At combat start go ALL OUT, gaining 20% Damage Reduction and 50% Attack Damage. Health no longer decays while ALL OUT.
At combat start go ALL OUT, gaining 20% Damage Reduction and 60% Attack Damage. Health no longer decays while ALL OUT.
Gain 2 packmates that deal
Gain 2 packmates that deal
On cast, fire an additional orb that deals 6% damage to a random enemy. Subsequent casts add an additional orb.
On cast, fire an additional orb that deals 7% damage to a random enemy. Subsequent casts add an additional orb.
Attacks and Abilities execute enemies below 10% Health. Kills have a 25% chance to drop a gold. (Gold: ?)
Attacks and Abilities execute enemies below 10% Health. Kills have a 35% chance to drop a gold. (Gold: ?)
Gain 16% Attack Damage and Ability Power. Each takedown, don a hat that grants 0.75% of each. On death, lose 50% of your hats. (Current Hats: ?)
Gain 16% Attack Damage and Ability Power. Each takedown, don a hat that grants 1% of each. On death, lose 50% of your hats. (Current Hats: ?)
Every ? attacks, deal
) true damage.
Every ? attacks, deal
) true damage.
Every 10 Mana Ahri gains fires a foxfire dart towards her target, dealing 6% of her spell's damage as magic damage.
Every 10 Mana Ahri gains fires a foxfire dart towards her target, dealing 7.5% of her spell's damage as magic damage.
Xayah and Rakan gain bonus stats based on each other's star level.
Xayah and Rakan gain bonus stats based on each other's star level.
Vi, Ahri, Darius, Yasuo, Jinx, Braum, and Ekko gain ?% Damage Amp and 2% Durability for each unique copy fielded. This unit gains 75% more.
Vi, Ahri, Darius, Yasuo, Jinx, Braum, and Ekko gain 5% Damage Amp and 3% Durability for each unique copy fielded. This unit gains 75% more.
Edgelords gain Omnivamp and Attack Damage. While attacking enemies under 50% Health, they gain 40% Attack Speed.
Edgelords gain Omnivamp and Attack Damage. While attacking enemies under 50% Health, they gain 40% Attack Speed.
Attacking 85 times grants ? gold. This gold value increases by 1 each time it activates. (Attacks: ? / 85)
Attacking 72 times grants ? gold. This gold value increases by 1 each time it activates. (Attacks: ? / 72)
Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Spend 18500 mana (?)
THE STARS AWAKEN.![]()
after takedowns, decaying over 3s![]()
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and ?% ![]()
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Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!
Prismatic: Spend 16000 mana (?)
THE STARS AWAKEN.![]()
after takedowns, decaying over 3s![]()
![]()
and ?% ![]()
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Battle Academia champions upgrade their abilities and gain Potential
. Potential improves their abilities.
Prismatic: Earn 1 point for every Completed item a champions uses in combat. Graduate at 160 points. (?/160).
True Potential Unlocked: +10 ![]()
Battle Academia champions upgrade their abilities and gain Potential
. Potential improves their abilities.
Prismatic: Earn 1 point for every Completed item a champions uses in combat. Graduate at 140 points. (?/140).
True Potential Unlocked: +10 ![]()