Matchnamn + #NA1

Buffs & nerfs

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Buff
15.2c Patch
15.3 Patch
  • Tiny Team
    Tiny Team

    When you field 3 or less Star Guardians, increase Star Guardian bonuses by 175%. Gain a Syndra and Rell.

    BonusIncrease : 175%

    When you field 3 or less Star Guardians, increase Star Guardian bonuses by 200%. Gain a Syndra and Rell.

    BonusIncrease : 200%
  • Deepening Shadows
    Deepening Shadows

    At combat start and whenever the Shadow Realm strikes, Wraith champions gain 5% Attack Damage and 5 Ability Power. Gain a Jhin and Zac.

    AD : 5%
    AP : 5

    At combat start and whenever the Shadow Realm strikes, Wraith champions gain 6% Attack Damage and 6 Ability Power. Gain a Jhin and Zac.

    AD : 6%
    AP : 6
  • Tournament Favorites
    Tournament Favorites

    Soul Fighters gain Fame when they deal damage. Each Fame breakpoint grants loot. Gain a Naafiri and Kalista.

    Fame: ?/?

    Breakpoint4 : 20000
    Breakpoint5 : 50000
    Breakpoint6 : 90000
    Breakpoint7 : 115000

    Soul Fighters gain Fame when they deal damage. Each Fame breakpoint grants loot. Gain a Naafiri and Kalista.

    Fame: ?/?

    Breakpoint4 : 25000
    Breakpoint5 : 60000
    Breakpoint6 : 100000
    Breakpoint7 : 130000
  • Sunfire Board
    Sunfire Board

    Combat Start: Burn all enemies for 12% of their max Health over 12 seconds and reduce healing received by 33%.

    Duration : 12
    TotalBurnPercent : 12

    Combat Start: Burn all enemies for 15% of their max Health over 15 seconds and reduce healing received by 33%.

    Duration : 15
    TotalBurnPercent : 15
Nerf
15.2c Patch
15.3 Patch
  • I'll Be The Legs
    I'll Be The Legs

    The Mighty Mech gains 15 Armor and Magic Resist and 100 Health. Gain 3 Mighty Mech champions.

    Field 7 Mighty Mech, reach level 10, and hold all 3 Mighty Mech Augments to activate MECHA-MERGE PROTOCOL.

    BonusDefenses : 15

    The Mighty Mech gains 10 Armor and Magic Resist and 100 Health. Gain 3 Mighty Mech champions.

    Field 7 Mighty Mech, reach level 10, and hold all 3 Mighty Mech Augments to activate MECHA-MERGE PROTOCOL.

    BonusDefenses : 10
  • And I'll Be The Head
    And I'll Be The Head

    The Mighty Mech gains 800 Health, 25% Damage Amp, and 15% Durability.

    Field 7 Mighty Mech, reach level 10, and hold all 3 Mighty Mech Augments to activate MECHA-MERGE PROTOCOL.

    DA : 25%
    Health : 800

    The Mighty Mech gains 350 Health, 15% Damage Amp, and 15% Durability. Gain a Yone.

    Field 7 Mighty Mech, reach level 10, and hold all 3 Mighty Mech Augments to activate MECHA-MERGE PROTOCOL.

    DA : 15%
    Health : 350
  • Game Plan
    Game Plan

    Mark 1 hex per Strategist fielded. Allies standing in marked hexes gain 200 Health and 12% Damage Amp, Strategists gain 100% more. Gain a Janna and Ziggs.

    FlatHealth : 200

    Mark 1 hex per Strategist fielded. Allies standing in marked hexes gain 150 Health and 12% Damage Amp, Strategists gain 100% more. Gain a Janna and Ziggs.

    FlatHealth : 150
  • Dazzling Display
    Dazzling Display

    Enemies who take damage from Sorcerer Abilities deal ? less damage for 6 seconds. Gain a Lux and a Lucian.

    DamageReduction : 25%

    Enemies who take damage from Sorcerer Abilities deal ? less damage for 6 seconds. Gain a Lux and a Lucian.

    DamageReduction : 20%
  • And I'll Be The Head
    And I'll Be The Head

    The Mighty Mech gains 400 Health, 10% Damage Amp, and 10% Durability.

    Field 7 Mighty Mech, reach level 10, and hold all 3 Mighty Mech Augments to activate MECHA-MERGE PROTOCOL.

    Health : 400

    The Mighty Mech gains 250 Health, 10% Damage Amp, and 10% Durability.

    Field 7 Mighty Mech, reach level 10, and hold all 3 Mighty Mech Augments to activate MECHA-MERGE PROTOCOL.

    Health : 250
  • I'll Be The Arms
    I'll Be The Arms

    The Mighty Mech gains 60% Attack Speed. Gain a Senna and Gangplank.

    Field 7 Mighty Mech, reach level 10, and hold all 3 Mighty Mech Augments to activate MECHA-MERGE PROTOCOL.

    BonusAS : 60%

    The Mighty Mech gains 45% Attack Speed.

    Field 7 Mighty Mech, reach level 10, and hold all 3 Mighty Mech Augments to activate MECHA-MERGE PROTOCOL.

    BonusAS : 45%
  • Howling Gale
    Howling Gale

    For every 600 Mana your team spends, summon a whirlwind that knocks up enemies.

    ManaPerWhirlwind : 600

    For every 550 Mana your team spends, summon a whirlwind that knocks up enemies.

    ManaPerWhirlwind : 550
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