Game name + #NA1
Diana

Diana Masters Build for Jungle, Patch 15.11

1 Tier
Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.
Crescent StrikeQ
Pale CascadeW
Lunar RushE
MoonfallR

In patch 15.11, Jungle Diana was played in 102,830 games in emerald_plusEmerald + tier, with a 51.12% win rate and a 7.42% pick rate. Current rank of the champion is 1 Tier, and the most popular core items include Liandry's Torment, Riftmaker, and Unending Despair The most popular runes include Precision (Conqueror, Triumph, Legend: Alacrity, Coup de Grace) for primary path and Inspiration (Magical Footwear, Cosmic Insight) for secondary path. Diana strong against Rammus, Nidalee and Naafiri but weak against Diana include Volibear, Warwick, and Master Yi. Diana performs strongest at 0-25 minutes with a 52.62% win rate and weakest at 40+ minutes with a 46.99% win rate.

  • Win rate51.12%
  • Pick rate7.42%
  • Ban rate6.67%
Ranked Solo/Duo4 days ago
15m 16s
Laning 37:63
P/Kill 40%
CS 81 (5.3)
  • Sorcerer's Shoes
  • Amplifying Tome
  • Hextech Rocketbelt
  • Dark Seal
  • Scorchclaw Pup
  • Stealth Ward
VS
Summoner spells
Starter Items
Boots
Core Builds
Item builds
Skill Order
Runes
Ranked Solo/Duo6 days ago
23m 18s
Laning 55:45
P/Kill 41%
CS 218 (9.4)
  • Riftmaker
  • Liandry's Torment
  • Dark Seal
  • Sorcerer's Shoes
  • Aegis of the Legion
  • Stealth Ward
VS
Ranked Solo/Duo7 days ago
30m 40s
Laning 48:52
P/Kill 78%
CS 193 (6.3)
  • Zhonya's Hourglass
  • Lich Bane
  • Dark Seal
  • Shadowflame
  • Sorcerer's Shoes
  • Void Staff
  • Oracle Lens
VS