TFT-sæt 18: Patchnoter for genstande

Sammenlign forbedringer, svækkelser og justeringer af genstande i TFT på tværs af patches.

Anomaly

Før

Evolve the holder, granting an effect based on their role. Tank: Gain 1100 health and grow in size. Marksman: Gain 75% Attack Speed. On cast, knock back their target if within 3 hexes of them. Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health. Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5% max Health true damage, 33% Wounds, and 1% Burns for 5 seconds. Specialist: Gain 6 stars that orbit this champion. Each star deals 70 magic damage and the orbit expands to hit the champion's current target.

Efter

Evolve the holder, granting an effect based on their role. Tank: Gain 1100 health and grow in size. Marksman: Gain 75% Attack Speed. On cast, knock back their target if within 3 hexes of them. Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health. Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5% max Health true damage, 33% Wounds, and 1% Burns for 5 seconds. Specialist: Gain 6 stars that orbit this champion. Each star deals 70 magic damage and the orbit expands to hit the champion's current target.

Blighting Jewel

Før

Evnestyrke +30% Manaregenerering +2 Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, grant the holder 4 Mana instead. Ability damage can only trigger on each enemy once every 0.5 seconds.

Efter

Evnestyrke +30% Manaregenerering +2 Dealing magic damage reduces the target’s Magic Resist by 3. If their Magic Resist is 0, grant the holder 4 Mana instead. Ability damage can only trigger on each enemy once every 0.5 seconds.

Bloodthirster

Før

Angrebsskade +15 Evnestyrke +15 Magisk modstand +20 Omnivamp +20 Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.

Efter

Angrebsskade +18 Evnestyrke +18 Magisk modstand +20 Omnivamp +20 Once per combat at 50% Health, gain a 30% max Health Shield that lasts up to 5 seconds.

Brawler Emblem

Før

Liv +250 The holder gains the Brawler trait. Attacks deal 2% of the holder's max Health as magic damage.

Efter

Liv +150 The holder gains the Brawler trait. Attacks deal 2% of the holder's max Health as magic damage.

Crown of Demacia

Før

Liv +300 Angrebshastighed +30% If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10% Angrebsskade Attack Damage and Evnestyrke Ability Power every 2 seconds instead. If the holder of this item dies, you instantly lose the fight. You can remove this item by benching the holder.

Efter

Liv +300 Angrebshastighed +30% If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10% Angrebsskade Attack Damage and Evnestyrke Ability Power every 2 seconds instead. If the holder of this item dies, you instantly lose the fight. You can remove this item by benching the holder.

Edge of Night

Før

Angrebsskade +10% Evnestyrke +10% Rustning +20 Angrebshastighed +15% At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.

Efter

Angrebsskade +10% Evnestyrke +10% Rustning +20 Angrebshastighed +15% At 40% Health, briefly become untargetable, shed negative effects, and heal 15% missing health.

Fae Emblem

Før

Liv +250 Angrebsskade +15% Evnestyrke +15% The holder gains the Fae trait.

Efter

Liv +200 Angrebsskade +10% Evnestyrke +10% The holder gains the Fae trait.

Flickerblades

Før

Evnestyrke +10% Angrebshastighed +20% Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.

Efter

Evnestyrke +10% Angrebshastighed +20% Attacks grant 4% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.

Flora Fatalis Emblem

Før

Liv +250 Manaregenerering +2 The holder gains the Flora Fatalis trait. They gain double benefits from Flora Fatalis.

Efter

Liv +250 Manaregenerering +2 The holder gains the Flora Fatalis trait. They gain 50% increased benefits from Flora Fatalis.

Forbidden Idol

Før

Liv +400 Manaregenerering +2 Shields have 40% of their value converted to max Health instead.

Efter

Liv +500 Manaregenerering +2 Shields have 40% of their value converted to max Health instead.

Hand Of Justice

Før

Kritisk træfchance +20% Manaregenerering +1 Gain 2 effects: • 15% Attack Damage and 15% Ability Power. • 12% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

Efter

Kritisk træfchance +20% Manaregenerering +1 Gain 2 effects: • 18% Attack Damage and 18% Ability Power. • 15% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

Hunter Emblem

Før

Angrebsskade +30% The holder gains the Hunter trait. Takedowns grant 18% Attack Damage.

Efter

Angrebsskade +25% The holder gains the Hunter trait. Takedowns grant 18% Attack Damage.

Invoker Emblem

Før

Manaregenerering +3 The holder gains the Invoker trait. On cast, gain Ability Power equal to 10% of Mana spent.

Efter

Manaregenerering +3 The holder gains the Invoker trait. On cast, gain Ability Power equal to 8% of Mana spent.

Juggernaut Emblem

Før

Liv +350 The holder gains the Juggernaut trait. Gain 15 mana whenever a Juggernaut dies.

Efter

Liv +250 The holder gains the Juggernaut trait. Gain 15 mana whenever a Juggernaut dies.

Luden's Tempest

Før

Angrebsskade +55% Evnestyrke +55% 100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest the target.

Efter

Angrebsskade +55% Evnestyrke +55% 100% of overkill damage plus 130 is dealt as magic damage to the two enemies nearest the target.

Primal Emblem

Før

Angrebshastighed +25% Liv +250 Kritisk træfchance +20% The holder gains the Primal trait.

Efter

Angrebshastighed +35% Liv +250 Kritisk træfchance +20% The holder gains the Primal trait.

Radiant Bloodthirster

Før

Angrebsskade +30 Evnestyrke +30 Magisk modstand +40 Omnivamp +40 Once per combat at 40% Health, gain a 50% max Health Shield that lasts up to 5 seconds.

Efter

Angrebsskade +40 Evnestyrke +40 Magisk modstand +40 Omnivamp +40 Once per combat at 50% Health, gain a 60% max Health Shield that lasts up to 5 seconds.

Radiant Edge of Night

Før

Angrebsskade +30% Evnestyrke +30% Rustning +40 Angrebshastighed +30% At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.

Efter

Angrebsskade +30% Evnestyrke +30% Rustning +40 Angrebshastighed +30% At 40% Health, briefly become untargetable, shed negative effects, and heal all missing health.

Radiant Hand of Justice

Før

Kritisk træfchance +40% Manaregenerering +2 Gain 2 effects: • 35% Attack Damage and 35% Ability Power. • 24% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

Efter

Kritisk træfchance +40% Manaregenerering +2 Gain 2 effects: • 35% Attack Damage and 35% Ability Power. • 30% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

Silvermere Dawn

Før

Angrebsskade +125% Rustning +30 Magisk modstand +30 Omnivamp +30 Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds. The holder’s Attack Speed is locked at 0.5.

Efter

Angrebsskade +150% Rustning +30 Magisk modstand +30 Omnivamp +30 Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds. The holder’s Attack Speed is locked at 0.5.

Sprykin Emblem

Før

Angrebshastighed +10% Rustning +20 Magisk modstand +20 The holder gains the Sprykin trait. If the holder is riding the BFF, gain an additional 30% Angrebshastighed 20 Rustning 20 Magisk modstand

Efter

Angrebshastighed +10% Rustning +15 Magisk modstand +15 The holder gains the Sprykin trait. If the holder is riding the BFF, gain an additional 20% Angrebshastighed 15 Rustning 15 Magisk modstand

Vanguard Emblem

Før

Rustning +30 Magisk modstand +30 The holder gains the Vanguard trait. If the holder survives 22 seconds in player combat, gain 1 player health.

Efter

Rustning +25 Magisk modstand +25 The holder gains the Vanguard trait. If the holder survives 22 seconds in player combat, gain 1 player health.

Wit's End

Før

Liv +300 Rustning +20 Magisk modstand +20 Angrebshastighed +25% Attacks deal ? bonus magic damage. Heals the holder for 25% of all magic damage dealt. Damage increases based on Stage.

Efter

Liv +300 Rustning +20 Magisk modstand +20 Angrebshastighed +25% Attacks deal 25/45/65/85/100 bonus magic damage. Heals the holder for 25% of all magic damage dealt. Damage increases based on Stage.