Spelnaam + #NA1
Rumble

Rumble Counter Champions voor Support, Patch 16.12

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
FlamespitterQ
Scrap ShieldW
Electro HarpoonE
The EqualizerR
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Beta
Manage your heat gauge to maximize ability efficiency.\nUtilize Rumble's strong laning phase and team fight value.\nFocus on team play as Rumble has limited solo carry potential.
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