TFT set 18: Beleške o zakrpama za predmete
Uporedi ojačanja, slabljenja i prilagođavanja TFT predmeta kroz različite zakrpe.
Anomálie
Evolve the holder, granting an effect based on their role. Tank: Gain 1100 health and grow in size. Marksman: Gain 75% Attack Speed. On cast, knock back their target if within 3 hexes of them. Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health. Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5% max Health true damage, 33% Wounds, and 1% Burns for 5 seconds. Specialist: Gain 6 stars that orbit this champion. Each star deals 70 magic damage and the orbit expands to hit the champion's current target.
Vlastník se vyvine a udělí určitý efekt, který se odvíjí od jeho role. Tank: Získá 1100 zdraví a zvětší se. Střelec: Získá 75 % k rychlosti útoků. Pokud se při seslání schopnosti nachází cíl v okruhu 3 polí, odhodí ho. Bojovník/zabiják: Získá 35 k síle schopností a 35 % k útočnému poškození. Pokud má méně než 85 % zdraví, zvyšují se tyto bonusy na trojnásobek. Sesilatel: Po každém spotřebování 50 bodů many hodí ohnivou kouli o velikosti 2 pole/í, která způsobí přímé poškození ve výši 5 % maximálního zdraví, 33% zranění a 1% popálení trvající 5 sek. Specialista: Získáš sadu 6 hvězd, které budou kroužit kolem tohoto šampiona. Každá hvězda způsobuje 70 bodů magického poškození a vzdálenost kroužení se zvětšuje tak, aby zasáhly šampionův aktuální cíl.
Blikavé čepele
+10%
+20%
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
+10%
+20%
Attacks grant 4% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Emblém Divokého
+25%
+250
+20%
The holder gains the Primal trait.
+35%
+250
+20%
The holder gains the Primal trait.
Emblém Flory Fatalis
+250
+2
The holder gains the Flora Fatalis trait.
They gain double benefits from Flora Fatalis.
+250
+2
The holder gains the Flora Fatalis trait.
They gain 50% increased benefits from Flora Fatalis.
Emblém Kolosu
+350
The holder gains the Juggernaut trait.
Gain 15 mana whenever a Juggernaut dies.
+250
The holder gains the Juggernaut trait.
Gain 15 mana whenever a Juggernaut dies.
Emblém Kouzelníka
+3
The holder gains the Invoker trait.
On cast, gain Ability Power equal to 10% of Mana spent.
+3
The holder gains the Invoker trait.
On cast, gain Ability Power equal to 8% of Mana spent.
Emblém Lovce
+30%
The holder gains the Hunter trait.
Takedowns grant 18% Attack Damage.
+25%
The holder gains the Hunter trait.
Takedowns grant 18% Attack Damage.
Emblém Předvoje
+30
+30
The holder gains the Vanguard trait.
If the holder survives 22 seconds in player combat, gain 1 player health.
+25
+25
The holder gains the Vanguard trait.
If the holder survives 22 seconds in player combat, gain 1 player health.
Emblém Rváče
+250
The holder gains the Brawler trait.
Attacks deal 2% of the holder's max Health as magic damage.
+150
The holder gains the Brawler trait.
Attacks deal 2% of the holder's max Health as magic damage.
Emblém Úskočníka
+10%
+20
+20
The holder gains the Sprykin trait.
If the holder is riding the BFF, gain an additional
30%
20
20 ![]()
+10%
+15
+15
The holder gains the Sprykin trait.
If the holder is riding the BFF, gain an additional
20%
15
15 ![]()
Emblém Víly
+250
+15%
+15%
The holder gains the Fae trait.
+200
+10%
+10%
The holder gains the Fae trait.
Klenot nákazy
+30%
+2
Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, grant the holder 4 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
+30%
+2
Dealing magic damage reduces the target’s Magic Resist by 3. If their Magic Resist is 0, grant the holder 4 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Koruna Demacie
+300
+30%
If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10%
Attack Damage and
Ability Power every 2 seconds instead.
If the holder of this item dies, you instantly lose the fight.
You can remove this item by benching the holder.
+300
+30%
Je-li vlastníkem tank, obnovuje si v intervalu 2 sek. 3–21 % maximálního zdraví (v závislosti na fázi). Pokud má jednotka jinou roli, získává v intervalu 2 sek. 10 % k
útočnému poškození a
síle schopností.
Pokud vlastník tohoto předmětu zemře, okamžitě prohraješ boj.
Tento předmět lze odstranit umístěním vlastníka na střídačku.
Krvežíznivec
+15
+15
+20
+20
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
+18
+18
+20
+20
Once per combat at 50% Health, gain a 30% max Health Shield that lasts up to 5 seconds.
Ludenova bouře
+55%
+55%
100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest the target.
+55%
+55%
100% of overkill damage plus 130 is dealt as magic damage to the two enemies nearest the target.
Nástroj pro výběr Útočníka
Use this on a N.O.V.A. champion to activate their Strike effect when the Power Surge occurs.
Použitím na šampiona N.O.V.A. aktivuješ při Návalu energie efekt jeho úderu.
Nouzová
+300
+20
+20
+25%
Attacks deal ? bonus magic damage.
Heals the holder for 25% of all magic damage dealt.
Damage increases based on Stage.
+300
+20
+20
+25%
Attacks deal 25/45/65/85/100 bonus magic damage.
Heals the holder for 25% of all magic damage dealt.
Damage increases based on Stage.
Přelom noci
+10%
+10%
+20
+15%
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
+10%
+10%
+20
+15%
At 40% Health, briefly become untargetable, shed negative effects, and heal 15% missing health.
Ruka spravedlnosti
+20%
+1
Gain 2 effects:
• 15% Attack Damage and 15% Ability Power.
• 12% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
+20%
+1
Gain 2 effects:
• 18% Attack Damage and 18% Ability Power.
• 15% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Úsvit nad Stříbromořím
+125%
+30
+30
+30
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder’s Attack Speed is locked at 0.5.
+150%
+30
+30
+30
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder’s Attack Speed is locked at 0.5.
Zapovězená modla
+400
+2
Shields have 40% of their value converted to max Health instead.
+500
+2
Shields have 40% of their value converted to max Health instead.
Zářivá Ruka spravedlnosti
+40%
+2
Gain 2 effects:
• 35% Attack Damage and 35% Ability Power.
• 24% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
+40%
+2
Gain 2 effects:
• 35% Attack Damage and 35% Ability Power.
• 30% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Zářivý Krvežíznivec
+30
+30
+40
+40
Once per combat at 40% Health, gain a 50% max Health Shield that lasts up to 5 seconds.
+40
+40
+40
+40
Once per combat at 50% Health, gain a 60% max Health Shield that lasts up to 5 seconds.
Zářivý Přelom noci
+30%
+30%
+40
+30%
At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.
+30%
+30%
+40
+30%
At 40% Health, briefly become untargetable, shed negative effects, and heal all missing health.




























