Nom du joueur + #NA1
Set.17.feature.title
TFT17_CHANGE_TITLE_1
Set.17.feature.TFT17_CHANGE_TITLE_1
Set.17.feature.TFT17_CHANGE_DESC_1
TFT17_CHANGE_TITLE_2
Set.17.feature.TFT17_CHANGE_TITLE_2
Set.17.feature.TFT17_CHANGE_DESC_2
TFT17_CHANGE_TITLE_3
Set.17.feature.TFT17_CHANGE_TITLE_3
Set.17.feature.TFT17_CHANGE_DESC_3
Set.17.gods.title
Set.17.gods.description
  • Ahri
    Ahri
    God of Opulence
    Offers gold, XP, and reroll rewards.
    Stage 2
    • 6 gold
    • 8 XP
    • 5 Rerolls
    • 6 gold, maybe +1
    Stage 3
    • 8 gold
    • 7 Rerolls
    • 10 XP
    • 8 gold, maybe +2
    Stage 4
    • 12 gold
    • 8 Rerolls
    • 12 Gold, maybe +3
    4-7 Reward
    • Gain 2 gold, 2 XP, and 2 rerolls each round
  • Aurelion Sol
    Aurelion Sol
    God of Wonders
    Offers economy and emblem rewards.
    Stage 2
    • Reach 50 gold to gain component anvil + 4 gold
    • Field 6 non-unqiue traits to get a random emblem and a reforger
    Stage 3
    • Star up a unit to get 10 gold
    • Field 6 non-unqiue traits to get a random emblem and a reforger
    Stage 4
    • Reach level 9 to get 20 gold
    4-7 Reward
    • Choose one of three trials to prove yourself to Aurelion Sol
  • Ekko
    Ekko
    God of Time
    Offers delayed rewards and special loot.
    Stage 2
    • Scuttle Puddle (+blue orb & 3 gold)
    • Blessing at 30 HP (25g value)
    • Spat in 4 rounds
    • Artifact in 8 rounds
    • 4-cost in 3 rounds
    Stage 3
    • Scuttle Puddle (+blue orb & 4 gold)
    • Implant (20% AS)
    • 2x5 cost in 4 rounds
    • Component anvil in 3 rounds
    Stage 4
    • Artifact in 5 rounds
    • Completed Anvil in 4 rounds
    • 2 gold every turn
    • Full 5-cost shop in 3 rounds
    • Implant (20% AS)
    4-7 Reward
    • Gain the Anomaly item, which provides unique bonuses based on role
  • Evelynn
    Evelynn
    God of Temptation
    Offers stronger rewards in exchange for Tactician health.
    Stage 2
    • 8g, Lose 1 HP per
    • 2* 2 cost, -1HP
    • 2x lesser dupe, no shop 2 rounds
    Stage 3
    • 11g, Lose 1 HP Per
    • Random emblem, -3HP
    • 15 gold no shop 2 rounds
    • 2* 3 cost and -2 HP
    • 3* 1 cost and -2 HP
    Stage 4
    • 14g, Lose 1 HP Per
    • 2* 4 cost and -3 HP
    • Completed item -5 HP
    • 18 gold no shop 2 rounds
    4-7 Reward
    • Your team gains 10% Durability. Lose an additional 1 health when you lose combat
  • Kayle
    Kayle
    God of Order
    Offers component item rewards.
    Stage 2
    • Random Component
    • Sparring Glove
    • Recurve Bow
    • Tear of the Goddess
    Stage 3
    • Random Component
    • B.F. Sword
    • Chain Vest
    • Needlessly Large Rod
    • Negatron Cloak
    Stage 4
    • Random Component
    • Sparring Glove
    • Recurve Bow
    • Tear of the Goddess
    • B.F. Sword
    • Chain Vest
    • Needlessly Large Rod
    • Negatron Cloak
    4-7 Reward
    • Upgrade a random completed item to Radiant
  • Soraka
    Soraka
    God of Stars
    Offers health and health-based rewards.
    Stage 2
    • 8 HP, maybe 3g
    • 12 HP
    • Giant's Belt
    Stage 3
    • 8 HP, maybe 5g
    • 12 HP
    • Giant's Belt
    • Implant (350 HP)
    Stage 4
    • 8 HP, maybe 5g
    • 12 HP
    • Giant's Belt
    • Implant (350 HP)
    4-7 Reward
    • Team gains 2 HP per missing Tactician health. +1 current and max health Tactician each round
  • Thresh
    Thresh
    God of Pacts
    Offers random loot and gold.
    Stage 2
    • Random + 2g
    • Random loot (EV 7)
    Stage 3
    • Random + 3g
    • Random loot (EV 9)
    Stage 4
    • Random + 5g
    • Random loot (EV 10)
    4-7 Reward
    • After each player combat, roll a die. Gain rewards based on the result
  • Varus
    Varus
    God of Love
    Offers champions, duplicators, and shop-based rewards.
    Stage 2
    • 2 & 3 Cost
    • Owned 3 cost
    • 2 Tiny Dupes
    • 3 cost shop
    Stage 3
    • 3 & 4 Cost
    • Lesser Dupe
    • Owned 3 cost
    • 4 cost shop
    Stage 4
    • 4 & 5 Cost
    • Lesser Dupe + 3g
    • 1 Lesser Duplicator + 5 Tiny Duplicators
    • Owned 4 cost
    • 1% 5 cost odds
    4-7 Reward
    • Your team gains 10 health for each total star level in your army. Increase your 5 cost odds by 4%
  • Yasuo
    Yasuo
    God of the Abyss
    Offers empowered combat hex effects.
    Stage 2
    • Fire Hex (18% dmg, burn/wound)
    • Wood Hex (10% + 30 HP)
    • Wind Hex (30% AS)
    • Ice Hex (15% heal)
    • Electric Hex (2s stun)
    • Socialite Hex (2 mana regen)
    Stage 3
    • Fire Hex (18% dmg, burn/wound)
    • Wind Hex (30% AS)
    • Ice Hex (15% heal)
    • Electric Hex (2s stun)
    • Socialite Hex (2 mana regen)
    Stage 4
    • Fire Hex (18% dmg, burn/wound)
    • Wind Hex (30% AS)
    • Ice Hex (15% heal)
    • Electric Hex (2s stun)
    • Socialite Hex (2 mana regen)
    4-7 Reward
    • Increase the power of Yasuo's hexes by 50%. If you only have 2 hexes, gain 12 gold.
Set.17.synergy.originTitle
  • ArcanaArcana
    • Tahm Kench

    Every 3 rounds, Tahm Kench grants a reward!

  • AnimaAnima
    • Briar
    • Jinx
    • Aurora
    • Illaoi
    • Fiora

    After losing a player combat, gain 15 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown. Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.

    (3)
    Start Researching!
    (6)
    Gain a loot Orb upon win
  • ArbiterArbiter
    • Leona
    • Zoe
    • Diana
    • LeBlanc

    Scribe a unique divine law, allowing you to choose an effect to apply to Arbiters when a chosen cause occurs.

    (2)
    Choose a cause and effect for your law
    (3)
    Effects are stronger.
  • Dark StarDark Star
    • Cho'Gath
    • Lissandra
    • Mordekaiser
    • Kai'Sa
    • Karma
    • Jhin
    (2)
    Dark Stars create a black hole that consumes enemies at 10% max health.
    (4)
    AND they gain 30% AD & AP.
    (6)
    AND the strongest Dark Star unit goes supermassive, gaining 100% effectiveness from Dark Star, and creates 2 minor Black Holes.
    (9)
    All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
  • FateweaverFateweaver
    • Caitlyn
    • Twisted Fate
    • Milio
    • Corki

    Innate: Fateweavers have Precision.

    (2)
    Chance effects on abilities are Lucky.
    (4)
    Gain 20% Crit Chance and 10% Crit Damage. Critical strikes are also Lucky.
  • MechaMecha
    • Urgot
    • Aurelion Sol
    • The Mighty Mech

    Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 60% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.

    (3)
    Energy Cells: Mechas gain 20% AD & AP.
    (4)
    Overclocked Cells: Increased to 35% AD & AP.
    (6)
    Precision Engineering: +1 max team size
  • MeepleMeeple
    • Poppy
    • Veigar
    • Gnar
    • Meepsie
    • Fizz
    • Corki
    • Rammus
    • Bard

    Astronauts attract Meeps that empower Astronaut abilities in meepy ways. They also gain bonus Health.

    (3)
    2%, 125 Health
    (5)
    3%, 250 Health
    (7)
    4%, 400 Health. Create a Cloning Slot on your bench. Gain gold and a 1-star copy of the champion placed there when cloning completes.
    (10)
    6%, 1000 Health. SUMMON THE FOUR MEEPLORDS! Cloning time = Champion cost
  • N.O.V.A.N.O.V.A.
    • Aatrox
    • Caitlyn
    • Akali
    • Maokai
    • Kindred
    (2)
    6 seconds into combat, N.O.V.A. grant a power surge to allies based on champions.
    (5)
    Gain a Striker selector. The chosen N.O.V.A. activates their Strike during the power surge. Aatrox: Ally Damage 30% Shred and Sunders enemies / Caitlyn: Grant allies 20% Attack Speed / Akali: Allies gain Precision / Maokai: Allies heal 15% max Health / Kindred: Shield the strongest Tank for 800 / Emblem: Allies deal 10% stacking bonus true damage
  • PrimordianPrimordian
    • Briar
    • Rek'Sai
    • Bel'Veth
    (2)
    Dealing damage spawns Swarmlings based on Primordian star level.
    (3)
    Spawn even more Swarmlings! Each round, gain a random 1 or 2-cost champion. 8% of damage taken contributes to damage dealt.
  • PsionicPsionic
    • Gragas
    • Pyke
    • Viktor
    • Master Yi
    • Sona

    Gain Psionic items that can be equipped to any ally.

    (2)
    Gain the Psionic item 1
    (4)
    Gain the Psionic item 2, Psionic items gain extra effects on Psionic units
  • Space GrooveSpace Groove
    • Nasus
    • Teemo
    • Gwen
    • Ornn
    • Samira
    • Nami
    • Blitzcrank
    (1)
    Groovians can enter the Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
    (3)
    All Groovians start combat in the Groove for 3 seconds.
    (5)
    Each second spent in the Groove grants 3% stacking Attack Damage and Ability Power.
    (7)
    Increase these effects by 20%!
    (10)
    the Groove
  • TimebreakerTimebreaker
    • Ezreal
    • Milio
    • Pantheon
    • Riven
    (2)
    When you lose, gain free rerolls. When you win, store XP in a Temporal Core (scales with stage).
    (3)
    AND Allies gain 15% Attack Speed.
    (4)
    AND Timebreakers gain an additional 50% Attack Speed
Set.17.synergy.classTitle
  • Bulwark (Shen)Bulwark (Shen)
    • Shen

    Summon a placeable relic. At the start of combat, it grants adjacent allies a 18% max Health shield and 20% Attack Speed.

  • Commander (Sona)Commander (Sona)
    • Sona

    Sona gives you a random Command Mod every 2 rounds which allows you to alter the way an ally behaves during combat. Command Mods last 2 player combats even if they are not equipped.

  • Dark Lady (Morgana)Dark Lady (Morgana)
    • Morgana

    Allies take 5% less damage from abilities, increased to 10% while Morgana is in Dark Form.

  • Divine Duelist (Fiora)Divine Duelist (Fiora)
    • Fiora

    You heal for 15% of player damage you deal. Fiora always wins a one on one duel.

  • Doomer (Vex)Doomer (Vex)
    • Vex

    Combat Start: Mark all enemies with Doom. The first time enemies are damaged each combat, their Doom is consumed, stealing 8% Attack Damage and Ability Power from them and granting it to your strongest Vex.

  • Eradicator (Jhin)Eradicator (Jhin)
    • Jhin

    Enemies have 14% less Armor and Magic Resist.

  • Factory New (Graves)Factory New (Graves)
    • Graves

    After participating in combat, open an armory to purchase a permanent upgrade for your strongest Graves. Every 3 upgrades, future upgrades will take an additional round.

  • Galaxy Hunter (Zed)Galaxy Hunter (Zed)
    • Zed

    Zed is obtained from the Invader Zed augment. While at least one clone is alive, Zed gains 40% bonus Attack Damage.

  • Gun Goddess (Miss Fortune)Gun Goddess (Miss Fortune)
    • Miss Fortune

    When you field Miss Fortune, choose between Channeler Mode, Challenger Mode, and Replicator Mode. Miss Fortune has a unique ability based on her mode and gains the associated trait.

  • Oracle (Tahm Kench)Oracle (Tahm Kench)
    • Tahm Kench

    Every 3 rounds, Tahm Kench grants a reward!

  • Party Animal (Blitzcrank)Party Animal (Blitzcrank)
    • Blitzcrank

    Once per combat, after falling below 45% percent Health, become untargetable and repair 15% max Health per second. Upon reaching full Health, or when no other allies remain, return to combat. If fully healed, for the rest of combat Blitzcrank is in The Groove and Party Crasher's passive fires bolts four times as fast.

  • Redeemer (Rhaast)Redeemer (Rhaast)
    • Rhaast

    For each non-unique trait you have active, your team gains 2%/3%/4% Attack Speed, and 2/3/4 Armor and Magic Resist.

  • BastionBastion
    • Aatrox
    • Poppy
    • Jax
    • Ornn
    • Rammus
    • Shen

    Your team gains 12 Armor and Magic Resist. Bastions gain more, and the value doubles in the first 10 seconds of combat.

    (2)
    16 Armor & MR
    (4)
    35 Armor & MR
    (6)
    55 Armor & MR; Non-Bastions gain an additional 20 Armor & MR.
  • BrawlerBrawler
    • Cho'Gath
    • Rek'Sai
    • Gragas
    • Pantheon
    • Maokai
    • Urgot
    • Tahm Kench

    Your team gains 7% Health. Brawlers gain more.

    (2)
    +25% maximum Health
    (4)
    +45% maximum Health
    (6)
    +65% maximum Health
  • ChallengerChallenger
    • Bel'Veth
    • Jinx
    • Diana
    • Miss Fortune
    • Kindred

    Your team gains 10% Attack Speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.50 seconds.

    (2)
    15% AS
    (3)
    22% AS
    (4)
    30% AS
    (5)
    40% AS
  • ChannelerChanneler
    • Mordekaiser
    • Zoe
    • Miss Fortune
    • Viktor
    • Aurelion Sol
    • Bard

    Innate: Channelers gain 20% additional Mana from all sources. Your team gains Mana Regen, increased for Channelers.

    (2)
    1% Mana Regen | 3% Mana Regen
    (3)
    1% Mana Regen | 4% Mana Regen
    (4)
    2% Mana Regen | 6% Mana Regen
    (5)
    2% Mana Regen | 7% Mana Regen
  • MarauderMarauder
    • Akali
    • Bel'Veth
    • Urgot
    • Master Yi
    • Fiora

    Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)

    (2)
    5% Omnivamp, 20% AD
    (4)
    7% Omnivamp, 30% AD
    (6)
    10% Omnivamp, 40% AD.
  • ReplicatorReplicator
    • Lissandra
    • Veigar
    • Pantheon
    • Lulu
    • Miss Fortune
    • Nami

    Replicator abilities occur a second time at reduced effectiveness.

    (2)
    25% strength
    (4)
    50% strength
  • RogueRogue
    • Briar
    • Talon
    • Gwen
    • Fizz
    • Kai'Sa
    • Riven

    Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.

    (2)
    15% AD AP
    (3)
    30% AD AP
    (4)
    45% AD AP
    (5)
    60% AD AP
  • ShepherdShepherd
    • Lissandra
    • Teemo
    • Meepsie
    • Illaoi
    • LeBlanc
    • Sona

    Shepherds summon the Bond of the Stars to aid them in battle.

    (3)
    Summon Bia
    (5)
    Summon Bayin
    (7)
    Bia and Bayin's bond grows deeper. Bia and Bayin's power are increased by the total star level of Shepherd.
  • SniperSniper
    • Ezreal
    • Gnar
    • Samira
    • Xayah
    • Jhin

    Snipers gain Damage Amp, increased against targets farther away.

    (2)
    18% DA; +2% DA per hex
    (3)
    24% DA; +3% DA per hex
    (4)
    28% DA; +4% DA per hex
    (5)
    32% DA; +5% DA per hex
  • Stargazer (The Altar)Stargazer (The Altar)
    • Talon
    • Twisted Fate
    • Jax
    • Lulu
    • Nunu
    • Xayah

    Stargazers chart a different constellation every game. This game: The Altar.

    (3)
    When ANY unit dies, they are sacrificed to the altar. Allies in empowered hexes gain 10% health and 15% attack speed. After 60 sacrifices, Stargazers in empowered hexes gain an additional 25% health and 40% attack speed. More hexes reveal at each player level
  • Stargazer (The Boar)Stargazer (The Boar)
    • Talon
    • Twisted Fate
    • Jax
    • Lulu
    • Nunu
    • Xayah

    Stargazers chart a different constellation every game. This game: The Boar. Gain gold on win. Allies in empowered hexes gain 8% health, attack damage, and ability power. Stargazers gain more.

    (3)
    1 gold, 10% health, 18% attack damage and ability power
    (4)
    2 gold, 15% health, 25% attack damage and ability power
    (5)
    3 gold, 20% health, 33% attack damage and ability power
    (6)
    5 gold, 25% health, 40% attack damage and ability power. More hexes reveal at each player level
  • Stargazer (The Fountain)Stargazer (The Fountain)
    • Talon
    • Twisted Fate
    • Jax
    • Lulu
    • Nunu
    • Xayah

    Stargazers chart a different constellation every game. This game: The Fountain. Allies in empowered hexes gain 1 mana regen. Stargazers in empowered hexes gain more and heal the lowest Health ally with their abilities.

    (3)
    3 mana regen, 10% ability damage heal
    (5)
    5 mana regen, 18% ability damage heal. More hexes reveal at each player level
  • Stargazer (The Huntress)Stargazer (The Huntress)
    • Talon
    • Twisted Fate
    • Jax
    • Lulu
    • Nunu
    • Xayah

    Stargazers chart a different constellation every game. This game: The Huntress. Mark the highest Health enemies. Allies in empowered hexes gain 15% attack speed. Stargazers in empowered hexes gain more and heal for 10% of their max health when a marked enemy dies.

    (3)
    30% attack speed, 3 marks
    (5)
    45% attack speed, 5 marks
    (7)
    60% attack speed, 7 marks. More hexes reveal at each player level
  • Stargazer (The Medallion)Stargazer (The Medallion)
    • Talon
    • Twisted Fate
    • Jax
    • Lulu
    • Nunu
    • Xayah

    Stargazers chart a different constellation every game. This game: The Medallion.

    (3)
    Allies in empowered hexes gain 15% damage amp, which increases by 3% for each 3 star on your team. More hexes reveal at each player level
  • Stargazer (The Mountain)Stargazer (The Mountain)
    • Talon
    • Twisted Fate
    • Jax
    • Lulu
    • Nunu
    • Xayah

    Stargazers chart a different constellation every game. This game: The Mountain. Every 5 player combat, gain a Stargazer emblem. Stargazers in empowered hexes gain various bonuses.

    (3)
    Gain 15% Health
    (4)
    AND 15% attack damage and ability power
    (5)
    AND 15 armor and magic resist
    (6)
    AND 15% attack speed
    (7)
    AND 12% Durability
    (8)
    AND increase all other bonuses by 20%
    (9)
    I can see the summit...
    (10)
    almost there...
    (11)
    The stars beckon all enemies. More hexes reveal at each player level
  • Stargazer (The Serpent)Stargazer (The Serpent)
    • Talon
    • Twisted Fate
    • Jax
    • Lulu
    • Nunu
    • Xayah

    Stargazers chart a different constellation every game. This game: The Serpent. Allies in empowered hexes gain 8% Durability. Stargazers in empowered hexes gain more and poison enemies, repeating a portion of damage dealt as magic damage over 3 seconds.

    (3)
    15% DR, 30% poison damage
    (5)
    20% DR, 45% poison damage
    (7)
    25% DR, 60% poison damage. More hexes reveal at each player level
  • VanguardVanguard
    • Leona
    • Nasus
    • Mordekaiser
    • Illaoi
    • Nunu
    • Blitzcrank

    Vanguards gain 5% Durability while Shielded. Combat start and 50% Health: Gain a max Health Shield for 10 seconds.

    (2)
    16% max Health
    (4)
    28% max Health
    (6)
    40% max Health; 10% DR while Shielded
  • VoyagerVoyager
    • Meepsie
    • Pyke
    • Aurora
    • The Mighty Mech
    • Karma

    Combat Start: Your Tanks and Fighters gain a Shield for 15 seconds. Your other allies gain Damage Amp. Voyagers gain double.

    (2)
    175 Shield; 9% DA
    (3)
    250 Shield; 15% DA
    (4)
    350 Shield; 18% DA
    (5)
    500 Shield; 22% DA
    (6)
    700 Shield; 27% DA
Set.17.champion.title
Set.17.champion.costFilterLabel
Set.17.champion.originFilterLabel
Set.17.champion.classFilterLabel
  • Aatrox
    Aatrox
    Aatrox
    1
    Stellar Slash
    Stellar Slash
    ActiveMana30 / 90

    ? ?, then deal ? ? physical damage to the current target. ?. ?: ? the battlefield, briefly knocking up all enemies and dealing ? ? physical damage.

  • Briar
    Briar
    Briar
    1
    Fish Frenzy
    Fish Frenzy
    ActiveMana0 / 40

    ?: ? every ?% missing ?, gain ?% ? ? ?: ? ? physical damage to the target and ? ? if they're a tank.

  • Caitlyn
    Caitlyn
    Caitlyn
    1
    Aim For The Head
    Aim For The Head
    Passive

    ?: ? have a ?% chance to fire an empowered ?, dealing ? ? physical damage. ?. ?: ? all enemies, increasing damage taken by ?%. ? first time marked targets drop below ?% ?, ? them for ? ? physical damage. ?: ? twice and take the better outcome.

  • Cho'Gath
    Cho'Gath
    Cho'Gath
    1
    Feast
    Feast
    ActiveMana30 / 70

    ? ? magic damage to the lowest ? enemy in range and permanently gain ? maximum ?. ? this kills them, devour them and permanently gain ? maximum ? instead. (?: +?)

  • Ezreal
    Ezreal
    Ezreal
    1
    Temporal Shot
    Temporal Shot
    ActiveMana0 / 30

    ?: ? a blast at the current target that deals ? ? physical damage. ? takedowns, gain a drone that deals ? ? physical damage to the current target on cast. (?: ?)

  • Leona
    Leona
    Leona
    1
    Shield of Daybreak
    Shield of Daybreak
    ActiveMana40 / 100

    ? ? ? for 4 seconds. ? the current target, dealing ? ? magic damage and stunning them for ? seconds.

  • Lissandra
    Lissandra
    Lissandra
    1
    Dark Matter
    Dark Matter
    ActiveMana0 / 30

    ? a dagger towards the current target, dealing ? ? magic damage to the first target it hits. ? hitting its initial target or at its final destination, the dagger explodes dealing ? ? magic damage to nearby targets.

  • Nasus
    Nasus
    Nasus
    1
    Groovin' Susan
    Groovin' Susan
    ActiveMana60 / 120

    ? for ? seconds, temporarily gaining ? max ? and dealing ? ? magic damage to adjacent enemies each second. ? transformed, ? is in ?.

  • Poppy
    Poppy
    Poppy
    1
    Huddle Up!
    Huddle Up!
    ActiveMana30 / 100

    ? ? ? for ? seconds. ? the duration, allies within two hexes gain ? ? ? and ?. ?: ? grant ? ? ? to the nearest ? allies for ? seconds.

  • Rek'Sai
    Rek'Sai
    Rek'Sai
    1
    Upheaval
    Upheaval
    ActiveMana50 / 110

    ? ?, then briefly knock up adjacent enemies and deal ? ? magic damage.

  • Talon
    Talon
    Talon
    1
    Diviner's Judgment
    Diviner's Judgment
    ActiveMana0 / 30

    ? the target, causing them to bleed for ? ? physical damage over ? seconds. ? the attack, leap to the highest percent ? enemy within ? hexes.

  • Teemo
    Teemo
    Teemo
    1
    Double Time
    Double Time
    ActiveMana0 / 50

    ?: ? deal ? ? bonus magic damage and an additional ? ? stacking magic damage over ? seconds. ? an enemy has ? or more stacks, ? is in ?. ?: ?% ? for ? attacks.

  • Twisted Fate
    Twisted Fate
    Twisted Fate
    1
    Fate's Gambit
    Fate's Gambit
    ActiveMana0 / 50

    ? a card with a value between 1 and 9 by chance, then throw it at the target. ? on the card drawn, deal between ? ? and ? ? magic damage. ? damage bounces to the nearest enemy. ?: ? twice and take the better outcome.

  • Veigar
    Veigar
    Veigar
    1
    Meepteor Shower
    Meepteor Shower
    ActiveMana10 / 50

    ? down a ? on the target that deals ? ? magic damage. ?: ? additional ? mini ? are called down on nearby targets dealing ? ? magic damage each.

  • Akali
    Akali
    Akali
    2
    Star Strike
    Star Strike
    ActiveMana0 / 30

    ? next to the target to strike the most enemies. ? throw ? piercing kunai, each dealing ? ? physical damage to the first enemy hit, reduced to ? ? for subsequent targets. ? remove ?, increased to ? if they crit. ?. ?: ? all enemies, applying ? and a bleed that deals ? ? physical damage each second for the rest of combat. ? increase the damage of the bleed by ?%.

  • Bel'Veth
    Bel'Veth
    Bel'Veth
    2
    Tidal Slashes
    Tidal Slashes
    ActiveMana0 / 50

    ? a flurry of ? ? slashes at the current target over ? seconds, dealing ? ? physical damage each.

  • Gnar
    Gnar
    Gnar
    2
    Slingshot Maneuver
    Slingshot Maneuver
    ActiveMana0 / 5

    ?: ? 5th attack, launch a returning boomerang at the target that travels two hexes past the first enemy it hits. ? deals ? ? physical damage, reduced by ?% per hit. ?: ? attack alongside ?, dealing ? ? physical damage per second.

  • Gragas
    Gragas
    Gragas
    2
    Chemical Rage
    Chemical Rage
    ActiveMana30 / 80

    ? ? over ? seconds. ?, deal ? ? magic damage to adjacent enemies and ? them for ? seconds. ?: ? ? by 30%

  • Gwen
    Gwen
    Gwen
    2
    Dance n' Dice
    Dance n' Dice
    ActiveMana0 / 30

    ?: ? deal magic damage. ? is in ? while targeting an enemy below ?% ?. ?: ? to a nearby hex to snip the lowest percent ? enemy, dealing ? ? magic damage to the target and ? ? magic damage to enemies in a cone. ? this kills, dash and snip again at ?% damage!

  • Jax
    Jax
    Jax
    2
    Counter Star-ike
    Counter Star-ike
    ActiveMana10 / 70

    ? a defensive stance for ? seconds, reducing incoming damage by ? ? and gaining ? ? ?. ? the stance ends, strike all nearby enemies, dealing ? ? magic damage and ? them for ? second(s).

  • Jinx
    Jinx
    Jinx
    2
    Fishbones!
    Fishbones!
    ActiveMana20 / 80

    ? a barrage of ? ? bullets in a cone, each dealing ? ? physical damage to the first target hit.

  • Meepsie
    Meepsie
    Meepsie
    2
    Meep Impact
    Meep Impact
    ActiveMana50 / 100

    ? ? ? over ? seconds. ? the target, dealing ? ? magic damage and knocking up for ? seconds. ? impact creates meepwaves that deal ?% of these effects in the target's row. ?: ? water ?'s flower, increasing all incoming ? and ? by ?.

  • Milio
    Milio
    Milio
    2
    ULTRA MEGA TIME KICK
    ULTRA MEGA TIME KICK
    ActiveMana0 / 30

    ? a ball at an enemy that deals ? ? magic damage. ? impact, the ball has a 100% chance to bounce to a new target dealing ? ? magic damage. ? bounces can trigger additional bounces, but the odds halve with each bounce. ?: ? twice and take the better outcome.

  • Mordekaiser
    Mordekaiser
    Mordekaiser
    2
    Indestructible
    Indestructible
    ActiveMana20 / 80

    ? ? shield. ? second for the next ? seconds, gain ? ? more shield and deal ? ? magic damage to adjacent enemies. ? this ability ends, consume the remaining ? and heal for ?% of its value.

  • Pantheon
    Pantheon
    Pantheon
    2
    Advanced Defences
    Advanced Defences
    ActiveMana20 / 80

    ? ? ? and ?% ? for ? seconds. ? the duration, deal ? ? physical damage each second to enemies in a cone.

  • Pyke
    Pyke
    Pyke
    2
    Marked for Death
    Marked for Death
    ActiveMana0 / 40

    ? up to one hex to throw a harpoon at the furthest enemy. ? harpoon pulls the first enemy hit one hex forward and deals ? ? physical damage. ?, teleport behind them and cleave, dealing ? ? physical damage to them and ? ? physical damage to nearby enemies.

  • Zoe
    Zoe
    Zoe
    2
    Paddle Star
    Paddle Star
    ActiveMana0 / 50

    ? a paddle star at the current target, dealing ? ? magic damage to the first target hit and ? ? to others it passes through. ? the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. ? redirect can occur ? times.

  • Aurora
    Aurora
    Aurora
    3
    Hopped-Up Hacks
    Hopped-Up Hacks
    ActiveMana20 / 80

    ? a ? hex rift containing the target, ? enemies within for ? seconds and dealing ? ? magic damage to each, plus ? ? magic damage split between all enemies hit. ? enemies store ?% of all damage they take. ? the ? ends, they take true damage equal to the stored damage. ? ends early if it would kill the target.

  • Diana
    Diana
    Diana
    3
    Pale Cascade
    Pale Cascade
    ActiveMana0 / 50

    ?: ? deal ? ? bonus magic damage. ?: ? ? ? and summon 3 encircling orbs for ? seconds. ? deal ? ? magic damage to enemies they pass through, and rotate faster based on ?.

  • Fizz
    Fizz
    Fizz
    3
    Meep Bait
    Meep Bait
    ActiveMana0 / 20

    ? through the current target, dealing ? ? magic damage. ? third cast also summons a ? after a delay, briefly knocking the target up and dealing ? ? magic damage in a one-hex radius, reduced by ?% per hex from the center. ?: ? ? to the bait, increasing ? damage by ?.

  • Illaoi
    Illaoi
    Illaoi
    3
    Test of Spirit
    Test of Spirit
    ActiveMana40 / 100

    ? ? ? for ? seconds. ? the duration, drain ? ? ? from the nearest ? enemies. ? slam down, dealing ? ? magic damage to all enemies within 2 hexes.

  • Kai'Sa
    Kai'Sa
    Kai'Sa
    3
    Bullet Cluster
    Bullet Cluster
    ActiveMana0 / 50

    ?: ? takedown, gain ? mana. ?: ? missiles in a ?-hex radius around the current target, dealing ? ? physical damage each.

  • Lulu
    Lulu
    Lulu
    3
    It's Raining Stars
    It's Raining Stars
    ActiveMana0 / 60

    ?: ?'s spell gains a different secondary effect each game. ?: ? down something from the sky, dealing ? ? magic damage to ? nearby enemies and do some special effect based on this game's ?.

  • Maokai
    Maokai
    Maokai
    3
    Grasp of Convergence
    Grasp of Convergence
    ActiveMana30 / 100

    ?: ?% more max ? from all sources. ?: ? an ?-shape of vines on the target, dealing ? ? magic damage to each enemy hit and ? them for ? seconds. ?. ?: ? forth a wave of dragons that stun all enemies for ? seconds. ? the rest of combat, ?'s attacks deal ? ? bonus physical damage.

  • Miss Fortune
    Miss Fortune
    Miss Fortune
    3
    Gun Goddess Arsenal
    Gun Goddess Arsenal
    ActiveMana0 / 100

    ?

  • Ornn
    Ornn
    Ornn
    3
    Disco Inferno
    Disco Inferno
    ActiveMana40 / 100

    ?: ? combat start, forge a temporary completed item. ? 3 items are already equipped, a random completed item becomes ? for the rest of combat instead. ?: ? ? ? for ? seconds. ? breath fire in a cone, dealing ? ? magic damage. ? any ? on ? expires, ? enters ? for ? seconds.

  • Rhaast
    Rhaast
    Rhaast
    3
    Alien Scythe
    Alien Scythe
    ActiveMana30 / 90

    ?% ? for ? seconds, healing ? ? over the duration. ?, slash forward in a line, dealing ? ? physical damage to enemies hit and knocking them up for ? second.

  • Samira
    Samira
    Samira
    3
    Jump and Jive
    Jump and Jive
    ActiveMana0 / 60

    ?: ? an enemy is knocked up, shoot them, dealing ? ? physical damage and entering ? for ? seconds. ?: ? a volley of bullets at the target, dealing ? ? physical damage and knocking up for ? seconds.

  • Urgot
    Urgot
    Urgot
    3
    Unstoppable Dreadnought
    Unstoppable Dreadnought
    ActiveMana0 / 50

    ? - ?: ? an enemy enters a ? ? hex radius, fire a blast in a cone towards the closest adjacent hex that deals ? ? physical damage with ?% falloff per hex. ? adjacent hex has a ? second cooldown. ?: ? ? ? for ? seconds and dash behind the current target. ? ?'s cooldowns.

  • Viktor
    Viktor
    Viktor
    3
    Psionic Storm
    Psionic Storm
    ActiveMana20 / 80

    ? a one-hex psionic storm that follows enemies for ? seconds. ? second, it grows larger and deals ? ? magic damage to enemies within, reduced by ?% per hex from the epicenter.

  • Aurelion Sol
    Aurelion Sol
    Aurelion Sol
    4
    Deathbeam
    Deathbeam
    ActiveMana15 / 75

    ? a deathbeam in a line towards the current target for ? seconds. ? deals ? ? magic damage per second, reduced by ?% per enemy it passes through. ? ignores ?% of the enemy's ?.

  • Corki
    Corki
    Corki
    4
    Asteroid Blaster
    Asteroid Blaster
    ActiveMana0 / 60

    ? to a nearby position, unleashing ? missiles split between the target and all enemies within two hexes. ? deal ? ? physical damage with a ?% chance of firing a mega missile that deals ? ? instead. ?: ? seconds, launch an ? at the target, dealing ? ? physical damage in a one hex radius on impact. ?: ? twice and take the better outcome.

  • Karma
    Karma
    Karma
    4
    Singularity
    Singularity
    ActiveMana10 / 50

    ? the force of a black hole, dealing ? ? magic damage split between the target and the ? closest enemies to them. ? target takes an additional ? ? magic damage.

  • Kindred
    Kindred
    Kindred
    4
    Cosmic Pursuit
    Cosmic Pursuit
    ActiveMana0 / 40

    ?: ? and ? mark the target. ? an enemy reaches ? marks, ? consumes the marks, dealing ? ? physical damage. ?: ? up to ? hex away and fire arrows at the nearest ? targets, each dealing ? ? physical damage. ?. ?: ?% ?. ? and every ? seconds after, add a mark to all enemies.

  • LeBlanc
    LeBlanc
    LeBlanc
    4
    Fracture Reality
    Fracture Reality
    ActiveMana0 / 40

    ?: ? deal ? ? magic damage instead. ?: ? clones that attack alongside ? for ? attacks, dealing ?% damage. ? their final attack, clones fire a bolt that deals ? ? magic damage.

  • Master Yi
    Master Yi
    Master Yi
    4
    Psi Strikes
    Psi Strikes
    ActiveMana30 / 70

    ?: ? third attack strikes an additional time for ? ? bonus physical damage. ?: ? brief meditation, enter a ?-? for ? seconds, gaining ?% ?, ?% ?, and increased movement speed. ? a second, fire a psychic projection at a random nearby enemy that deals ? ? physical damage.

  • Nami
    Nami
    Nami
    4
    Bubble Pop
    Bubble Pop
    ActiveMana30 / 85

    ? a disco bubble at the target that deals ? ? split between enemies in a one hex radius. ? explosion sends ? globs towards nearby enemies that deal ? ? magic damage. ? cast, ? enters ? for ? seconds.

  • Nunu
    Nunu
    Nunu
    4
    Calamity
    Calamity
    ActiveMana45 / 155

    ? ? ? for ? seconds. ? an astrolabe to crash down on the most enemies within 2 hexes, dealing ? ? magic damage. ?, ? pushes the astrolabe towards the end of the board, dealing ? ? magic damage. ? enemies hit by the astrolabe are knocked up for ? seconds.

  • Rammus
    Rammus
    Rammus
    4
    Gravitational Spin
    Gravitational Spin
    ActiveMana30 / 100

    ? ? shield for ? seconds. ?, strike the most enemies in a three hex line, dealing ? ? magic damage. ?: ? the damage of incoming attacks by ?. ? being attacked ? times, deal ? ? magic damage in a two hex radius.

  • Riven
    Riven
    Riven
    4
    Time Warp
    Time Warp
    ActiveMana0 / 20

    ?: ? adapts to ?'s ? or ?, whichever is higher. ? deal ? (?/?) damage. ?: ? to a nearby hex, gaining ? for ? seconds and slashing adjacent enemies for ? (?/?) damage. ? third cast, leap into the air and launch a wave of energy that deals ? (?/?) damage.

  • Tahm Kench
    Tahm Kench
    Tahm Kench
    4
    Tounge Lash
    Tounge Lash
    ActiveMana50 / 120

    ?: ? per combat after dropping below ?% ?, gain ? for ? seconds equal to ?% of healing received this combat. ?: ? ?, then tongue lash all enemies within two hexes dealing ? ? magic damage.

  • The Mighty Mech
    The Mighty Mech
    The Mighty Mech
    4
    Gravity Matrix
    Gravity Matrix
    ActiveMana40 / 100

    ? a defensive stance for ? seconds gaining ?% ?. ? in the defensive stance, attract nearby enemy projectiles and heal ? ? over the duration. ? this ends, release a shockwave that deals ? ? as physical damage in a ?-hex range.

  • Xayah
    Xayah
    Xayah
    4
    Stellar Ricochet
    Stellar Ricochet
    ActiveMana0 / 50

    ?: ? bounce to strike ? times, dealing ?% reduced damage per target hit and leaving a ? behind the final target. ?: ?% ? for ? seconds. ? the end, recall all ? split between the closest ? enemies, dealing ? ? physical damage each.

  • Bard
    Bard
    Bard
    5
    Ultra Friendly Object
    Ultra Friendly Object
    ActiveMana0 / 70

    ? a flying saucer over the current target that lasts ? seconds. ? second it deals ? ? magic damage to the target, plus ? ? magic damage split between all enemies within ? hex. ? saucer deals ?% increased damage to ?. ? an enemy under the ? dies, ? has a ?% chance to abduct them and create a 1-star copy on your bench. ? bonus: ? combat start, grant the nearest ? an additional ?. ? abducted: ?

  • Blitzcrank
    Blitzcrank
    Blitzcrank
    5
    Party Crasher
    Party Crasher
    ActiveMana10 / 90

    ?: ? seconds, call down a bolt on the highest ? nearby enemy that deals ? ? magic damage. ?: ? a disco ball at the largest clump of enemies, then uppercut the current target dealing ? ? magic damage and knocking up. ? crash down into the disco ball dealing ? ? magic damage in a three hex radius. ? ? for ? second per enemy hit.

  • Fiora
    Fiora
    Fiora
    5
    Perfect Bladework
    Perfect Bladework
    ActiveMana10 / 80

    ?: ? attacks, reveal a ? on the target. ? a ? exists, dash to attack it dealing ? ? bonus true damage and heal for ?% of the damage dealt. ?: ? ? on the target and quickly attack them all. ? the target dies, remaining ? transfer to the nearest enemy. ? striking the final ?, create a two hex aura that heals allies within for ? ? over ? seconds.

  • Graves
    Graves
    Graves
    5
    Collateral Damage
    Collateral Damage
    ActiveMana0 / 60

    ?: ? fire ? projectiles in a cone that deal ? physical damage each. ?: ? an explosive shell that deals ? ? physical damage to the target, and ? ? physical damage to all enemies in a one hex radius.

  • Jhin
    Jhin
    Jhin
    5
    Space Opera
    Space Opera
    ActiveMana0 / 44

    ?: ? has a fixed attack speed of ? and converts every ?% of bonus ? into ? bonus ?. ?: ? spectral hands that fire alongside ? for the next ? attacks. ? hand deals ? ? physical damage per shot and removes ?. ? final shots deal ?% more damage and pierce through the most enemies in a line, dealing ?% reduced damage per target hit.

  • Morgana
    Morgana
    Morgana
    5
    Dark Form
    Dark Form
    ActiveMana20 / 60

    ? into ? for ? seconds, gaining ? ? ? for the duration. ? in ?, tether the ? nearest enemies, dealing ? ? magic damage per second to each one and healing for ?% of damage dealt. ? the end of the transformation, deal ? ? to all tethered enemies.

  • Shen
    Shen
    Shen
    5
    Reality Tear
    Reality Tear
    ActiveMana10 / 70

    ?: ? cast, attacks gain ? ? stacking bonus magic damage. ? from the third cast, gain true damage instead. ?: ? ? ? for ? seconds, then slice open a rift on the largest group of champions dealing the ?'s bonus damage to all enemies within. ? have their ? slowed by ?% while allies within gain ?% ?, both rapidly decaying over ? seconds.

  • Sona
    Sona
    Sona
    5
    Psionic Crush
    Psionic Crush
    ActiveMana0 / 25

    ? a chunk of magnetic debris at the nearest target without one, dealing ? ? magic damage and sticking it to them. ? an enemy with debris dies, it passes to the nearest enemy without one. ? casts, instead rip off all debris dealing ? ? magic damage, then crush all the debris onto the target, dealing ? ? magic damage and briefly stunning them.

  • Vex
    Vex
    Vex
    5
    Lend Me a Hand Shadow!
    Lend Me a Hand Shadow!
    ActiveMana0 / 60

    ?: ? time ? attacks, ? strikes a nearby enemy, dealing ? ? magic damage. ? an enemy is struck ? times by ?, ? strikes them again. ?: ? launches ? empowered strikes, dealing ? ? magic damage instead.

  • Zed
    Zed
    Zed
    5
    Quantum Clone
    Quantum Clone
    ActiveMana30 / 80

    ? a clone behind the target with ?% reduced max ? and ? increased ? cost. ? clone inherits its creator's items, stats, and current ?, and can cast ?.

Set.17.arena.title
New
Set.17.arena.description
Set.17.arena.ARENA_17_1
Set.17.arena.ARENA_17_1
Set.17.arena.ARENA_17_1
Set.17.arena.ARENA_17_2
Set.17.arena.ARENA_17_2
Set.17.tactician.title
New
Set.17.tactician.description
Set.17.tactician.TACTICIAN_17_1
Set.17.tactician.TACTICIAN_17_1
Set.17.tactician.TACTICIAN_17_1
Set.17.tactician.TACTICIAN_17_2
Set.17.tactician.TACTICIAN_17_2
Set.17.tactician.TACTICIAN_17_3
Set.17.tactician.TACTICIAN_17_3
Set.17.tactician.TACTICIAN_17_4
Set.17.tactician.TACTICIAN_17_4
Set.17.tactician.TACTICIAN_17_5
Set.17.tactician.TACTICIAN_17_5