TFT, setul 18: Campioni
Vezi costurile, caracteristicile, abilitățile și mana campionilor. Filtrează după cost sau caută după nume pentru a-ți planifica tabla.

Alune
Moonfall
Rain 9 moonshards split among the 3 nearest enemies, dealing 58/88/500(
) magic damage each.
If the moon is full, instead crash it onto the board, dealing 2350/3600/7500(
) magic damage split among all enemies.
Damage: 58(
) [58 / 88 / 500]
Full Moon Damage: 2350(
) [2350 / 3600 / 7500]

Ashe
Spirit Rift
Fire an arrow through the most enemies in a line that deals 465/700/1000(
) physical damage, reduced by 80%/80%/40% per enemy hit (minimum 20%).
The arrow leaves a trail for 4/4/20 seconds that deals 13/19/220(![]()
) + 1.5%/1.5%/10% max Health physical damage per second to enemies within and 20% Slows them.
Slow: Reduce Attack Speed
Refund 70% Mana if the arrow hits no enemies.
Damage: 465(
) [465 / 700 / 1000]
Rift Damage:
[2 / 3 / 20]
Rift Damage: 13 = 11(
) + 2(
) [11 / 16 / 200]
Rift Max Health Damage: [1.5% / 1.5% / 10%]

Draven
Whirling Death
Passive: Attacks target random enemies in range and apply a bleed that deals 150/225/3000(
) physical damage over 12 seconds. Every attack has a 12%(
) chance to deal 50%/50%/900% bonus physical damage and apply 2 bleeds instead.
Active: Throw two giant axes towards the enemy with the most bleeds. Deal 100/150/400(
) physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 30/45/100(
) physical damage to enemies hit.
Refund 50% Mana if the axes hit no enemies.
Bleed Damage: 150(
) [150 / 225 / 3000]
Outgoing Axe Damage: 100(
) [100 / 150 / 400]
Returning Axe Damage: 30(
) [30 / 45 / 100]

Elder Dragon
Heat Without Equal
Passive: Attacks deal 75%/75%/100% damage to enemies adjacent to the target.
Active: Become invulnerable and fly into the air. On return, stun all enemies for 1.25/1.25/99 seconds, gain 15%/15%/100% Omnivamp, and Ignite them for 3/3/99 seconds. Ignited enemies take 2%/2%/20% max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it.
Flame Breath: Spew fire at the most enemies in a line through the target, dealing 305/465/7200(![]()
) physical damage, reduced by 20% for each enemy it passes through (minimum 20%.) Ignite those enemies for 3/3/99 seconds.
Elder Dragon Buff: Damaging an enemy below 12% Health executes them.
Damage:
[20 / 30 / 200]
Damage: 305(
) = 285(
) + 20(
) [285 / 435 / 7000]

Gnar
Rage Gene
Passive: Gain 5/5/50 Rage per second and 5/5/20 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000(
) physical damage to enemies within 2/2/10 hexes, reduce their Armor and Magic Resist by 15/20/250(
), and Stun them for 1/1/15 second. Mega Gnar gains 400/600/15000 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000(
) physical damage to them and 135/205/4500(
) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Leap Damage: 100(
) [100 / 150 / 2000]
Resistance Reduction: 15(
) [15 / 20 / 250]
Transform Health: 400 [400 / 600 / 15000]
Damage: 380(
) [380 / 570 / 9000]
Secondary Damage: 135(
) [135 / 205 / 4500]

Ivern
Triggerseed
Passive: Shields from this Ability can critically strike with Precision.
Active: Grant 2/2/10 allies 185/350/3000(![]()
) Shield and 10%/15%/100% Damage Amp for 6 seconds. Then deal 155/235/2000(
) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Shield Amount: 185(![]()
) [185 / 350 / 3000]
Damage Amp: [10% / 15% / 100%]
Damage: 155(
) [155 / 235 / 2000]

Kennen
Firestorm
Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 230/300/3000(
) Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 80/120/1500(
) magic damage to each.
After rushing, unleash a 2 Hex firestorm that deals a total of 475/715/5000(
) magic damage split among all enemies hit over 2 seconds.
Shield: 230(
) [230 / 300 / 3000]
Damage: 80(
) [80 / 120 / 1500]
Firestorm Damage: 475(
) [475 / 715 / 5000]

Lux
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the largest group of enemies that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit.

Lux (Blackthorn)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Blackthorn Bonus: Stuns targets hit for 1 second.
Damage: 375(
) [375 / 565 / 6500]

Lux (Lunar)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Lunar Bonus: Applies 8% Vulnerable to enemies hit for 4 seconds.
Vulnerable: Increases damage taken
Damage: 375(
) [375 / 565 / 6500]

Lux (Solar)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Solar Bonus: Deal 15% bonus damage, plus 12% damage for each unique 3-star champion fielded.
Damage: 375(
) [375 / 565 / 6500]

Lux (din sabat)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Coven Bonus: Reduces the Armor and Magic Resist of targets hit by 8 for the rest of combat.
Damage: 375(
) [375 / 565 / 6500]

Lux (infernală)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Inferno Bonus: Restores 10 mana per takedown.
Damage: 375(
) [375 / 565 / 6500]

Lux (mugurul spiritelor)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Blossom Bonus: The first target hit is dealt 10% bonus damage.
Damage: 375(
) [375 / 565 / 6500]

Lux (primară)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Primal Bonus: Gain 60% Attack Speed for 6 seconds after cast.
Damage: 375(
) [375 / 565 / 6500]

Lux (spiritul pădurii)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Elderwood Bonus: Casts grant all allies 2.5% increased max Health for the rest of combat.
Damage: 375(
) [375 / 565 / 6500]

Lux (zână)
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100(
) mana.
Active: Fire a laser towards the most enemies in a line that deals 375/565/6500(
) magic damage, reduced by 25%/25%/10% for each enemy hit (minimum 40%).
Fae Bonus: Heals the lowest percent Health ally for 18% of ability damage dealt.
Damage: 375(
) [375 / 565 / 6500]

Maokai
Sow the Seeds
Passive: After every 650/650/300 damage blocked, a sapling jumps towards a nearby enemy and deals 81/145/2795(
) magic damage. On death, 3/5/10 saplings jump out.
Active: Deal 69/124/3726(
) magic damage to target and restore 330/400/2000(
) + 10%/10%/100% missing Health.
Sapling Damage: 81(
) [7% / 7% / 75%]
Saplings on Death: [3 / 5 / 10]
Active Damage: 69(
) [6% / 6% / 100%]
Heal: 330(
) [330 / 400 / 2000]

Taric
Emerald Radiance
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 270/501/14212(
) Shield to allies within 3 Hexes for 3/3/99 seconds.
Active: Restore 275/450/3000(
) Health. Taric and his paired ally deal 130/200/1000(
) bonus magic damage on their next 2 attacks.
Shield: 270 = 195(
) + 75 [75 / 150 / 10000]
Heal: 275(
) [275 / 450 / 3000]
Damage: 130(
) [130 / 200 / 1000]

Ahri
Spirit Bomb
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 455/685/3500(
) magic damage to enemies in a 3 hex radius, reduced by 21% per hex away from the epicenter.
Damage: 455(
) [455 / 685 / 3500]

Amumu
Tantrum
Passive: Every second, restore 33/59/172(![]()
) Health and deal 12/18/150(
) magic damage to enemies within 1 hex.
Active: Deal 100/150/2000(
) magic damage to enemies within 2 hexes and Stun them for 1/1/6 seconds, increased to 3/3/13 seconds if the target is Burning.
Burn: Deals a percent of the target’s max Health as true damage every second.
Heal: 33 = 32.5(
) + 20(
) [20 / 25 / 100]
Passive Damage: 12(
) [12 / 18 / 150]
Damage: 100(
) [100 / 150 / 2000]
Stun Duration: [1 / 1 / 6]

Aphelios
Moonlight's Onslaught
Equip Severum and swipe the target 5(
) times over 2 seconds, each dealing 70/105/850(
) physical damage.
After the onslaught finishes, fire a blast that deals 490/735/5225(![]()
) physical damage split among all enemies in a 2 Hex radius.
Swipes: 5 = 5 + 1 per 20% bonus
[5 / 5 / 5]
Swipe Damage: 70(
) [70 / 105 / 850]
Blast Damage:
[40 / 60 / 225]
Blast Damage: 490 = 450(
) + 40(
) [450 / 675 / 5000]

Brambleback
Crimson Fury
Passive: When the target dies, leap at the next target, dealing 135/205/1000(
) physical damage.
Active: Gain 100%/100%/300% Attack Damage for 8 seconds. During this time ignore 40%/40%/85%(
) Armor.
Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Leap Damage: 135(
) [135 / 205 / 1000]
Bonus Attack Damage: 100% [100% / 100% / 300%]

Ezreal
Forest's Flurry
Blink away from the current target, deal 270/405/1200(
) physical damage to them, and gain 30%/30%/100%(
) Attack Speed.
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500(
) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
Damage: 270(
) [270 / 405 / 1200]
Attack Speed: 30%(
) [30% / 30% / 100%]
Empowered Damage: 385(
) [385 / 580 / 2500]

Lillia
Lilting Lullaby
Restore 350/525/800(
) Health and send 4 butterflies at nearby enemies. Enemies hit take 90/135/2000(
) magic damage and Sleep for 1.5/1.75/8 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage.
Heal: 350(
) [350 / 525 / 800]
Damage: 90(
) [90 / 135 / 2000]
Sleep Duration: [1.5 / 1.75 / 8]

Malphite
Petrified Bark
Gain 750/925/2000(
) Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 142/213/3399(![]()
![]()
) magic damage to enemies within 2/2/3 hexes.
Shield: 750(
) [750 / 925 / 2000]
Damage:
[100 / 150 / 2000]
Damage: 142 = 100(
) + 30%(
) + 30%(
) [30% / 45% / 999%]

Morgana
Withering Curse
Passive: Gain 25% Omnivamp.
Active: Fire a dark blast at 3 nearby enemies, dealing 70/105/500(
) magic damage to them and cursing them for 4 seconds. Then, spawn a Hex withering zone for the same duration that deals 33/50/500(
) magic damage per second. Cursed enemies take 25/38/240(
) more damage per curse.
Initial Damage: 70(
) [70 / 105 / 500]
Zone Damage: 33(
) [33 / 50 / 500]
Curse Bonus Damage: 25(
) [25 / 38 / 240]

Nidalee
Javelin Toss
Adaptor (
): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 195/295/2000(
) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 350/525/3000(
) magic damage.
Adaptor (
): Transform into a Melee cougar Assassin that swipes enemies.
Damage: 195(
) [195 / 295 / 2000]
Final Damage: 350(
) [350 / 525 / 3000]
Vindecare în forma AD: 325/550/2000 (
)
Daune bonus la a treia folosire a abilității în forma AD: 140%

Sentinel
Azure Shockwave
Gain 531/756/2505(![]()
) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500(
) magic damage, and are Mana Reaved for 10.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
Shield: 531 = 156(
) + 375(
) [375 / 475 / 2000]
Damage: 100(
) [100 / 150 / 3500]

Sett
Haymaker
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.
Active: Wind up a big punch, rapidly healing for 12%(
) + 250/300/2000(
) before dealing 222/355/5233(![]()
) physical damage in a large cone.
Heal: 12%(
) + 250(
) [250 / 300 / 2000]
Damage: 222 = 72
+ 150(
) [150 / 225 / 5000]

Sivir
Boomerang Blade
Throw a large crossblade that deals 235/350/1150(![]()
) physical damage to the current target and bounces 8 times between nearby enemies, dealing 42/63/460(![]()
) physical damage each bounce. When this kills an enemy, bounce 3/3/6 additional times.
Damage:
[15 / 20 / 100]
Damage: 235 = 220(
) + 15(
) [220 / 330 / 1050]
Bounce Damage: 42 = 18% of 235 [18% / 18% / 40%]

Soraka
Starcall
Call down a star on the current target, dealing 235/355/1000(
) magic damage. If a star has previously fallen on them, call down 3 additional stars that each deal 110/165/1000(
) magic damage.
Damage: 235(
) [235 / 355 / 1000]
Secondary Damage: 110(
) [110 / 165 / 1000]

Zyra
Rampant Growth
Spawn 2/2/4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 35/53/225(
) magic damage.
Damage: 35(
) [35 / 53 / 225]

Azir
Arise!
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 43/65/105(
) magic damage per attack.
Damage: 43(
) [43 / 65 / 105]

Cassiopeia
Noxious Blast
Poison the target and the nearest non-poisoned enemy, dealing 425/630/1020(
) magic damage over 15 seconds. Poisons stack.
Damage: 425(
) [425 / 630 / 1020]

Diana
Pale Barrier
Gain 150/275/500 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 75/115/180(
) magic damage.
Damage: 75(
) [75 / 115 / 180]
Shield: 150 [150 / 275 / 500]

Fiddlesticks
Harvest
Reduce the Magic Resist of the 3 nearest enemies by 10. Then drain life from them over 2 seconds, healing for 410/485/850(
) Health and dealing 70/105/170(
) magic damage to each over the duration.
Heal: 410(
) [410 / 485 / 850]
Damage: 70(
) [70 / 105 / 170]

Hecarim
Spirit of Dread
Gain 50 Armor and Magic Resist for 3 seconds and restore 375/475/685(
) Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80/120/195(
) magic damage and Stunning them for 1.5/1.5/1.75 seconds.
Heal: 375(
) [375 / 475 / 685]
Damage: 80(
) [80 / 120 / 195]
Stun Duration: [1.5 / 1.5 / 1.75]

Kha'Zix
Taste Their Fear
Leap to the farthest enemy within 3 Hexes, dealing 230/310/450(
) magic damage. If they have no adjacent allies, deal 250/350/530(
) magic damage instead and gain 10 mana.
Damage: 230(
) [230 / 310 / 450]
Isolated Damage: 250(
) [250 / 350 / 530]

Kog'Maw
Raining Artillery
Adaptor (
): Launch acid at the target and the other nearest enemy, dealing 165/250/425(![]()
) physical damage. Enemies below 50% max Health take 231/350/595(![]()
) physical damage instead.
Adaptor (
): Damages enemies over time.
Damage:
[20 / 30 / 50]
Damage: 165 = 145(
) + 20(
) [145 / 220 / 375]
Low Health Damage: 231 = 140% of 165 [140% / 140% / 140%]

Krug
Rock and Roll
Passive: On death, split into two Kruglettes with 182/338/608(
) Health which immediately taunt, forcing enemies to attack them.
Active: Gain 175/225/325(
) max Health, then roll into the target, dealing 223/358/620(![]()
) damage.
Slate Buff: On death, Krug and Kruglettes Shield allies for 8% max Health.
Kruglette Health: 182 = 132(
) + 50 [50 / 100 / 180]
Bonus Health: 175(
) [175 / 225 / 325]
Damage: 223 = 88(
) + 135(
) [135 / 200 / 335]

Mama Beak
Flock Family
Summon 4 untargetable Tiny Beaks nearby for 5(
) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 20/30/50(
) physical damage.
Orange Buff: Dealing physical damage reduces enemy Armor by 2.
Duration: 5(
) [5 / 5 / 5]
Damage: 20(
) [20 / 30 / 50]

Master Yi
Wuju Style
Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
Adaptor (
): Double Strikes grant 15%(
) stacking Attack Speed.
Adaptor (
): Double Strikes deal bonus damage and heal.
Attack Speed: 15% = 12% + 3%(
) [3% / 3% / 3%]

Rammus
Defensive Ball Curl
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 400/550/700(
) Shield and 60 Armor and Magic Resist.
When the Shield breaks, deal 50/75/120(![]()
) physical damage to enemies in 2 Hexes.
Shield: 400(
) [400 / 550 / 700]
Damage: 50 = 25(
) + 25(
) [50% / 75% / 120%]

Rengar
Savagery
Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 255/385/650(
) physical damage. Then heal for 60/90/90(
), increased to up to 120/180/180(
) based on their missing Health.
Damage: 255(
) [255 / 385 / 650]
Minimum Heal: 60(
) [60 / 90 / 90]
Maximum Heal: 120(
) [120 / 180 / 180]

Tristana
Explosive Charge
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60%(
) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 175/265/420(
) physical damage + 12/18/28(
) for each attack while casting.
If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
Attack Speed: 60% = 40% + 20%(
) [20% / 20% / 20%]
Damage: 175(
) [175 / 265 / 420]
Bonus Damage Per Attack: 12(
) [12 / 18 / 28]

Vi
Furious Fists
Passive: On attack, restore 22/40/71(
) Health.
Active: Unleash a primal roar, restoring 200/265/360(
) Health. Then gain 85%/100%/125% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
Passive Heal: 22(
) [2% / 2% / 2%]
Heal: 200(
) [200 / 265 / 360]
Attack Speed: [85% / 100% / 125%]

Alistar
Triumphant Roar
Roar, restoring 306/437/646(![]()
) Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130(
). Then slam the current target, dealing 180/270/420(
) magic damage and Stunning them for 1.5 seconds.
Heal: 306 = 76(
) + 230(
) [230 / 300 / 400]
Ally Heal: 80(
) [80 / 105 / 130]
Damage: 180(
) [180 / 270 / 420]

Caitlyn
Headshot
Passive: Every third attack is replaced with a Headshot that deals 220/330/535(![]()
) physical damage.
Damage:
[20 / 30 / 45]
Damage: 220 = 200(
) + 20(
) [200 / 300 / 490]

Elise
Spider Queen
Transform into a spider and gain 375/475/725 max Health. Attacks while in Spider Form deal 35/50/80(
) bonus magic damage and heal for 55/90/170(
). Subsequent casts grant 175% decaying Attack Speed for 4 seconds.
Spider Health: [375 / 475 / 725]
Damage: 35(
) [35 / 50 / 80]
Heal: 55(
) [55 / 90 / 170]

Gromp
Belchy Bubble
Adaptor (
): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 225/340/535(
) magic damage. Enemies within a 1 hex radius of the explosion take 160/240/375(
) magic damage over 3 seconds.
Adaptor (
): Heavily slows the target.
Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power.
Damage: 225(
) [225 / 340 / 535]
Area Damage: 160(
) [160 / 240 / 375]

Kayle
Solar Judgement
Passive: Kayle ascends based on her star level, granting her stacking bonuses.
1st Ascension: Attacks deal 65/97/110(
) bonus magic damage.
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 35(
) magic damage to all other units hit.
4th Ascension: Gain infinite range. Every 3rd wave is much larger.
Shred: Reduce Magic Resist
Damage: 65(
) [65 / 97 / 110]
Secondary Damage: 35(
) [35 / 35 / 35]

LeBlanc
Mirror Image
Passive: After player combat, your strongest LeBlanc has a 10%/15%/40% chance to create a copy of an ally on your board, increased by 4% per takedown.
Active: Launch a mirror image at the current target, dealing 260/390/615(
) magic damage and 100/150/230(
) to adjacent enemies.
Copy Chance: 10% [10% / 15% / 40%]
Damage: 260(
) [260 / 390 / 615]
Secondary Damage: 100(
) [100 / 150 / 230]

Murkwolf
Rending Claws
Leap to the lowest Health enemy within 3 Hexes and deal 500/1050/2250(![]()
) physical damage. The next 2 attacks gain 175% Attack Speed and deal 65/100/180(
) bonus physical damage.
Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health.
Damage:
[20 / 30 / 45]
Damage: 500 = 100(
) + 20(
) [100 / 150 / 225]
Empowered Damage: 65(
) [65 / 100 / 180]

Scuttlecrab
Can You Dig It?
Passive: Attacks are replaced by a dance that deals 50/75/113(
) physical damage to all adjacent enemies.
Active: Burrow underground, gaining 15% Durability for 3 seconds and healing 325/400/675(
) over the duration.
Green Buff: When allies fall below 50% Health, they restore 15% max Health.
Damage: 50(
) [50 / 75 / 112.5]
Heal: 325(
) [325 / 400 / 675]

Sejuani
Sun's Wrath
Gain 315/412/567(![]()
) Shield for 4 seconds. Then cleave in a cone, dealing 90/135/205(
) magic damage and strike in a line, dealing 120/180/270(
) magic damage to enemies hit.
Shield: 315 = 90(
) + 225(
) [225 / 250 / 275]
Cone Damage: 90(
) [90 / 135 / 205]
Line Damage: 120(
) [120 / 180 / 270]

Shen
Ki Barrier
Grant 375/450/575(
) Shield to Shen and 225/300/400(
) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80(
) bonus magic damage.
Self Shield: 375(
) [375 / 450 / 575]
Ally Shield: 225(
) [225 / 300 / 400]
Damage: 35(
) [35 / 55 / 80]

Teemo
Fungus Among Us
Throw 2 clusters of mushrooms that deal 55/82/155(
) magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135/200/310(
) magic damage to the target.
Each cast has a 10%/12%/15% chance to forage an extra mushroom that can be collected for bonus effects.
Red: 1 Reroll (Reds Foraged: )
Green: 1 Tactician Health (Greens Foraged: )
Yellow: 2 XP (Yellows Foraged: )
Damage: 55(
) [55 / 82 / 155]
Giant Damage: 135(
) [135 / 200 / 310]
Chance to Forage: [10% / 12% / 15%]

Warwick
Jaws of The Beast
Bite the current target, dealing 230/345/535(
) physical damage and healing for 25%(
) of the damage dealt. Gain 20% Attack Speed for the rest of combat.
Damage: 230(
) [230 / 345 / 535]
Heal: 25%(
) [25% / 25% / 25%]

Yunara
Cultivation of Spirit
Dash, then launch an orb at the current target that deals 170/255/395(![]()
) physical damage and splits, dealing 60/89/138(![]()
) physical damage to 2 nearby enemies.
Damage:
[10 / 15 / 25]
Damage: 170 = 160(
) + 10(
) [160 / 240 / 370]
Secondary Damage: 60 = 35% of 170 [35% / 35% / 35%]

Akali
Kunai Strike
Adaptor (
): Throw a volley of kunai at the target, dealing 155/235/405(![]()
) physical damage. If the target is Burning, deal an additional 35/52/80(
) damage.
Adaptor (
): If the Ability kills, cast it again.
Damage:
[10 / 15 / 25]
Damage: 155 = 145(
) + 10(
) [145 / 220 / 380]
Bonus Damage: 35(
) [35 / 52 / 80]

Camille
Defensive Sweep
Slice the target for 160/240/425(![]()
) physical damage and gain 60/90/200 Shield for 2 seconds.
Damage:
[10 / 15 / 25]
Damage: 160 = 150(
) + 10(
) [150 / 225 / 400]
Shield: [60 / 90 / 200]

Cinderling
Razor Leaves
Summon five razor-sharp leaves that converge on the current target, dealing a total of 340/510/770(![]()
) physical damage and applying 20% Wound and 1% Burn for 4 seconds.
Scarlet Buff: Cinderling gains 22% Attack Damage each cast.
Wound: Reduces healing received.
Burn: Deals a percent of the target’s max Health as true damage every second.
Damage:
[30 / 45 / 70]
Damage: 340 = 310(
) + 30(
) [310 / 465 / 700]

Karma
Karmic Bond
Tether the current target, dealing 280/420/630(
) magic damage over 1.5 seconds. Then release a burst of power around them, dealing 125/185/300(
) magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds.
Slow: Reduce Attack Speed
Damage: 280(
) [280 / 420 / 630]
Burst Damage: 125(
) [125 / 185 / 300]

Kobuko
Dance of Life
Restore 349/438/709(![]()
) Health over 2 seconds. The next attack is replaced with a bash that deals 140/231/377(![]()
) magic damage.
Heal: 349 = 49(
) + 300(
) [300 / 350 / 550]
Damage: 140 = 70(
) + 70(
) [70 / 105 / 150]

Leona
Shield Bash
Passive: Start combat with 60/80/100(
) bonus Armor and Magic Resist that decays over 12 seconds.
Active: Bash the current target, dealing 60/108/162(
) magic damage and Stunning them for 1.5 seconds.
Decaying Resists: 60(
) [60 / 80 / 100]
Damage: 60(
) [150% / 270% / 405%]

Ornn
Bellows Breath
Active: Gain 400/460/550(
) Shield for 4 seconds and deal 200/300/450(
) magic damage to enemies in a cone.
Quest: Each player combat, Ornn stores damage blocked as Forge Power, increased by 85% at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: / )
Shield: 400(
) [400 / 460 / 550]
Damage: 200(
) [200 / 300 / 450]
Second Artifact threshold: 140,000 Forge Power

Pebbles
Azure Laser
Begin consuming 35% max Mana per second and channeling a laser on the target. Each second while casting, deal 160/240/360(
) magic damage to them and reduce their Magic Resist by 3.
Teal Buff: Gain 2 Mana Regen for every 4 seconds channeled.
Damage: 160(
) [160 / 240 / 360]

Rakan
Entrancing Dance
Gain 290/340/435(
) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90%/100%/130%(
) decaying Attack Speed for 4 seconds.
Shield: 290(
) [290 / 340 / 435]
Attack Speed: 90%(
) [90% / 100% / 130%]

Rek'Sai
Uproot
Passive: Restore 17/29/47(
) Health each second, tripled for 3 seconds after casting.
Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160(
) magic damage to them.
Heal: 17 = 7(
) + 10 [10 / 16 / 24]
Damage: 70(
) [70 / 105 / 160]

Varus
Piercing Arrow
Wind up, then fire an arrow at the most enemies in line with the target. It deals 445/670/1070(![]()
) physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).
Damage:
[30 / 45 / 70]
Damage: 445 = 415(
) + 30(
) [415 / 625 / 1000]

Veigar
Primordial Burst
Launch a giant blast at the target that deals 190/285/430(
) magic damage, increased to 285/430/640(
) if they're below 30% max Health.
If they die, permanently gain 2% Ability Power.
Current bonus: % (
)
Damage: 190(
) [190 / 285 / 430]
Low Health Damage: 285(
) [285 / 430 / 640]

Xayah
Deadly Plumage
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 73/108/165(
) physical damage and reduce Armor by 2(
).
Damage: 73(
) [73 / 108 / 165]
Armor Reduction: 2(
) [2 / 2 / 2]

Yorick
Last Rites
Passive: On death, spawn a Spirit Walker with 330/634/1171(
) max Health which immediately taunts, forcing enemies to attack it.
Active: Restore 280/325/435(
) Health and strike the target, dealing 150/225/340(
) physical damage.
Spirit Walker Health: 330 = 130(
) + 200 [200 / 400 / 750]
Damage: 150(
) [150 / 225 / 340]
Heal: 280(
) [280 / 325 / 435]




