Spillernavn + #NA1
TFT 16 Kerneændringer
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Oplåste Enheder
Oplåste enheder er tilføjet! Oplåste champions vil helt sikkert dukke op i shoppen efter at have opfyldt oplåsningsbetingelserne.
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100 mestre
Denne gang vil rekordmange 100 champions deltage i kampen! Find din mest kraftfulde champion!
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Nye Forstærkninger Tilføjet
140 nye forstærkninger er tilføjet, hvilket giver rekordstore 350 forstærkninger.
Oplåsningsbetingelser
Oplåsningsbetingelser er blevet tilføjet! Oplåsede champions vil helt sikkert dukke op i butikken efter opfyldelse af oplåsningsbetingelserne.
    Bard
    Bard

    Reroll 3 times before Stage 2 Carousel

    Graves
    Graves

    a  Bilgewater unit with 2 items equipped

    Orianna
    Orianna

    a  Piltover unit with 2 items equipped

    Poppy
    Poppy

     Demacian or a  Yordle with 2 items equipped

    Tryndamere
    Tryndamere

    Ashe with 1 items equipped

    Yorick
    Yorick

    Viego with 1 item equipped

    Darius
    Darius

    Draven with 1 item equipped

    5 Level

    Gwen
    Gwen

    10 souls 

    5 Level

    Kennen
    Kennen

    5 unique star levels of  Ionia,  Yordle, or  Defender in combat.

    5 Level

    Kobuko & Yuumi
    Kobuko & Yuumi

    6 unique star levels of  Yordle,  Bruiser, or  Invoker

    6 Level

    LeBlanc
    LeBlanc

    Sion with 2 items equipped

    Diana
    Diana

    Leona with 3 items equipped

    7 Level

    Fizz
    Fizz

    5 unique  Yordles or  Bilgewater units

    7 Level

    Kai'Sa
    Kai'Sa

    a  Longshot unit with 2 items equipped

    7 Level

    Kalista
    Kalista

    30 souls 

    7 Level

    Nasus
    Nasus

    Lose 2 combats in a row with Azir. (Gets harder each time you unlock a Shuriman!)

    7 Level

    Nidalee
    Nidalee

    2-star Neeko with 3 items equipped

    7 Level

    Renekton
    Renekton

    Win 2 combats in a row with Azir. (Gets harder each time you unlock a Shuriman!)

    7 Level

    Rift Herald
    Rift Herald

    Have  Void active for 2 player combats

    7 Level

    Singed
    Singed

    4 unique  Zaunites or  Juggernauts

    Lose 35 Player Health

    Skarner
    Skarner

    A Caster or Marksman with at least 1 Chain Vest item equipped

    7 Level

    Veigar
    Veigar

    A Yordle with 1 Rabadon's Deathcap equipped

    7 Level

    Warwick
    Warwick

    Jinx with 1 item equipped

    Vi with 1 item equipped

    7 Level

    Yone
    Yone

    3 items equipped on 2-star Yasuo

    7 Level

    Aatrox
    Aatrox

    A champion who starts combat with 30%  Omnivamp

    8 Level

    Galio
    Galio

    8 unique star levels of  Demacia

    8 Level

    Mel
    Mel

    Ambessa with an item dies in combat

    8 Level

    Sett
    Sett

    Only 1 unit in the two front rows of the battlefield

    8 Level

    T-Hex
    T-Hex

    7 unique star levels of  Piltover

    8 Level

    Tahm Kench
    Tahm Kench

    Spend 350  Bilgewater Silver Serpents

    8 Level

    Thresh
    Thresh

    5 unique star levels of  ShadowIsles

    8 Level

    Volibear
    Volibear

    A unit that starts combat with 3400  Health

    8 Level

    Xerath
    Xerath

    Alternate between winning and losing for 3 combats with Azir. (Gets harder each time you unlock a Shuriman!)

    7 Level

    Ziggs
    Ziggs

    A  Yordle or a  Zaunite with 2 items equipped

    9 Level

    Aurelion Sol
    Aurelion Sol

    4 unique  Targonians

    7 Level

    Baron Nashor
    Baron Nashor

    Field 7 unique  Void units.

    10 Level

    Brock
    Brock

    Collect 500  Ixtal Sunshards over the course of the game

    Ryze
    Ryze

    3 Region Traits together

    9 Level

    Sylas
    Sylas

    Sell a 2-star Garen

    9 Level

    Zaahen
    Zaahen

    Field a 3-star Xin Zhao for 1 combats.

    8 Level

Nyt Sæt 16 oprindelsessynergier
  • Ascendant
    Ascendant
    • Xerath

    After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.

  • Assimilator
    Assimilator
    • Kai'Sa

    Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.

  • Blacksmith
    Blacksmith
    • Ornn

    After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item.

    Each item he is equipped with grants him 350/600/2000 max Health. Artifacts grant 300% more.

  • Caretaker
    Caretaker
    • Bard

    After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.

  • Chainbreaker
    Chainbreaker
    • Sylas

    Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.

  • Chronokeeper
    Chronokeeper
    • Zilean

    Every 2 casts, the Chronokeeper stores 2 XP. If he has enough stored for you to level up, he transfers you the required XP.

    If you are level 10, he instead gains 15% Damage Amp.

    Stored XP:

  • Dark Child
    Dark Child
    • Annie

    Annie summons Tibbers on your bench. He can be fielded, takes up a team slot, and can be equipped with items separately. His star level is the same as Annie's.

  • Dragonborn
    Dragonborn
    • Shyvana

    On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 8% less damage from enemy Abilities.

  • Emperor
    Emperor
    • Azir

    Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.

  • Eternal
    Eternal
    • Kindred

    Every 3rd attack from Kindred on the same enemy deals 325% damage, as Wolf mauls their target.

  • Glutton
    Glutton
    • Tahm Kench

    Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level.

    To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.

  • Harvester
    Harvester
    • Fiddlesticks

    Each time an enemy champion dies, gain 10 Mana. Casting abilities does not consume Mana.

  • Heroic
    Heroic
    • Galio

    Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight.

  • HexMech
    HexMech
    • T-Hex

    Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level.

    Tank: +20/30/40% Omnivamp
    Fighter: +20/30/40% Attack Damage
    Marksman: +12/20/30% Damage Amp
    Caster: +2/4/5 Mana Regen
    Assassin: +40/70/100% Crit Chance

  • Huntress
    Huntress
    • Nidalee

    While your strongest Neeko is alive, your strongest Nidalee cannot be targeted by basic attacks and gains 50% Durability.

  • Immortal
    Immortal
    • Zaahen

    While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits.

  • Riftscourge
    Riftscourge
    • Baron Nashor

    Baron Nashor takes up 2 team slots and grants +2 to the Void trait.

  • Rune Mage
    Rune Mage
    • Ryze

    The Rune Mage benefits from all active Region traits, but contributes to none.

  • Soulbound
    Soulbound
    • Lucian & Senna

    Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability.

  • Star Forger
    Star Forger
    • Aurelion Sol

    Aurelion Sol gains 25/30/100% increased Stardust for each other unique Targonian fielded in combat.

  • The Boss
    The Boss
    • Sett

    When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed.

  • World Ender
    World Ender
    • Aatrox

    Aatrox gains Attack Damage equal to % of his Omnivamp.

  • Bilgewater
    Bilgewater
    • Illaoi
    • Twisted Fate
    • Graves
    • Nautilus
    • Gangplank
    • Miss Fortune
    • Fizz
    • Tahm Kench

    Each player combat, gain Silver Serpents (), plus 1 additional for each Bilgewater takedown.

    Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.

    (3)
    15
    (5)
    35 , improved loot
    (7)
    65 , superior loot
    (10)
    150 , 2x stats, FIRE CANNONS!
  • Darkin
    Darkin
    • Aatrox
    • Zaahen
    (1)
    Darkin gain 15% Omnivamp.
    (2)
    AND you heal for 25% of the player damage you deal.
    (3)
    AND whenever Darkin restore 525 Health, they deal 400 magic damage to the 2 closest enemies.
  • Demacia
    Demacia
    • Jarvan IV
    • Sona
    • Poppy
    • Xin Zhao
    • Vayne
    • Garen
    • Lux
    • Galio

    Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist.

    (3)
    12 
    (5)
    35 
    (7)
    35 . On Rally, smite enemies for 5% of their max Health.
    (11)
    150 . BATTLE FOR DEMACIA!
  • Freljord
    Freljord
    • Anivia
    • Ashe
    • Tryndamere
    • Sejuani
    • Braum
    • Lissandra
    • Ornn
    • Volibear

    Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.

    Freljordians gain 150% more.

    (3)
    8% , 10%
    (5)
    Two Towers. 12% , 16%
    (7)
    Towers stun enemies on death for 1.5 seconds. 16% , 22% .
  • Ionia
    Ionia
    • Shen
    • Jhin
    • Yasuo
    • Xin Zhao
    • Ahri
    • Kennen
    • Wukong
    • Yone
    • Yunara
    • Sett

    Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.


    (3)
    Gain a benefit that changes each game
    (5)
    Gain a benefit that changes each game
    (7)
    Gain a benefit that changes each game
  • Ixtal
    Ixtal
    • Qiyana
    • Neeko
    • Milio
    • Nidalee
    • Skarner
    • Brock

    Completing a Quest before combat ends grants you a new one at the start of next round.

    (3)
    Complete Quests to earn Sunshards () and spend them for loot!
    (5)
    Heal 2 player health at the start of each player combat.
    (7)
    After winning combat, find 50 and unearth bonus loot.
  • Noxus
    Noxus
    • Briar
    • Sion
    • Draven
    • Darius
    • LeBlanc
    • Ambessa
    • Swain
    • Mel

    After the enemy team has lost 15% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.

    (3)
    He slashes enemies, dealing magic damage.
    (5)
    Noxians get more powerful the longer he is alive.
    (7)
    He drains the souls of enemies on cast.
    (10)
    After 10 seconds, BRING RUIN.
  • Piltover
    Piltover
    • Caitlyn
    • Vi
    • Orianna
    • Loris
    • Seraphine
    • T-Hex

    Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.

    (2)
    Choose a Module
    (4)
    Choose a Second Module
    (6)
    Choose a Third Module
  • Shadow Isles
    Shadow Isles
    • Viego
    • Yorick
    • Gwen
    • Kalista
    • Thresh

    Whenever ANY champion dies in a player combat, gain Souls (). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.

    Shadow Isles champions gain Attack Damage and Ability Power.

    (2)
    1x , 18% 
    (3)
    1.3x , 20% 
    (4)
    1.6x , 25% 
    (5)
    1.9x , 33% 
  • Shurima
    Shurima
    • Renekton
    • Nasus
    • Azir
    • Xerath

    Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.

    Prismatic: Unlock Nasus, Renekton, and Xerath, then field 4 Shurima

    (2)
    20% max Health
    (3)
    50 Armor and Magic Resist
    (4)
    A Shuriman ascends to GODHOOD every 3 seconds Only available when Nasus, Renekton, and Xerath have been unlocked.
  • Targon
    Targon
    • Aphelios
    • Zoe
    • Leona
    • Taric
    • Diana
    • Aurelion Sol

    Targonians are forged by the stars. They are traitless, but stronger than the average champion.

  • Void
    Void
    • Kog'Maw
    • Rek'Sai
    • Cho'Gath
    • Malzahar
    • Bel'Veth
    • Rift Herald
    • Kai'Sa
    • Baron Nashor

    Gain Mutations that only Void champions can use. Void champions gain Attack Speed.

    (2)
    1 Mutation, 8% 
    (4)
    2 Mutations, 18% 
    (6)
    3 Mutations, 33% 
    (9)
    Mutations become supercharged, increasing their power by 100%. 40% 
  • Yordle
    Yordle
    • Lulu
    • Rumble
    • Tristana
    • Teemo
    • Poppy
    • Kennen
    • Kobuko & Yuumi
    • Veigar
    • Fizz
    • Ziggs
    (2)
    Yordles gain 40 Health and 5% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 120% more!
    (4)
    AND your first shop each round has a Yordle in it!
    (6)
    AND get 1 free rerolls each round!
    (8)
    AND get a Yordle Grab Bag each round!
  • Zaun
    Zaun
    • Blitzcrank
    • Vi
    • Ekko
    • Jinx
    • Dr. Mundo
    • Singed
    • Warwick
    • Ziggs

    After 4 seconds, Zaunites become Shimmer-Fused, granting them 15% Durability and 90% decaying Attack Speed for 4 seconds.

    After a short cooldown, they become Shimmer-Fused again.

    (3)
    Refresh after 4 seconds.
    (5)
    At 60% Health, Zaunites restore 30% Health over 3 seconds and instantly become Shimmer-Fused.
    (7)
    Shimmer-Fused bonuses are increased by 50%. Refresh after 3 seconds instead.
Nyt Sæt 16 klassesynergier
  • Arcanist
    Arcanist
    • Lulu
    • Kog'Maw
    • Neeko
    • Ahri
    • Lux
    • Veigar
    • Swain
    • Annie
    • Sylas
    • Tibbers

    Your team gains Ability Power, Arcanists gain more.

    (2)
    15% , 25% for Arcanists
    (4)
    20% , 50% for Arcanists
    (6)
    35% , 70% for Arcanists
  • Bruiser
    Bruiser
    • Illaoi
    • Shen
    • Sion
    • Dr. Mundo
    • Kobuko & Yuumi
    • Wukong
    • Rift Herald
    • Tahm Kench
    • Volibear

    Your team gains 150 maximum Health. Bruisers gain more.

    (2)
    25%
    (4)
    40%
    (6)
    60%
  • Chosen Wolves
    Chosen Wolves

      When Kindred casts, Ambessa always gains their protection against death and gains 40% Attack Damage while protected.

    • Defender
      Defender
      • Rumble
      • Jarvan IV
      • Neeko
      • Vi
      • Sejuani
      • Darius
      • Kennen
      • Garen
      • Sylas

      Your team gains 12 Armor and Magic Resist. Defenders gain more.

      (2)
      30
      (4)
      55
      (6)
      80
    • Disruptor
      Disruptor
      • Ekko
      • Malzahar
      • Gwen
      • Seraphine
      • Azir
      • Mel

      Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies.

      (2)
      18% bonus damage
      (4)
      40% bonus damage
    • Dragonguards
      Dragonguards

        When Jarvan casts, Shyvana gains 75% of the Shield. When Shyvana casts, Jarvan jumps in and deals 100/100/125/150% of his Armor and Magic Resist as magic damage in a 2-hex radius.

      • Gunslinger
        Gunslinger
        • Jhin
        • Tristana
        • Graves
        • Jinx
        • Miss Fortune
        • T-Hex
        • Lucian & Senna

        Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage.

        (2)
        22% , 100 bonus damage
        (4)
        44% , 200 bonus damage
      • Invoker
        Invoker
        • Sona
        • Anivia
        • Orianna
        • Milio
        • LeBlanc
        • Kobuko & Yuumi
        • Lissandra
        • Zilean

        Your team gains 1 Mana Regen. Invokers gain more Mana from all sources.

        (2)
        25% more Mana
        (4)
        40% more Mana
      • Juggernaut
        Juggernaut
        • Briar
        • Blitzcrank
        • Cho'Gath
        • Poppy
        • Nautilus
        • Singed
        • Swain
        • Shyvana

        Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.

        (2)
        18% or 25% 
        (4)
        20% or 30% 
        (6)
        26% or 36% 
      • Longshot
        Longshot
        • Caitlyn
        • Kog'Maw
        • Jhin
        • Teemo
        • Vayne
        • Kai'Sa
        • Ziggs

        Longshots gain Damage Amp and deal more damage to targets farther away.

        (2)
        18%  + 2% per Hex
        (3)
        24%  + 3% per Hex
        (4)
        28%  + 4% per Hex
        (5)
        32%  + 5% per Hex
      • Poison Pals
        Poison Pals

          Gain a 2-star Teemo. Singed's damage refreshes Teemo's poisons and Teemo's damage grants Singed ramping Ability Power. Gain a Teemo after each player combat.

        • Quickstriker
          Quickstriker
          • Viego
          • Twisted Fate
          • Ashe
          • Draven
          • Warwick
          • Yunara
          • Kindred

          Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.

          (2)
          10-30% 
          (3)
          20-45% 
          (4)
          30-60% 
          (5)
          40-80% 
        • Sentinels of Light
          Sentinels of Light

            When Vayne casts on an enemy afflicted with Black Mist, she fires 2 extra bolts at 25% effectiveness. When she gets a takedown, Lucian and Senna gain 50% Attack Speed.

          • Slayer
            Slayer
            • Briar
            • Qiyana
            • Yasuo
            • Tryndamere
            • Gangplank
            • Bel'Veth
            • Yone
            • Aatrox

            Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.

            (2)
            20% , 10%
            (4)
            30% , 16%
            (6)
            40% , 20%
          • Timewinders
            Timewinders
            Timewinders
            Timewinders
            class

          • Vanquisher
            Vanquisher
            • Rek'Sai
            • Gangplank
            • Ambessa
            • Kalista
            • Fiddlesticks

            Vanquishers' abilities can critically strike. They also gain Critical Strike Chance and Critical Strike Damage.

            (2)
            15% , 15%
            (3)
            20% , 20%
            (4)
            25% , 25%
            (5)
            30% , 30%
          • Warden
            Warden
            • Xin Zhao
            • Yorick
            • Nautilus
            • Loris
            • Braum
            • Ornn
            • Thresh

            When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.

            (2)
            16%
            (3)
            20%
            (4)
            26%
            (5)
            33%
          Set.16.synergy.uniqueTitle
          • 상세 정보를 준비 중입니다.
          Nye Champions
          • Anivia
            Anivia
            Anivia
            1
            Frostbite
            Frostbite
            AktivMana0 / 40

            Fire an ice shard at target that deals [ 355 / 530 / 750 ] () magic damage. If they are Chilled, the damage Critically Strikes.

            Chill: Reduce Attack Speed

          • Blitzcrank
            Blitzcrank
            Blitzcrank
            1
            Static Field
            Static Field
            AktivMana60 / 105

            Gain [ 400 / 480 / 600 ] () Shield for 4 seconds and deal [ 56 / 84 / 126 ] () magic damage to all enemies within 1 hex.

          • Briar
            Briar
            Briar
            1
            Blood Frenzy
            Blood Frenzy
            AktivMana0 / 40

            Leap to the furthest enemy within 2 hexes. For 4 seconds gain increased Move Speed, 25% Attack Damage, and [ 300 / 300 / 350 ]% () decaying Attack Speed.

          • Caitlyn
            Caitlyn
            Caitlyn
            1
            Ace in the Hole
            Ace in the Hole
            AktivMana0 / 80

            Fire a bullet towards the farthest enemy, dealing [ 515 / 775 / 1205 ] () physical damage to the first enemy it hits. If they die, the bullet ricochets, dealing excess damage to the next enemy hit.

          • Illaoi
            Illaoi
            Illaoi
            1
            Tentacle Smash
            Tentacle Smash
            AktivMana40 / 100

            Restore [ 249 / 328 / 439 ] () Health and slam a tentacle, dealing [ 180 / 270 / 405 ] () physical damage to enemies in a line.

          • Jarvan IV
            Jarvan IV
            Jarvan IV
            1
            Demacian Standard
            Demacian Standard
            AktivMana30 / 100

            Gain [ 350 / 425 / 500 ] () Shield for 4 seconds. Grant all allies [ 20 / 25 / 50 ]% () Attack Speed for 4 seconds.

          • Jhin
            Jhin
            Jhin
            1
            Curtain Call
            Curtain Call
            AktivMana0 / 70

            For the next 4 attacks, set Attack Speed to 1, gain infinite range and replace attacks with a cannon shot. Cannon shots deal [ 170 / 257 / 384 ] () physical damage. The 4th shot deals 144% more damage.

          • Kog'Maw
            Kog'Maw
            Kog'Maw
            1
            Caustic Spittle
            Caustic Spittle
            AktivMana0 / 30

            Deal [ 140 / 200 / 300 ] () magic damage to target and reduce their Armor and Magic Resist by [ 8 / 10 / 15 ]. Adjacent enemies are dealt 50% of the damage and effect.

          • Lulu
            Lulu
            Lulu
            1
            Whimsy
            Whimsy
            AktivMana10 / 55

            Deal [ 330 / 500 / 750 ] () magic damage to target and make them dance for 1 seconds. The projectile then bounces to the nearest target, dealing [ 140 / 210 / 315 ] () magic damage.

          • Qiyana
            Qiyana
            Qiyana
            1
            Clear The Brush
            Clear The Brush
            AktivMana0 / 30

            Dash to a nearby hex and swing forward, dealing [ 180 / 270 / 445 ] () physical damage to enemies in a 2-hex line.

          • Rumble
            Rumble
            Rumble
            1
            Junkyard Titan
            Junkyard Titan
            AktivMana40 / 110

            Gain [ 350 / 430 / 550 ] () Shield for 4 seconds. Fire a burst of flames, dealing [ 72 / 108 / 162 ] () magic damage in a cone.

          • Shen
            Shen
            Shen
            1
            Stand United
            Stand United
            AktivMana30 / 90

            Grant [ 250 / 325 / 425 ] () Shield to this unit and a nearby damaged ally for 4 seconds.

          • Sona
            Sona
            Sona
            1
            Power Chord
            Power Chord
            AktivMana0 / 30

            Deal [ 130 / 195 / 300 ] () magic damage to 2 nearby enemies and restore [ 40 / 50 / 80 ] () Health to the lowest Health ally.

          • Viego
            Viego
            Viego
            1
            Blade of the Ruined King
            Blade of the Ruined King
            AktivMana0 / 30

            Passive: Gain 10% () Attack Speed.

            Active: Deal [ 55 / 85 / 125 ] () physical damage to target. For the rest of combat, Viego's attacks deal [ 18 / 27 / 42 ] () bonus stacking magic damage.

          • Aphelios
            Aphelios
            Aphelios
            2
            Incendiary Onslaught
            Incendiary Onslaught
            AktivMana0 / 40

            Start with Infernum equipped. On cast, switch to Severum for 8 () attacks.

            Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds.
            Severum: Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal [ 80 / 120 / 200 ] () physical damage.

            Sunder: Reduce Armor

          • Ashe
            Ashe
            Ashe
            2
            True Ice Arrow
            True Ice Arrow
            AktivMana20 / 80

            Fire an arrow at target that deals [ 155 / 225 / 340 ] () physical damage to them and [ 51 / 74 / 112 ] () damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.

            Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal [ 2 / 4 / 5 ] () physical damage. (Current Bonus Arrows: 0).

            Chill: Reduce Attack Speed

          • Bard
            Bard
            Bard
            2
            Traveler's Call
            Traveler's Call
            AktivMana0 / 55

            Launch 6 Meeps at nearby enemies that deal [ 130 / 185 / 255 ] () magic damage. Add an additional Meep for each 3-star unit on your board. (Total Meeps: 0)

          • Cho'Gath
            Cho'Gath
            Cho'Gath
            2
            Rupture
            Rupture
            AktivMana40 / 100

            Gain [ 10 / 15 / 25 ] permanent max Health (Total: ). Restore [ 200 / 225 / 400 ] () Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take [ 88 / 152 / 248 ] () magic damage.

          • Ekko
            Ekko
            Ekko
            2
            Parallel Convergence
            Parallel Convergence
            AktivMana0 / 40

            Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal [ 160 / 240 / 380 ] () bonus magic damage.

            When the zone ends, it deals [ 130 / 195 / 295 ] () magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.

          • Graves
            Graves
            Graves
            2
            Collateral Damage
            Collateral Damage
            AktivMana0 / 50

            Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit.

            Active: Fire an explosive shell at target, dealing [ 200 / 300 / 495 ] () physical damage split among enemies in a 1 hex circle.

            Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

          • Neeko
            Neeko
            Neeko
            2
            Pop Blossom
            Pop Blossom
            AktivMana15 / 65

            Leap at target and gain [ 400 / 475 / 600 ] () Shield for 4 seconds. Slam down after a brief delay, dealing [ 80 / 120 / 180 ] () magic damage to enemies within two hexes and 20% Chilling them for 2 seconds.

            Chill: Reduce Attack Speed

          • Orianna
            Orianna
            Orianna
            2
            Command: Protect
            Command: Protect
            AktivMana20 / 50

            Send the Ball to target, dealing [ 200 / 300 / 550 ] () magic damage and splitting [ 120 / 180 / 300 ] () magic damage among enemies within a 1 hex circle.

            Then grant [ 60 / 90 / 130 ] () Shield to the two lowest Health allies for 3 seconds.

          • Poppy
            Poppy
            Poppy
            2
            Hammer Shock
            Hammer Shock
            AktivMana40 / 80

            Gain [ 330 / 410 / 500 ] () Shield for 4 seconds and deal [ 70 / 105 / 165 ] () physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.

          • Rek'Sai
            Rek'Sai
            Rek'Sai
            2
            Burrow
            Burrow
            AktivMana0 / 30

            Dash to the furthest enemy within 3 hexes and deal [ 160 / 240 / 380 ] () physical damage to them. The next 3 attacks hit adjacent enemies and deal [ 110 / 165 / 300 ] () physical damage.

          • Sion
            Sion
            Sion
            2
            Soul Furnace
            Soul Furnace
            AktivMana0 / 70

            Passive: Takedowns grant [ 18 / 20 / 50 ] permanent max Health. (Total: 0)

            Active: Gain [ 226 / 272 / 334 ] () Shield for 4 seconds. When it breaks, deal [ 26 / 47 / 84 ] () magic damage to adjacent enemies.

          • Teemo
            Teemo
            Teemo
            2
            Toxic Dart
            Toxic Dart
            AktivMana0 / 30

            Shoot the closest unpoisoned enemy, dealing [ 130 / 200 / 375 ] () magic damage and poisoning them for 8 seconds. Poisoned enemies take [ 35 / 55 / 100 ] () magic damage each second.

          • Tristana
            Tristana
            Tristana
            2
            Buster Shot
            Buster Shot
            AktivMana0 / 50

            Fire a massive cannonball at target, dealing [ 295 / 445 / 730 ] () physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.

          • Tryndamere
            Tryndamere
            Tryndamere
            2
            Undying Rage
            Undying Rage
            AktivMana0 / 50

            Become enraged for 5 seconds. While enraged, gain 15% () Durability and attacks are replaced with a strike that deals [ 110 / 160 / 235 ] () physical damage. Ignore 30% of Armor against Chilled enemies.

            Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Gain increased Move Speed. Gain 10% Attack Damage, permanently increased by 1% whenever Ashe or Tryndamere score a kill. (Current Bonus: %)

            Chill: Reduce Attack Speed

          • Twisted Fate
            Twisted Fate
            Twisted Fate
            2
            Stacked Deck
            Stacked Deck
            AktivMana0 / 3

            Passive: Attacks deal [ 50 / 75 / 115 ] () bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal [ 70 / 105 / 160 ] () magic damage, reduced by 50% for each enemy they pass through.

            Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses

          • Vi
            Vi
            Vi
            2
            Relentless Force
            Relentless Force
            AktivMana0 / 30

            Gain [ 125 / 150 / 175 ] () Shield for 2 seconds. Slam on target, dealing [ 120 / 180 / 270 ] () physical damage to enemies in a 1 hex range. Every third cast deals [ 150 / 225 / 340 ] () damage in a 2 hex range instead and knocks up enemies hit for 1 second.

          • Xin Zhao
            Xin Zhao
            Xin Zhao
            2
            Three Talon Strike
            Three Talon Strike
            AktivMana15 / 70

            Strike target 3 times. Each strike deals [ 65 / 100 / 150 ] () physical damage and restores [ 105 / 145 / 200 ] () Health. The final one Stuns for 1.5 seconds.

          • Yasuo
            Yasuo
            Yasuo
            2
            Sweeping Blade
            Sweeping Blade
            AktivMana0 / 30

            Dash, then deal [ 103 / 157 / 233 ] () physical damage to adjacent enemies. If only one enemy is hit, deal double damage.

            Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals 100%  physical damage to each.

          • Yorick
            Yorick
            Yorick
            2
            Mourning Mist
            Mourning Mist
            AktivMana15 / 75

            Restore [ 250 / 350 / 500 ] () Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals [ 123 / 187 / 288 ] () magic damage in 1 hex radius.

            Chill: Reduce Attack Speed

          • Ahri
            Ahri
            Ahri
            3
            Fox-Fire
            Fox-Fire
            AktivMana0 / 30

            Fire 3 flames at target, each dealing [ 82 / 125 / 225 ] () magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.

            If there are nearby enemies, dash away.

          • Darius
            Darius
            Darius
            3
            Decimate
            Decimate
            AktivMana20 / 65

            Restore [ 345 / 523 / 857 ] () Health and spin, dealing [ 90 / 135 / 210 ] () physical damage to adjacent enemies and applying a stack of Hemorrhage that deals [ 12 / 18 / 30 ] () physical damage each second for 5 seconds.

            If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

          • Dr. Mundo
            Dr. Mundo
            Dr. Mundo
            3
            Maximum Dosage
            Maximum Dosage
            AktivMana0 / 60

            Bulk up for 5 seconds. While bulked, restore [ 114 / 192 / 325 ] () Health every second and attacks deal ADDamage () physical damage.

          • Draven
            Draven
            Draven
            3
            Spinning Axes
            Spinning Axes
            AktivMana60 / 100

            Passive: If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants [ 1 / 3 / 5 ] Gold. (Adoration Left: 9, Gold Generated: 0g)

            Active: Spin an empowered axe that replaces his basic attack and deals [ 130 / 195 / 375 ] () physical damage and returns to Draven after hitting an enemy.

          • Gangplank
            Gangplank
            Gangplank
            3
            Powder Kegs
            Powder Kegs
            AktivMana0 / 50

            Toss barrels at the 3 nearest enemies and detonate them. They deal [ 215 / 325 / 525 ] () damage, reduced by 25% for each barrel in the chain. Barrels reduce their target's Armor by 10, increased to 20 if the damage critically strikes.

          • Gwen
            Gwen
            Gwen
            3
            Snip Snip!
            Snip Snip!
            AktivMana0 / 30

            Passive: Gain 15% Omnivamp.

            Active: Dash around the target and snip 5 () times, dealing [ 50 / 75 / 120 ] () magic damage to them and [ 25 / 35 / 60 ] () damage to all other enemies in a cone.

          • Jinx
            Jinx
            Jinx
            3
            Switcheroo!
            Switcheroo!
            AktivMana0 / 18

            Passive: After attacking [ 18 / 18 / 16 ] times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal [ 58 / 88 / 159 ] () physical damage.

          • Kennen
            Kennen
            Kennen
            3
            Slicing Maelstrom
            Slicing Maelstrom
            AktivMana70 / 125

            Gain [ 600 / 700 / 900 ] () Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing [ 120 / 180 / 290 ] () magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.

          • Kobuko & Yuumi
            Kobuko & Yuumi
            Kobuko & Yuumi
            3
            You & Me!
            You & Me!
            AktivMana30 / 90

            Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for [ 140 / 180 / 240 ] () Health or granting [ 25 / 33 / 50 ]% Attack Speed to the ally who has dealt the most damage for 4 seconds.

            Active: Dance, restoring [ 314 / 485 / 819 ] () Health over 3 seconds.

          • LeBlanc
            LeBlanc
            LeBlanc
            3
            Distortions
            Distortions
            AktivMana0 / 60

            Summon dashing mirror images that strike the target and up to 3 other nearby enemies. The target takes [ 300 / 450 / 800 ] () magic damage and is Stunned for 1 second, while other units hit take [ 180 / 270 / 500 ] () magic damage.

          • Leona
            Leona
            Leona
            3
            Solar Flare
            Solar Flare
            AktivMana70 / 120

            Passive: Reduce instances of incoming damage by [ 15 / 30 / 80 ] (). Your strongest Leona grants your strongest Diana [ 3 / 4 / 5 ] Ability Power every second she survives.

            Active: Call down sun beams on the [ 3 / 3 / 4 ] nearest enemies, Stunning them for 1 second and dealing [ 80 / 120 / 200 ] () magic damage. Wound and 1% Burn them for 4 seconds.

            Wound: Reduce healing received by 33%
            Burn: Deal 1% of the target's max Health as true damage every second

          • Loris
            Loris
            Loris
            3
            Piltover Tussle
            Piltover Tussle
            AktivMana70 / 140

            Gain [ 700 / 800 / 1000 ] () Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing [ 150 / 225 / 360 ] () magic damage to them. After charging, force nearby enemies to target this unit.

          • Malzahar
            Malzahar
            Malzahar
            3
            Void Swarm
            Void Swarm
            AktivMana0 / 35

            Summon 2 Voidlings that each attack a nearby enemy 8 times. Each attack deals [ 30 / 45 / 80 ] () magic damage.

          • Milio
            Milio
            Milio
            3
            Ultra Mega Fire Kick!!!
            Ultra Mega Fire Kick!!!
            AktivMana0 / 60

            Launch a fuemigo at target that bounces 3 times, dealing [ 215 / 325 / 485 ] () magic damage to enemies hit. The last bounce deals [ 160 / 240 / 375 ] () magic damage to enemies in a 1 hex radius.

          • Nautilus
            Nautilus
            Nautilus
            3
            Titan's Wrath
            Titan's Wrath
            AktivMana60 / 120

            Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals [ 45 / 68 / 108 ] () bonus magic damage.

            Active: Gain [ 465 / 562 / 717 ] () Shield for 4 seconds.

          • Sejuani
            Sejuani
            Sejuani
            3
            Winter's Wrath
            Winter's Wrath
            AktivMana40 / 80

            Gain [ 525 / 575 / 775 ] () Shield for 4 seconds. Strike in a cone and a line. Enemies hit take [ 70 / 105 / 170 ] () magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second.

            Chill: Reduce Attack Speed

          • Vayne
            Vayne
            Vayne
            3
            Tumble
            Tumble
            AktivMana0 / 40

            Tumble to a nearby hex, then fire a bolt at target that deals [ 116 / 175 / 300 ] () true damage.

          • Zoe
            Zoe
            Zoe
            3
            Double Trouble Bubble
            Double Trouble Bubble
            AktivMana30 / 60

            Passive: Damaging an enemy applies 30% Shred for 6 seconds.

            Active: Kick 2 bubbles at nearby enemies, dealing [ 330 / 500 / 1000 ] () magic damage and 30% Chilling them for 2 seconds.

            Shred: Reduce Magic Resist
            Chill: Reduce Attack Speed

          • Ambessa
            Ambessa
            Ambessa
            4
            Lacerate
            Lacerate
            AktivMana0 / 20

            Swipe and dash around target, dealing [ 50 / 75 / 350 ] () physical damage to enemies in the path. Then slam chains on target, dealing [ 158 / 236 / 1103 ] () physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 80% damage.

            The slam deals [ 40 / 40 / 100 ]% more damage to Tanks.

          • Bel'Veth
            Bel'Veth
            Bel'Veth
            4
            Endless Banquet
            Endless Banquet
            AktivMana0 / 100

            Passive: On takedown, gain [ 75 / 75 / 200 ]% Attack Speed that decays over 3 seconds.

            Active: Deal [ 150 / 225 / 900 ] () physical damage in a 2 hex radius and transform for the rest of combat.

            While transformed, gain [ 33 / 33 / 133 ]% () Attack Speed, 33% max Health, and increased Move Speed. Attacks deal [ 15 / 25 / 100 ] bonus true damage, increased by [ 3 / 5 / 30 ] for each time the same enemy is hit.

          • Braum
            Braum
            Braum
            4
            Unbreakable Frost
            Unbreakable Frost
            AktivMana60 / 105

            Raise shield for 4 seconds, gaining [ 55 / 55 / 90 ]% () Durability and redirecting projectiles to towards Braum instead. When hit, deal [ 27 / 43 / 1245 ] () magic damage to nearby enemies and 30% Chill them for 2 seconds.

            Chill: Reduce Attack Speed

          • Diana
            Diana
            Diana
            4
            Lunar Rush
            Lunar Rush
            AktivMana0 / 30

            Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.

            Active: Gain [ 100 / 175 / 300 ] () Shield. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing [ 140 / 210 / 600 ] () magic damage. Then, dash to all Moonlit enemies, dealing [ 160 / 240 / 1500 ] () magic damage to them.

          • Fizz
            Fizz
            Fizz
            4
            Playful Trickster
            Playful Trickster
            AktivMana0 / 10

            Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal [ 75 / 115 / 450 ] () magic damage to adjacent enemies. For the next 4 attacks, gain 100% Attack Speed and deal [ 50 / 75 / 600 ] () bonus magic damage on hit.

          • Garen
            Garen
            Garen
            4
            Judgment
            Judgment
            AktivMana50 / 130

            Spin for 3 seconds, gaining [ 50 / 50 / 80 ]% Durability and healing for [ 370 / 516 / 1639 ] () over the duration. Each second, deal [ 100 / 150 / 1700 ] () physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.

          • Kai'Sa
            Kai'Sa
            Kai'Sa
            4
            Icathian Rain
            Icathian Rain
            AktivMana0 / 10

            Dash away from all enemies, then fire [ 15 / 15 / 25 ] missiles split across the 4 nearest enemies. Each missile deals [ 45 / 72 / 170 ] () physical damage.

          • Kalista
            Kalista
            Kalista
            4
            Endless Rend
            Endless Rend
            AktivMana20 / 65

            Summon 25 () spears split among the 4 nearest enemies. After a brief delay, they each impale their target, dealing [ 33 / 53 / 465 ] () physical damage and reducing Armor by 1.

          • Lissandra
            Lissandra
            Lissandra
            4
            Frozen Tomb
            Frozen Tomb
            AktivMana20 / 65

            Encase target in ice, Stunning them for 1 second and dealing [ 315 / 475 / 2800 ] () magic damage. All enemies within 2 hexes of them split [ 415 / 625 / 2800 ] () magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies.

            Chilled enemies take 12% more damage from this ability.

            Chill: Reduce Attack Speed

          • Lux
            Lux
            Lux
            4
            Final Spark
            Final Spark
            AktivMana0 / 50

            Fire a ball of light at the most enemies, dealing [ 30 / 45 / 100 ] () magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing [ 330 / 500 / 1600 ] () magic damage to enemies hit by the ball and [ 90 / 135 / 900 ] () magic damage to all other enemies hit.

          • Miss Fortune
            Miss Fortune
            Miss Fortune
            4
            Heartbreaker
            Heartbreaker
            AktivMana0 / 30

            Passive: Attacks ricochet to the highest current Health enemy, dealing [ 50 / 50 / 100 ]% damage.

            Active: Fire waves of bullets that land on the [ 2 / 2 / 6 ] nearest enemies. The first wave deals [ 245 / 370 / 3070 ] () physical damage and the rest deal [ 98 / 148 / 2456 ] () physical damage. Every 3rd cast, increase the number of waves by 1.

          • Nasus
            Nasus
            Nasus
            4
            Fury of the Sands
            Fury of the Sands
            AktivMana10 / 70

            Steal [ 500 / 685 / 3000 ] () Health split between the [ 4 / 4 / 8 ] nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal [ 15 / 27 / 643 ] () magic damage to adjacent enemies each second.

          • Nidalee
            Nidalee
            Nidalee
            4
            Relentless Pounce
            Relentless Pounce
            AktivMana0 / 40

            Jump on an adjacent enemy with the lowest health, then deal [ 290 / 470 / 2000 ] () magic damage to them and [ 100 / 150 / 600 ] () magic damage to adjacent enemies. If any die, cast again, dealing 70% damage.

            Tanks take 60% more damage from this ability and Fighters take 30% more.

          • Renekton
            Renekton
            Renekton
            4
            Slice and Dice
            Slice and Dice
            AktivMana0 / 30

            Dash to the lowest Health enemy within 2 hexes, dealing [ 80 / 120 / 360 ] () physical damage to all enemies in the path. Then slash 4 times, each dealing [ 55 / 85 / 600 ] () physical damage. Subsquent casts increase the number of slashes by 1.

          • Rift Herald
            Rift Herald
            Rift Herald
            4
            Warp Armor
            Warp Armor
            AktivMana60 / 125

            Gain [ 300 / 425 / 2000 ] max Health and grow larger. Slam in a 2 Hex circle on the target, dealing [ 166 / 269 / 2488 ] () magic damage to enemies hit. For 4 seconds, gain [ 25 / 25 / 80 ]% () Durability + 1% for each enemy targeting this unit.

          • Seraphine
            Seraphine
            Seraphine
            4
            Grand Encore
            Grand Encore
            AktivMana0 / 20

            Gain 3 notes. For each one active, deal [ 40 / 60 / 300 ] () magic damage to a nearby enemy.

            While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore [ 40 / 80 / 400 ] () Health. Enemies hit take [ 270 / 405 / 2200 ] () magic damage, reduced by 30% for each enemy it's passed through.

          • Singed
            Singed
            Singed
            4
            Poison Trail
            Poison Trail
            AktivMana0 / 80

            Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal [ 13 / 26 / 160 ] () magic damage per second to enemies within. Gain 5 () Mana each second.

            Active: For 4 seconds, gain increased Move Speed, restore [ 15 / 80 / 500 ] () Health each second, and gain [ 35 / 60 / 100 ] Armor and Magic Resistance.

          • Skarner
            Skarner
            Skarner
            4
            Impale
            Impale
            AktivMana60 / 120

            Passive: All allies gain [ 15 / 30 / 100 ] Armor.

            Active: Gain [ 750 / 950 / 3000 ] () Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing [ 84 / 126 / 1750 ] () physical damage and Stunning them for [ 1.5 / 1.75 / 8 ] seconds.

          • Swain
            Swain
            Swain
            4
            Nevermove
            Nevermove
            AktivMana40 / 155

            Passive: Each second, restore [ 30 / 42 / 144 ] () Health and deal [ 20 / 30 / 90 ] () magic damage to enemies within 1 Hex.

            Active: Open a demonic eye on the largest group of nearby enemies, dealing [ 100 / 150 / 1800 ] () magic damage and Stunning them for [ 1.5 / 1.75 / 8 ] seconds.

          • Taric
            Taric
            Taric
            4
            Starlight's Touch
            Starlight's Touch
            AktivMana0 / 80

            Passive: All allies gain [ 15 / 30 / 100 ] Magic Resist. Once per combat after dropping below 35% max Health, restore [ 300 / 700 / 2500 ] health over 2 seconds.

            Active: Gain [ 600 / 700 / 2500 ] () Shield and grant the 2 lowest Health allies [ 125 / 150 / 1000 ] () Shield for 4 seconds. The next [ 2 / 2 / 10 ] attacks deal [ 200 / 300 / 3000 ] () bonus magic damage.

          • Veigar
            Veigar
            Veigar
            4
            Dark Storm
            Dark Storm
            AktivMana0 / 60

            Passive: Gain 50% more Ability Power from all sources.

            Active: Call down a storm of [ 12 / 12 / 24 ] meteors across the battlefield that deal [ 56 / 84 / 199 ] () magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power. (Permanent Ability Power: 0% )

          • Warwick
            Warwick
            Warwick
            4
            Eternal Hunger
            Eternal Hunger
            AktivMana0 / 70

            Gain [ 100 / 100 / 400 ]% Attack Speed, 15% Omnivamp, increased Move Speed, and deal [ 55 / 85 / 550 ] () bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi [ 20 / 20 / 50 ]% () Attack Speed for 3 seconds.

          • Wukong
            Wukong
            Wukong
            4
            Diverting Trickster
            Diverting Trickster
            AktivMana30 / 60

            Passive: On death, summon a Stone copy with [ 570 / 956 / 3561 ] () Health and Wukong's items.

            Active: For 4 seconds, gain [ 100 / 110 / 400 ] () Armor and Magic Resist. Then spin, dealing [ 150 / 225 / 3000 ] () physical damage to all enemies within 2 hexes.

          • Yone
            Yone
            Yone
            4
            Kin of the Stained Blade
            Kin of the Stained Blade
            AktivMana30 / 100

            Passive: Attacks alternate between dealing [ 55 / 85 / 800 ] () bonus physical damage and [ 110 / 165 / 1400 ] () bonus magic damage.

            Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing [ 80 / 120 / 480 ] () physical damage and [ 80 / 120 / 480 ] () magic damage. Yone then splits [ 280 / 420 / 2160 ] () physical damage and [ 280 / 420 / 2160 ] () magic damage among all enemies hit.

            Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.

          • Yunara
            Yunara
            Yunara
            4
            Transcendent State
            Transcendent State
            AktivMana0 / 50

            For the next 4 seconds, gain [ 90 / 90 / 300 ]% Attack Speed, infinite range, and replace attacks with lasers. Lasers deal [ 80 / 120 / 425 ] () physical damage in a line, reduced by [ 75 / 75 / 30 ]% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.

          • Aatrox
            Aatrox
            Aatrox
            5
            The Darkin Blade
            The Darkin Blade
            AktivMana0 / 20

            On cast, cycle through one of the following abilities:

            Slash in a line, dealing [ 115 / 210 / 2500 ] () physical damage to enemies hit and 20% Sundering them for 4 seconds.

            Swipe in a cone, dealing [ 138 / 252 / 3000 ] () physical damage to enemies hit and knocking them up for 1 second.

            Slam on target, dealing [ 184 / 336 / 4000 ] () physical damage in a 1 hex circle. Targets below 15% max Health are executed.

          • Annie
            Annie
            Annie
            5
            Enraged Inferno
            Enraged Inferno
            AktivMana0 / 160

            Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing [ 1500 / 2250 / 8000 ] () magic damage to each of them over 45 seconds.

            Annie's max Mana is reduced by 140 for the rest of combat. Subsquent casts launch a fireball at target that deals [ 240 / 360 / 3000 ] () magic damage.

            Burn: Deal 1% of the target's max Health as true damage every second
            Wound: Reduce healing received by 33%

          • Azir
            Azir
            Azir
            5
            Arise!
            Arise!
            AktivMana20 / 40

            Passive: After witnessing 3 attacks from Azir, Sand Soldiers deal [ 100 / 150 / 3000 ] () magic damage to their target.

            Active: Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal [ 90 / 135 / 5000 ] () magic damage instead.

          • Fiddlesticks
            Fiddlesticks
            Fiddlesticks
            5
            Crowstorm
            Crowstorm
            AktivMana30 / 70

            Teleport into a large cluster of enemies within 2 hexes and Stun them for [ 1.25 / 1.25 / 99 ] seconds. Begin losing 22 mana per second. While casting, deal [ 100 / 150 / 6666 ] () magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.

          • Galio
            Galio
            Galio
            5
            Inspirational Might
            Inspirational Might
            AktivMana90 / 140

            Passive: Every 3rd attack deals [ 209 / 314 / 4950 ] () magic damage in a circle around the target.

            Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them [ 500 / 600 / 2000 ] () Shield for 4 seconds. Then crash down, dealing [ 193 / 289 / 2750 ] () bonus magic damage to all enemies with 2 hexes.

          • Kindred
            Kindred
            Kindred
            5
            Lamb's Respite
            Lamb's Respite
            AktivMana80 / 200

            Dash, then create a 2-hex radius zone for [ 2.5 / 2.5 / 99 ] seconds that shields allies within for [ 350 / 750 / 10000 ] () health for the zone's duration. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals [ 25 / 38 / 999 ] () physical damage.

            When the zone ends, heal all allies for 8% () of damage dealt while it was up and dash away.

          • Lucian & Senna
            Lucian & Senna
            Lucian & Senna
            5
            The Culling
            The Culling
            AktivMana0 / 70

            Fire [ 12 / 12 / 42 ] () shots towards target. Each shot explodes on the first enemy hit, dealing [ 83 / 132 / 900 ] () physical damage to all nearby enemies.

          • Mel
            Mel
            Mel
            5
            Radiant Eclipse
            Radiant Eclipse
            AktivMana30 / 200

            Passive: While gaining Mana, throw out [ 2 / 2 / 9 ] radiant orbs that orbit around target. They deal [ 65 / 100 / 150 ] () magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining [ 215 / 215 / 10 ] mana, gain a random Radiant Item. (0/[ 215 / 215 / 10 ])

            Active: Detonate orbs on target, causing a 3 hex radius explosion that deals [ 1000 / 1500 / 10000 ] () magic damage to them and [ 400 / 600 / 10000 ] () damage to all other enemies hit.

          • Ornn
            Ornn
            Ornn
            5
            Call of the Forge
            Call of the Forge
            AktivMana50 / 150

            Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 5 seconds and deals [ 100 / 150 / 3000 ] () magic damage to them.

            When it arrives, headbutt it and redirect it toward another distant enemy, dealing [ 150 / 225 / 4500 ] () magic damage instead.

            Chill: Reduce Attack Speed

          • Sett
            Sett
            Sett
            5
            The Show Stopper
            The Show Stopper
            AktivMana10 / 90

            Grab target and slam them forward, dealing [ 200 / 350 / 9999 ] () + [ 2 / 5 / 900 ]% () of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.

          • Shyvana
            Shyvana
            Shyvana
            5
            Dragon's Descent / Flame Breath
            Dragon's Descent / Flame Breath
            AktivMana0 / 30

            Dragon's Descent: Transform into a dragon, gaining [ 600 / 1000 / 9999 ] max Health. Briefly gain [ 20 / 20 / 90 ]% Durability and dive-bomb into the largest group of enemies, dealing [ 100 / 150 / 3000 ] () physical damage in a 3 hex circle.

            Flame Breath: Breath fire in a cone for 3 seconds, dealing [ 205 / 305 / 13579 ] () physical damage each second to enemies hit.

          • T-Hex
            T-Hex
            T-Hex
            5
            Hextech Arsenal
            Hextech Arsenal
            AktivMana10 / 80

            Passive: Attacks fire a barrage of 4 bullets.

            Active: Gain [ 410 / 598 / 67422 ] () Shield and begin consuming 30 mana per second. Each second while casting, fire a laser that deals [ 290 / 435 / 2150 ] () physical damage, reduced by 70% per enemy hit up to 90%. Additionally, launch 4 () missiles split between 4 nearby enemies that each deal [ 17 / 26 / 129 ] () physical damage.

          • Tahm Kench
            Tahm Kench
            Tahm Kench
            5
            Devour
            Devour
            AktivMana10 / 90

            Devour target for 2.5 seconds, dealing [ 1200 / 1800 / 30000 ] () magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal [ 1000 / 1500 / 20000 ] () magic damage instead.

            If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

          • Thresh
            Thresh
            Thresh
            5
            The Box
            The Box
            AktivMana0 / 40

            Passive: Each second, deal [ 30 / 50 / 400 ] () magic damage to all enemies within 2 hexes. Heal for 75% of the damage dealt by this effect.

            Active: Create a prison of walls in a 2 hex radius that lasts [ 5 / 5 / 60 ] seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take [ 100 / 150 / 4000 ] () magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.

          • Volibear
            Volibear
            Volibear
            5
            The Relentless Storm
            The Relentless Storm
            AktivMana0 / 20

            Bite the target and mark them, dealing [ 136 / 215 / 2237 ] () physical damage, increased by 60% if they are already marked. After casting [ 5 / 5 / 2 ] times, leap to a nearby hex, activating Stormbringer and dealing [ 272 / 430 / 4473 ] () physical damage to enemies within a two hex radius.

            Stormbringer: Gain [ 400 / 550 / 9999 ] Health and [ 50 / 50 / 999 ]% Attack Speed. Every [ 2 / 2 / 0.3 ] seconds, summon a lightning bolt on a nearby enemy, dealing [ 98 / 161 / 1315 ] () magic damage. Takedowns summon a bolt on fallen enemies.

          • Xerath
            Xerath
            Xerath
            5
            Eye of the Ascendant
            Eye of the Ascendant
            AktivMana0 / 135

            Launch [ 10 / 10 / 99 ] arcane blasts randomly split between the closest [ 4 / 4 / 10 ] enemies that each deal [ 390 / 650 / 2500 ] () magic damage.

          • Ziggs
            Ziggs
            Ziggs
            5
            Mega Inferno Bomb
            Mega Inferno Bomb
            AktivMana0 / 140

            Passive: Attacks are replaced with a bomb that bounces 1 time, dealing [ 40 / 65 / 500 ] () magic damage to units hit.

            Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between [ 70 / 105 / 3000 ] () and [ 550 / 875 / 7000 ] () magic damage to enemies hit based on their distance from the epicenter.

          • Zilean
            Zilean
            Zilean
            5
            Visions of the End
            Visions of the End
            AktivMana0 / 35

            Throw a Time Bomb on the nearest enemy without one. Time Bombs deal [ 90 / 135 / 1000 ] () magic damage each second. When the target dies, they explode, dealing [ 150 / 225 / 4000 ] () magic damage in a 1 hex radius and grant Zilean 15 mana.

            If a Time Bomb is on an enemy for [ 18 / 16 / 1 ] seconds and Zilean is alive, the enemy instantly dies.

          • Aurelion Sol
            Aurelion Sol
            Aurelion Sol
            7
            The Skies Descend
            The Skies Descend
            AktivMana0 / 85

            Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: 0)

            Active: Crash a star on target, dealing [ 475 / 700 / 5000 ] () magic damage in a 2 hex radius.

            Stardust Upgrades:
            25: Create a shockwave that deals [ 100 / 150 / 1000 ] () additional magic damage in a 3 Hex radius.25: Create a shockwave that deals [ 100 / 150 / 1000 ] () additional magic damage in a 3 Hex radius.
            60: The star crash deals 15% more damage.60: The star crash deals 15% more damage.
            140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius.
            200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds.
            300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius.
            550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage.
            800: Also call down a meteor storm that deals [ 500 / 750 / 9999 ] () magic damage split between living enemies.800: Also call down a meteor storm that deals [ 500 / 750 / 9999 ] () magic damage split between living enemies.
            1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.

          • Baron Nashor
            Baron Nashor
            Baron Nashor
            7
            Wrath of the Void
            Wrath of the Void
            AktivMana0 / 50

            Passive: Immune to Crowd Control effects. Attacks deal damage in a line on target. If no enemies are in range, dash to the next one and knock up adjacent enemies on arrival.

            While in the Void Rift, erupt a tentacle below a random enemy every [ 3 / 3 / 0.25 ] seconds that knocks them up for 1.5 seconds.

            Active: Slam and erect spikes in a 2 hex circle, dealing [ 280 / 420 / 20500 ] () physical damage to enemies hit. Then over 3 seconds, spit 10 globs of acid that deal [ 112 / 189 / 10250 ] () physical damage.

          • Brock
            Brock
            Brock
            7
            Seismic Slam
            Seismic Slam
            AktivMana40 / 100

            Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.

            Active: Slam the ground, dealing [ 186 / 265 / 1697 ] () physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. [ 12 / 12 / 99 ] rocks fall around the battlefield, each dealing [ 220 / 405 / 700 ] () physical damage to enemies hit.

          • Ryze
            Ryze
            Ryze
            7
            Runic Overload
            Runic Overload
            AktivMana0 / 45

            Release a runic blast, dealing [ 250 / 430 / 1500 ] () magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.

            Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies.

            Demacia: Execute targets below 12% () Health.

            Freljord: Chill targets for 2 seconds and deal [ 80 / 144 / 579 ] () bonus true damage.

            Ionia: Blasts split an additional time, dealing 50% damage.

            Ixtal: Gain a random Region's effect on combat start and every 10 seconds.

            Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.

            Piltover: Every third cast is Overcharged, dealing 40% more damage.

            Shadow Isles: Increase blast damage by 5% ().

            Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.

            Targon: Heal the lowest Health ally for 10% of the damage dealt.

            Void:
            Ignore 30% of enemies' Armor and Magic Resistance.

            Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds.

            Zaun: Poison targets, dealing [ 15 / 30 / 500 ] magic damage 3 () times over 4 seconds.

          • Sylas
            Sylas
            Sylas
            7
            Stolen Might
            Stolen Might
            AktivMana0 / 30

            Cast one of three spells:

            Cataclysm: Leap on a nearby enemy. Deal [ 200 / 350 / 1000 ] () magic damage to all enemies within 2 hexes and Stun them for [ 1.5 / 1.75 / 30 ] seconds.

            Demacian Justice: Deal [ 630 / 950 / 99999 ] () magic damage to target. If they are below 15% max Health, execute them.

            Final Spark: Gain [ 400 / 450 / 800 ] () Shield for 1.25 seconds. Deal [ 300 / 475 / 1000 ] () magic damage to all enemies in a line.

          • Zaahen
            Zaahen
            Zaahen
            7
            Divine Challenge
            Divine Challenge
            AktivMana0 / 40

            Dash around target and slash in a circle, dealing [ 95 / 145 / 1700 ] () physical damage to target and [ 38 / 58 / 680 ] () physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again.

            If this Ability is cast 22 times in a row, instead slam on target, instantly killing them and dealing [ 190 / 290 / 3400 ] () physical damage to all enemies within 3 hexes.

          • Tibbers
            Tibbers
            Tibbers
            11
            Rage of Embers
            Rage of Embers
            AktivMana40 / 100

            Passive: After attacking an enemy, restore  () Health. If they are Burning, the healing is doubled.

            Active: Gain [ 200 / 200 / 500 ]% Attack Speed and [ 1200 / 1400 / 9000 ] () Shield that decays over 4 seconds. Gain immunity to Crowd Control effects for the same duration.

            Burn: Deal 1% of the target's max Health as true damage every second

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