Game Naam + #NA1

Boost/nerf

Zoekopdracht
Buff
15.5 Patch
15.6 Patch
  • Big Friend I
    Big Friend I

    Your units that start combat next to an ally with over 1750 Health gain 7% Durability.

    DamageReductionPercent : 7

    Your units that start combat next to an ally with over 1750 Health gain 9% Durability.

    DamageReductionPercent : 9
  • Pumping Up III
    Pumping Up III

    Your team gains 12% Attack Speed now. Each round after, they gain 2% more. (current Attack Speed: ?%)

    BaseAS : 12

    Your team gains 16% Attack Speed now. Each round after, they gain 2% more. (current Attack Speed: ?%)

    BaseAS : 16
  • Pumping Up II
    Pumping Up II

    Your team gains 8% Attack Speed now. Each round after, they gain 1% more. (current Attack Speed: ?%)

    BaseAS : 8

    Your team gains 10% Attack Speed now. Each round after, they gain 1% more. (current Attack Speed: ?%)

    BaseAS : 10
  • Protagonist
    Protagonist

    Gain a random 1-cost Champion Augment. Gain a copy of the champion at the start of every turn.

    TurnDelay : 0

    Gain a random 1-cost Champion Augment. After 3 turns, gain a copy of the champion at the start of every turn.

    TurnDelay : 3
  • Big Friend II
    Big Friend II

    Your units that start combat next to an ally with over 1750 Health gain 10% Durability.

    DamageReductionPercent : 10

    Your units that start combat next to an ally with over 1750 Health gain 12% Durability.

    DamageReductionPercent : 12
  • Know Your Enemy
    Know Your Enemy

    Your team deals 10% more damage.

    Deal 15% more damage instead if you and your opponent have any of the same traits active.

    FullDamageAmp : 15

    Your team deals 10% more damage.

    Deal 18% more damage instead if you and your opponent have any of the same traits active.

    FullDamageAmp : 18
Nerf
15.5 Patch
15.6 Patch
  • The Darkness Within
    The Darkness Within

    The first 3 Wraith champions to die each combat summon a monstrosity from the Shadow Realm. Gain a Jhin and Zac.

    {8d35ce32} : 400

    The first 3 Wraith champions to die each combat summon a monstrosity from the Shadow Realm. Gain a Jhin and Zac.

    {8d35ce32} : 350
  • Tiny Team
    Tiny Team

    When you field 3 or less Star Guardians, increase Star Guardian bonuses by 150%. Gain a Syndra and Rell.

    BonusIncrease : 150%

    When you field 3 or less Star Guardians, increase Star Guardian bonuses by 100%. Gain a Syndra and Rell.

    BonusIncrease : 100%
  • Keepers I
    Keepers I

    Combat start: Grant units with adjacent allies a 145 Health Shield for 8 seconds. This Shield stacks.

    ShieldHealth : 145

    Combat start: Grant units with adjacent allies a 130 Health Shield for 8 seconds. This Shield stacks.

    ShieldHealth : 130
  • Keepers II
    Keepers II

    Combat start: Grant units with adjacent allies a 230 Health Shield for 8 seconds. This Shield stacks.

    ShieldHealth : 230

    Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks.

    ShieldHealth : 210
  • Aura Farming
    Aura Farming

    Gain a 2-star 5-cost champion equipped with 1 item. You cannot field it until 4-3.

    NumItems : 1

    Gain a 2-star 5-cost champion. You cannot field it until 4-3.

    NumItems : 0
Aanpassen
15.5 Patch
15.6 Patch
  • Blood Rage
    Blood Rage

    Your units gain 5-35% Damage Amp based on their missing Health. Maximum Damage Amp gained at 30% Health.

    BaseDamageAmp : 5%
    DamageAmpCap : 35%

    Your units gain 12-30% Damage Amp based on their missing Health. Maximum Damage Amp gained at 30% Health.

    BaseDamageAmp : 12%
    DamageAmpCap : 30%