After combat, your Wisps are empowered.
Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
After combat, your Wisps are empowered.
Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
After 10 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 3.5 seconds.
After 8 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 3.5 seconds.
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
5%
5%
5% ![]()
+5
+5
+50
+1 ![]()
(10) +2 maximum team size
(3) Use the Alpha Mark to grant a Riftbeast their unique Buff
(5) Every 3 combats, your next shop is overrun with Riftbeasts.
(7) On combat start and every 5 seconds Riftbeasts grow gaining
6%
6%
6% ![]()
+6
+6
+50
+1 ![]()
(10) +2 maximum team size
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
Gather Essence by killing champions, plus more by losing player combat.
Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
Gather Essence by killing champions, plus more by losing player combat.
Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
130 Essence rewards: 1 component + 6 gold / 1 component + 2-star Elise / 1 component + 2-star Camille + 3 gold / 2-star Caitlyn + 1 component.
(2) Executioners gain Precision and 15% Critical Strike Chance.
(3) Additionally, enemies bleed for 30% bonus true damage over 3 seconds.
(4) Bleed damage increased to 40%.
(2) Executioners gain Precision and 15% Critical Strike Chance.
(3) Additionally, enemies bleed for 25% bonus true damage over 3 seconds.
(4) Bleed damage increased to 35%.
Your team's damage, healing, and shielding attracts Pixies.
Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
Your team's damage, healing, and shielding attracts Pixies.
Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
Your team gains Durability. Juggernauts gain more.
Your team gains Durability. Juggernauts gain more.
Gain placeable Elderwood plants.
Gain placeable Elderwood plants.
Gain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.
Seeds: 0 / 5
Current Biome:
Gain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.
Seeds: 0 / 5
Current Biome:
1-star/2-star Ivern: Mushroom hex Damage Amp and bonus Health 6%/10%; Rock hex Armor and Magic Resist 10/14.