Gather Essence by killing champions, plus more by losing player combat.
Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
通过击杀弈子们收集【魔女精粹】,输掉玩家对战回合时还会增加更多。
初始值为40【魔女精粹】,选择将【魔女精粹】兑换为奖励或是继续收集【魔女精粹】。每项奖励所需的【魔女精粹】数量都会进一步增加。
Your team's damage, healing, and shielding attracts Pixies.
Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
你的队伍的伤害、治疗强度和护盾强度会吸引【皮克斯仙灵】。
每个【皮克斯仙灵】为【花仙子】弈子们提供物理加成和法术加成,在其生命值降至50%时,他们基于【皮克斯仙灵】数量治疗生命值。
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 4 seconds, they gain 10% Damage Amp.
【猎人】获得物理加成。如果1个【猎人】在3秒内没有切换过目标,他们获得10%伤害增幅。
Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.
【地狱火】的伤害会对敌人施加持续3秒的灼烧和重伤效果。【地狱火】的灼烧效果可以和其它灼烧效果叠加。
效果
Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.
你的队伍获得10%攻击速度。【迅捷射手】弈子们每次攻击还会获得额外攻击速度,至多叠加10层。
Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.
Adaptors gain Ability Power or Attack Damage, depending on which is higher.
固有能力:【魔战士】的技能将根据其物理加成和法术加成中较高的属性转换形态。
【魔战士】们获得法术加成或物理加成,取决于两种加成中哪一者更高。
Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durabilty. While above, your team gains 7% Damage Amp.?
你最强大的那个【拉露恩】在每一次施放技能后,推进一次【月相】。当【月相】在弦月或以下时,你的队伍获得7%伤害减免。在弦月之上时,你的队伍获得7%伤害增幅。
Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.
【远古巨龙】占用2个弈子栏位,并提供+2【峡谷野怪】羁绊。
Monoliths gain 10 Armor and Magic Resist for each enemy targeting them.
每成为1名敌人的目标,【魔岩巨兽】获得10护甲和魔法抗性。
After combat, your Wisps are empowered.
Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
在对战后,你的【自然仙灵】将得到强化。
【灵魂莲华】弈子们获得物理加成、法术加成和10%最大生命值。
Your team gains 120 max Health. Brawlers gain more.
你的队伍获得120最大生命值。【斗士】们获得更多。
Caustic damage 30% Shreds and Sunders enemies for 4 seconds.
Shred: Reduce Magic Resist
Sunder: Reduce Armor
【帝王斑蝶】的伤害会对敌人施加持续4秒的30%魔抗击碎与护甲击碎。
魔抗击碎:降低魔抗值
护甲击碎:降低护甲值。
Your team gains 12 Armor and Magic Resist. Defenders gain more.
你的队伍获得12护甲和魔法抗性。【护卫】获得更多。
Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.
?
选择1个【悬赏令】。你最强大的那个【德莱文】可以推进【悬赏令】进度以获取其奖励。在完成1个【悬赏令】后,能够选择另一个。
After 10 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 3.5 seconds.
战斗开始10秒后,【日月双蚀】处决最低生命值的敌人,每3.5秒重复一次。
Gain placeable Elderwood plants.
获得可放置的【永恒之森】植物。
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.
Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
?
战斗开始前,位于【黑荆棘格】内的友军被献祭,为你的弈子们提供生命值。
【黑荆棘】弈子们基于【祭品】的定位、星级和费用,获得额外属性,
Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.
将1名友军拖至你最强大的那个【塔里克】身上即可将他们进行配对,通过【塔里克】的技能为友军提供强大的加成。
Executioners gain Precision and 15% Critical Strike Chance.
Additionally, enemies bleed for 30% bonus true damage over 3 seconds.
Bleed damage increased to 40%.
(2) 【裁决使】们获得【技能暴击】和15%暴击几率。
(3) 此外,敌人会被施加流血效果,在3秒内持续受到30%额外真实伤害。
(4) 流血效果造成的伤害提升40%。
Flora Fatalis champions harvest enemies on takedown, gaining:
【绝命花妖】弈子们在参与击杀时收割敌人,获得:
Gain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.
Seeds: ? / 5
Current Biome: ?
?
?
?
你最强大的那个【艾翁】在施放技能时获得1颗种子,且每场对战额外获得3颗。【艾翁】可消耗5颗种子在你的棋盘上培育1个格子,为格内的住民提供加成。
种子数:0/5
当前生物群落:
Your team gains Mana Regen, increased for Invokers.
你的队伍获得法力回复,【神谕】获得更多。
Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar.
An Avatar's chosen Trait is counted twice for Trait bonuses.
在备战席或棋盘上拥有1个【自然之力!!!大元素使】时,会将你商店中所有其他【自然之力!!!大元素使】转换为和这个【自然之力!!!大元素使】相同的羁绊。
【自然之力!!!大元素使】为选定的羁绊提供+2计数。
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
【月蚀骑士】弈子们及其邻格友军获得攻击速度和法术加成。【月蚀骑士】弈子们额外获得100%。
Whenever an enemy within 3 hexes dies, your strongest Old Growth champion gains 30 permanent max Health.
Current: ?
每当3格内的1名敌人阵亡时,你最强大的那个【远古树精】弈子获得30永久最大生命值。
当前:0
Choose one of four Primal Blessings.
在四种【兽灵赐福】中选择一项获取。
Use the Alpha Mark to grant a Riftbeast their unique Buff
Every 3 combats, your next shop is overrun with Riftbeasts.
On combat start and every 5 seconds Riftbeasts grow gaining
6%
6%
6% ![]()
+5
+5
+50
+1 ![]()
+2 maximum team size
(3) 使用【阿尔法印记】为1个【峡谷野怪】提供独特的增益
(5) 每3场对战后,你的下一次商店会被【峡谷野怪】们占领。
(7) 战斗开始时及之后每5秒,【峡谷野怪】们成长并获得
5%
5%
5% ![]()
+5
+5
+50
+1
(10) 自然之力!!!+2最大队伍规模
Only active while fielding 1 Rival.
Rivals collect takedowns, gaining 3 if they takedown another Rival.?
(1) 【宿敌】收集参与击杀数,如果参与了对另一名【宿敌】的击杀,获得+3参与击杀数。
参与击杀会使【卡兹克】进化,永久为他提供你从【裁决使】、【迅捷射手】、【狂战士】或【法师】中选择的一项羁绊。
每参与8次击杀,【雷恩加尔】提供2/3/5金币。在参与30次击杀后,你的队伍获得5%物理加成,此后每次参与击杀再提升0.2%
。
【卡兹克】参与击杀数:0 / 0
【雷恩加尔】参与击杀数:0
已赚取的金币:0
(2) 【宿敌】可以同时登场,并且他们的技能可以为彼此提供加成
Your team gains Durability. Juggernauts gain more.
你的队伍获得伤害减免。【主宰】们获得更多。
Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.
【狂战士】们获得10%全能吸血。此外,【狂战士】们造成额外伤害,对低于50%生命值的单位们翻倍。
Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
你的队伍获得10%法术加成。【法师】们获得更多,每当1个【法师】施放技能时还会额外提升法术加成。
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
获得【毛茸茸大朋友】。将1个【约德尔人和朋友】放置在【毛茸茸大朋友】身上以选择其【骑乘者】。
Summoners empower their summons in different ways.
Yorick: +30% Health
Azir: +20% Damage
Mama Beak: +45% Damage
Zyra: +4 Plant Attacks
【召唤师】们会以不同的方式强化其召唤物。
【约里克】:+30%生命值
【阿兹尔】:+20%伤害
【锋喙鸟】:+45%伤害
【婕拉】:+4植物攻击次数
Your champions gain a 5% max Health shield and deal 7% bonus magic damage. Gain additional bonuses for each unique 3-star ☆☆☆ champion:
1 ☆☆☆: Increase shield and magic damage by 1.5% for each 3-star.
3 ☆☆☆: 18%
and 15 ![]()
![]()
5 ☆☆☆: Convert 40% of the bonus magic damage to true damage.
8 ☆☆☆: Every 4 seconds of combat, a 3-star champion ascends to 4-star.
(3) 你的弈子们获得5%最大生命值护盾,并造成8%额外魔法伤害。每有1个不同的3星弈子,获得额外加成:
1:每有1个3星弈子,提升1%护盾值和魔法伤害。
3:15%
和12 ![]()
![]()
5:将40%额外魔法伤害转换为真实伤害。
8:在战斗期间内每过4秒,1个3星弈子飞升至4星。
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
战斗开始时及降至50%生命值时,【重装战士】们获得持续10秒的最大生命值护盾。
Your team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.
你的队伍获得5%伤害减免,在6或以上株【婕拉】的植物存活时,该数值提升至10%。