聯盟戰棋第18賽季:英雄更新說明

比較聯盟戰棋各版本中英雄的增強、削弱與調整。

卡力斯

改動前

Leap to the farthest enemy within 3 Hexes, dealing 250/345/500(魔法攻擊) magic damage. If they have no adjacent allies, deal 280/390/590(魔法攻擊) magic damage instead and gain 10 mana. Damage: 250(魔法攻擊) [250 / 345 / 500] Isolated Damage: 280(魔法攻擊) [280 / 390 / 590]

改動後

Leap to the farthest enemy within 3 Hexes, dealing 230/310/450(魔法攻擊) magic damage. If they have no adjacent allies, deal 250/350/530(魔法攻擊) magic damage instead and gain 10 mana. Damage: 230(魔法攻擊) [230 / 310 / 450] Isolated Damage: 250(魔法攻擊) [250 / 350 / 530]

奈德麗

改動前

Adaptor (魔法攻擊): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 185/275/2000(魔法攻擊) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 330/500/3000(魔法攻擊) magic damage. Adaptor (物理攻擊): Transform into a Melee cougar Assassin that swipes enemies. Damage: 185(魔法攻擊) [185 / 275 / 2000] Final Damage: 330(魔法攻擊) [330 / 500 / 3000]

改動後

Adaptor (魔法攻擊): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 195/295/2000(魔法攻擊) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 350/525/3000(魔法攻擊) magic damage. Adaptor (物理攻擊): Transform into a Melee cougar Assassin that swipes enemies. Damage: 195(魔法攻擊) [195 / 295 / 2000] Final Damage: 350(魔法攻擊) [350 / 525 / 3000] 物理型態治療量: 325/550/2000 (魔法攻擊) 物理型態第三次施放額外傷害: 140%

柯布柯

改動前

Restore 334/423/639(血量魔法攻擊) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377(血量魔法攻擊) magic damage. Heal: 334 = 49(血量) + 285(魔法攻擊) [285 / 335 / 480] Damage: 140 = 70(血量) + 70(魔法攻擊) [70 / 105 / 150]

改動後

Restore 349/438/709(血量魔法攻擊) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377(血量魔法攻擊) magic damage. Heal: 349 = 49(血量) + 300(魔法攻擊) [300 / 350 / 550] Damage: 140 = 70(血量) + 70(魔法攻擊) [70 / 105 / 150]

雷珂煞

改動前

Passive: Restore 17/27/43(血量) Health each second, tripled for 3 seconds after casting. Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160(魔法攻擊) magic damage to them. Heal: 17 = 7(血量) + 10 [10 / 14 / 20] Damage: 70(魔法攻擊) [70 / 105 / 160]

改動後

Passive: Restore 17/29/47(血量) Health each second, tripled for 3 seconds after casting. Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160(魔法攻擊) magic damage to them. Heal: 17 = 7(血量) + 10 [10 / 16 / 24] Damage: 70(魔法攻擊) [70 / 105 / 160]

墨菲特

改動前

Gain 735/885/2000(魔法攻擊) Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 82/123/3399(魔法攻擊物理防禦魔法防禦) magic damage to enemies within 2/2/3 hexes. Shield: 735(魔法攻擊) [735 / 885 / 2000] Damage: 魔法攻擊 [40 / 60 / 2000] Damage: 82 = 40(魔法攻擊) + 30%(物理防禦) + 30%(魔法防禦) [30% / 45% / 999%]

改動後

Gain 750/925/2000(魔法攻擊) Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 142/213/3399(魔法攻擊物理防禦魔法防禦) magic damage to enemies within 2/2/3 hexes. Shield: 750(魔法攻擊) [750 / 925 / 2000] Damage: 魔法攻擊 [100 / 150 / 2000] Damage: 142 = 100(魔法攻擊) + 30%(物理防禦) + 30%(魔法防禦) [30% / 45% / 999%]

Brambleback

改動前

Passive: When the target dies, leap at the next target, dealing 135/205/1000(物理攻擊) physical damage. Active: Gain 100%/100%/300% Attack Damage for 8 seconds. During this time ignore 50%/50%/85%(魔法攻擊) Armor. Red Buff: Attacks 1% Burn enemies and heal Brambleback for 5% max Health. Leap Damage: 135(物理攻擊) [135 / 205 / 1000] Bonus Attack Damage: 100% [100% / 100% / 300%]

改動後

Passive: When the target dies, leap at the next target, dealing 135/205/1000(物理攻擊) physical damage. Active: Gain 100%/100%/300% Attack Damage for 8 seconds. During this time ignore 40%/40%/85%(魔法攻擊) Armor. Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health. Leap Damage: 135(物理攻擊) [135 / 205 / 1000] Bonus Attack Damage: 100% [100% / 100% / 300%]

Murkwolf

改動前

Leap to the lowest Health enemy within 3 Hexes and deal 500/1050/2250(物理攻擊魔法攻擊) physical damage. The next 2 attacks gain 175% Attack Speed and deal 65/100/160(物理攻擊) bonus physical damage. Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health. Damage: 魔法攻擊 [20 / 30 / 45] Damage: 500 = 100(物理攻擊) + 20(魔法攻擊) [100 / 150 / 225] Empowered Damage: 65(物理攻擊) [65 / 100 / 160]

改動後

Leap to the lowest Health enemy within 3 Hexes and deal 500/1050/2250(物理攻擊魔法攻擊) physical damage. The next 2 attacks gain 175% Attack Speed and deal 65/100/180(物理攻擊) bonus physical damage. Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health. Damage: 魔法攻擊 [20 / 30 / 45] Damage: 500 = 100(物理攻擊) + 20(魔法攻擊) [100 / 150 / 225] Empowered Damage: 65(物理攻擊) [65 / 100 / 180]

Sentinel

改動前

Gain 505/709/2421(魔法攻擊血量) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500(魔法攻擊) magic damage, and are Mana Reaved for 10. Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen. Mana Reave: Increase the Mana cost of the next Ability cast. Shield: 505 = 130(血量) + 375(魔法攻擊) [375 / 475 / 2000] Damage: 100(魔法攻擊) [100 / 150 / 3500]

改動後

Gain 531/756/2505(魔法攻擊血量) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500(魔法攻擊) magic damage, and are Mana Reaved for 10. Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen. Mana Reave: Increase the Mana cost of the next Ability cast. Shield: 531 = 156(血量) + 375(魔法攻擊) [375 / 475 / 2000] Damage: 100(魔法攻擊) [100 / 150 / 3500]