Your team gains 10% Attack Speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.
Your team gains 10% Attack Speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.
Stargazers chart a different constellation every game. This game:
Combat Start: Mark the highest Health enemies.
Allies in empowered hexes gain 15% Attack Speed. Stargazers in empowered hexes gain more and heal for 10% of their max Health when a marked enemy dies.
Stargazers chart a different constellation every game. This game:
Combat Start: Mark the highest Health enemies.
Allies in empowered hexes gain 15% Attack Speed. Stargazers in empowered hexes gain more and heal for 15% of their max Health when a marked enemy dies.
Stargazers chart a different constellation every game. This game:
Every 5 player combats, gain a Stargazer Emblem. Stargazers in empowered hexes gain various bonuses.
(Combats Remaining: ?)
Stargazers chart a different constellation every game. This game:
Every 5 player combats, gain a Stargazer Emblem. Stargazers in empowered hexes gain various bonuses.
(Combats Remaining: ?)
Your team gains 5% Health. Brawlers gain more.
Your team gains 5% Health. Brawlers gain more.
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 50% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 40% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.
Stargazers chart a different constellation every game. This game:
Stargazers chart a different constellation every game. This game: