Boosts the power of moves of the same type as the Pokémon by 100% instead of 50%.
6 PokemonAbilities
Ontdek alle Pokémon abilities in Pokemon Champions. Bekijk welke Pokémon elke ability hebben.
The Pokémon’s Normal-type moves become Flying-type moves and their power is boosted by 20%.
1 PokemonAttackers that knock out the Pokémon with a contact move take damage equal to 1/4 of their max HP.
1 PokemonBoosts the power of the Pokémon’s moves by 30% when the Pokémon is the last to move that turn.
2 PokemonBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.
7 PokemonWhen an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.
0 PokemonWhen the Pokémon enters a battle, it senses whether the opponents know any one-hit KO moves or moves that are super effective against it.
2 PokemonThe Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses.
2 PokemonThis Ability combines the effects of both Calyrex’s Unnerve Ability and Glastrier’s Chilling Neigh Ability.
0 PokemonThis Ability combines the effects of both Calyrex’s Unnerve Ability and Spectrier’s Grim Neigh Ability.
0 PokemonIf the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.
0 PokemonDefeating an opposing Pokémon strengthens the Pokémon’s bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.
0 PokemonThe power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.
0 PokemonBoosts the Pokémon’s Sp. Atk stat by 1 stage when an attack causes its HP to drop to 1/2 or less of its max.
2 PokemonThe Pokémon’s Defense stat cannot be lowered by other Pokémon’s moves or Abilities.
1 PokemonBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.
11 PokemonThe Pokémon has 1/3 of its max HP restored when it eats a Berry, in addition to the Berry’s usual effect.
4 PokemonWhen the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.
0 PokemonWhen the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.
0 PokemonWhen the Pokémon has any of its stats lowered by an opponent, its Sp. Atk stat is boosted by 2 stages.
2 PokemonReverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
4 PokemonThe Pokémon can poison or badly poison targets even if they’re Steel or Poison types.
2 PokemonWhen the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.
0 PokemonIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.
4 PokemonWhen the Pokémon enters a battle, it removes all stat changes from its allies.
1 PokemonWhen the Pokémon takes damage from a move, the attacker has a 30% chance of gaining the Move Disabled status for 4 turns.
5 PokemonWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of gaining the Infatuated status if the attacker and the Pokémon are of opposite genders.
4 PokemonAll Pokémon become unable to use explosive moves. Explosive Abilities also fail to trigger.
3 PokemonWhen another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.
0 PokemonWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
5 PokemonWhen the Pokémon is in its Disguised Form and would take damage from a move, it loses 1/8 of its max HP instead of taking the damage, then changes into its Busted Form.
1 PokemonThe Pokémon’s Normal-type moves become Dragon-type moves and their power is boosted by 20%.
1 PokemonWater-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP. However, the Pokémon takes 25% more damage from Fire-type moves. The Pokémon has 1/8 of its max HP restored at the end of every turn in rain, but it loses 1/8 of its max HP at the end of every turn in harsh sunlight.
2 PokemonGround-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.
1 PokemonThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. When the Pokémon knocks out a target with an attack, its highest stat is boosted by 1 stage.
1 PokemonWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being poisoned, paralyzed, or put to sleep.
2 PokemonTurns the entire field into Electric Terrain for 5 turns when the Pokémon enters a battle.
1 PokemonWhen the Pokémon takes damage from a move, it gains the Electric Boost status.
1 PokemonThe Pokémon's heart fills with memories, causing the Mask to shine and one of the Pokémon's stats to be boosted.
0 PokemonWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being burned.
3 PokemonFire-type moves do not work on the Pokémon. Instead, they give the Pokémon the Flash Fire status.
9 PokemonGrass-type allies are immune to status conditions and cannot have their stats lowered.
2 PokemonHalves the damage the Pokémon takes from contact moves, but doubles the damage taken from Fire-type moves.
1 PokemonWhen the Pokémon enters a battle, it identifies the move with the highest power among all the moves the opponents know.
1 PokemonPrevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats.
0 PokemonIncreases the priority of the Pokémon’s Flying-type moves by 1 stage while its HP is full.
1 PokemonNormal-type moves become Electric-type moves. The power of those moves is boosted a little.
0 PokemonIf the Pokémon is holding a Berry to be eaten when its HP drops to 1/4 or less of its max, it will instead eat the Berry when its HP drops to 1/2 or less of its max.
7 PokemonWhen the Pokémon is hit by a contact move, the attacker’s Speed stat is lowered by 1 stage.
2 PokemonBoosts the Pokémon’s Attack stat but only allows the use of the first selected move.
0 PokemonWhen the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.
0 PokemonBoosts the Pokémon’s Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.
0 PokemonWhen the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.
0 PokemonWhen the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.
5 PokemonTurns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.
0 PokemonIf the Pokémon has used a Berry, it has a 50% chance of creating another one at the end of every turn. In harsh sunlight, the Pokémon will definitely create a Berry.
1 PokemonThe Pokémon has a 50% chance of curing the status conditions of its allies at the end of every turn.
4 PokemonThe Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode at the end of every turn.
1 PokemonWhen the Pokémon uses physical moves, its Attack stat is boosted by 50%, but its accuracy is lowered by 20%.
1 PokemonThe Pokémon’s Attack stat cannot be lowered by other Pokémon’s moves or Abilities.
4 PokemonThe Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it hails.
0 PokemonThe Pokémon is protected by ice scales, which halve the damage taken from special moves.
0 PokemonThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.
2 PokemonThe Pokémon enters battle disguised as the last Pokémon in its party. It reverts to its usual appearance when it takes damage from a move.
2 PokemonThe Pokémon transforms into the Pokémon in front of it. It also copies all of that Pokémon’s stats apart from its HP.
1 PokemonWhen using its moves, the Pokémon ignores the effects of targets’ Light Screen, Reflect, Aurora Veil, Safeguard, and substitutes.
9 PokemonWhen the Pokémon takes damage from a move that knocks it out, it deals the same amount of damage to the attacker.
1 PokemonWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
20 PokemonWhen the Pokémon takes damage from a Dark-type move, its Attack stat is boosted by 1 stage.
4 PokemonThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.
10 PokemonThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.
11 PokemonThe Pokémon draws in all Electric-type moves. These moves do not work on the Pokémon. Instead, they boost its Sp. Atk stat by 1 stage.
5 PokemonInstead of being affected by other Pokémon’s status moves, the Pokémon bounces them back at the user.
5 PokemonIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.
2 PokemonEven when the sunlight has not turned harsh, the Pokémon can use its moves as if the weather were harsh sunlight.
1 PokemonThe Pokémon’s attacks become critical hits if the target is poisoned or badly poisoned.
1 PokemonThe Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal-type and Fighting-type moves
0 PokemonBoosts the Pokémon’s Sp. Atk stat by 50% if an ally with the Plus or Minus Ability is also in battle.
1 PokemonInstead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them.
1 PokemonThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).
11 PokemonAt the end of every turn, one of the Pokémon’s stats will be boosted by 2 stages, but another will be lowered by 1 stage.
2 PokemonElectric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage.
1 PokemonWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.
8 PokemonWhen the Pokémon is hit by a contact move, the attacker has its Ability changed to Mummy.
1 PokemonThe Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.
0 PokemonIf the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon’s Abilities will be nullified or will not be triggered.
0 PokemonThe Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate.
4 PokemonWhen an opponent’s stats are boosted, the Pokémon boosts its own stats in the exact same way.
1 PokemonTurns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.
0 PokemonThe Pokémon takes no damage from sandstorms and is immune to moves and Abilities involving powder.
3 PokemonBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.
10 PokemonThe parent and child attack one after the other. The power of the child’s attacks is 1/4 of those of the parent.
1 PokemonWhen hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.
0 PokemonWhen the Pokémon is hit by a contact move, it will steal the held item of the attacker if it is not already holding an item.
4 PokemonIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.
6 PokemonWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target’s protective effects is still triggered.
1 PokemonThe Pokémon’s Normal-type moves become Fairy-type moves and their power is boosted by 20%.
3 PokemonBoosts the Pokémon’s Sp. Atk stat by 50% if an ally with the Plus or Minus Ability is also in battle.
2 PokemonIf poisoned or badly poisoned, the Pokémon has 1/8 of its max HP restored at the end of every turn instead of losing HP.
1 PokemonWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being poisoned.
5 PokemonWhen the Pokémon hits a target with a contact move, the target has a 30% chance of being poisoned.
3 PokemonOther Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.
0 PokemonIgnores the effects of opposing Pokémon’s Abilities and moves that draw in moves.
0 PokemonChanges the Pokémon’s type to the type of the move it’s about to use. This works only once per time the Pokémon enters battle.
3 PokemonBoosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.
0 PokemonBoosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.
0 PokemonHalves the damage the Pokémon takes from Ghost-type moves. The Pokémon is immune to status conditions.
1 PokemonBoosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.
0 PokemonOpponents are unable to use priority moves against the Pokémon or its allies.
1 PokemonThe Pokémon’s moves have a 30% chance of going first among moves of the same priority.
1 PokemonWhen the Pokémon has a status condition, its Speed stat is boosted by 50%. Being paralyzed does not lower the Pokémon’s Speed stat.
1 PokemonBoosts the power of the Pokémon’s moves by 20% if they have recoil or crash damage.
4 PokemonThe Pokémon’s Normal-type moves become Ice-type moves and their power is boosted by 20%.
2 PokemonBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.
3 PokemonWhen the Pokémon is hit by a contact move, the attacker takes damage equal to 1/8 of its max HP.
2 PokemonBoosts the power of the Pokémon’s Rock-, Ground-, and Steel-type moves by 30% in a sandstorm.
4 PokemonGrass-type moves do not work on the Pokémon. Instead, they boost its Attack stat by 1 stage.
6 PokemonWhen it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.
0 PokemonThe Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
4 PokemonWhen the Pokémon enters a battle, it removes the Light Screen, Reflect, and Aurora Veil statuses.
1 PokemonThe Pokémon has a 30% chance of curing its own status conditions at the end of every turn.
3 PokemonThe Pokémon’s moves lose their additional effects, but the power of those moves will be boosted by 30%.
9 PokemonWhen its HP becomes half or less, the Pokémon’s shell breaks and it becomes aggressive.
0 PokemonIn harsh sunlight, the Pokémon’s Sp. Atk stat is boosted by 50%, but it loses 1/8 of its max HP at the end of every turn.
3 PokemonThe Pokémon changes into its Blade Forme when it attacks and changes into its Shield Forme when it uses the move King’s Shield.
2 PokemonWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.
7 PokemonBoosts the Pokémon’s Speed stat drastically if hit by a Fire- or Water-type move.
0 PokemonWhen the Pokémon deals damage with its moves, there is a 10% chance that targets will flinch.
1 PokemonIf the Pokémon has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. The Pokémon is also immune to one-hit KO moves.
8 PokemonThe Pokémon is unaffected by the moves and held items of other Pokémon that would force it to switch out of battle.
1 PokemonWhen the Pokémon enters a battle, opponents’ evasiveness is lowered by 1 stage. This Ability is triggered only once per battle.
1 PokemonWhen the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%.
1 PokemonBoosts the power of the Pokémon’s Bug-type moves by 50% when its HP drops to 1/3 or less of its max.
7 PokemonThe power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.
0 PokemonIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.
5 PokemonThe power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.
0 PokemonWhen the Pokémon is hit by a contact move, the attacker’s Speed stat is lowered by 1 stage.
0 PokemonThe Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.
0 PokemonWhen the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.
0 PokemonWhen Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.
0 PokemonBoosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.
0 PokemonBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.
10 PokemonThe power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move
0 PokemonWhen the Pokémon takes damage from a physical move, it gives the opponent’s side the Toxic Spikes status.
1 PokemonWhen the Pokémon enters a battle, it changes its Ability to match that of an opponent.
3 PokemonThe Pokémon ignores the target’s stat changes when attacking, and ignores the attacker’s stat changes when being attacked. It cannot ignore changes to the Speed stat, however.
2 PokemonWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target’s protective effects is still triggered.
1 PokemonThe power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.
0 PokemonElectric-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.
1 PokemonWhen the Pokémon is hit by a contact move, it swaps Abilities with the attacker.
1 PokemonWater-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.
3 PokemonHalves the damage the Pokémon takes from Fire-type moves and doubles the power of its Water-type moves. The Pokémon cannot be burned.
1 PokemonWhen the Pokémon takes damage from a physical move, its Defense stat is lowered by 1 stage, but its Speed stat is boosted by 2 stages.
6 PokemonThe Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.
0 PokemonThe Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.
0 PokemonBoosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.
0 Pokemon