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Shred: Reduce Magic Resist
Chill: Reduce Attack Speed
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Shred: Reduce Magic Resist
Chill: Reduce Attack Speed
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Wound: Reduce healing received by 33%
Burn: Deal 1% of the target's max Health as true damage every second
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Wound: Reduce healing received by 33%
Burn: Deal 1% of the target's max Health as true damage every second
Start with
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Sunder: Reduce Armor
Start with
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Sunder: Reduce Armor
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Dash, then deal ![]()
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physical damage to each.
Dash, then deal ![]()
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physical damage to each.
Summon 2 Voidlings that each attack a nearby enemy 8 times. Each attack deals
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Summon 2 Voidlings that each attack a nearby enemy 8 times. Each attack deals
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Dash to the furthest enemy within 3 hexes and deal ![]()
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Dash to the furthest enemy within 3 hexes and deal ![]()
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Throw a Time Bomb on the nearest enemy without one. Time Bombs deal
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If a Time Bomb is on an enemy for
Throw a Time Bomb on the nearest enemy without one. Time Bombs deal
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If a Time Bomb is on an enemy for
Gain
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Chill: Reduce Attack Speed
Gain
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Chill: Reduce Attack Speed
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Restore ![]()
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If an enemy with Hemorrhage drops below
Restore ![]()
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If an enemy with Hemorrhage drops below
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Steal
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Steal
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Summon ? dashing mirror images that strike the target and up to 3 other nearby enemies. The target takes
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Summon ? dashing mirror images that strike the target and up to 3 other nearby enemies. The target takes
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Tumble to a nearby hex, then fire a bolt at target that deals ![]()
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Tumble to a nearby hex, then fire a bolt at target that deals ![]()
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For the next 4 seconds, gain
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For the next 4 seconds, gain ![]()
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Bulk up for 5 seconds. While bulked, restore ![]()
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Bulk up for 5 seconds. While bulked, restore ![]()
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While transformed, gain
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While transformed, gain
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![]()
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![]()
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Send the Ball to target, dealing
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Then grant
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Send the Ball to target, dealing
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Then grant
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Fire an arrow at target that deals ![]()
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Chill: Reduce Attack Speed
Fire an arrow at target that deals ![]()
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Chill: Reduce Attack Speed