temperare
Compară manualele de temperare după clasă și categorie, inclusiv nivelurile de calitate și posibilele efecte ale afixelor.
Categorie | Clasă | Efect | |
|---|---|---|---|
| Utility | Barbarian | 100 All Stats | |
| Utility | Barbarian | +0.5-1.5% Steel Grasp Effect +90-130% Upheaval Effect 100 All Stats | |
| Utility | Barbarian | +15-25% Duration | |
| Mobility | Barbarian | 7-10% Leap Cooldown Reduction | |
| Defensive | Barbarian | +30-55% Chance for Lunging Strike Projectiles to Cast Twice 100 All Stats | |
| Defensive | Barbarian | 17-20% Ground Stomp Cooldown Reduction 7-10% Iron Skin Cooldown Reduction 5-8% Challenging Shout Cooldown Reduction | |
| Utility | Barbarian | 100 All Stats +25-45% Berserking Duration | |
| Offensive | Barbarian | +20-40% Damage while Berserking is Active +30-50% Damage when Swapping Weapons +30-50% Damage Over Time | |
| Weapons | Barbarian | 100 All Stats | |
| Utility | Barbarian | 100 All Stats | |
| Weapons | Barbarian | 100 All Stats | |
| Resource | Barbarian | 10-12.5% War Cry Cooldown Reduction | |
| Utility | Barbarian | 100 All Stats | |
| Weapons | Barbarian | 100 All Stats | |
| Offensive | Barbarian | +20-40% Damage with | |
| Offensive | +20-40% Physical Damage +20-40% Fire Damage +20-40% Lightning Damage +20-40% Damage | ||
| Offensive | +20-40% Cold Damage +20-40% Poison Damage +20-40% Shadow Damage | ||
| Weapons | Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Physical Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Fire Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Lightning Damage | ||
| Weapons | Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Cold Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Poison Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Shadow Damage | ||
| Weapons | Barbarian | 100 All Stats | |
| Offensive | +15-30% Damage +20-40% Damage to Crowd Controlled Enemies +20-40% Damage to Close Enemies +20-40% Damage to Distant Enemies | ||
| Mobility | +15-25% Movement Speed +25-45% Movement Speed for 4 Seconds After Killing an Elite 5-8% Mobility Cooldown Reduction 17-20% Evade Cooldown Reduction | ||
| Defensive | +1,750-2,300 Fire Resistance +1,750-2,300 Lightning Resistance +1,750-2,300 Cold Resistance +1,750-2,300 Poison Resistance +1,750-2,300 Shadow Resistance +1,750-2,300 Physical Resistance | ||
| Utility | +484-646 Thorns +10-12.5% Fortify Generation +10-12.5% Barrier Generation | ||
| Offensive | +40-60% Damage when Spending Resolve +3-4.5% Damage Per Overpower Stack | ||
| Offensive | Barbarian | +20-40% Weapon Mastery Damage +20-40% Brawling Damage +20-40% Ancient Damage +20-40% Earthquake Damage | |
| Utility | Barbarian | +8.5-11% Thorns while Fortified | |
| Resource | Barbarian | 20-22.5% Call of the Ancients Cooldown Reduction 20-22.5% Iron Maelstrom Cooldown Reduction 12-15% Wrath of the Berserker Cooldown Reduction | |
| Weapons | Barbarian | 100 All Stats | |
| Weapons | Barbarian | 100 All Stats | |
| Utility | Barbarian | 100 All Stats | |
| Resource | Barbarian | 15-25% Basic Resource Generation | |
| Weapons | Barbarian | 100 All Stats | |
| Resource | Barbarian | 10-12.5% Weapon Mastery Cooldown Reduction 12-15% Death Blow Cooldown Reduction 12-15% Rupture Cooldown Reduction 17-20% Steel Grasp Cooldown Reduction | |
| Weapons | +2-4% Attack Speed +1-2.5% Critical Strike Chance Lucky Hit: Up to a +2.5-5% Chance to Make Enemies Vulnerable for 2 Seconds Lucky Hit: Up to a +2.5-5% Chance to Weaken for 2 Seconds | ||
| Defensive | +1,000-1,500 Maximum Life +1,250-2,000 Armor +250-325 Resistance to All Elements +2-3 Resolve Maximum Stacks | ||
| Offensive | +30-50% Critical Strike Damage +30-50% Damage Over Time +20-40% Vulnerable Damage | ||
| Utility | +2.5-5% Lucky Hit Chance 10-12.5% Impairment Reduction +12-15% Crowd Control Duration | ||
| Weapons | Lucky Hit: Up to a +2.5-5% Chance to Daze for 2 Seconds Lucky Hit: Up to a +2.5-5% Chance to Freeze for 2 Seconds Lucky Hit: Up to a +2.5-5% Chance to for 2 Seconds Lucky Hit: Up to a +2.5-5% Chance to Stunned for 2 Seconds | ||
| Resource | 5-8% Resource Generation 7-10% Resource Cost Reduction Lucky Hit: Up to a 15% Chance to Restore +5-12 Primary Resource 3-6% Cooldown Reduction |
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