Tutti gli eroi

Ashe

AttaccoSharpshooterCritical hits reduce your movement ability cooldowns.

Ashe is the ambitious and calculating leader of the Deadlock Rebels Gang and a respected figure in the criminal underworld.

Base operativa
Deadlock Gorge, Arizona, USA
Compleanno
Oct 1 (Age: 41)

Statistiche

Tier

% vittorie

48,7%

Percentuale di utilizzo

10,1%

Posizione nel ruolo

13 / 23

Informazioni e statistiche degli eroi: Blizzard Entertainment, dall’ultima patch. Tier: OP.GG, in base alle percentuali di vittorie e di utilizzo.

Abilità

The Viper

Semi-automatic rifle. Hold to zoom in, increasing damage and accuracy but slowing rate of fire.

Coach Gun

Blast enemies in front of you and knock yourself backwards.

Dynamite

Throw an explosive that detonates after a short delay or immediately when shot.

B.O.B.

Deploy Bob. He charges forward and knocks enemies into the air, then attacks with his arm cannons.

Vantaggi

Vantaggi minori (livello 2)

Remote Detonator

After using Dynamite, pressing E again causes it to detonate after a 0.5 second delay.

Double-Barreled

Knocking an enemy back with Coach Gun allows you to use it one extra time within 2 seconds.

Vantaggi maggiori (livello 3)

Viper's Sting

Hitting 2 consecutive scoped shots on a target deals 25 extra damage.

Airburst

Dynamite has a 40% increased detonation radius while airborne and refunds 6 ammo when thrown.

Poteri Stadium

Reload Therapy

When you reload or restore ammo, heal 5% of your Life.

Fire at My Fingertips

When you deal damage to a Burning enemy with The Viper, restore 1 ammo.

My Business, My Rules

When you deal damage to a Burning enemy with The Viper, reduce the cooldown of your abilities by 10%.

What in Tarnation!?

For 3s after Coach Gun knocks you airborne, Take Aim grants 20% Attack Speed and slows fall speed. If Coach Gun doesn't deal any damage, refund 3s of its cooldown.

Calamity

Using Coach Gun restores Ammo equal to 25% of your Max Ammo. The restored shots apply Burning, dealing 40 damage over 3s.

Double Barreled

Coach Gun gains an additional charge.

Slow Burn

While scoped, Critical Damage Burns enemies for 20% extra damage over 3s.

Controlled Boom

After throwing Dynamite, reactivating the ability causes it to explode after a 0.5s delay. Dynamites that explode mid-air burn for 1s longer.

Out with a Bang

When Dynamite explodes, it spawns 3 sticky explosives that deal 50% reduced damage.

B.O.B. Jr.

B.O.B. costs 60% reduced Ultimate Charge but has reduced Life, 20% reduced Attack Speed, and is significantly smaller.

Stacked Sticks

Dynamite has 40% increased Blast Radius and burns 40% faster.

PinB.O.B.

Ability: After B.O.B. charges, reactivate Ultimate to charge again. (3s Cooldown). Eliminations reset the cooldown and add 2s B.O.B. duration.