
Blood Potion
CommonHeal for 20% of your Max HP.
Review every potion, tier lists, and their effects in Slay the Spire 2. Filter by character and rarity.

Blood Potion
CommonHeal for 20% of your Max HP.

Poison Potion
CommonApply 6 Poison.

Star Potion
CommonGain ![]()
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.

Potion of Doom
CommonApply 33 Doom.

Focus Potion
CommonGain 2 Focus.

Attack Potion
CommonChoose 1 of 3 random Attack cards to add into your Hand. It's free to play this turn.

Block Potion
CommonGain 12 Block.

Colorless Potion
CommonChoose 1 of 3 random Colorless cards to add into your Hand. It's free to play this turn.

Dexterity Potion
CommonGain 2 Dexterity.

Energy Potion
CommonGain ![]()
.

Explosive Ampoule
CommonDeal 10 damage to ALL enemies.

Fire Potion
CommonDeal 20 damage.

Flex Potion
CommonGain 5 Strength. At the end of your turn, lose 5 Strength.

Power Potion
CommonChoose 1 of 3 random Power cards to add into your Hand. It's free to play this turn.

Skill Potion
CommonChoose 1 of 3 random Skill cards to add into your Hand. It's free to play this turn.

Speed Potion
CommonGain 5 Dexterity. At the end of your turn, lose 5 Dexterity.

Strength Potion
CommonGain 2 Strength.

Swift Potion
CommonDraw 3 cards.

Vulnerable Potion
CommonApply 3 Vulnerable.

Weak Potion
CommonApply 3 Weak.

Ashwater
UncommonExhaust any number of cards in your Hand.

Cunning Potion
UncommonAdd 3 Upgraded Shivs into your Hand.

King's Courage
UncommonForge 15.

Bone Brew
UncommonSummon 15.

Potion of Capacity
UncommonGain 2 Orb Slots.

Blessing of the Forge
UncommonUpgrade all cards in your Hand for the rest of combat.

Clarity Extract
UncommonDraw 1 card. At the start of your next {} turns, draw 1 additional card.

Cure All
UncommonGain
. Draw 2 cards.

Duplicator
UncommonThis turn, your next card is played an extra time.

Fortifier
UncommonTriple your Block.

Fysh Oil
UncommonGain 1 Strength and 1 Dexterity.

Gambler's Brew
UncommonDiscard any number of cards, then draw that many.

Heart of Iron
UncommonGain 7 Plating.

Liquid Bronze
UncommonGain 3 Thorns.

Potion of Binding
UncommonApply 1 Weak and 1 Vulnerable to ALL enemies.

Powdered Demise
UncommonEnemy loses 9 HP at the end of each of its turns.

Radiant Tincture
UncommonGain
. Gain an additional
at the start of your next 3 turns.

Regen Potion
UncommonGain 5 Regen.

Stable Serum
UncommonRetain your Hand for 2 turns.

Touch of Insanity
UncommonChoose a card in your Hand. It is free to play this combat.

Soldier's Stew
RareAll cards containing Strike gain 1 Replay this combat.

Ghost in a Jar
RareGain 1 Intangible.

Cosmic Concoction
RareAdd 3 Upgraded Colorless cards into your Hand.

Pot of Ghouls
RareAdd 2 Souls into your Hand.

Essence of Darkness
RareChannel a Dark for each of your Orb Slots.

Beetle Juice
RareEnemy's attacks deal 30% less damage for the next {} turns.

Bottled Potential
RareShuffle ALL your cards into your Draw Pile. Draw 5 cards.

Distilled Chaos
RarePlay the top 3 cards of your Draw Pile.

Droplet of Precognition
RareChoose a card in your Draw Pile and add it into your Hand.

Entropic Brew
RareFill all your empty potion slots with random potions.

Fairy in a Bottle
RareWhen your HP would be reduced to 0, instead this potion is discarded and you heal to 30% of your Max HP.

Fruit Juice
RareGain 5 Max HP.

Gigantification Potion
RareThe next Attack you play deals triple damage.

Liquid Memories
RarePut a card from your Discard Pile into your Hand. It's free to play this turn.

Lucky Tonic
RareGain 1 Buffer.

Mazaleth's Gift
RareGain 1 Ritual.

Orobic Acid
RareAdd a random Attack, Skill, and Power into your Hand. They're free to play this turn.

Shackling Potion
RareALL enemies lose 7 Strength this turn.

Ship in a Bottle
RareGain 10 Block. Next turn, gain 10 Block.

Snecko Oil
RareDraw 7 cards. Randomize the cost of cards in your Hand this turn.

Foul Potion
EventDeal 12 damage to ALL players and enemies.
Can be thrown at the Merchant for 100 Gold instead.

Glowwater Potion
EventExhaust your Hand. Draw 10 cards.

Potion-Shaped Rock
TokenDeal 15 damage.