Most held items do not work.
Magic Room
Siła: —
Cel: —
PP: 12
Priorytet: 0
Cel: całe pole walki
Cechy:Bez kontaktu
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
23 Pokémon
Efekty wzmocnień
REKLAMA
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