TFT, Conjunto 18: Notas de atualização dos campeões

Compare os buffs, nerfs e ajustes dos campeões de TFT entre atualizações.

Brambleback

Antes

Passive: When the target dies, leap at the next target, dealing 135/205/1000(Dano de ataque) physical damage. Active: Gain 100%/100%/300% Attack Damage for 8 seconds. During this time ignore 50%/50%/85%(Poder de Habilidade) Armor. Red Buff: Attacks 1% Burn enemies and heal Brambleback for 5% max Health. Leap Damage: 135(Dano de ataque) [135 / 205 / 1000] Bonus Attack Damage: 100% [100% / 100% / 300%]

Depois

Passive: When the target dies, leap at the next target, dealing 135/205/1000(Dano de ataque) physical damage. Active: Gain 100%/100%/300% Attack Damage for 8 seconds. During this time ignore 40%/40%/85%(Poder de Habilidade) Armor. Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health. Leap Damage: 135(Dano de ataque) [135 / 205 / 1000] Bonus Attack Damage: 100% [100% / 100% / 300%]

Kha'Zix

Antes

Leap to the farthest enemy within 3 Hexes, dealing 250/345/500(Poder de Habilidade) magic damage. If they have no adjacent allies, deal 280/390/590(Poder de Habilidade) magic damage instead and gain 10 mana. Damage: 250(Poder de Habilidade) [250 / 345 / 500] Isolated Damage: 280(Poder de Habilidade) [280 / 390 / 590]

Depois

Leap to the farthest enemy within 3 Hexes, dealing 230/310/450(Poder de Habilidade) magic damage. If they have no adjacent allies, deal 250/350/530(Poder de Habilidade) magic damage instead and gain 10 mana. Damage: 230(Poder de Habilidade) [230 / 310 / 450] Isolated Damage: 250(Poder de Habilidade) [250 / 350 / 530]

Kobuko

Antes

Restore 334/423/639(VidaPoder de Habilidade) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377(VidaPoder de Habilidade) magic damage. Heal: 334 = 49(Vida) + 285(Poder de Habilidade) [285 / 335 / 480] Damage: 140 = 70(Vida) + 70(Poder de Habilidade) [70 / 105 / 150]

Depois

Restore 349/438/709(VidaPoder de Habilidade) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377(VidaPoder de Habilidade) magic damage. Heal: 349 = 49(Vida) + 300(Poder de Habilidade) [300 / 350 / 550] Damage: 140 = 70(Vida) + 70(Poder de Habilidade) [70 / 105 / 150]

Malphite

Antes

Gain 735/885/2000(Poder de Habilidade) Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 82/123/3399(Poder de HabilidadeArmaduraResistência Mágica) magic damage to enemies within 2/2/3 hexes. Shield: 735(Poder de Habilidade) [735 / 885 / 2000] Damage: Poder de Habilidade [40 / 60 / 2000] Damage: 82 = 40(Poder de Habilidade) + 30%(Armadura) + 30%(Resistência Mágica) [30% / 45% / 999%]

Depois

Gain 750/925/2000(Poder de Habilidade) Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 142/213/3399(Poder de HabilidadeArmaduraResistência Mágica) magic damage to enemies within 2/2/3 hexes. Shield: 750(Poder de Habilidade) [750 / 925 / 2000] Damage: Poder de Habilidade [100 / 150 / 2000] Damage: 142 = 100(Poder de Habilidade) + 30%(Armadura) + 30%(Resistência Mágica) [30% / 45% / 999%]

Murkwolf

Antes

Leap to the lowest Health enemy within 3 Hexes and deal 500/1050/2250(Dano de ataquePoder de Habilidade) physical damage. The next 2 attacks gain 175% Attack Speed and deal 65/100/160(Dano de ataque) bonus physical damage. Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health. Damage: Poder de Habilidade [20 / 30 / 45] Damage: 500 = 100(Dano de ataque) + 20(Poder de Habilidade) [100 / 150 / 225] Empowered Damage: 65(Dano de ataque) [65 / 100 / 160]

Depois

Leap to the lowest Health enemy within 3 Hexes and deal 500/1050/2250(Dano de ataquePoder de Habilidade) physical damage. The next 2 attacks gain 175% Attack Speed and deal 65/100/180(Dano de ataque) bonus physical damage. Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health. Damage: Poder de Habilidade [20 / 30 / 45] Damage: 500 = 100(Dano de ataque) + 20(Poder de Habilidade) [100 / 150 / 225] Empowered Damage: 65(Dano de ataque) [65 / 100 / 180]

Nidalee

Antes

Adaptor (Poder de Habilidade): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 185/275/2000(Poder de Habilidade) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 330/500/3000(Poder de Habilidade) magic damage. Adaptor (Dano de ataque): Transform into a Melee cougar Assassin that swipes enemies. Damage: 185(Poder de Habilidade) [185 / 275 / 2000] Final Damage: 330(Poder de Habilidade) [330 / 500 / 3000]

Depois

Adaptor (Poder de Habilidade): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 195/295/2000(Poder de Habilidade) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 350/525/3000(Poder de Habilidade) magic damage. Adaptor (Dano de ataque): Transform into a Melee cougar Assassin that swipes enemies. Damage: 195(Poder de Habilidade) [195 / 295 / 2000] Final Damage: 350(Poder de Habilidade) [350 / 525 / 3000] Cura na forma de DdA: 325/550/2000 (Poder de Habilidade) Dano adicional da terceira conjuração na forma de DdA: 140%

Rek'Sai

Antes

Passive: Restore 17/27/43(Vida) Health each second, tripled for 3 seconds after casting. Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160(Poder de Habilidade) magic damage to them. Heal: 17 = 7(Vida) + 10 [10 / 14 / 20] Damage: 70(Poder de Habilidade) [70 / 105 / 160]

Depois

Passive: Restore 17/29/47(Vida) Health each second, tripled for 3 seconds after casting. Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160(Poder de Habilidade) magic damage to them. Heal: 17 = 7(Vida) + 10 [10 / 16 / 24] Damage: 70(Poder de Habilidade) [70 / 105 / 160]

Sentinel

Antes

Gain 505/709/2421(Poder de HabilidadeVida) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500(Poder de Habilidade) magic damage, and are Mana Reaved for 10. Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen. Mana Reave: Increase the Mana cost of the next Ability cast. Shield: 505 = 130(Vida) + 375(Poder de Habilidade) [375 / 475 / 2000] Damage: 100(Poder de Habilidade) [100 / 150 / 3500]

Depois

Gain 531/756/2505(Poder de HabilidadeVida) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500(Poder de Habilidade) magic damage, and are Mana Reaved for 10. Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen. Mana Reave: Increase the Mana cost of the next Ability cast. Shield: 531 = 156(Vida) + 375(Poder de Habilidade) [375 / 475 / 2000] Damage: 100(Poder de Habilidade) [100 / 150 / 3500]