At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 70 permanent Health. Gain a Frying Pan.
Fae pixies are now larger and grant 50% more Attack Damage and Ability Power. Fae champions gain 10% Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan.
Fae pixies are now larger and grant 50% more Attack Damage and Ability Power. Fae champions gain 18% Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan.
Gain a Flora Fatalis emblem and 3 gold. The emblem holder receives 150% of the normal Flora Fatalis trait benefits. Only one player per lobby can select this augment.
Gain a Flora Fatalis emblem and 3 gold. The emblem holder receives 170% of the normal Flora Fatalis trait benefits. Only one player per lobby can select this augment.
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Gain 6 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 4 gold.
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 6 gold.
Gain 4 rerolls now. Each round, gain 1 free reroll if you did not buy a champion last round.
Gain 5 rerolls now. Each round, gain 1 free reroll if you did not buy a champion last round.
Gain a random 3-star 1-cost champion. Gain 6 gold.
Gain a random 3-star 1-cost champion. Gain 9 gold.
The first 3 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain an Azir, Veigar, and a Rek'Sai.
The first 3 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain an Azir and a Rek'Sai.
Your team gains 2.5% Damage Amp and 3 Armor and Magic Resist for each Bronze-tier trait.
Your team gains 2.5% Damage Amp and 2.5 Armor and Magic Resist for each Bronze-tier trait.
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3.
Gain a Tear of the Goddess. After your champions spend 6500 Mana, gain 2 more.
Gain a Tear of the Goddess. After your champions spend 7000 Mana, gain 2 more.
Your champions gain 12 permanent max health per interest you earn. Your max interest is increased by 2. Gain 10 gold now.
Your champions gain 12 permanent max health per interest you earn. Your max interest is increased by 2. Gain 6 gold now.
Your champions gain 9 permanent max health per interest you earn. Gain 6 gold now.
Your champions gain 9 permanent max health per interest you earn. Gain 3 gold now.
Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources and 200 max Health.
Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources and 175 max Health.
You can now choose a second Alpha Riftbeast. Gain a Scuttlecrab, a Cinderling, and a Pebbles.
Alpha Riftbeasts gain 15% max Health and 12% Attack Speed.
You can now choose a second Alpha Riftbeast. Gain a Scuttlecrab, a Cinderling, and a Pebbles.
Alpha Riftbeasts gain 8% max Health and 8% Attack Speed.
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 110% or more Ability Power.
Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.
AP per cashout (2/3/4/5/6): 12/33/50/100/175.
Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.
AP per cashout (2/3/4/5/6): 10/28/45/85/175.
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 4 gold.
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 1 gold.
Gain a random Prismatic Augment and 4 gold.
Gain a random Prismatic Augment and 2 gold.