Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist.
Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist.
Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.
Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.
Prismatic: Unlock Nasus, Renekton, and Xerath, then field 4 Shurima
Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.
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Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.
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Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.
Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.
Your team gains 150 maximum Health. Bruisers gain more.
Your team gains 150 maximum Health. Bruisers gain more.