Название Игры + #NA1

Повышение/Ослабление

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Повышение
18.1 Патч
18.2 Патч
  • Кровопийца
    Кровопийца

    Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.

    Once per combat at 50% Health, gain a 30% max Health Shield that lasts up to 5 seconds.

  • Запретный идол
    Запретный идол

    Shields have 40% of their value converted to max Health instead.

    Shields have 40% of their value converted to max Health instead.

  • Грань ночи
    Грань ночи

    At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.

    At 40% Health, briefly become untargetable, shed negative effects, and heal 15% missing health.

  • Рука правосудия
    Рука правосудия

    Gain 2 effects:
    • 15% Attack Damage and 15% Ability Power.
    • 12% Omnivamp.

    While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

    Gain 2 effects:
    • 18% Attack Damage and 18% Ability Power.
    • 15% Omnivamp.

    While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

  • Буря Людена
    Буря Людена

    100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest the target.

    100% of overkill damage plus 130 is dealt as magic damage to the two enemies nearest the target.

  • Лучезарный Кровопийца
    Лучезарный Кровопийца

    Once per combat at 40% Health, gain a 50% max Health Shield that lasts up to 5 seconds.

    Once per combat at 50% Health, gain a 60% max Health Shield that lasts up to 5 seconds.

  • Лучезарная Грань ночи
    Лучезарная Грань ночи

    At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.

    At 40% Health, briefly become untargetable, shed negative effects, and heal all missing health.

  • Лучезарная Рука правосудия
    Лучезарная Рука правосудия

    Gain 2 effects:
    • 35% Attack Damage and 35% Ability Power.
    • 24% Omnivamp.

    While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

    Gain 2 effects:
    • 35% Attack Damage and 35% Ability Power.
    • 30% Omnivamp.

    While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

  • Сильвермирская заря
    Сильвермирская заря

    Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.

    The holder’s Attack Speed is locked at 0.5.

    Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.

    The holder’s Attack Speed is locked at 0.5.

  • Эмблема первобытного
    Эмблема первобытного

    The holder gains the Primal trait.

    The holder gains the Primal trait.

Ослабление
18.1 Патч
18.2 Патч
  • Вредоносный самоцвет
    Вредоносный самоцвет

    Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, grant the holder 4 Mana instead.

    Ability damage can only trigger on each enemy once every 0.5 seconds.

    Dealing magic damage reduces the target’s Magic Resist by 3. If their Magic Resist is 0, grant the holder 4 Mana instead.

    Ability damage can only trigger on each enemy once every 0.5 seconds.

  • Летающие ножи
    Летающие ножи

    Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.

    Attacks grant 4% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.

  • Смерть Разума
    Смерть Разума

    Attacks deal ? bonus magic damage.
    Heals the holder for 25% of all magic damage dealt.

    Damage increases based on Stage.

    Attacks deal 25/45/65/85/100 bonus magic damage.
    Heals the holder for 25% of all magic damage dealt.

    Damage increases based on Stage.

  • Эмблема феи
    Эмблема феи

    The holder gains the Fae trait.

    The holder gains the Fae trait.

  • Эмблема охотника
    Эмблема охотника

    The holder gains the Hunter trait.

    Takedowns grant 18% Attack Damage.

    The holder gains the Hunter trait.

    Takedowns grant 18% Attack Damage.

  • Эмблема ловкача
    Эмблема ловкача

    The holder gains the Sprykin trait.

    If the holder is riding the BFF, gain an additional
    30% 20 20

    The holder gains the Sprykin trait.

    If the holder is riding the BFF, gain an additional
    20% 15 15

  • Эмблема авангарда
    Эмблема авангарда

    The holder gains the Vanguard trait.

    If the holder survives 22 seconds in player combat, gain 1 player health.

    The holder gains the Vanguard trait.

    If the holder survives 22 seconds in player combat, gain 1 player health.

  • Эмблема колдуна
    Эмблема колдуна

    The holder gains the Invoker trait.

    On cast, gain Ability Power equal to 10% of Mana spent.

    The holder gains the Invoker trait.

    On cast, gain Ability Power equal to 8% of Mana spent.

  • Эмблема дебошира
    Эмблема дебошира

    The holder gains the Brawler trait.

    Attacks deal 2% of the holder's max Health as magic damage.

    The holder gains the Brawler trait.

    Attacks deal 2% of the holder's max Health as magic damage.

  • Эмблема джаггернаута
    Эмблема джаггернаута

    The holder gains the Juggernaut trait.

    Gain 15 mana whenever a Juggernaut dies.

    The holder gains the Juggernaut trait.

    Gain 15 mana whenever a Juggernaut dies.

  • Эмблема Коварной флоры
    Эмблема Коварной флоры

    The holder gains the Flora Fatalis trait.

    They gain double benefits from Flora Fatalis.

    The holder gains the Flora Fatalis trait.

    They gain 50% increased benefits from Flora Fatalis.

Корректировать
18.1 Патч
18.2 Патч
  • Аномалия
    Аномалия

    Evolve the holder, granting an effect based on their role.

    Tank: Gain 1100 health and grow in size.

    Marksman: Gain 75% Attack Speed. On cast, knock back their target if within 3 hexes of them.

    Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health.

    Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5% max Health true damage, 33% Wounds, and 1% Burns for 5 seconds.

    Specialist: Gain 6 stars that orbit this champion. Each star deals 70 magic damage and the orbit expands to hit the champion's current target.

    Владелец эволюционирует, получая эффекты в зависимости от роли.
    Танк: получает 1100 здоровья и растет в размере.
    Стрелок: получает 75% скорости атаки. При применении умения отбрасывает цель, если та в пределах 3 яч.
    Воин/убийца: получает 35 силы умений и 35% силы атаки. Бонусы в 3 р. сильнее, когда здоровье ниже 85%.
    Умелец: за каждые 50 ед. потраченной маны выпускает огненный шар размером в 2 яч., наносящий чистый урон в размере 5% от макс. запаса здоровья, ранящий (33%) и поджигающий (1%) цели на 5 сек.
    Специалист: вокруг чемпиона кружат звезды (6). Каждая наносит 70 ед. магического урона. Радиус орбиты растет, чтобы поразить текущую цель владельца.

  • Корона Демасии
    Корона Демасии

    If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10% Attack Damage and Ability Power every 2 seconds instead.

    If the holder of this item dies, you instantly lose the fight.

    You can remove this item by benching the holder.

    Если владелец – танк, он раз в 2 сек. восстанавливает себе 3–21% от максимального запаса здоровья (в зависимости от стадии). В противном случае вместо этого он раз в 2 сек. получает 10% силы атаки и силы умений.

    Если владелец погибает, вы сразу же проигрываете бой.

    Вы можете снять этот предмет, переместив владельца на скамейку запасных.

  • Выбор удара
    Выбор удара

    Use this on a N.O.V.A. champion to activate their Strike effect when the Power Surge occurs.

    Примените на чемпиона Н.О.В.А., чтобы активировать эффект его Удара Н.О.В.А. при скачке мощности.