Moves

Verken alle moves in Pokemon Champions. Vind movedetails inclusief type, kracht, nauwkeurigheid en effecten.

919 Moves
NaamTypeCategorieKrachtNauwPPEffect
PoundNormalFysiek40100%20The target is physically pounded with a long tail, a foreleg, or the like.
Karate ChopFightingFysiek50100%25This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Double SlapNormalFysiek1585%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Comet PunchNormalFysiek1885%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Mega PunchNormalFysiek8085%20The target is slugged by a punch thrown with muscle-packed power.
Pay DayNormalFysiek40100%20Coins are hurled at the target to inflict damage. Money is earned after the battle.
Fire PunchFireFysiek75100%16The target is punched with a fiery fist. This may also leave the target with a burn.
Ice PunchIceFysiek75100%16The target is punched with an icy fist. This may also leave the target frozen.
Thunder PunchElectricFysiek75100%16The target is punched with an electrified fist. This may also leave the target with paralysis.
ScratchNormalFysiek40100%20Hard, pointed, sharp claws rake the target to inflict damage.
Vise GripNormalFysiek55100%30The target is gripped and squeezed from both sides to inflict damage.
GuillotineNormalFysiek30%5A vicious tearing attack with big pincers. The target faints instantly if this attack hits.
Razor WindNormalSpeciaal80100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Swords DanceNormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
CutNormalFysiek5095%30The target is cut with a scythe or claw.
GustFlyingSpeciaal40100%20A gust of wind is whipped up by wings and launched at the target to inflict damage.
Wing AttackFlyingFysiek60100%20The target is struck with large, imposing wings spread wide to inflict damage.
WhirlwindNormalStatus20The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FlyFlyingFysiek9095%16The user flies up into the sky and then strikes its target on the next turn.
BindNormalFysiek1585%20A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.
SlamNormalFysiek8075%20The target is slammed with a long tail, vines, or the like to inflict damage.
Vine WhipGrassFysiek45100%20The target is struck with slender, whiplike vines to inflict damage.
StompNormalFysiek65100%20The target is stomped with a big foot. This may also make the target flinch.
Double KickFightingFysiek30100%20The target is quickly kicked twice in succession using both feet.
Mega KickNormalFysiek12075%8The target is attacked by a kick launched with muscle-packed power.
Jump KickFightingFysiek10095%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Rolling KickFightingFysiek6085%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sand AttackGroundStatus100%16Sand is hurled in the target’s face, reducing the target’s accuracy.
HeadbuttNormalFysiek70100%16The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Horn AttackNormalFysiek65100%20The target is jabbed with a sharply pointed horn to inflict damage.
Fury AttackNormalFysiek1585%20The target is jabbed repeatedly with a horn or beak two to five times in a row.
Horn DrillNormalFysiek30%5The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
TackleNormalFysiek40100%20A physical attack in which the user charges and slams into the target with its whole body.
Body SlamNormalFysiek85100%16The user drops onto the target with its full body weight. This may also leave the target with paralysis.
WrapNormalFysiek1590%20A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Take DownNormalFysiek9085%20A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
ThrashNormalFysiek120100%12The user rampages and attacks for two to three turns. The user then becomes confused.
Double-EdgeNormalFysiek120100%15A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Tail WhipNormalStatus100%20The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
Poison StingPoisonFysiek15100%20The user stabs the target with a poisonous stinger. This may also poison the target.
TwineedleBugFysiek25100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Pin MissileBugFysiek2595%20Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
LeerNormalStatus100%20The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
BiteDarkFysiek60100%20The target is bitten with viciously sharp fangs. This may also make the target flinch.
GrowlNormalStatus100%20The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
RoarNormalStatus20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
SingNormalStatus55%16A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
SupersonicNormalStatus55%20The user generates odd sound waves from its body that confuse the target.
Sonic BoomNormalSpeciaal90%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
DisableNormalStatus100%20For four turns, this move prevents the target from using the move it last used.
AcidPoisonSpeciaal40100%30Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
EmberFireSpeciaal40100%20The target is attacked with small flames. This may also leave the target with a burn.
FlamethrowerFireSpeciaal90100%16The target is scorched with an intense blast of fire. This may also leave the target with a burn.
MistIceStatus30The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Water GunWaterSpeciaal40100%20The target is blasted with a forceful shot of water.
Hydro PumpWaterSpeciaal11080%8The target is blasted by a huge volume of water launched under great pressure.
SurfWaterSpeciaal90100%16The user attacks everything around it by swamping its surroundings with a giant wave.
Ice BeamIceSpeciaal90100%12The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
BlizzardIceSpeciaal11070%8A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
PsybeamPsychicSpeciaal65100%20The target is attacked with a peculiar ray. This may also leave the target confused.
Bubble BeamWaterSpeciaal65100%20A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat.
Aurora BeamIceSpeciaal65100%20The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
Hyper BeamNormalSpeciaal15090%8The target is attacked with a powerful beam. The user can’t move on the next turn.
PeckFlyingFysiek35100%20The target is jabbed with a sharply pointed beak or horn.
Drill PeckFlyingFysiek80100%20A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
SubmissionFightingFysiek8080%20The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Low KickFightingFysiek100%20A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
CounterFightingFysiek100%20A retaliatory attack that counters any physical move, inflicting double the damage taken.
Seismic TossFightingFysiek100%20The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
StrengthNormalFysiek80100%16The target is slugged with a punch thrown at maximum power.
AbsorbGrassSpeciaal20100%25A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Mega DrainGrassSpeciaal40100%16A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Leech SeedGrassStatus90%12A seed is planted on the target. It steals some HP from the target every turn.
GrowthNormalStatus20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
Razor LeafGrassFysiek5595%20Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
Solar BeamGrassSpeciaal120100%12In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Poison PowderPoisonStatus75%20The user scatters a cloud of poisonous dust that poisons the target.
Stun SporeGrassStatus75%20The user scatters a cloud of numbing powder that paralyzes the target.
Sleep PowderGrassStatus75%16The user scatters a big cloud of sleep-inducing dust around the target.
Petal DanceGrassSpeciaal120100%12The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
String ShotBugStatus95%40The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Dragon RageDragonSpeciaal100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Fire SpinFireSpeciaal3585%16The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Thunder ShockElectricSpeciaal40100%20A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
ThunderboltElectricSpeciaal90100%16A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Thunder WaveElectricStatus90%20The user launches a weak jolt of electricity that paralyzes the target.
ThunderElectricSpeciaal11070%12A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Rock ThrowRockFysiek5090%16The user picks up and throws a small rock at the target to attack.
EarthquakeGroundFysiek100100%12The user sets off an earthquake that strikes every Pokémon around it.
FissureGroundFysiek30%5The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
DigGroundFysiek80100%10The user burrows into the ground on the first turn, then attacks on the next turn.
ToxicPoisonStatus90%12A move that leaves the target badly poisoned. Its poison damage worsens every turn.
ConfusionPsychicSpeciaal50100%20The target is hit by a weak telekinetic force. This may also confuse the target.
PsychicPsychicSpeciaal90100%12The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
HypnosisPsychicStatus60%20The user employs hypnotic suggestion to make the target fall into a deep sleep.
MeditatePsychicStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
AgilityPsychicStatus20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Quick AttackNormalFysiek40100%20The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
RageNormalFysiek20100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TeleportPsychicStatus20The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Night ShadeGhostSpeciaal100%16The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
MimicNormalStatus10The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.
ScreechNormalStatus85%20An earsplitting screech harshly lowers the target’s Defense stat.
Double TeamNormalStatus16By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
RecoverNormalStatus8Restoring its own cells, the user restores its own HP by half of its max HP.
HardenNormalStatus20The user stiffens all the muscles in its body to raise its Defense stat.
MinimizeNormalStatus12The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
SmokescreenNormalStatus100%20The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.
Confuse RayGhostStatus100%12The target is exposed to a sinister ray that triggers confusion.
WithdrawWaterStatus20The user withdraws its body into its hard shell, raising its Defense stat.
Defense CurlNormalStatus40The user curls up and boosts its Defense stat.
BarrierPsychicStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Light ScreenPsychicStatus20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
HazeIceStatus30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
ReflectPsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Focus EnergyNormalStatus20The user takes a deep breath and focuses so that critical hits land more easily.
BideNormalFysiek10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
MetronomeNormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mirror MoveFlyingStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Self-DestructNormalFysiek200100%8The user attacks everything around it by causing an explosion. The user faints upon using this move.
Egg BombNormalFysiek10075%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
LickGhostFysiek30100%20The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
SmogPoisonSpeciaal3070%20The target is attacked with a discharge of filthy gases. This may also poison the target.
SludgePoisonSpeciaal65100%20Unsanitary sludge is hurled at the target. This may also poison the target.
Bone ClubGroundFysiek6585%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Fire BlastFireSpeciaal11085%8The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
WaterfallWaterFysiek80100%16The user charges at the target and may make it flinch.
ClampWaterFysiek3585%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SwiftNormalSpeciaal6020Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Skull BashNormalFysiek130100%12The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Spike CannonNormalFysiek20100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
ConstrictNormalFysiek10100%35This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
AmnesiaPsychicStatus20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
KinesisPsychicStatus80%15The user distracts the target by bending a spoon. This lowers the target’s accuracy.
Soft-BoiledNormalStatus8The user restores its own HP by up to half of its max HP.
High Jump KickFightingFysiek13090%12The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
GlareNormalStatus100%30The user intimidates the target with the pattern on its belly to cause paralysis.
Dream EaterPsychicSpeciaal100100%16The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
Poison GasPoisonStatus90%20A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.
BarrageNormalFysiek1585%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Leech LifeBugFysiek80100%12The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Lovely KissNormalStatus75%10With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.
Sky AttackFlyingFysiek14090%8A second-turn attack move where critical hits land more easily. This may also make the target flinch.
TransformNormalStatus10The user transforms into a copy of the target, right down to having the same move set.
BubbleWaterSpeciaal40100%30This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Dizzy PunchNormalFysiek70100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SporeGrassStatus100%15The user scatters bursts of spores that induce sleep.
FlashNormalStatus100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
PsywavePsychicSpeciaal100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SplashNormalStatus40The user just flops and splashes around to no effect at all...
Acid ArmorPoisonStatus20The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
CrabhammerWaterFysiek10090%12The target is hammered with a large pincer. Critical hits land more easily.
ExplosionNormalFysiek250100%5The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Fury SwipesNormalFysiek1880%15The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
BonemerangGroundFysiek5090%10The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.
RestPsychicStatus8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock SlideRockFysiek7590%12Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Hyper FangNormalFysiek8090%16The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
SharpenNormalStatus30This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
ConversionNormalStatus30The user changes its type to become the same type as the move at the top of the list of moves it knows.
Tri AttackNormalSpeciaal80100%12The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
Super FangNormalFysiek90%12The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
SlashNormalFysiek70100%20The target is attacked with a slash of claws or blades. Critical hits land more easily.
SubstituteNormalStatus12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
StruggleNormalFysiek501This attack is used in desperation only if the user has no PP. It also damages the user a little.
SketchNormalStatus1This move enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.
Triple KickFightingFysiek1090%10A consecutive three-kick attack that becomes more powerful with each successful hit.
ThiefDarkFysiek60100%20The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Spider WebBugStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Mind ReaderNormalStatus5The user senses the target’s movements with its mind to ensure its next attack does not miss the target.
NightmareGhostStatus100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Flame WheelFireFysiek60100%20The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
SnoreNormalSpeciaal50100%16This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
CurseGhostStatus12A move that works differently for the Ghost type than for all other types.
FlailNormalFysiek100%15The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Conversion 2NormalStatus30The user changes its type to make itself resistant to the type of the move the target used last.
AeroblastFlyingSpeciaal10095%5A vortex of air is shot at the target to inflict damage. This move has a heightened chance of landing a critical hit.
Cotton SporeGrassStatus100%40The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats.
ReversalFightingFysiek100%15An all-out attack that becomes more powerful the less HP the user has.
SpiteGhostStatus100%12The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Powder SnowIceSpeciaal40100%20The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.
ProtectNormalStatus12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Mach PunchFightingFysiek40100%20The user throws a punch at blinding speed. This move always goes first.
Scary FaceNormalStatus100%12The user frightens the target with a scary face to harshly lower its Speed stat.
Feint AttackDarkFysiek6020This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sweet KissFairyStatus75%12The user kisses the target with a sweet, angelic cuteness that causes confusion.
Belly DrumNormalStatus10The user maximizes its Attack stat but loses HP equal to half its max HP.
Sludge BombPoisonSpeciaal90100%12Unsanitary sludge is hurled at the target. This may also poison the target.
Mud-SlapGroundSpeciaal20100%12The user hurls mud in the target’s face to inflict damage and lower its accuracy.
OctazookaWaterSpeciaal6585%10The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.
SpikesGroundStatus20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Zap CannonElectricSpeciaal12050%5The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
ForesightNormalStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Destiny BondGhostStatus5If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
Perish SongNormalStatus5Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Icy WindIceSpeciaal5595%16The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
DetectFightingStatus5This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Bone RushGroundFysiek2590%10The user attacks by striking the target with a hard bone. This move hits two to five times in a row.
Lock-OnNormalStatus5The user takes sure aim at the target. This ensures the user's next move does not miss that target.
OutrageDragonFysiek120100%12The user rampages and attacks for two to three turns. The user then becomes confused.
SandstormRockStatus12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Giga DrainGrassSpeciaal75100%12A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
EndureNormalStatus10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
CharmFairyStatus100%20The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
RolloutRockFysiek3090%20The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
False SwipeNormalFysiek40100%40A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
SwaggerNormalStatus85%16The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Milk DrinkNormalStatus5The user restores its own HP by up to half its max HP.
SparkElectricFysiek65100%20The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
Fury CutterBugFysiek4095%20The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Steel WingSteelFysiek7090%20The target is hit with wings of steel. This may also raise the user’s Defense stat.
Mean LookNormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
AttractNormalStatus100%15If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Sleep TalkNormalStatus12While it is asleep, the user randomly uses one of the moves it knows.
Heal BellNormalStatus8The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
ReturnNormalFysiek100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
PresentNormalFysiek90%15The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however.
FrustrationNormalFysiek100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SafeguardNormalStatus20The user creates a protective field that prevents status conditions for five turns.
Pain SplitNormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Sacred FireFireFysiek10095%5The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
MagnitudeGroundFysiek100%30This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Dynamic PunchFightingFysiek10050%5The user attacks by punching the target with full concentrated power. This also confuses the target.
MegahornBugFysiek12085%12Using its tough and impressive horn, the user rams into the target with no letup.
Dragon BreathDragonSpeciaal60100%20The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Baton PassNormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.
EncoreNormalStatus100%8The user compels the target to keep using the move it encored for three turns.
PursuitDarkFysiek40100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Rapid SpinNormalFysiek50100%20A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat.
Sweet ScentNormalStatus100%20A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
Iron TailSteelFysiek10075%16The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Metal ClawSteelFysiek5095%20The target is raked with steel claws. This may also raise the user’s Attack stat.
Vital ThrowFightingFysiek7010The user attacks last. In return, this throw move never misses.
Morning SunNormalStatus8The user restores its own HP. The amount of HP regained varies with the weather.
SynthesisGrassStatus8The user restores its own HP. The amount of HP regained varies with the weather.
MoonlightFairyStatus8The user restores its own HP. The amount of HP regained varies with the weather.
Hidden PowerNormalSpeciaal60100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Cross ChopFightingFysiek10080%8The user delivers a double chop with its forearms crossed. Critical hits land more easily.
TwisterDragonSpeciaal40100%20The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Rain DanceWaterStatus8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Sunny DayFireStatus8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
CrunchDarkFysiek80100%16The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Mirror CoatPsychicSpeciaal100%20A retaliatory attack that counters any special move, inflicting double the damage taken.
Psych UpNormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Extreme SpeedNormalFysiek80100%8The user charges the target at blinding speed. This move always goes first.
Ancient PowerRockSpeciaal60100%8The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Shadow BallGhostSpeciaal80100%16The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Future SightPsychicSpeciaal120100%12Two turns after this move is used, a hunk of psychic energy attacks the target.
Rock SmashFightingFysiek40100%15The user attacks with a punch. This may also lower the target's Defense stat.
WhirlpoolWaterSpeciaal3585%16The user traps the target in a violent swirling whirlpool for four to five turns.
Beat UpDarkFysiek100%10The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Fake OutNormalFysiek40100%12This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
UproarNormalSpeciaal90100%12The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
StockpileNormalStatus20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Spit UpNormalSpeciaal100%10The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
SwallowNormalStatus12The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Heat WaveFireSpeciaal9590%12The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
HailIceStatus12The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TormentDarkStatus100%16The user torments and enrages the target, making it incapable of using the same move twice in a row.
FlatterDarkStatus100%15Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
Will-O-WispFireStatus85%16The user shoots a sinister flame at the target to inflict a burn.
MementoDarkStatus100%10The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
FacadeNormalFysiek70100%20This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Focus PunchFightingFysiek150100%20The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Smelling SaltsNormalFysiek70100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Follow MeNormalStatus20The user draws attention to itself, making all targets take aim only at the user.
Nature PowerNormalStatus20This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
ChargeElectricStatus20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
TauntDarkStatus100%20The target is taunted into a rage that allows it to use only attack moves for three turns.
Helping HandNormalStatus20The user assists an ally by boosting the power of that ally’s attack.
TrickPsychicStatus100%12The user catches the target off guard and swaps its held item with its own.
Role PlayPsychicStatus10The user mimics the target completely, copying the target's Ability.
WishNormalStatus12One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.
AssistNormalStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
IngrainGrassStatus20The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.
SuperpowerFightingFysiek120100%8The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Magic CoatPsychicStatus16Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
RecycleNormalStatus10The user recycles a held item that has been used in battle so it can be used again.
RevengeFightingFysiek60100%10This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
Brick BreakFightingFysiek75100%16The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
YawnNormalStatus12The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Knock OffDarkFysiek65100%20The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
EndeavorNormalFysiek100%5The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EruptionFireSpeciaal150100%5The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
Skill SwapPsychicStatus10The user employs its psychic power to exchange Abilities with the target.
ImprisonPsychicStatus12If opposing Pokémon know any move also known by the user, they are prevented from using it.
RefreshNormalStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
GrudgeGhostStatus5If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
SnatchDarkStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Secret PowerNormalFysiek70100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
DiveWaterFysiek80100%10The user dives on the first turn, then floats up and attacks on the next turn.
Arm ThrustFightingFysiek15100%20The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
CamouflageNormalStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Tail GlowBugStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Luster PurgePsychicSpeciaal95100%5The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.
Mist BallPsychicSpeciaal95100%5A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.
Feather DanceFlyingStatus100%16The user covers the target’s body with a mass of down that harshly lowers its Attack stat.
Teeter DanceNormalStatus100%20The user performs a wobbly dance that confuses every Pokémon around it.
Blaze KickFireFysiek8590%12The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
Mud SportGroundStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Ice BallIceFysiek3090%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Needle ArmGrassFysiek60100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Slack OffNormalStatus12The user slacks off, restoring its own HP by up to half of its max HP.
Hyper VoiceNormalSpeciaal90100%12The user lets loose a horribly echoing shout with the power to inflict damage.
Poison FangPoisonFysiek50100%16The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Crush ClawNormalFysiek7595%10The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
Blast BurnFireSpeciaal15090%5The target is razed by a fiery explosion. The user can't move on the next turn.
Hydro CannonWaterSpeciaal15090%5The target is hit with a watery blast. The user can't move on the next turn.
Meteor MashSteelFysiek9090%12The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.
AstonishGhostFysiek30100%15The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Weather BallNormalSpeciaal50100%12This attack move varies in power and type depending on the weather.
AromatherapyGrassStatus5This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Fake TearsDarkStatus100%20The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Air CutterFlyingSpeciaal6095%20The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
OverheatFireSpeciaal13090%8The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Odor SleuthNormalStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Rock TombRockFysiek6095%16Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Silver WindBugSpeciaal60100%8This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Metal SoundSteelStatus85%40A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Grass WhistleGrassStatus55%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TickleNormalStatus100%20The user tickles the target into laughing, reducing its Attack and Defense stats.
Cosmic PowerPsychicStatus20The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
Water SpoutWaterSpeciaal150100%8The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.
Signal BeamBugSpeciaal75100%16This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shadow PunchGhostFysiek6020The user throws a punch from the shadows. This attack never misses.
ExtrasensoryPsychicSpeciaal80100%20The user attacks with an odd, unseeable power. This may also make the target flinch.
Sky UppercutFightingFysiek8590%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sand TombGroundFysiek3585%15The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
Sheer ColdIceSpeciaal30%5The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.
Muddy WaterWaterSpeciaal9085%12The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Bullet SeedGrassFysiek25100%20The user forcefully shoots seeds at the target two to five times in a row.
Aerial AceFlyingFysiek6020The user confounds the target with speed, then slashes. This attack never misses.
Icicle SpearIceFysiek25100%20The user launches sharp icicles at the target two to five times in a row.
Iron DefenseSteelStatus16The user hardens its body’s surface like iron, sharply raising its Defense stat.
BlockNormalStatus5The user blocks the target's way with arms spread wide to prevent the target from fleeing.
HowlNormalStatus20The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
Dragon ClawDragonFysiek80100%16The user slashes the target with huge sharp claws.
Frenzy PlantGrassSpeciaal15090%5The user slams the target with the roots of an enormous tree. The user can't move on the next turn.
Bulk UpFightingStatus20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
BounceFlyingFysiek8585%5The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Mud ShotGroundSpeciaal5595%16The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
Poison TailPoisonFysiek50100%25The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
CovetNormalFysiek60100%25The user endearingly approaches the target, then steals the target's held item.
Volt TackleElectricFysiek120100%15The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
Magical LeafGrassSpeciaal6020The user scatters curious leaves that chase the target. This attack never misses.
Water SportWaterStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Calm MindPsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Leaf BladeGrassFysiek90100%16The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
Dragon DanceDragonStatus20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Rock BlastRockFysiek2590%12The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Shock WaveElectricSpeciaal6020The user strikes the target with a quick jolt of electricity. This attack never misses.
Water PulseWaterSpeciaal60100%20The user attacks the target with a pulsing blast of water. This may also confuse the target.
Doom DesireSteelSpeciaal140100%5This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Psycho BoostPsychicSpeciaal14090%5The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
RoostFlyingStatus12The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.
GravityPsychicStatus5Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Miracle EyePsychicStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Wake-Up SlapFightingFysiek70100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Hammer ArmFightingFysiek10090%12The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
Gyro BallSteelFysiek100%8The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Healing WishPsychicStatus10The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
BrineWaterSpeciaal65100%12If the target’s HP is half or less, this attack will hit with double the power.
Natural GiftNormalFysiek100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
FeintNormalFysiek30100%10This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
PluckFlyingFysiek60100%20The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
TailwindFlyingStatus16The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
AcupressureNormalStatus30The user applies pressure to stress points, sharply boosting one of its or its allies' stats.
Metal BurstSteelFysiek100%10The user retaliates with much greater force against the opponent that last inflicted damage on it.
U-turnBugFysiek70100%20After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Close CombatFightingFysiek120100%8The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
PaybackDarkFysiek50100%10The user stores power, then attacks. This move's power is doubled if the user moves after the target.
AssuranceDarkFysiek60100%10This move's power is doubled if the target has already taken some damage in the same turn.
EmbargoDarkStatus100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
FlingDarkFysiek100%10The user flings its held item at the target to attack. This move's power and effects depend on the item.
Psycho ShiftPsychicStatus100%10Using its psychic power of suggestion, the user transfers its status conditions to the target.
Trump CardNormalSpeciaal5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Heal BlockPsychicStatus100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Wring OutNormalSpeciaal100%5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Power TrickPsychicStatus10The user employs its psychic power to switch its Attack stat with its Defense stat.
Gastro AcidPoisonStatus100%10The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Lucky ChantNormalStatus30This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Me FirstNormalStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
CopycatNormalStatus20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Power SwapPsychicStatus10The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Guard SwapPsychicStatus10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
PunishmentDarkFysiek100%5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Last ResortNormalFysiek140100%5This move can be used only after the user has used all the other moves it knows in the battle.
Worry SeedGrassStatus100%12A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
Sucker PunchDarkFysiek70100%8This move enables the user to attack first. This move fails if the target is not readying an attack.
Toxic SpikesPoisonStatus20The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Heart SwapPsychicStatus10The user employs its psychic power to switch stat changes with the target.
Aqua RingWaterStatus20The user envelops itself in a veil made of water. It regains some HP every turn.
Magnet RiseElectricStatus12The user levitates using electrically generated magnetism for five turns.
Flare BlitzFireFysiek120100%16The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Force PalmFightingFysiek60100%10The target is attacked with a shock wave. This may also leave the target with paralysis.
Aura SphereFightingSpeciaal8020The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Rock PolishRockStatus20The user polishes its body to reduce drag. This sharply raises the Speed stat.
Poison JabPoisonFysiek80100%20The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Dark PulseDarkSpeciaal80100%16The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Night SlashDarkFysiek70100%16The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Aqua TailWaterFysiek9090%12The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Seed BombGrassFysiek80100%16The user slams a barrage of hard-shelled seeds down on the target from above.
Air SlashFlyingSpeciaal7595%16The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
X-ScissorBugFysiek80100%16The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Bug BuzzBugSpeciaal90100%12The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.
Dragon PulseDragonSpeciaal85100%12The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon RushDragonFysiek10075%12The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Power GemRockSpeciaal80100%20The user attacks with a ray of light that sparkles as if it were made of gemstones.
Drain PunchFightingFysiek75100%12An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Vacuum WaveFightingSpeciaal40100%30The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Focus BlastFightingSpeciaal12070%8The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Energy BallGrassSpeciaal90100%12The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Brave BirdFlyingFysiek120100%16The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Earth PowerGroundSpeciaal90100%12The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
SwitcherooDarkStatus100%10The user trades held items with the target faster than the eye can follow.
Giga ImpactNormalFysiek15090%8The user charges at the target using every bit of its power. The user can’t move on the next turn.
Nasty PlotDarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Bullet PunchSteelFysiek40100%20The user strikes the target with tough punches as fast as bullets. This move always goes first.
AvalancheIceFysiek60100%12The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Ice ShardIceFysiek40100%20The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Shadow ClawGhostFysiek70100%16The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Thunder FangElectricFysiek6595%16The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Ice FangIceFysiek6595%16The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Fire FangFireFysiek6595%16The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Shadow SneakGhostFysiek40100%20The user extends its shadow and attacks the target from behind. This move always goes first.
Mud BombGroundSpeciaal6585%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Psycho CutPsychicFysiek70100%20The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Zen HeadbuttPsychicFysiek8090%16The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Mirror ShotSteelSpeciaal6585%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Flash CannonSteelSpeciaal80100%12The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Rock ClimbNormalFysiek9085%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
DefogFlyingStatus15A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Trick RoomPsychicStatus8The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Draco MeteorDragonSpeciaal13090%8Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
DischargeElectricSpeciaal80100%16The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Lava PlumeFireSpeciaal80100%15The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Leaf StormGrassSpeciaal13090%8The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Power WhipGrassFysiek12085%12The user violently whirls its vines, tentacles, or the like to harshly lash the target.
Rock WreckerRockFysiek15090%5The user launches a huge boulder at the target to attack. The user can't move on the next turn.
Cross PoisonPoisonFysiek70100%20A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
Gunk ShotPoisonFysiek12080%8The user shoots filthy garbage at the target to attack. This may also poison the target.
Iron HeadSteelFysiek80100%16The user slams the target with its steel-hard head. This may also make the target flinch.
Magnet BombSteelFysiek6020This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Stone EdgeRockFysiek10080%8The user stabs the target from below with sharpened stones. Critical hits land more easily.
CaptivateNormalStatus100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Stealth RockRockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Grass KnotGrassSpeciaal100%20The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
ChatterFlyingSpeciaal65100%20The user attacks the target with sound waves of deafening chatter. This confuses the target.
JudgmentNormalSpeciaal100100%10The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.
Bug BiteBugFysiek60100%20The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Charge BeamElectricSpeciaal5090%12The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Wood HammerGrassFysiek120100%16The user slams its rugged body into the target to attack. This also damages the user quite a lot.
Aqua JetWaterFysiek40100%20The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Attack OrderBugFysiek90100%15The user calls out its underlings to pummel the target. This move has a heightened chance of landing a critical hit.
Defend OrderBugStatus10The user calls out its underlings to shield its body, boosting its Defense and Sp. Def stats.
Heal OrderBugStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Head SmashRockFysiek15080%5The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Double HitNormalFysiek3590%12The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Roar of TimeDragonSpeciaal15090%5The user blasts the target with power that distorts even time. The user can't move on the next turn.
Spacial RendDragonSpeciaal10095%5The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit.
Lunar DancePsychicStatus10The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.
Crush GripNormalFysiek100%5The target is crushed with great force. The more HP the target has left, the greater the move's power.
Magma StormFireSpeciaal10075%5The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns.
Dark VoidDarkStatus50%10Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.
Seed FlareGrassSpeciaal12085%5The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat.
Ominous WindGhostSpeciaal60100%5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shadow ForceGhostFysiek120100%5The user disappears on the first turn, then attacks on the next turn. This move hits even if the target protects itself.
Hone ClawsDarkStatus15The user sharpens its claws to boost its Attack stat and accuracy.
Wide GuardRockStatus12The user and its allies are protected from wide-ranging attacks for one turn.
Guard SplitPsychicStatus10The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Power SplitPsychicStatus10The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Wonder RoomPsychicStatus10The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
PsyshockPsychicSpeciaal80100%12The user materializes an odd psychic wave to attack the target. This attack does physical damage.
VenoshockPoisonSpeciaal65100%12The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
AutotomizeSteelStatus15The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Rage PowderBugStatus20The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.
TelekinesisPsychicStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Magic RoomPsychicStatus10The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Smack DownRockFysiek50100%15The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Storm ThrowFightingFysiek60100%10The user strikes the target with a fierce blow. This attack always results in a critical hit.
Flame BurstFireSpeciaal70100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sludge WavePoisonSpeciaal95100%12The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
Quiver DanceBugStatus20The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
Heavy SlamSteelFysiek100%12The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
SynchronoisePsychicSpeciaal120100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Electro BallElectricSpeciaal100%12The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.
SoakWaterStatus100%20The user shoots a torrent of water that changes the target's type to Water.
Flame ChargeFireFysiek50100%20Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
CoilPoisonStatus20The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
Low SweepFightingFysiek65100%20The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
Acid SprayPoisonSpeciaal40100%20The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Foul PlayDarkFysiek95100%16The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Simple BeamNormalStatus100%15The user emits a mysterious psychic wave that changes the target's Ability to Simple.
EntrainmentNormalStatus100%15The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
After YouNormalStatus15The user helps the target and makes it use its move right after the user.
RoundNormalSpeciaal60100%15The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Echoed VoiceNormalSpeciaal40100%15The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.
Chip AwayNormalFysiek70100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Clear SmogPoisonSpeciaal5015The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.
Stored PowerPsychicSpeciaal20100%12The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
Quick GuardFightingStatus15The user protects itself and its allies from priority moves.
Ally SwitchPsychicStatus15The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
ScaldWaterSpeciaal80100%16The user shoots boiling hot water at its target. This may also leave the target with a burn.
Shell SmashNormalStatus16The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
Heal PulsePsychicStatus12The user emits a healing pulse that restores the target’s HP by up to half of its max HP.
HexGhostSpeciaal65100%12This relentless attack does massive damage to a target affected by status conditions.
Sky DropFlyingFysiek60100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shift GearSteelStatus10The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat.
Circle ThrowFightingFysiek6090%10The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
IncinerateFireSpeciaal60100%15The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
QuashDarkStatus100%16The user suppresses the target and makes its move go last.
AcrobaticsFlyingFysiek55100%16The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Reflect TypeNormalStatus15The user reflects the target's type to become the same type as the target.
RetaliateNormalFysiek70100%5The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
Final GambitFightingSpeciaal100%5The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.
BestowNormalStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
InfernoFireSpeciaal10050%8The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Water PledgeWaterSpeciaal80100%10A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.
Fire PledgeFireSpeciaal80100%10A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
Grass PledgeGrassSpeciaal80100%10A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears.
Volt SwitchElectricSpeciaal70100%20After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Struggle BugBugSpeciaal50100%20The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
BulldozeGroundFysiek60100%20The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Frost BreathIceSpeciaal6090%10The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
Dragon TailDragonFysiek6090%12The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Work UpNormalStatus20The user is roused, and its Attack and Sp. Atk stats increase.
ElectrowebElectricSpeciaal5595%15The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Wild ChargeElectricFysiek90100%16The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Drill RunGroundFysiek8095%12The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Dual ChopDragonFysiek4090%15The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Heart StampPsychicFysiek60100%25This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Horn LeechGrassFysiek75100%10The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target.
Sacred SwordFightingFysiek90100%15The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.
Razor ShellWaterFysiek7595%10The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat.
Heat CrashFireFysiek100%10The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
Leaf TornadoGrassSpeciaal6590%12The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy.
SteamrollerBugFysiek65100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Cotton GuardGrassStatus12The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.
Night DazeDarkSpeciaal8595%12The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy.
PsystrikePsychicSpeciaal100100%10The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Tail SlapNormalFysiek2585%12The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
HurricaneFlyingSpeciaal11070%12The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Head ChargeNormalFysiek120100%15The user charges its head into its target, using its powerful guard hair. This also damages the user a little.
Gear GrindSteelFysiek5085%15The user attacks by throwing steel gears at its target twice.
Searing ShotFireSpeciaal100100%5The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Techno BlastNormalSpeciaal120100%5The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds.
Relic SongNormalSpeciaal75100%10The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.
Secret SwordFightingSpeciaal85100%10The user cuts with its long horn. The odd power contained in the horn deals physical damage to the target.
GlaciateIceSpeciaal6595%10The user attacks by blowing freezing cold air at opposing Pokémon. This also lowers their Speed stats.
Bolt StrikeElectricFysiek13085%5The user surrounds itself with a great amount of electricity and charges the target. This may also leave the target with paralysis.
Blue FlareFireSpeciaal13085%5The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.
Fiery DanceFireSpeciaal80100%10Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat.
Freeze ShockIceFysiek14090%5The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.
Ice BurnIceSpeciaal14090%5The turn after using this move, the user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn.
SnarlDarkSpeciaal5595%16The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Icicle CrashIceFysiek8590%12The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
V-createFireFysiek18095%5With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats.
Fusion FlareFireSpeciaal100100%5The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt.
Fusion BoltElectricFysiek100100%5The user throws down a giant lightning bolt. This move's power is boosted when influenced by an enormous flame.
Flying PressFightingFysiek10095%10The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
Mat BlockFightingStatus10Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
BelchPoisonSpeciaal12090%10The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
RototillerGroundStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sticky WebBugStatus20The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.
Fell StingerBugFysiek50100%25When the user knocks out a target with this move, the user's Attack stat is boosted drastically.
Phantom ForceGhostFysiek90100%12The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Trick-or-TreatGhostStatus100%20The user takes the target trick-or-treating. This adds Ghost type to the target’s type.
Noble RoarNormalStatus100%30Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
Ion DelugeElectricStatus25This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Parabolic ChargeElectricSpeciaal65100%20The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.
Forest’s CurseGrassStatus100%20The user puts a forest curse on the target. This adds Grass type to the target's type.
Petal BlizzardGrassFysiek90100%16The user stirs up a violent petal blizzard and attacks everything around it.
Freeze-DryIceSpeciaal70100%20The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Disarming VoiceFairySpeciaal4015Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Parting ShotDarkStatus100%20With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.
Topsy-TurvyDarkStatus20All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.
Draining KissFairySpeciaal50100%12The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Crafty ShieldFairyStatus10The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.
Flower ShieldFairyStatus10The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power.
Grassy TerrainGrassStatus10The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Misty TerrainFairyStatus12This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
ElectrifyElectricStatus20If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.
Play RoughFairyFysiek9090%12The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Fairy WindFairySpeciaal40100%30The user attacks by stirring up a fairy wind to strike the target.
MoonblastFairySpeciaal95100%16Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
BoomburstNormalSpeciaal140100%10The user attacks everything around it with the destructive power of a terrible explosive sound.
Fairy LockFairyStatus10By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
King’s ShieldSteelStatus10The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact.
Play NiceNormalStatus20The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
ConfideNormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Diamond StormRockFysiek10095%5The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply boost the user's Defense stat.
Steam EruptionWaterSpeciaal11095%5The user immerses the target in superheated steam. This may also leave the target with a burn.
Hyperspace HolePsychicSpeciaal805Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.
Water ShurikenWaterSpeciaal15100%20The user hits the target with throwing stars two to five times in a row. This move always goes first.
Mystical FireFireSpeciaal75100%10The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Spiky ShieldGrassStatus10In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
Aromatic MistFairyStatus20The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
Eerie ImpulseElectricStatus100%15The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Venom DrenchPoisonStatus100%20Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
PowderBugStatus100%20The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.
GeomancyFairyStatus10The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
Magnetic FluxElectricStatus20The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.
Happy HourNormalStatus30Using Happy Hour doubles the amount of prize money received after battle.
Electric TerrainElectricStatus10The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Dazzling GleamFairySpeciaal80100%12The user damages opposing Pokémon by emitting a powerful flash.
CelebrateNormalStatus40The Pokémon congratulates you on your special day!
Hold HandsNormalStatus40The user and an ally hold hands. This makes them very happy.
Baby-Doll EyesFairyStatus100%20The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.
NuzzleElectricFysiek20100%20The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
Hold BackNormalFysiek40100%40The user holds back when it attacks, and the target is left with at least 1 HP.
InfestationBugSpeciaal20100%20The target is infested and attacked for four to five turns. The target can't flee during this time.
Power-Up PunchFightingFysiek40100%20Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
Oblivion WingFlyingSpeciaal80100%10The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.
Thousand ArrowsGroundFysiek90100%10This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.
Thousand WavesGroundFysiek90100%10The user attacks with a wave that crawls along the ground. Those it hits can’t flee from battle.
Land’s WrathGroundFysiek90100%10The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
Light of RuinFairySpeciaal14090%5Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.
Origin PulseWaterSpeciaal11085%10The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
Precipice BladesGroundFysiek12085%10The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.
Dragon AscentFlyingFysiek120100%5The user attacks the target by dropping out of the sky at high speed. This also lowers the user's Defense and Sp. Def stats.
Hyperspace FuryDarkFysiek1005Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This also lowers the user's Defense stat.
Breakneck BlitzNormalFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Breakneck BlitzNormalSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
All-Out PummelingFightingFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
All-Out PummelingFightingSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Supersonic SkystrikeFlyingFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Supersonic SkystrikeFlyingSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Acid DownpourPoisonFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Acid DownpourPoisonSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Tectonic RageGroundFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Tectonic RageGroundSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Continental CrushRockFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Continental CrushRockSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Savage Spin-OutBugFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Savage Spin-OutBugSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Never-Ending NightmareGhostFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Never-Ending NightmareGhostSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Corkscrew CrashSteelFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Corkscrew CrashSteelSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Inferno OverdriveFireFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Inferno OverdriveFireSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Hydro VortexWaterFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Hydro VortexWaterSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Bloom DoomGrassFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Bloom DoomGrassSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Gigavolt HavocElectricFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Gigavolt HavocElectricSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shattered PsychePsychicFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shattered PsychePsychicSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Subzero SlammerIceFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Subzero SlammerIceSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Devastating DrakeDragonFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Devastating DrakeDragonSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Black Hole EclipseDarkFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Black Hole EclipseDarkSpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Twinkle TackleFairyFysiek1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Twinkle TackleFairySpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
CatastropikaElectricFysiek2101This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shore UpGroundStatus5The user restores its own HP by up to half its max HP. It regains more HP in a sandstorm.
First ImpressionBugFysiek90100%10Although this move has great power, it works only on the first turn each time the user enters battle.
Baneful BunkerPoisonStatus10In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.
Spirit ShackleGhostFysiek80100%10The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from fleeing.
Darkest LariatDarkFysiek85100%10The user swings both arms and hits the target. The target's stat changes don't affect the damage inflicted by this move.
Sparkling AriaWaterSpeciaal90100%10The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles.
Ice HammerIceFysiek10090%10The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
Floral HealingFairyStatus10The user restores the target's HP by up to half its max HP. More HP is restored when the ground is Grassy Terrain.
High HorsepowerGroundFysiek9595%12The user fiercely attacks the target using its entire body.
Strength SapGrassStatus100%10The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat.
Solar BladeGrassFysiek125100%12In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn.
LeafageGrassFysiek40100%40The user attacks by pelting the target with leaves.
SpotlightNormalStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Toxic ThreadPoisonStatus100%20The user shoots poisonous threads to poison the target and lower the target's Speed stat.
Laser FocusNormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Gear UpSteelStatus20The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.
Throat ChopDarkFysiek80100%15The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Pollen PuffBugSpeciaal90100%16The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
Anchor ShotSteelFysiek80100%20The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.
Psychic TerrainPsychicStatus12This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
LungeBugFysiek80100%16The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.
Fire LashFireFysiek80100%15The user strikes the target with a burning lash. This also lowers the target's Defense stat.
Power TripDarkFysiek20100%10The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.
Burn UpFireSpeciaal130100%5To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Speed SwapPsychicStatus10The user exchanges Speed stats with the target.
Smart StrikeSteelFysiek7012The user stabs the target with a sharp horn. This attack never misses.
PurifyPoisonStatus20The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP.
Revelation DanceNormalSpeciaal90100%15The user attacks the target by dancing with all its might. This move becomes the same type as the user's type.
Core EnforcerDragonSpeciaal100100%10If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability.
Trop KickGrassFysiek70100%15The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.
InstructPsychicStatus15The user instructs the target to reuse the move last used by the target.
Beak BlastFlyingFysiek100100%15The user first heats up its beak, and then it attacks the target. Making direct contact with the user while it's heating up its beak results in a burn.
Clanging ScalesDragonSpeciaal110100%5The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack.
Dragon HammerDragonFysiek90100%15The user wields its body like a hammer to attack the target and inflict damage.
Brutal SwingDarkFysiek60100%20The user swings its body around violently to inflict damage on everything in its vicinity.
Aurora VeilIceStatus20This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Sinister Arrow RaidGhostFysiek1801This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Malicious MoonsaultDarkFysiek1801This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Oceanic OperettaWaterSpeciaal1951This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Guardian of AlolaFairySpeciaal1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Soul-Stealing 7-Star StrikeGhostFysiek1951This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Stoked SparksurferElectricSpeciaal1751This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Pulverizing PancakeNormalFysiek2101This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Extreme EvoboostNormalStatus1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Genesis SupernovaPsychicSpeciaal1851This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shell TrapFireSpeciaal150100%5The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.
Fleur CannonFairySpeciaal13090%5The user unleashes a strong beam. The recoil from this move harshly lowers the user's Sp. Atk stat.
Psychic FangsPsychicFysiek85100%10The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Stomping TantrumGroundFysiek75100%10Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Shadow BoneGhostFysiek85100%10The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat.
AccelerockRockFysiek40100%20The user smashes into the target at high speed. This move always goes first.
LiquidationWaterFysiek85100%12The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Prismatic LaserPsychicSpeciaal160100%10The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Spectral ThiefGhostFysiek90100%10The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks.
Sunsteel StrikeSteelFysiek100100%5The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Ability.
Moongeist BeamGhostSpeciaal100100%5The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Ability.
Tearful LookNormalStatus20The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.
Zing ZapElectricFysiek80100%10The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch.
Nature’s MadnessFairySpeciaal90%10The user hits the target with the force of nature. It halves the target’s HP.
Multi-AttackNormalFysiek120100%10Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type.
10,000,000 Volt ThunderboltElectricSpeciaal1951This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Mind BlownFireSpeciaal150100%5The user attacks everything around it by causing its own head to explode. This also damages the user.
Plasma FistsElectricFysiek100100%15The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.
Photon GeyserPsychicSpeciaal100100%5The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Light That Burns the SkyPsychicSpeciaal2001This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Searing Sunraze SmashSteelFysiek2001This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Menacing Moonraze MaelstromGhostSpeciaal2001This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Let’s Snuggle ForeverFairyFysiek1901This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Splintered StormshardsRockFysiek1901This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Clangorous SoulblazeDragonSpeciaal1851This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Zippy ZapElectricFysiek80100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Splishy SplashWaterSpeciaal90100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Floaty FallFlyingFysiek9095%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Pika PapowElectricSpeciaal20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Bouncy BubbleWaterSpeciaal60100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Buzzy BuzzElectricSpeciaal60100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sizzly SlideFireFysiek60100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Glitzy GlowPsychicSpeciaal8095%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Baddy BadDarkSpeciaal8095%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sappy SeedGrassFysiek10090%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Freezy FrostIceSpeciaal10090%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sparkly SwirlFairySpeciaal12085%5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Veevee VolleyNormalFysiek20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Double Iron BashSteelFysiek60100%5The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.
Max GuardNormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Dynamax CannonDragonSpeciaal100100%5The user condenses energy within its body and unleashes that energy from its core to inflict damage.
Snipe ShotWaterSpeciaal80100%15The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Jaw LockDarkFysiek80100%10This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
Stuff CheeksNormalStatus10The user eats its held Berry, then sharply boosts its Defense stat.
No RetreatFightingStatus5This move boosts all the user's stats but prevents the user from switching out or fleeing.
Tar ShotRockStatus100%15The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
Magic PowderPsychicStatus100%20The user scatters a cloud of magic powder that changes the target's type to Psychic.
Dragon DartsDragonFysiek50100%10The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once.
TeatimeNormalStatus10The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry.
OctolockFightingStatus100%15The user locks the target in and prevents it from fleeing. This move also lowers the target’s Defense and Sp. Def every turn.
Bolt BeakElectricFysiek85100%10The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
Fishious RendWaterFysiek85100%10The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
Court ChangeNormalStatus100%10With its mysterious power, the user swaps the effects on either side of the field.
Max FlareFireFysiek10010This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max FlutterbyBugFysiek1010This is a Bug-type attack Dynamax Pokémon use. This lowers the target’s Sp. Atk stat.
Max LightningElectricFysiek1010This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max StrikeNormalFysiek1010This is a Normal-type attack Dynamax Pokémon use. This lowers the target’s Speed stat.
Max KnuckleFightingFysiek1010This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon’s Attack stats.
Max PhantasmGhostFysiek1010This is a Ghost-type attack Dynamax Pokémon use. This lowers the target’s Defense stat.
Max HailstormIceFysiek1010This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max OozePoisonFysiek1010This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Atk stats.
Max GeyserWaterFysiek1010This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max AirstreamFlyingFysiek1010This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon’s Speed stats.
Max StarfallFairyFysiek1010This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max WyrmwindDragonFysiek1010This is a Dragon-type attack Dynamax Pokémon use. This lowers the target’s Attack stat.
Max MindstormPsychicFysiek1010This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max RockfallRockFysiek1010This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max QuakeGroundFysiek1010This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Def stats.
Max DarknessDarkFysiek1010This is a Dark-type attack Dynamax Pokémon use. This lowers the target’s Sp. Def stat.
Max OvergrowthGrassFysiek1010This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max SteelspikeSteelFysiek1010This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon’s Defense stats.
Clangorous SoulDragonStatus100%5The user boosts all its stats by using some of its own HP.
Body PressFightingFysiek80100%12The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
DecorateFairyStatus15The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target.
Drum BeatingGrassFysiek80100%10The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.
Snap TrapGrassFysiek35100%15The user snares the target in a snap trap for four to five turns.
Pyro BallFireFysiek12090%5The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
Behemoth BladeSteelFysiek100100%5The user becomes a gigantic sword and cuts the target. This move deals twice the damage if the target is Dynamaxed.
Behemoth BashSteelFysiek100100%5The user becomes a gigantic shield and slams into the target. This move deals twice the damage if the target is Dynamaxed.
Aura WheelElectricFysiek110100%10Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form.
Breaking SwipeDragonFysiek60100%15The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Branch PokeGrassFysiek40100%40The user attacks the target by poking it with a sharply pointed branch.
OverdriveElectricSpeciaal80100%10The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
Apple AcidGrassSpeciaal80100%10The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
Grav AppleGrassFysiek80100%12The user inflicts damage by dropping an apple from high above. This also lowers the target’s Defense stat.
Spirit BreakFairyFysiek75100%16The user attacks the target with so much force that it could break the target’s spirit. This also lowers the target’s Sp. Atk stat.
Strange SteamFairySpeciaal9095%10The user attacks the target by emitting steam. This may also confuse the target.
Life DewWaterStatus12The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
ObstructDarkStatus100%10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker’s Defense stat.
False SurrenderDarkFysiek8010The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Meteor AssaultFightingFysiek150100%5The user attacks wildly with its thick leek. The user can’t move on the next turn, because the force of this move makes it stagger.
EternabeamDragonSpeciaal16090%5This is Eternatus’s most powerful attack in its original form. The user can’t move on the next turn.
Steel BeamSteelSpeciaal14095%5The user fires a beam of steel that it collected from its entire body. This also damages the user.
Expanding ForcePsychicSpeciaal80100%10The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Steel RollerSteelFysiek130100%5The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
Scale ShotDragonFysiek2590%20The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Meteor BeamRockSpeciaal12090%10The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Shell Side ArmPoisonSpeciaal90100%10This move is either physical or special—whichever will inflict more damage. This may also poison the target.
Misty ExplosionFairySpeciaal100100%5The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
Grassy GlideGrassFysiek55100%20Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Rising VoltageElectricSpeciaal70100%20The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.
Terrain PulseNormalSpeciaal50100%10The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.
Skitter SmackBugFysiek7090%10The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Burning JealousyFireSpeciaal70100%5The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Lash OutDarkFysiek75100%5The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
PoltergeistGhostFysiek11090%5The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
Corrosive GasPoisonStatus100%40The user surrounds everything around it with highly acidic gas and melts away items they hold.
CoachingFightingStatus10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Flip TurnWaterFysiek60100%20After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Triple AxelIceFysiek2090%12A consecutive three-kick attack that becomes more powerful with each successful hit.
Dual WingbeatFlyingFysiek4090%12The user slams the target with its wings. The target is hit twice in a row.
Scorching SandsGroundSpeciaal70100%10The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Jungle HealingGrassStatus10The user becomes one with the jungle, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.
Wicked BlowDarkFysiek75100%5The user, having mastered the Dark style, strikes the target with a fierce blow. This move always lands a critical hit.
Surging StrikesWaterFysiek25100%5The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This move always lands a critical hit.
Thunder CageElectricSpeciaal8090%15The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.
Dragon EnergyDragonSpeciaal150100%5Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power.
Freezing GlarePsychicSpeciaal90100%10The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.
Fiery WrathDarkSpeciaal90100%10The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.
Thunderous KickFightingFysiek90100%10The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
Glacial LanceIceFysiek120100%5The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.
Astral BarrageGhostSpeciaal120100%5The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.
Eerie SpellPsychicSpeciaal80100%5The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.
Dire ClawPoisonFysiek80100%15The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep.
Psyshield BashPsychicFysiek7090%10Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.
Power ShiftNormalStatus010The user swaps its Attack and Defense stats.
Stone AxeRockFysiek6590%15The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target.
Springtide StormFairySpeciaal10080%5The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.
Mystical PowerPsychicSpeciaal7090%10The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.
Raging FuryFireFysiek120100%10The user rampages around spewing flames for two to three turns. The user then becomes confused.
Wave CrashWaterFysiek120100%10The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
ChloroblastGrassSpeciaal15095%5The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user.
Mountain GaleIceFysiek10085%10The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
Victory DanceFightingStatus010The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Headlong RushGroundFysiek120100%5The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.
Barb BarragePoisonFysiek60100%10The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned.
Esper WingPsychicSpeciaal80100%10The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.
Bitter MaliceGhostSpeciaal75100%10The user attacks the target with spine-chilling resentment. This also lowers the target’s Attack stat.
ShelterSteelStatus010The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
Triple ArrowsFightingFysiek90100%10The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target’s Defense stat or make it flinch.
Infernal ParadeGhostSpeciaal60100%15The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
Ceaseless EdgeDarkFysiek6590%15The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.
Bleakwind StormFlyingSpeciaal10080%10The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon.
Wildbolt StormElectricSpeciaal10080%10The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.
Sandsear StormGroundSpeciaal10080%10The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.
Lunar BlessingPsychicStatus05The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.
Take HeartPsychicStatus010The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.
Tera BlastNormalSpeciaal80100%10If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Silk TrapBugStatus010The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Axe KickFightingFysiek12090%10The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.
Last RespectsGhostFysiek50100%10The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.
Lumina CrashPsychicSpeciaal80100%10The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.
Order UpDragonFysiek80100%10The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.
Jet PunchWaterFysiek60100%15The user summons a torrent around its fist and punches at blinding speed. This move always goes first.
Spicy ExtractGrassStatus015The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.
Spin OutSteelFysiek100100%5The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.
Population BombNormalFysiek2090%10The user’s fellows gather in droves to perform a combo attack that hits the target one to ten times in a row.
Ice SpinnerIceFysiek80100%16The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Glaive RushDragonFysiek120100%5The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user’s next turn.
Revival BlessingNormalStatus01The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.
Salt CureRockFysiek40100%15The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.
Triple DiveWaterFysiek3095%10The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.
Mortal SpinPoisonFysiek30100%15The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.
DoodleNormalStatus0100%10The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.
Fillet AwayNormalStatus010The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.
Kowtow CleaveDarkFysiek8510The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.
Flower TrickGrassFysiek7010The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.
Torch SongFireSpeciaal80100%10The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
Aqua StepWaterFysiek80100%10The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
Raging BullNormalFysiek90100%10The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.
Make It RainSteelSpeciaal120100%5The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.
PsybladePsychicFysiek80100%15The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.
Hydro SteamWaterSpeciaal80100%15The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.
RuinationDarkSpeciaal190%10The user summons a ruinous disaster. This cuts the target’s HP in half.
Collision CourseFightingFysiek100100%5The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it’s a supereffective hit.
Electro DriftElectricSpeciaal100100%5The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.
Shed TailNormalStatus010The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.
Chilly ReceptionIceStatus010The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.
Tidy UpNormalStatus010The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats.
SnowscapeIceStatus010The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
PounceBugFysiek50100%20The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TrailblazeGrassFysiek50100%20The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Chilling WaterWaterSpeciaal50100%20The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Hyper DrillNormalFysiek100100%5The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.
Twin BeamPsychicSpeciaal40100%10The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.
Rage FistGhostFysiek50100%10The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
Armor CannonFireSpeciaal120100%5The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats.
Bitter BladeFireFysiek90100%10The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
Double ShockElectricFysiek120100%5The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.
Gigaton HammerSteelFysiek160100%5The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.
ComeuppanceDarkFysiek1100%10The user retaliates with much greater force against the opponent that last inflicted damage on it.
Aqua CutterWaterFysiek70100%20The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
Blazing TorqueFireFysiek80100%10
Wicked TorqueDarkFysiek80100%10
Noxious TorquePoisonFysiek100100%10
Combat TorqueFightingFysiek100100%10
Magical TorqueFairyFysiek100100%10
Blood MoonNormalSpeciaal140100%5The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.
Matcha GotchaGrassSpeciaal8090%15The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.
Syrup BombGrassSpeciaal6085%10The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.
Ivy CudgelGrassFysiek100100%10The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit.
Electro ShotElectricSpeciaal130100%10The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
Tera StarstormNormalSpeciaal120100%5With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.
Fickle BeamDragonSpeciaal80100%5The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.
Burning BulwarkFireStatus00%10The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.
ThunderclapElectricSpeciaal70100%5This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.
Mighty CleaveRockFysiek95100%5The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself.
Tachyon CutterSteelSpeciaal500%10The user attacks by launching particle blades at the target twice in a row. This attack never misses.
Hard PressSteelFysiek0100%10The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Dragon CheerDragonStatus00%15The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Alluring VoiceFairySpeciaal80100%10The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Temper FlareFireFysiek75100%10Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Supercell SlamElectricFysiek10095%15The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Psychic NoisePsychicSpeciaal75100%10The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Upper HandFightingFysiek65100%15The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Malignant ChainPoisonSpeciaal100100%5The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.