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Origins

  • Ascendant
    Ascendant
    After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.?
  • Freljord
    Freljord
    Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.

    Freljordians gain 150% more.
    3
    8% , 10%
    5
    Two Towers. 12% , 16%
    7
    Towers stun enemies on death for 1.5 seconds. 16% , 22% .
  • Caretaker
    Caretaker
    After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.
  • Ixtal
    Ixtal
    Completing a Quest before combat ends grants you a new one at the start of next round.
    3
    Complete Quests to earn Sunshards () and spend them for loot!
    5
    Heal 2 player health at the start of each player combat.
    7
    After winning combat, find 50 and unearth bonus loot.
  • Emperor
    Emperor
    Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.
  • Star Forger
    Star Forger
    Aurelion Sol gains ?/?/?% increased Stardust for each other unique Targonian fielded in combat.
  • Dragonborn
    Dragonborn
    On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 10% less damage from enemy Abilities.
  • HexMech
    HexMech
    Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level.

    Tank: +15/25/40% Omnivamp
    Fighter: +15/25/40% Attack Damage
    Marksman: +10/18/30% Damage Amp
    Caster: +3/6/12 Mana Regen
    Assassin: +30/60/100% Crit Chance
  • Chainbreaker
    Chainbreaker
    Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.
  • Soulbound
    Soulbound
    Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability.
  • Piltover
    Piltover
    Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.
    2
    Choose a Module
    4
    Choose a Second Module
    6
    Choose a Third Module
  • Darkin
    Darkin
    1
    Darkin gain 15% Omnivamp.
    2
    AND you heal for 25% of the player damage you deal.
    3
    AND whenever Darkin restore 600 Health, they deal 100 magic damage to the 2 closest enemies.
  • Eternal
    Eternal
    Every 3rd attack from Kindred on the same enemy deals 350% damage, as Wolf mauls their target.
  • Dark Child
    Dark Child
    Annie summons Tibbers on your bench. He can be fielded, takes up a team slot, and can be equipped with items separately. His star level is the same as Annie's.
  • World Ender
    World Ender
    Aatrox gains Attack Damage equal to his Omnivamp.
  • Assimilator
    Assimilator
    Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.
  • Void
    Void
    Gain Mutations that only Void champions can use. Void champions gain Attack Speed.
    2
    1 Mutation, 8% 
    4
    2 Mutations, 18% 
    6
    3 Mutations, 33% 
    9
    Mutations become supercharged, increasing their power by 100%. 40% 
  • Rune Mage
    Rune Mage
    The Rune Mage benefits from all active Region traits, but contributes to none.
  • The Boss
    The Boss
    When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed.
  • Glutton
    Glutton
    Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level.

    To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.
  • Demacia
    Demacia
    Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist.
    3
    12 
    5
    35 
    7
    35 . On Rally, smite enemies for 5% of their max Health.
    11
    150 . BATTLE FOR DEMACIA!
  • Bilgewater
    Bilgewater
    Each round, gain Silver Serpents (), plus 2 additional for each Bilgewater takedown.

    Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.
    3
    18
    5
    30 , improved loot
    7
    55 , superior loot
    10
    150 , 2x stats, FIRE CANNONS!
  • Riftscourge
    Riftscourge
    Baron Nashor takes up 2 team slots and grants +2 to the Void trait.
  • Targon
    Targon
    Targonians are forged by the stars. They are traitless, but stronger than the average champion.
  • Shurima
    Shurima
    Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.
    2
    20% max Health
    3
    50 Armor and Magic Resist
    4
    A Shuriman ascends to GODHOOD every 3 seconds.
  • Blacksmith
    Blacksmith
    After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item.

    Each item he is equipped with grants him 250/450/2000 max Health. Artifacts grant 300% more.
  • Shadow Isles
    Shadow Isles
    Whenever ANY champion dies, gain Souls (). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.

    Shadow Isles champions gain Attack Damage and Ability Power.
    2
    1x , 18% 
    3
    1.3x , 20% 
    4
    1.6x , 22% 
    5
    1.9x , 25% 
  • Harvester
    Harvester
    Each time an enemy champion dies, gain 10 Mana. Casting abilities does not consume Mana.
  • Immortal
    Immortal
    While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits.
  • Heroic
    Heroic
    Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight.
  • Noxus
    Noxus
    After the enemy team has lost 15% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.
    3
    He slashes enemies, dealing magic damage.
    5
    Noxians get more powerful the longer he is alive.
    7
    He drains the souls of enemies on cast.
    10
    After 10 seconds, BRING RUIN.
  • Yordle
    Yordle
    2
    Yordles gain 40 Health and 5% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 50% more!
    4
    AND your first shop each round has a Yordle in it!
    6
    AND get 2 free rerolls each round!
    8
    AND get a Yordle Grab Bag each round!
  • Zaun
    Zaun
    After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds.

    After a short cooldown, they become Shimmer-Fused again.
    3
    Refresh after 4 seconds.
    5
    At 60% Health, Zaunites restore 25% Health over 3 seconds and instantly become Shimmer-Fused.
    7
    Shimmer-Fused bonuses are increased by 50%. Refresh after 3 seconds instead.
  • Chronokeeper
    Chronokeeper
    Every 2 casts, the Chronokeeper stores 1 XP. If he has enough stored for you to level up, he transfers you the required XP.

    If you are level 10, he instead gains 15% Damage Amp.
  • Ionia
    Ionia
    Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.

    ?
    3
    ?%  Shield, ?% 
    5
    ?%  Shield, ?% 
    7
    ?%  Shield, ?% 
  • Huntress
    Huntress
    While your strongest Neeko is alive, your strongest Nidalee cannot be targeted by basic attacks and gains 50% Durability.

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