When an enemy dies, the nearest ally is healed for 200.
When an enemy dies, the nearest ally is healed for 220.
When an enemy dies, the nearest ally is healed for 400.
When an enemy dies, the nearest ally is healed for 440.
Your strongest Bastion champion gains 25% max Health. When other Bastions die, they transfer 20% of their Armor and Magic Resist to it. Gain a Shen and Rell.
Your strongest Bastion champion gains 20% max Health. When other Bastions die, they transfer 20% of their Armor and Magic Resist to it. Gain a Shen and Rell.