Timebreakers gain 2 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.
(Health: ?, Attack Speed: ?%)
Timebreakers gain 7 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.
(Health: ?, Attack Speed: ?%)
Each time an ally dies, allies that share at least one trait with them gain 5% Ability Power, 5% Attack Damage, 5 Armor, and 5 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 6% Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 3% Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 4% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.
Your team gains 5% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.
Your team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.
Your team gains 8% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.
Your team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.
Gain 1 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
Gain 2 Lesser Champion Duplicators and 4 gold.
This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 5 gold.
This item allows you to copy a 3-cost or less champion.
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold.
At the start of the next 2 stages, gain the package again.
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.
At the start of the next 2 stages, gain the package again.
Gain 10 gold of random champions. (At least one 3-cost guaranteed!)
(Each champion has a small chance of being holographic!)
Gain 12 gold of random champions. (At least one 3-cost guaranteed!)
(Each champion has a small chance of being holographic!)
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 4 gold.
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
Combat start: Allies grant other adjacent allies 10 Armor and Magic Resist. This effect stacks.
Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.
Combat start: Allies grant other adjacent allies 7 Armor and Magic Resist. This effect stacks.
Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.
Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row.
Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.
Every 5th attack deals bonus true damage equal to 125% Basic Attack Damage.
Every 5th attack deals bonus true damage equal to 100% Basic Attack Damage.
Gain an Artifact anvil. Your team gains 20 Health for each item equipped on champions.
Health Gained: ?
Magic N' Mayhem Tactician's Crown, 2024
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.
Health Gained: ?
Magic N' Mayhem Tactician's Crown, 2024