For every 5 champions that Mutated Void allies takedown, gain 2 XP. Gain a Cho'Gath and a 2-star Kog'Maw. ?
Void provides unique Mutations.
For every 6 champions that Mutated Void allies takedown, gain 2 XP. Gain a Cho'Gath and a 2-star Kog'Maw. ?
Void provides unique Mutations.
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 15% max Health.
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.
Champions on your bench permanently gain 50 Health, 4% Attack Damage, and 4% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Champions on your bench permanently gain 50 Health, 5% Attack Damage, and 5% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Gain 1 random Artifact. When you drop below 35 Health, gain 3 more random Artifacts.
Remix Rumble Championship, 2023
Gain 1 random Artifact. When you drop below 40 Health, gain 3 more random Artifacts.
Remix Rumble Championship, 2023
Gain 3 random Emblems and 2 gold.
Gain 3 random Emblems, a Reforger, and 2 gold.
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 20% Attack Speed. (Emblem Trait: ?)
Into The Arcane Tactician's Crown, 2025
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 25% Attack Speed. (Emblem Trait: ?)
Into The Arcane Tactician's Crown, 2025
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 15% max Health if they're the only one in their row.
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 20% max Health if they're the only one in their row.
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 50 permanent Health. Gain a Frying Pan.
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.
For every Yordle you've unlocked or unlock, gain 4 gold. The Bandle Paths reveal a secret Yordle 10! Gain a Tristana and Teemo.
For every Yordle you've unlocked or unlock, gain 2 gold. Reach level 10 and field 10 unique Yordles to reveal the Bandle Path's secret. Gain a Tristana and Teemo.
In 3 rounds, choose a new augment of the same tier. Gain 8 gold now.
In 3 rounds, choose a new augment of the same tier. Gain 6 gold now.
In 3 rounds, choose a new augment of the same tier. Gain 5 gold now.
In 3 rounds, choose a new augment of the same tier. Gain 4 gold now.
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 6 gold now.
Interest is extra gold you gain per 10g saved.
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.
Interest is extra gold you gain per 10g saved.
Gain a random Prismatic Augment and 10 gold.
Gain a random Prismatic Augment and 7 gold.
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 8 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
You cannot choose your Carousel rewards. Gain an additional 6 player Health and 10 Gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
You cannot choose your Carousel rewards. Gain an additional 6 player Health and 8 Gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 2 2-cost champions.
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
Champions that aren't holding items have a 50% chance to drop 1 gold on death.
Champions that aren't holding items have a 40% chance to drop 1 gold on death.
When you buy XP, gain an additional 2. Gain 12 immediately.
When you buy XP, gain an additional 2. Gain 8 immediately.
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
Now, and at the start of every stage, gain 8 XP and 2 free rerolls.
Lose all champions on your board and bench. Gain a Golem with 60% of their combined Health and 50% of their combined Attack Damage. The Golem gains 1200 Health per stage. Gain a non-Tank 2-star ?-cost champion.
Lose all champions on your board and bench. Gain a Golem with 60% of their combined Health and 50% of their combined Attack Damage. The Golem gains 1200 Health per stage. Gain a non-Tank 2-star ?-cost champion.
Enemies have a 45% chance to drop loot when killed.
Enemies have a 40% chance to drop loot when killed.
Gain a random Prismatic Augment and 4 gold.
Gain a random Prismatic Augment and 3 gold.
Gain a free Shop reroll every round. Gain 4 gold.
Gain a free Shop reroll every round. Gain 2 gold.
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 35 gold worth of champions in this way, gain a Thief's Gloves. ?
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Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 25 gold worth of champions in this way, gain a Thief's Gloves. ?
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Now, and at the start of every stage, gain 4 XP and 3 free rerolls.
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
Gain 2 gold. For the next 3 rounds, enemy champions drop 2 gold when killed.
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Gain 10 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
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