Spillernavn + #NA1
TFT 16 Kerneændringer
TFT16_CHANGE_TITLE_1
Oplåste Enheder
Oplåste enheder er tilføjet! Oplåste champions vil helt sikkert dukke op i shoppen efter at have opfyldt oplåsningsbetingelserne.
TFT16_CHANGE_TITLE_2
100 Champions
Denne gang vil rekordmange 100 champions deltage i kampen! Find din mest kraftfulde champion!
TFT16_CHANGE_TITLE_3
Nye Forstærkninger Tilføjet
140 nye forstærkninger er tilføjet, hvilket giver rekordstore 350 forstærkninger.
Set.16.unlock.title
Set.16.unlock.description
    Bard
    Bard
    Reroll 4 times before Stage 2 Carousel
    Graves
    Graves
    Twisted Fate with 2 items equipped
    Orianna
    Orianna
    3 unique  Piltover units
    Poppy
    Poppy
     Demacian or a  Yordle with 2 items equipped
    Tryndamere
    Tryndamere
    Ashe with 2 items equipped
    Yorick
    Yorick
    2-star Viego with 2 items equipped
    Darius
    Darius
    Have Draven drop 1 gold
    Gwen
    Gwen
    Collect 20 Shadow Isles Souls
    Kennen
    Kennen
    8 unique star levels of  Ionia,  Yordle, or  Defender in combat.
    Kobuko & Yuumi
    Kobuko & Yuumi
    6 unique star levels of  Yordle,  Bruiser, or  Invoker7 Level
    LeBlanc
    LeBlanc
    Sion with 2 items equipped
    Diana
    Diana
    2-star Leona with 3 items equipped
    Fizz
    Fizz
    5 unique  Yordles or  Bilgewater units7 Level
    Kai'Sa
    Kai'Sa
    a  Longshot unit with 3 items equipped8 Level
    Kalista
    Kalista
    Collect 70 Shadow Isles Souls
    Nasus
    Nasus
    Lose 2 combats in a row with Azir. <rules>(Gets harder each time you unlock a Shuriman!) </rules>
    Nidalee
    Nidalee
    Two 2-star Neekos
    Renekton
    Renekton
    Win 2 combats in a row with Azir. <rules>(Gets harder each time you unlock a Shuriman!) </rules>
    Rift Herald
    Rift Herald
    Have &nbsp;Void active for 8 player combats
    Singed
    Singed
    4 unique &nbsp;Zaunites or &nbsp;JuggernautsLose 35 Player Health
    Skarner
    Skarner
    A non-Tank with a Gargoyle's Stoneplate equipped7 Level
    Veigar
    Veigar
    Unit with 2 Rabadon's Deathcaps equipped7 Level
    Warwick
    Warwick
    2-star Jinx2-star Vi
    Yone
    Yone
    3-star Yasuo
    Aatrox
    Aatrox
    A champion who starts combat with 40% &nbsp;Omnivamp8 Level
    Aurelion Sol
    Aurelion Sol
    5 unique &nbsp;Targonians
    Baron Nashor
    Baron Nashor
    Field 7 unique &nbsp;Void units.10 Level
    Brock
    Brock
    Collect 500 &nbsp;Ixtal Sunshards over the course of the game
    Galio
    Galio
    12 unique star levels of &nbsp;Demacia
    Mel
    Mel
    2-star Ambessa with an item dies in combat
    Ryze
    Ryze
    4 Region Traits together8 Level
    Sett
    Sett
    Only 1 unit in the two front rows of the battlefield8 Level
    Sylas
    Sylas
    Sell a 2-star Jarvan IVSell a 2-star GarenSell a 2-star Lux
    T-Hex
    T-Hex
    9 unique star levels of &nbsp;Piltover
    Tahm Kench
    Tahm Kench
    Spend 500 &nbsp;Bilgewater Silver Serpents
    Thresh
    Thresh
    Collect 175 Shadow Isles Souls
    Volibear
    Volibear
    A unit that starts combat with 3800 &nbsp;Health8 Level
    Xerath
    Xerath
    Alternate between winning and losing for 3 combats with Azir. <rules>(Gets harder each time you unlock a Shuriman!) </rules>
    Zaahen
    Zaahen
    Have the 'Trials of Twilight' AugmentField a 3-star Xin Zhao for 5 combats.
    Ziggs
    Ziggs
    A &nbsp;Yordle or a &nbsp;Zaunite with 3 items equipped9 Level
Nyt Sæt 16 oprindelsessynergier
  • AscendantAscendant
      Xerath

    After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.?

  • AssimilatorAssimilator
      Kai'Sa

    Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.

  • BilgewaterBilgewater
      Illaoi
      Twisted Fate
      Graves
      Nautilus
      Gangplank
      Miss Fortune
      Fizz
      Tahm Kench

    Each round, gain Silver Serpents (%i:scaleSerpents%), plus 2 additional for each Bilgewater takedown.

    Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.

    (3)
    18 %i:scaleSerpents%
    (5)
    30 %i:scaleSerpents%, improved loot
    (7)
    55 %i:scaleSerpents%, superior loot
    (10)
    150 %i:scaleSerpents%, 2x stats, FIRE CANNONS!
  • BlacksmithBlacksmith
      Ornn

    After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item.

    Each item he is equipped with grants him 250/450/2000 max Health. Artifacts grant 300% more.

  • CaretakerCaretaker
      Bard

    After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.

  • ChainbreakerChainbreaker
      Sylas

    Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.

  • ChronokeeperChronokeeper
      Zilean

    Every 2 casts, the Chronokeeper stores 1 XP. If he has enough stored for you to level up, he transfers you the required XP.

    If you are level 10, he instead gains 15% Damage Amp.

  • Dark ChildDark Child
      Annie

    Annie summons Tibbers on your bench. He can be fielded, takes up a team slot, and can be equipped with items separately. His star level is the same as Annie's.

  • DarkinDarkin
      Aatrox
      Zaahen

    (1)
    Darkin gain 15% Omnivamp.
    (2)
    AND you heal for 25% of the player damage you deal.
    (3)
    AND whenever Darkin restore 600 Health, they deal 100 magic damage to the 2 closest enemies.
  • DemaciaDemacia
      Jarvan IV
      Sona
      Poppy
      Xin Zhao
      Vayne
      Garen
      Lux
      Galio

    Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist.

    (3)
    (5)
    20 
    (7)
    20 . On Rally, smite enemies for 5% of their max Health.
    (11)
    150 . BATTLE FOR DEMACIA!
  • DragonbornDragonborn
      Shyvana

    On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 10% less damage from enemy Abilities.

  • EmperorEmperor
      Azir

    Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.

  • EternalEternal
      Kindred

    Every 3rd attack from Kindred on the same enemy deals 350% damage, as Wolf mauls their target.

  • FreljordFreljord
      Anivia
      Ashe
      Tryndamere
      Sejuani
      Braum
      Lissandra
      Volibear

    Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.

    Freljordians gain 150% more.

    (3)
    8% , 10%
    (5)
    Two Towers. 12% , 16%
    (7)
    Towers stun enemies on death for 1.5 seconds. 16% , 22% .
  • GluttonGlutton
      Tahm Kench

    Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level.

    To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.

  • HarvesterHarvester
      Fiddlesticks

    Each time an enemy champion dies, gain 10 Mana. Casting abilities does not consume Mana.

  • HeroicHeroic
      Galio

    Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight.

  • HexMechHexMech
      T-Hex

    Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level.

    Tank: +15/25/40% Omnivamp
    Fighter: +15/25/40% Attack Damage
    Marksman: +10/18/30% Damage Amp
    Caster: +3/6/12 Mana Regen
    Assassin: +30/60/100% Crit Chance

  • HuntressHuntress
      Nidalee

    While your strongest Neeko is alive, your strongest Nidalee cannot be targeted by basic attacks and gains 50% Durability.

  • ImmortalImmortal
      Zaahen

    While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits.

  • IoniaIonia
      Shen
      Jhin
      Yasuo
      Xin Zhao
      Ahri
      Kennen
      Wukong
      Yone
      Yunara
      Sett

    Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.

    ?

    (3)
    ?%  Shield, ?% 
    (5)
    ?%  Shield, ?% 
    (7)
    ?%  Shield, ?% 
  • IxtalIxtal
      Qiyana
      Neeko
      Milio
      Nidalee
      Skarner
      Brock

    Completing a Quest before combat ends grants you a new one at the start of next round.

    (3)
    Complete Quests to earn Sunshards (%i:Set16Ixtal%) and spend them for loot!
    (5)
    Heal 2 player health at the start of each player combat.
    (7)
    After winning combat, find 50 %i:Set16Ixtal% and unearth bonus loot.
  • NoxusNoxus
      Briar
      Sion
      Draven
      Darius
      LeBlanc
      Ambessa
      Swain
      Mel

    After the enemy team has lost 15% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.

    (3)
    He slashes enemies, dealing magic damage.
    (5)
    Noxians get more powerful the longer he is alive.
    (7)
    He drains the souls of enemies on cast.
    (10)
    After 10 seconds, BRING RUIN.
  • PiltoverPiltover
      Caitlyn
      Vi
      Orianna
      Loris
      Seraphine
      T-Hex

    Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.

    (2)
    Choose a Module
    (4)
    Choose a Second Module
    (6)
    Choose a Third Module
  • RiftscourgeRiftscourge
      Baron Nashor

    Baron Nashor takes up 2 team slots and grants +2 to the Void trait.

  • Rune MageRune Mage
      Ryze

    The Rune Mage benefits from all active Region traits, but contributes to none.

  • Shadow IslesShadow Isles
      Viego
      Yorick
      Gwen
      Kalista
      Thresh

    Whenever ANY champion dies, gain Souls (%i:scaleSouls%). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.

    Shadow Isles champions gain Attack Damage and Ability Power.

    (2)
    1x %i:scaleSouls%, 18% 
    (3)
    1.2999999523162842x %i:scaleSouls%, 20% 
    (4)
    1.600000023841858x %i:scaleSouls%, 22% 
    (5)
    1.899999976158142x %i:scaleSouls%, 25% 
  • ShurimaShurima
      Renekton
      Nasus
      Azir
      Xerath

    Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.

    (2)
    20% max Health
    (3)
    50 Armor and Magic Resist
    (4)
    A Shuriman ascends to GODHOOD every 3 seconds.
  • SoulboundSoulbound
      Lucian & Senna

    Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability.

  • Star ForgerStar Forger
      Aurelion Sol

    Aurelion Sol gains ?/?/?% increased Stardust for each other unique Targonian fielded in combat.

  • TargonTargon
      Aphelios
      Zoe
      Leona
      Taric
      Diana
      Aurelion Sol

    Targonians are forged by the stars. They are traitless, but stronger than the average champion.

  • The BossThe Boss
      Sett

    When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed.

  • VoidVoid
      Kog'Maw
      Rek'Sai
      Cho'Gath
      Malzahar
      Bel'Veth
      Rift Herald
      Kai'Sa
      Baron Nashor

    Gain Mutations that only Void champions can use. Void champions gain Attack Speed.

    (2)
    1 Mutation, 8% 
    (4)
    2 Mutations, 18% 
    (6)
    3 Mutations, 33% 
    (9)
    Mutations become supercharged, increasing their power by 100%. 40% 
  • World EnderWorld Ender
      Aatrox

    Aatrox gains Attack Damage equal to his Omnivamp.

  • YordleYordle
      Lulu
      Rumble
      Tristana
      Teemo
      Poppy
      Kennen
      Kobuko & Yuumi
      Veigar
      Fizz
      Ziggs

    (2)
    Yordles gain 40 Health and 5% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 50% more!
    (4)
    AND your first shop each round has a Yordle in it!
    (6)
    AND get 2 free rerolls each round!
    (8)
    AND get a Yordle Grab Bag each round!
  • ZaunZaun
      Blitzcrank
      Vi
      Ekko
      Jinx
      Dr. Mundo
      Singed
      Warwick
      Ziggs

    After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds.

    After a short cooldown, they become Shimmer-Fused again.

    (3)
    Refresh after 4 seconds.
    (5)
    At 60% Health, Zaunites restore 25% Health over 3 seconds and instantly become Shimmer-Fused.
    (7)
    Shimmer-Fused bonuses are increased by 30%. Refresh after 3 seconds instead.
Nyt Sæt 16 klassesynergier
  • ArcanistArcanist
      Lulu
      Kog'Maw
      Neeko
      Ahri
      Lux
      Veigar
      Swain
      Annie
      Sylas
      Tibbers

    Your team gains Ability Power, Arcanists gain more.

    (2)
    18% , 25% for Arcanists
    (4)
    25% , 40% for Arcanists
    (6)
    40% , 60% for Arcanists
  • BruiserBruiser
      Illaoi
      Shen
      Sion
      Dr. Mundo
      Kobuko & Yuumi
      Wukong
      Rift Herald
      Tahm Kench
      Volibear

    Your team gains 150 maximum Health. Bruisers gain more.

    (2)
    25%
    (4)
    45%
    (6)
    65%
  • Chosen WolvesChosen Wolves

      When Kindred casts, Ambessa always gains their protection against death and gains 30% Attack Damage while protected.

    • DefenderDefender
        Rumble
        Jarvan IV
        Neeko
        Vi
        Sejuani
        Darius
        Kennen
        Garen
        Sylas

      Your team gains 12 Armor and Magic Resist. Defenders gain more.

      (2)
      30
      (4)
      55
      (6)
      80
    • DisruptorDisruptor
        Ekko
        Malzahar
        Gwen
        Seraphine
        Azir
        Mel

      Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies.

      (2)
      25% bonus damage
      (4)
      45% bonus damage
    • DragonguardsDragonguards

        When Jarvan casts, Shyvana gains 100% of the Shield. When Shyvana casts, Jarvan jumps in and deals 220% of his Armor and Magic Resist as magic damage in a 2-hex radius.

      • GunslingerGunslinger
          Jhin
          Tristana
          Graves
          Jinx
          Miss Fortune
          T-Hex
          Lucian & Senna

        Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage.

        (2)
        20% , 100 bonus damage
        (4)
        35% , 200 bonus damage
      • InvokerInvoker
          Sona
          Anivia
          Orianna
          Milio
          LeBlanc
          Kobuko & Yuumi
          Lissandra
          Zilean

        Your team gains 1 Mana Regen. Invokers gain more Mana from all sources.

        (2)
        25% more Mana
        (4)
        40% more Mana
      • JuggernautJuggernaut
          Briar
          Blitzcrank
          Cho'Gath
          Poppy
          Nautilus
          Singed
          Swain
          Shyvana

        Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.

        (2)
        18% or 25% 
        (4)
        20% or 30% 
        (6)
        25% or 33% 
      • LongshotLongshot
          Caitlyn
          Kog'Maw
          Teemo
          Vayne
          Kai'Sa
          Ziggs

        Longshots gain Damage Amp and deal more damage to targets farther away.

        (2)
        18%  + 2% per Hex
        (3)
        24%  + 3% per Hex
        (4)
        28%  + 4% per Hex
        (5)
        32%  + 5% per Hex
      • Poison PalsPoison Pals

          Every 3 seconds, Teemo fires a dart at Singed's current target, dealing 50% damage.

        • QuickstrikerQuickstriker
            Viego
            Twisted Fate
            Ashe
            Draven
            Warwick
            Yunara
            Kindred

          Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.

          (2)
          10-30% 
          (3)
          20-45% 
          (4)
          30-60% 
          (5)
          40-80% 
        • Sentinels of LightSentinels of Light

            When Vayne casts on an enemy afflicted with Black Mist, she fires 2 extra bolts at 25% effectiveness. When she gets a takedown, Lucian and Senna gain 50% Attack Speed.

          • SlayerSlayer
              Briar
              Qiyana
              Yasuo
              Tryndamere
              Gangplank
              Bel'Veth
              Yone
              Aatrox

            Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.

            (2)
            22% , 10%
            (4)
            33% , 16%
            (6)
            44% , 20%
          • TimewindersTimewinders

              (1)
              Every 2 casts, Ekko stores 1 XP for the Chronokeeper trait.
              (2)
              AND enemies within Ekko's Parallel Convergence zone take damage from Zilean's Time Bombs 200% faster.
            • VanquisherVanquisher
                Rek'Sai
                Gangplank
                Ambessa
                Kalista
                Fiddlesticks

              Vanquishers' abilities can critically strike. They also gain Critical Strike Chance and Critical Strike Damage.

              (2)
              15% , 15%
              (3)
              20% , 20%
              (4)
              25% , 25%
              (5)
              30% , 30%
            • WardenWarden
                Xin Zhao
                Yorick
                Nautilus
                Loris
                Braum
                Ornn
                Thresh

              When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.

              (2)
              16%
              (3)
              20%
              (4)
              26%
              (5)
              33%
            Nye Champions
            • Anivia
              Anivia
              Anivia
              1
              • Freljord
              • Invoker
              Frostbite
              Frostbite

              Fire an ice shard at target that deals [ 325 / 455 / 650 ] () magic damage. If they are Chilled, the damage Critically Strikes.

              {{TFT_Keyword_Chill}}

            • Blitzcrank
              Blitzcrank
              Blitzcrank
              1
              • Zaun
              • Juggernaut
              Static Field
              Static Field

              Gain [ 350 / 425 / 525 ] () Shield for 4 seconds and deal ? () magic damage to all enemies within 1 hex.

            • Briar
              Briar
              Briar
              1
              • Noxus
              • Slayer
              • Juggernaut
              Blood Frenzy
              Blood Frenzy

              Leap to the furthest enemy within 2 hexes. For 4 seconds gain increased Move Speed, 25% Attack Damage, and ? () decaying Attack Speed.

            • Caitlyn
              Caitlyn
              Caitlyn
              1
              • Piltover
              • Longshot
              Ace in the Hole
              Ace in the Hole

              Fire a bullet towards the farthest enemy, dealing ? () physical damage to the first enemy it hits. If they die, the bullet ricochets, dealing excess damage to the next enemy hit.

            • Illaoi
              Illaoi
              Illaoi
              1
              • Bilgewater
              • Bruiser
              Tentacle Smash
              Tentacle Smash

              Restore ? () Health and slam a tentacle, dealing [ 180 / 270 / 405 ] () physical damage to enemies in a line.

            • Jarvan IV
              Jarvan IV
              Jarvan IV
              1
              • Demacia
              • Defender
              Demacian Standard
              Demacian Standard

              Gain [ 350 / 425 / 500 ] () Shield for 4 seconds. Grant all allies [ 0.20000000298023224 / 0.25 / 0.5 ] () Attack Speed for 4 seconds.

            • Jhin
              Jhin
              Jhin
              1
              • Ionia
              • Gunslinger
              Curtain Call
              Curtain Call

              For the next 4 attacks, gain infinite range and replace attacks with a cannon shot. Cannon shots deal ? () physical damage. The 4th shot deals 144% more damage.

            • Kog'Maw
              Kog'Maw
              Kog'Maw
              1
              • Void
              • Arcanist
              • Longshot
              Caustic Spittle
              Caustic Spittle

              Deal [ 140 / 200 / 300 ] () magic damage to target and reduce their Armor and Magic Resist by [ 8 / 10 / 15 ]. Adjacent enemies are dealt 50% of the damage and effect.

            • Lulu
              Lulu
              Lulu
              1
              • Yordle
              • Arcanist
              Whimsy
              Whimsy

              Deal [ 265 / 400 / 600 ] () magic damage to target and make them dance for 2 seconds. The projectile then bounces to the nearest target, dealing [ 110 / 165 / 250 ] () magic damage.

            • Qiyana
              Qiyana
              Qiyana
              1
              • Ixtal
              • Slayer
              Clear The Brush
              Clear The Brush

              Dash to a nearby hex and swing forward, dealing ? () physical damage to enemies in a 2-hex line.

            • Rumble
              Rumble
              Rumble
              1
              • Yordle
              • Defender
              Junkyard Titan
              Junkyard Titan

              Gain ? () Shield for 4 seconds. Fire a burst of flames, dealing ? () magic damage in a cone.

            • Shen
              Shen
              Shen
              1
              • Ionia
              • Bruiser
              Stand United
              Stand United

              Grant [ 250 / 325 / 425 ] () Shield to this unit and a nearby damaged ally for 4 seconds.

            • Sona
              Sona
              Sona
              1
              • Demacia
              • Invoker
              Power Chord
              Power Chord

              Deal [ 120 / 180 / 270 ] () magic damage to 2 nearby enemies and restore ? () Health to the lowest Health ally.

            • Viego
              Viego
              Viego
              1
              • Shadow Isles
              • Quickstriker
              Blade of the Ruined King
              Blade of the Ruined King

              Passive: Gain ?% (%i:scaleSouls%) Attack Speed.

              Active: Deal ? () physical damage to target. For the rest of combat, Viego's attacks deal [ 18 / 27 / 42 ] () bonus stacking magic damage.

            • Aphelios
              Aphelios
              Aphelios
              2
              • Targon
              Incendiary Onslaught
              Incendiary Onslaught

              Start with Infernum equipped. On cast, switch to Severum for 8 () attacks.

              Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds.
              Severum: Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal ? () physical damage.

              {{TFT_Keyword_Sunder}}

            • Ashe
              Ashe
              Ashe
              2
              • Freljord
              • Quickstriker
              True Ice Arrow
              True Ice Arrow

              Fire an arrow at target that deals ? () physical damage to them and ? () damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.

              Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal ? (%i:TFTBaseAD%) physical damage. (Current Bonus Arrows: ?).

              {{TFT_Keyword_Chill}}

            • Bard
              Bard
              Bard
              2
              • Caretaker
              Traveler's Call
              Traveler's Call

              Launch 6 Meeps at nearby enemies that deal [ 105 / 160 / 240 ] () magic damage. Add an additional Meep for each 3-star unit on your board. (Total Meeps: ?)

            • Cho'Gath
              Cho'Gath
              Cho'Gath
              2
              • Void
              • Juggernaut
              Rupture
              Rupture

              Restore [ 200 / 225 / 400 ] () Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take ? () magic damage.

            • Ekko
              Ekko
              Ekko
              2
              • Zaun
              • Disruptor
              Parallel Convergence
              Parallel Convergence

              Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal ? () bonus magic damage.

              When the zone ends, it deals ? () magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.

            • Graves
              Graves
              Graves
              2
              • Bilgewater
              • Gunslinger
              Collateral Damage
              Collateral Damage

              Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit.

              Active: Fire an explosive shell at target, dealing ? () physical damage split among enemies in a 1 hex circle.

              Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

            • Neeko
              Neeko
              Neeko
              2
              • Ixtal
              • Arcanist
              • Defender
              Pop Blossom
              Pop Blossom

              Leap at target and gain [ 400 / 500 / 650 ] () Shield for 4 seconds. Slam down after a brief delay, dealing [ 150 / 225 / 350 ] () magic damage to enemies within two hexes and 20% Chilling them for 3 seconds.

              {{TFT_Keyword_Chill}}

            • Orianna
              Orianna
              Orianna
              2
              • Piltover
              • Invoker
              Command: Protect
              Command: Protect

              Send the Ball to target, dealing ? () magic damage and splitting ? () magic damage among enemies within a 1 hex circle.

              Then grant [ 80 / 120 / 200 ] () Shield to the two lowest Health allies for 3 seconds.

            • Poppy
              Poppy
              Poppy
              2
              • Demacia
              • Yordle
              • Juggernaut
              Hammer Shock
              Hammer Shock

              Gain ? () Shield for 4 seconds and deal ? () physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.

            • Rek'Sai
              Rek'Sai
              Rek'Sai
              2
              • Void
              • Vanquisher
              Burrow
              Burrow

              Dash to the furthest enemy within 3 hexes and deal ? () physical damage to them. The next 3 attacks hit adjacent enemies and deal ? () physical damage.

            • Sion
              Sion
              Sion
              2
              • Noxus
              • Bruiser
              Soul Furnace
              Soul Furnace

              Passive: Takedowns grant [ 18 / 20 / 50 ] permanent max Health. (Total: ?)

              Active: Gain ? () Shield for 4 seconds. When it breaks, deal ? () magic damage to adjacent enemies.

            • Teemo
              Teemo
              Teemo
              2
              • Yordle
              • Longshot
              Toxic Dart
              Toxic Dart

              Shoot the closest unpoisoned enemy, dealing ? () magic damage and poisoning them for 8 seconds. Poisoned enemies take [ 30 / 45 / 70 ] () magic damage each second.

            • Tristana
              Tristana
              Tristana
              2
              • Yordle
              • Gunslinger
              Buster Shot
              Buster Shot

              Fire a massive cannonball at target, dealing ? () physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.

            • Tryndamere
              Tryndamere
              Tryndamere
              2
              • Freljord
              • Slayer
              Undying Rage
              Undying Rage

              Become enraged for 5 seconds. While enraged, gain ? () Durability and attacks are replaced with a strike that deals ? () physical damage. Ignore 30% of Armor against Chilled enemies.

              Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Gain increased Move Speed. Gain 10% Attack Damage, permanently increased by 1% whenever Ashe or Tryndamere score a kill. (Current Bonus: ?%)

              {{TFT_Keyword_Chill}}

            • Twisted Fate
              Twisted Fate
              Twisted Fate
              2
              • Bilgewater
              • Quickstriker
              Stacked Deck
              Stacked Deck

              Passive: Attacks deal [ 40 / 60 / 90 ] () bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal ? () magic damage, reduced by 50% for each enemy they pass through.

              Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses

            • Vi
              Vi
              Vi
              2
              • Piltover
              • Zaun
              • Defender
              Relentless Force
              Relentless Force

              Gain [ 125 / 150 / 175 ] () Shield for 2 seconds. Slam on target, dealing ? () physical damage to enemies in a 1 hex range. Every third cast deals ? () damage in a 2 hex range instead and knocks up enemies hit for 1 second.

            • Xin Zhao
              Xin Zhao
              Xin Zhao
              2
              • Demacia
              • Ionia
              • Warden
              Three Talon Strike
              Three Talon Strike

              Strike target 3 times. Each strike deals ? () physical damage and restores [ 95 / 135 / 170 ] () Health. The final one Stuns for 1.5 seconds.

            • Yasuo
              Yasuo
              Yasuo
              2
              • Ionia
              • Slayer
              Sweeping Blade
              Sweeping Blade

              Dash, then deal ? () physical damage to adjacent enemies. If only one enemy is hit, deal double damage.

              Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals 100% %i:TFTBaseAD% physical damage to each.

            • Yorick
              Yorick
              Yorick
              2
              • Shadow Isles
              • Warden
              Mourning Mist
              Mourning Mist

              Restore ? (%i:scaleSouls%) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals ? () magic damage in 1 hex radius.

              {{TFT_Keyword_Chill}}

            • Ahri
              Ahri
              Ahri
              3
              • Ionia
              • Arcanist
              Fox-Fire
              Fox-Fire

              Fire 3 flames at target, each dealing [ 82 / 125 / 195 ] () magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.

              If there are nearby enemies, dash away.

            • Darius
              Darius
              Darius
              3
              • Noxus
              • Defender
              Decimate
              Decimate

              Restore ? () Health and spin, dealing ? () physical damage to adjacent enemies and applying a stack of Hemorrhage that deals ? () physical damage each second for 4 seconds.

              If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

            • Dr. Mundo
              Dr. Mundo
              Dr. Mundo
              3
              • Zaun
              • Bruiser
              Maximum Dosage
              Maximum Dosage

              Bulk up for 5 seconds. While bulked, restore ? () Health every second and attacks deal ? () physical damage.

            • Draven
              Draven
              Draven
              3
              • Noxus
              • Quickstriker
              Spinning Axes
              Spinning Axes

              Passive: If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants [ 1 / 3 / 5 ] Gold. (Adoration Left: ?, Gold Generated: ?g)

              Active: Spin an empowered axe that replaces his basic attack and deals ? () physical damage and returns to Draven after hitting an enemy.

            • Gangplank
              Gangplank
              Gangplank
              3
              • Bilgewater
              • Slayer
              • Vanquisher
              Powder Kegs
              Powder Kegs

              Toss barrels at the 3 nearest enemies and detonate them. They deal ? () damage, reduced by 25% for each barrel in the chain. Barrels reduce their target's Armor by 10, increased to 20 if the damage critically strikes.

            • Gwen
              Gwen
              Gwen
              3
              • Shadow Isles
              • Disruptor
              Snip Snip!
              Snip Snip!

              Dash around target and snip ? (%i:scaleSouls%) times, dealing [ 45 / 68 / 105 ] () magic damage to them and ? () damage to all other enemies in a cone.

            • Jinx
              Jinx
              Jinx
              3
              • Zaun
              • Gunslinger
              Switcheroo!
              Switcheroo!

              Passive: After attacking [ 18 / 18 / 16 ] times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal ? () physical damage.

            • Kennen
              Kennen
              Kennen
              3
              • Ionia
              • Yordle
              • Defender
              Slicing Maelstrom
              Slicing Maelstrom

              Gain [ 600 / 700 / 900 ] () Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing [ 120 / 180 / 290 ] () magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.

            • Kobuko & Yuumi
              Kobuko & Yuumi
              Kobuko & Yuumi
              3
              • Yordle
              • Bruiser
              • Invoker
              You & Me!
              You & Me!

              Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for ? () Health or granting [ 25 / 33 / 50 ]% Attack Speed to the ally who has dealt the most damage for 4 seconds.

              Active: Dance, restoring ? () Health over 3 seconds.

            • LeBlanc
              LeBlanc
              LeBlanc
              3
              • Noxus
              • Invoker
              Distortions
              Distortions

              Summon 3 dashing mirror images that strike the target and up to 3 other nearby enemies. The target takes [ 250 / 375 / 580 ] () magic damage and is Stunned for 1 second, while other units hit take [ 140 / 210 / 325 ] () magic damage.

            • Leona
              Leona
              Leona
              3
              • Targon
              Solar Flare
              Solar Flare

              Passive: Reduce instances of incoming damage by ? ().

              Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing [ 80 / 120 / 200 ] () magic damage. Wound and 1% Burn them for 4 seconds..

              {{TFT_Keyword_Wound}}
              {{TFT_Keyword_Burn}}

            • Loris
              Loris
              Loris
              3
              • Piltover
              • Warden
              Piltover Tussle
              Piltover Tussle

              Gain [ 700 / 800 / 1000 ] () Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing [ 150 / 225 / 360 ] () magic damage to them. After charging, force nearby enemies to target this unit.

            • Malzahar
              Malzahar
              Malzahar
              3
              • Void
              • Disruptor
              Void Swarm
              Void Swarm

              Summon 2 Voidlings that each attack a nearby enemy 10 times. Each attack deals [ 30 / 45 / 80 ] () magic damage.

            • Milio
              Milio
              Milio
              3
              • Ixtal
              • Invoker
              Ultra Mega Fire Kick!!!
              Ultra Mega Fire Kick!!!

              Launch a fuemigo at target that bounces 3 times, dealing ? () magic damage to enemies hit. The last bounce deals ? () magic damage to enemies in a 1 hex radius.

            • Nautilus
              Nautilus
              Nautilus
              3
              • Bilgewater
              • Juggernaut
              • Warden
              Titan's Wrath
              Titan's Wrath

              Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals ? () bonus magic damage.

              Active: Gain ? () Shield for 4 seconds.

            • Sejuani
              Sejuani
              Sejuani
              3
              • Freljord
              • Defender
              Winter's Wrath
              Winter's Wrath

              Gain [ 475 / 525 / 625 ] () Shield for 4 seconds. Strike in a cone and a line. Enemies hit take [ 70 / 105 / 170 ] () magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second.

              {{TFT_Keyword_Chill}}

            • Vayne
              Vayne
              Vayne
              3
              • Demacia
              • Longshot
              Tumble
              Tumble

              Tumble to a nearby hex, then fire a bolt at target that deals ? () true damage.

            • Zoe
              Zoe
              Zoe
              3
              • Targon
              Double Trouble Bubble
              Double Trouble Bubble

              Passive: Damaging an enemy applies 30% Shred for 6 seconds.

              Active: Kick 2 bubbles at nearby enemies, dealing [ 300 / 450 / 700 ] () magic damage and 30% Chilling them for 2 seconds.

              {{TFT_Keyword_Shred}}
              {{TFT_Keyword_Chill}}

            • Ambessa
              Ambessa
              Ambessa
              4
              • Noxus
              • Vanquisher
              Lacerate
              Lacerate

              Swipe and dash around target, dealing ? () physical damage to enemies in the path. Then slam chains on target, dealing ? () physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 100% damage.

            • Bel'Veth
              Bel'Veth
              Bel'Veth
              4
              • Void
              • Slayer
              Endless Banquet
              Endless Banquet

              Passive: On takedown, gain [ 100 / 100 / 200 ]% stacking Attack Speed that decays over 3 seconds.

              Active: Deal ? () physical damage in a 2 hex radius and transform for the rest of combat.

              While transformed, gain ? () Attack Speed, 33% max Health, and increased Move Speed. Attacks deal [ 15 / 25 / 100 ] bonus true damage, increased by [ 3 / 5 / 30 ] for each time the same enemy is hit.

            • Braum
              Braum
              Braum
              4
              • Freljord
              • Warden
              Unbreakable Frost
              Unbreakable Frost

              Raise shield for 4 seconds, gaining ? () Durability and redirecting projectiles to towards Braum instead. When hit, deal ? () magic damage to nearby enemies and 30% Chill them for 2 seconds.

              {{TFT_Keyword_Chill}}

            • Diana
              Diana
              Diana
              4
              • Targon
              Lunar Rush
              Lunar Rush

              Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.

              Active: Gain [ 200 / 250 / 300 ] () Shield for 2 seconds. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing ? () magic damage. Then, dash to all Moonlit enemies, dealing [ 150 / 225 / 1350 ] () magic damage to them.

            • Fizz
              Fizz
              Fizz
              4
              • Bilgewater
              • Yordle
              Playful Trickster
              Playful Trickster

              Become briefly untargetable, then jump to the farthest enemy within 4 hexes and deal [ 85 / 125 / 300 ] () magic damage to adjacent enemies. For the next 4 attacks, gain 50% Attack Speed and deal ? () bonus magic damage on hit.

            • Garen
              Garen
              Garen
              4
              • Demacia
              • Defender
              Judgment
              Judgment

              Spin for 3 seconds, gaining [ 50 / 50 / 80 ]% Durability and healing for ? () over the duration. Each second, deal ? () physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.

            • Kai'Sa
              Kai'Sa
              Kai'Sa
              4
              • Assimilator
              • Void
              • Longshot
              Icathian Rain
              Icathian Rain

              Dash away from all enemies, then fire [ 15 / 15 / 25 ] missiles split across the 4 nearest enemies. Each missile deals ? () physical damage.

            • Kalista
              Kalista
              Kalista
              4
              • Shadow Isles
              • Vanquisher
              Endless Rend
              Endless Rend

              Summon ? (%i:scaleSouls%) spears split among the 3 nearest enemies. After a brief delay, they each impale their target, dealing ? () physical damage and reducing Armor by 1.

            • Lissandra
              Lissandra
              Lissandra
              4
              • Freljord
              • Invoker
              Frozen Tomb
              Frozen Tomb

              Encase target in ice, Stunning them for 1 second and dealing ? () magic damage. All enemies within 2 hexes of them split [ 415 / 625 / 2800 ] () magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies.

              Chilled enemies take 12% more damage from this ability.

              {{TFT_Keyword_Chill}}

            • Lux
              Lux
              Lux
              4
              • Demacia
              • Arcanist
              Final Spark
              Final Spark

              Fire a ball of light at the most enemies, dealing ? () magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing ? () magic damage to enemies hit by the ball and [ 90 / 135 / 900 ] () magic damage to all other enemies hit.

            • Miss Fortune
              Miss Fortune
              Miss Fortune
              4
              • Bilgewater
              • Gunslinger
              Heartbreaker
              Heartbreaker

              Passive: Attacks ricochet to the highest current Health enemy, dealing [ 50 / 50 / 100 ]% damage.

              Active: Fire waves of bullets that land on the [ 2 / 2 / 6 ] nearest enemies. The first wave deals ? () physical damage and the rest deal ? () physical damage. Every 3rd cast, increase the number of waves by 1.

            • Nasus
              Nasus
              Nasus
              4
              • Shurima
              Fury of the Sands
              Fury of the Sands

              Steal [ 485 / 620 / 3000 ] () Health split between the [ 4 / 4 / 8 ] nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal ? () magic damage to adjacent enemies each second.

            • Nidalee
              Nidalee
              Nidalee
              4
              • Ixtal
              • Huntress
              Relentless Pounce
              Relentless Pounce

              Jump on an adjacent enemy with the lowest health, then deal ? () magic damage to them and [ 100 / 150 / 600 ] () magic damage to adjacent enemies. If any die, cast again, dealing 70% damage.

              Tanks take 50% more damage from this ability and Fighters take 25% more.

            • Renekton
              Renekton
              Renekton
              4
              • Shurima
              Slice and Dice
              Slice and Dice

              Dash to the lowest Health enemy within 2 hexes, dealing ? () physical damage to all enemies in the path. Then slash 4 times, each dealing ? () physical damage. Subsquent casts increase the number of slashes by 1.

            • Rift Herald
              Rift Herald
              Rift Herald
              4
              • Void
              • Bruiser
              Warp Armor
              Warp Armor

              Gain [ 350 / 450 / 2000 ] max Health and grow larger. Slam in a 2 Hex circle on the target, dealing ? () magic damage to enemies hit. For 4 seconds, gain ? () Durability + 1% for each enemy targeting this unit.

            • Seraphine
              Seraphine
              Seraphine
              4
              • Piltover
              • Disruptor
              Grand Encore
              Grand Encore

              Gain 3 notes. For each one active, deal [ 25 / 40 / 200 ] () magic damage to a nearby enemy.

              While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore [ 60 / 90 / 400 ] () Health. Enemies hit take [ 270 / 405 / 2200 ] () magic damage, reduced by 30% for each enemy it's passed through.

            • Singed
              Singed
              Singed
              4
              • Zaun
              • Juggernaut
              Poison Trail
              Poison Trail

              Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal [ 18 / 27 / 160 ] () magic damage per second to enemies within. Gain ? () Mana each second.

              Active: For 4 seconds, gain increased Move Speed, restore [ 60 / 75 / 500 ] () Health each second, and gain 50 Armor and Magic Resistance.

            • Skarner
              Skarner
              Skarner
              4
              • Ixtal
              Impale
              Impale

              Passive: All allies gain [ 10 / 20 / 100 ] Armor.

              Active: Gain ? () Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing ? () physical damage and Stunning them for [ 2 / 2.25 / 8 ] seconds.

            • Swain
              Swain
              Swain
              4
              • Noxus
              • Arcanist
              • Juggernaut
              Nevermove
              Nevermove

              Passive: Each second, restore ? () Health and deal ? () magic damage to enemies within 1 Hex.

              Active: Open a demonic eye on the largest group of nearby enemies, dealing ? () magic damage and Stunning them for [ 1.75 / 2 / 8 ] seconds.

            • Taric
              Taric
              Taric
              4
              • Targon
              Starlight's Touch
              Starlight's Touch

              Passive: All allies gain [ 10 / 20 / 100 ] Magic Resist. Once per combat after dropping below 35% max Health, gain 90% Durability for 2 seconds.

              Active: Gain ? () Shield and grant the 2 lowest Health allies [ 125 / 150 / 1000 ] () Shield for 4 seconds. The next [ 2 / 2 / 10 ] attacks deal ? () bonus magic damage.

            • Veigar
              Veigar
              Veigar
              4
              • Yordle
              • Arcanist
              Dark Storm
              Dark Storm

              Passive: Gain 50% more Ability Power from all sources.

              Active: Call down a storm of [ 12 / 12 / 24 ] meteors across the battlefield that deal [ 60 / 90 / 150 ] () magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power. (Permanent Ability Power: ?% )

            • Warwick
              Warwick
              Warwick
              4
              • Zaun
              • Quickstriker
              Eternal Hunger
              Eternal Hunger

              Gain [ 100 / 100 / 400 ]% Attack Speed, 15% Omnivamp, increased Move Speed, and deal ? () bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi ? () Attack Speed for 3 seconds.

            • Wukong
              Wukong
              Wukong
              4
              • Ionia
              • Bruiser
              Diverting Trickster
              Diverting Trickster

              Passive: On death, summon a Stone copy with ? () Health and Wukong's items.

              Active: For 4 seconds, gain ? () Armor and Magic Resist. Then spin, dealing ? () physical damage to all enemies within 2 hexes.

            • Yone
              Yone
              Yone
              4
              • Ionia
              • Slayer
              Kin of the Stained Blade
              Kin of the Stained Blade

              Passive: Attacks alternate between dealing [ 80 / 120 / 800 ] () bonus physical damage and [ 140 / 210 / 1400 ] () bonus magic damage.

              Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing ? () physical damage and ? () magic damage. Yone then splits ? () physical damage and ? () magic damage among all enemies hit.

              Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.

            • Yunara
              Yunara
              Yunara
              4
              • Ionia
              • Quickstriker
              Transcendent State
              Transcendent State

              For the next 4 seconds, gain [ 0.75 / 0.75 / 3 ] () Attack Speed, infinite range, and replace attacks with lasers. Lasers deal ? () physical damage in a line, reduced by [ 70 / 70 / 30 ]% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.

            • Aatrox
              Aatrox
              Aatrox
              5
              • Darkin
              • World Ender
              • Slayer
              The Darkin Blade
              The Darkin Blade

              On cast, cycle through one of the following abilities:

              Slash in a line, dealing ? () physical damage to enemies hit and 20% Sundering them for 4 seconds.

              Swipe in a cone, dealing ? () physical damage to enemies hit and knocking them up for 1 second.

              Slam on target, dealing ? () physical damage in a 1 hex circle. Targets below 15% max Health are executed.

            • Annie
              Annie
              Annie
              5
              • Dark Child
              • Arcanist
              Enraged Inferno
              Enraged Inferno

              Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing [ 1500 / 2250 / 8000 ] () magic damage to each of them over 45 seconds.

              Annie's max Mana is reduced by 150 for the rest of combat. Subsquent casts launch a fireball at target that deals ? () magic damage.

              {{TFT_Keyword_Burn}}
              {{TFT_Keyword_Wound}}

            • Aurelion Sol
              Aurelion Sol
              Aurelion Sol
              5
              • Star Forger
              • Targon
              The Skies Descend
              The Skies Descend

              Passive: After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more powerful. (Current Stardust: ?)

              Active: Crash a star on target, dealing [ 325 / 575 / 5000 ] () magic damage in a 2 hex radius.

              Stardust Upgrades:
              15: Create a shockwave that deals [ 50 / 75 / 1000 ] () additional magic damage in a 3 Hex radius.15: Create a shockwave that deals [ 50 / 75 / 1000 ] () additional magic damage in a 3 Hex radius.
              60: The star crash deals 12% more damage.60: The star crash deals 12% more damage.
              100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius.
              175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds.
              250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius.
              400: The star crash deals 25% bonus true damage.400: The star crash deals 25% bonus true damage.
              700: Also call down a meteor storm that deals [ 1000 / 1500 / 9999 ] () magic damage split between living enemies.700: Also call down a meteor storm that deals [ 1000 / 1500 / 9999 ] () magic damage split between living enemies.
              1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.

            • Azir
              Azir
              Azir
              5
              • Shurima
              • Emperor
              • Disruptor
              Arise!
              Arise!

              Passive: After witnessing 3 attacks from Azir, Sand Soldiers deal ? () magic damage to their target.

              Active: Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal ? () magic damage instead.

            • Baron Nashor
              Baron Nashor
              Baron Nashor
              5
              • Void
              • Riftscourge
              Wrath of the Void
              Wrath of the Void

              Passive: Immune to Crowd Control effects. Attacks deal damage in a line on target. If no enemies are in range, dash to the next one and knock up adjacent enemies on arrival.

              While in the Void Rift, erupt a tentacle below a random enemy every [ 3 / 3 / 0.25 ] seconds that knocks them up for 1.5 seconds.

              Active: Slam and erect spikes in a 2 hex circle, dealing ? () physical damage to enemies hit. Then over 3 seconds, spit 10 globs of acid that deal ? () physical damage.

            • Brock
              Brock
              Brock
              5
              • Ixtal
              Seismic Slam
              Seismic Slam

              Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.

              Active: Slam the ground, dealing ? () physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. [ 12 / 12 / 99 ] rocks fall around the battlefield, each dealing ? () physical damage to enemies hit.

            • Fiddlesticks
              Fiddlesticks
              Fiddlesticks
              5
              • Harvester
              • Vanquisher
              Crowstorm
              Crowstorm

              Teleport into the largest cluster of enemies and Stun them for [ 1.75 / 1.75 / 99 ] seconds. Begin losing 22 mana per second. While casting, deal [ 100 / 150 / 6666 ] () magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.

            • Galio
              Galio
              Galio
              5
              • Demacia
              • Heroic
              Inspirational Might
              Inspirational Might

              Passive: Every 3rd attack deals ? () magic damage in a circle around the target.

              Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them [ 500 / 600 / 2000 ] () Shield for 4 seconds. Then crash down, dealing ? () bonus magic damage to all enemies with 2 hexes.

            • Kindred
              Kindred
              Kindred
              5
              • Eternal
              • Quickstriker
              Lamb's Respite
              Lamb's Respite

              Dash, then create a 2-hex radius zone for [ 2.5 / 2.5 / 99 ] seconds that prevents allies within from dying. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals ? () physical damage.

              When the zone ends, heal all allies for 0.07999999821186066 () of damage dealt while it was up and dash away.

            • Lucian & Senna
              Lucian & Senna
              Lucian & Senna
              5
              • Soulbound
              • Gunslinger
              The Culling
              The Culling

              Fire ? () shots towards target. Each shot explodes on the first enemy hit, dealing ? () physical damage to all nearby enemies. If an enemy is afflicted with Black Mist, purify them, immediately draining their Armor for the total amount.

            • Mel
              Mel
              Mel
              5
              • Noxus
              • Disruptor
              Radiant Eclipse
              Radiant Eclipse

              Passive: While gaining Mana, throw out [ 2 / 2 / 9 ] radiant orbs that orbit around target. They deal ? () magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining [ 235 / 235 / 10 ] mana, gain a random Radiant Item. (?/[ 235 / 235 / 10 ])

              Active: Detonate orbs on target, causing a 3 hex radius explosion that deals [ 1000 / 1500 / 10000 ] () magic damage to them and ? () damage to all other enemies hit.

            • Ornn
              Ornn
              Ornn
              5
              • Blacksmith
              • Warden
              Call of the Forge
              Call of the Forge

              Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 3 seconds and deals [ 100 / 150 / 3000 ] () magic damage to them.

              When it arrives, headbutt it and redirect it toward another distant enemy, dealing [ 150 / 225 / 4500 ] () magic damage instead.

              {{TFT_Keyword_Chill}}

            • Ryze
              Ryze
              Ryze
              5
              • Rune Mage
              Runic Overload
              Runic Overload

              Release a runic blast, dealing [ 220 / 385 / 1500 ] () magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.

              Bilgewater: Blasts explode on impact, dealing 25% of the damage as physical damage to adjacent enemies.

              Demacia: Execute targets below 0.11999999731779099 () Health.

              Freljord: Chill targets for 4 seconds and deal ? () bonus true damage.

              Ionia: Blasts split an additional time, dealing 50% damage.

              Ixtal: Gain a random Region's effect on combat start and every 10 seconds.

              Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.

              Piltover: Every third cast is Overcharged, dealing 40% more damage.

              Shadow Isles: Increase blast damage by ? (%i:scaleSouls%).

              Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.

              Targon: Heal the lowest Health ally for 10% of the damage dealt.

              Void:
              Ignore 30% of enemies' Armor and Magic Resistance.

              Yordle: Shrink targets hit, lowering their damage by 12% percent for 4 seconds.

              Zaun: Poison targets, dealing [ 15 / 30 / 500 ] magic damage ? () times over 4 seconds.

            • Sett
              Sett
              Sett
              5
              • Ionia
              • The Boss
              The Show Stopper
              The Show Stopper

              Grab target and slam them forward, dealing ? () + [ 0.029999999329447746 / 0.09000000357627869 / 9 ] () of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.

            • Shyvana
              Shyvana
              Shyvana
              5
              • Dragonborn
              • Juggernaut
              Dragon's Descent / Flame Breath
              Dragon's Descent / Flame Breath

              Dragon's Descent: Transform into a dragon, gaining [ 600 / 1000 / 9999 ] max Health. Briefly gain [ 20 / 20 / 90 ]% Durability and dive-bomb into the largest group of enemies, dealing ? () physical damage in a 3 hex circle.

              Flame Breath: Breath fire in a cone for 3.5 seconds, dealing ? () physical damage each second to enemies hit.

            • Sylas
              Sylas
              Sylas
              5
              • Chainbreaker
              • Arcanist
              • Defender
              Stolen Might
              Stolen Might

              Cast one of three spells:

              Cataclysm: Leap on a nearby enemy. Deal [ 100 / 180 / 1000 ] () magic damage to all enemies within 2 hexes and Stun them for [ 1.5 / 1.75 / 30 ] seconds.

              Demacian Justice: Deal [ 700 / 1050 / 99999 ] () magic damage to target. If they are below 15% max Health, execute them.

              Final Spark: Gain ? () Shield for 1.25 seconds. Deal [ 325 / 540 / 1000 ] () magic damage to all enemies in a line.

            • T-Hex
              T-Hex
              T-Hex
              5
              • HexMech
              • Piltover
              • Gunslinger
              Hextech Arsenal
              Hextech Arsenal

              Passive: Attacks fire a barrage of 4 bullets.

              Active: Gain ? () Shield and begin consuming 33 mana per second. Each second while casting, fire a laser that deals ? () physical damage, reduced by 15% per enemy hit up to 45%. Additionally, launch 4 () missiles split between 4 nearby enemies that each deal ? () physical damage.

            • Tahm Kench
              Tahm Kench
              Tahm Kench
              5
              • Bilgewater
              • Glutton
              • Bruiser
              Devour
              Devour

              Devour target for 2.5 seconds, dealing [ 900 / 1400 / 30000 ] () magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal ? () magic damage instead.

              If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

            • Thresh
              Thresh
              Thresh
              5
              • Shadow Isles
              • Warden
              The Box
              The Box

              Passive: Each second, deal ? (%i:scaleSouls%) magic damage to all enemies within 2 hexes. Heal for 50% of the damage dealt by this effect.

              Active: Create a prison of walls in a 2 hex radius that lasts [ 5 / 5 / 60 ] seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take ? () magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.

            • Volibear
              Volibear
              Volibear
              5
              • Freljord
              • Bruiser
              The Relentless Storm
              The Relentless Storm

              Bite the target and mark them, dealing ? () physical damage, increased by 60% if they are already marked. After casting [ 5 / 5 / 2 ] times, leap to a nearby hex, activating Stormbringer and dealing ? () physical damage to enemies within a two hex radius.

              Stormbringer: Gain [ 400 / 550 / 9999 ] Health and [ 50 / 50 / 999 ]% Attack Speed. Every [ 2 / 2 / 0.30000001192092896 ] seconds, summon a lightning bolt on a nearby enemy, dealing ? () magic damage. Takedowns summon a bolt on fallen enemies.

            • Xerath
              Xerath
              Xerath
              5
              • Shurima
              • Ascendant
              Eye of the Ascendant
              Eye of the Ascendant

              Launch [ 10 / 10 / 99 ] arcane blasts randomly split between the closest [ 4 / 4 / 10 ] enemies that each deal [ 390 / 650 / 2500 ] () magic damage.

            • Zaahen
              Zaahen
              Zaahen
              5
              • Darkin
              • Immortal
              Divine Challenge
              Divine Challenge

              Dash around target and slash in a circle, dealing ? () physical damage to target and ? () physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again.

              If this Ability is cast 25 times in a row, instead slam on target, instantly killing them and dealing ? () physical damage to all enemies within 3 hexes.

            • Ziggs
              Ziggs
              Ziggs
              5
              • Zaun
              • Yordle
              • Longshot
              Mega Inferno Bomb
              Mega Inferno Bomb

              Passive: Attacks are replaced with a bomb that bounces 1 time, dealing ? () magic damage to units hit.

              Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between ? () and ? () magic damage to enemies hit based on their distance from the epicenter.

            • Zilean
              Zilean
              Zilean
              5
              • Chronokeeper
              • Invoker
              Visions of the End
              Visions of the End

              Throw a Time Bomb on the nearest enemy without one. Time Bombs deal ? () magic damage each second. When the target dies, they explode, dealing ? () magic damage in a 1 hex radius and grant Zilean 15 mana.

              If a Time Bomb is on an enemy for [ 18 / 16 / 1 ] seconds and Zilean is alive, the enemy instantly dies.

            • Tibbers
              Tibbers
              Tibbers
              11
              • Arcanist
              Rage of Embers
              Rage of Embers

              Passive: After attacking an enemy, restore ? () Health. If they are Burning, the healing is doubled.

              Active: Gain [ 200 / 200 / 500 ]% Attack Speed and [ 1000 / 1200 / 9000 ] () Shield that decays over 4 seconds. Gain immunity to Crowd Control effects for the same duration.

              {{TFT_Keyword_Burn}}

            Nye Arener
            New
            Nye arener er blevet tilføjet til spillet! Tjek de nye arener og deres effekter nedenfor.
            Fields of Volrachnun
            Fields of Volrachnun
            Fields of Volrachnun
            Le Cafe De Paris
            Le Cafe De Paris
            Nye Chibi & Legender
            New
            Nye chibi og legender er blevet tilføjet til spillet! Tjek de nye chibi og legender og deres effekter nedenfor.
            Chibi Dark Cosmic Lux
            Chibi Dark Cosmic Lux
            Chibi Dark Cosmic Lux
            Prestige Chibi Blood Moon Miss Fortune
            Prestige Chibi Blood Moon Miss Fortune
            K/DA Ahri Unbound
            K/DA Ahri Unbound
            God King Darius Unbound
            God King Darius Unbound