大生命。
目前:0
Choose one of four Primal Blessings.
在四大野性祝福中選擇一項。
Use the Alpha Mark to grant a Riftbeast their unique Buff
Every 3 combats, your next shop is overrun with Riftbeasts.
On combat start and every 5 seconds Riftbeasts grow gaining
6%
6%
6% ![]()
+5
+5
+50
+1 ![]()
+2 maximum team size
(3) 使用首領標記賦予峽谷巨獸專屬增益
(5) 每3場戰鬥後,下一輪商店將被峽谷巨獸占據。
(7) 戰鬥開始時及之後每5秒,峽谷巨獸獲得
5%
5%
5% ![]()
+5
+5
+50
+1
(10) 最大隊伍規模+2
Only active while fielding 1 Rival.
Rivals collect takedowns, gaining 3 if they takedown another Rival.?
(1) 仇敵擊殺敵軍時會累積參與擊殺數,若擊殺另一名仇敵,獲得3擊殺數。
參與擊殺會讓卡力斯進化,永久獲得你所選處刑者、速射、劫肆者或術士特性。
雷葛爾每參與擊殺8次,賦予2/3/5金錢。參與擊殺30次後,我方隊伍增加5%物攻,且每多參與擊殺一次再加0.2%
。
卡力斯擊殺數:0 / 0
雷葛爾擊殺數:0
獲得金錢:0
(2) 仇敵可以同時部署,且其技能會賦予彼此加成。
Your team gains Durability. Juggernauts gain more.
我方隊伍增加續戰力。重裝戰士增加更多。
Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.
劫肆者獲得10%全能吸血。此外,劫肆者會造成額外傷害,對生命低於50%的單位時傷害加倍。
Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
我方隊伍增加10%魔攻。術士增加更多魔攻,且每當一位術士施放技能時,所有術士都會額外獲得魔攻。
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
獲得毛茸茸大夥伴。將百戰老兵放到毛茸茸大夥伴上來選擇騎乘者。
Summoners empower their summons in different ways.
Yorick: +30% Health
Azir: +20% Damage
Mama Beak: +45% Damage
Zyra: +4 Plant Attacks
喚物大師會用不同方式強化其召喚物。
約瑞科:+30%生命
阿祈爾:+20%傷害
巨喙鳥媽媽:+45%傷害
枷蘿:+4次植物攻擊
Your champions gain a 5% max Health shield and deal 7% bonus magic damage. Gain additional bonuses for each unique 3-star ☆☆☆ champion:
1 ☆☆☆: Increase shield and magic damage by 1.5% for each 3-star.
3 ☆☆☆: 18%
and 15 ![]()
![]()
5 ☆☆☆: Convert 40% of the bonus magic damage to true damage.
8 ☆☆☆: Every 4 seconds of combat, a 3-star champion ascends to 4-star.
(3) 我方英雄獲得5%最大生命的護盾,並造成8%額外魔法傷害。每有1名不同的3星英雄,獲得額外加成:
1:每有1名3星英雄,護盾值和魔法傷害增加1%。
3:15%
和12 ![]()
![]()
5:將40%的額外魔法傷害轉化為真實傷害。
8:戰鬥每經過4秒,就有1名3星英雄升至4星。
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
戰鬥開始以及生命降至50%時,先鋒戰士獲得最大生命護盾,持續10秒。
Your team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.
我方隊伍增加5%續戰力,若枷蘿的植物存活6株以上,增加到10%。