Vissza a wikihez

DOORS Szintek

Fedezd fel a DOORS fő- és mellékszintjeit, belépési feltételeiket és a továbbjutás módját.

Hibát találtál, vagy van javaslatod a wikihez? Írd meg nekünk!
Típus

11 / 11

Main floors

The Hotel

The first main floor. Explore rooms and solve the Library code and Electrical Room puzzle to escape.

Entry
Start from the Lobby.
Progression
100 rooms, excluding the Reception. Leads to the Mines.

Main floors

The Mines

The second main floor, with mine passages, the Nest, chase sequences and a final encounter at the Dam.

Entry
Enter from the Lobby or continue from the Hotel or Outdoors.
Progression
100 rooms, excluding the starting room.

Subfloors

The Backdoor

A timed subfloor with 50 rooms. Use levers to extend the timer while progressing.

Entry
Access from the Lobby after unlocking Detour.
Exit
Completing the subfloor leads to the Hotel.

Subfloors

The Archives

An office complex with 26 sectors, A through Z, each containing 50 rooms. Terminals allow paid sector skips.

Entry
Hotel Door 60: use two Lockpicks, then a Skeleton Key. Discovery unlocks Lobby access.
Exit
Emergency exits begin at C-050; the final sector is Z. Exits return to Hotel Door 66.

Subfloors

The Outdoors

A garden subfloor where distance markers replace door numbers. Navigate paths, hazards and the Hedge Maze.

Entry
Hotel Door 90 or 99: use Shears and a Skeleton Key. Modifiers block this entrance.
Progression
35 rooms excluding the spawn room; leads to the Mines.

Subfloors

The Stairwell

A subfloor of stairs and depot landings. Collect salvage and incinerate Meld to unlock further progress.

Entry
Use a Skeleton Key at Mines Door 152; later side rooms can also contain an entrance.
Progression
100 flights including the start. Depots contain salvage, terminals and hazards.

Visions

The Candy Vault

Enter the vault, descend to door 50 before the 20-minute alarm expires, then use the elevator and escape the estate.

Rooms
52 (excluding the starting room)

Visions

The Rooms

An accessible past vision with 1,000 rooms. Avoid A-60, A-90 and A-120 as you progress.

Rooms
1000 (excluding the starting room)

Visions

Cringle's Workshop

A winter-themed past vision. Find 12–32 gifts in the workshop, depending on the number of players.

Visions

Trick or Treat

A past vision with 500 rooms. Collect candies with helpful or harmful effects while exploring the Halloween-themed route.

Rooms
500 (excluding the starting room)

Visions

Rush Mode

A past vision based on the Hotel, with Rush-themed entities and rooms. Reach the Electrical Room and escape via the mining elevator.

Rooms
100 (excluding the starting room)