

Cassidy
Armed with his Peacekeeper revolver, the outlaw Cole Cassidy doles out justice on his own terms.
- Base de operaciones
- Santa Fe, New Mexico, USA (formerly), Watchpoint: Gibraltar
- Cumpleaños
- Jul 31 (Age: 39)
Estadísticas
Tier
Tasa de victorias
46,3 %
Tasa de selección
14,9 %
Porcentaje de bloqueos
7,8 %
Puesto en su función
17 / 23
Estadísticas por nivel
| Nivel | Tier | Tasa de victorias | Tasa de selección | Porcentaje de bloqueos |
|---|---|---|---|---|
| 48,8 % | 8,0 % | 0,9 % | ||
| 47,8 % | 9,8 % | 1,5 % | ||
| 47,1 % | 12,6 % | 3,2 % | ||
| 46,1 % | 15,5 % | 7,1 % | ||
| 45,2 % | 18,8 % | 11,9 % | ||
| 45,6 % | 21,4 % | 18,1 % | ||
| 46,0 % | 22,1 % | 26,3 % | ||
| 48,2 % | 19,7 % | 31,7 % |
Información y estadísticas de héroes: Blizzard Entertainment, desde el último parche. Tiers: OP.GG, según la tasa de victorias y la tasa de selección.
Habilidades
Peacekeeper
Accurate, powerful revolver. Wildly fire remaining rounds.
Combat Roll
Roll in the direction you're moving to take reduced damage and reload.
Deadeye
Face off against your enemies. Press Q to lock on, then Q or ABILITY 3 to fire.
Ventajas
Ventajas menores (nivel 2)
Bang Bang
Cassidy throws a second Flashbang that travels farther, but both Flashbangs deal 40% reduced damage.
Giddy Up
After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.
Ventajas mayores (nivel 3)
Rollin' Round-Up
Combat Roll also heals 15 health for each bullet reloaded.
Silver Bullet
Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.
Poderes Estadio
Quick Draw
After using Combat Roll, Peacekeeper's next shot can auto-aim within 15m while under cooldown.
Gunslinger Grit
When you reload or restore ammo, heal 2.5% of your Life for every ammo restored.
Bullseye
Flashbang hits and Critical hits reduces Combat Roll's cooldown by 2s.
Think Flasht
When you start a Combat Roll, leave a Flashbang behind. Flashbang's hinder duration is increased by 25%.
Easy Rider
Eliminating an enemy recently damaged by Flashbang grants 20% Ultimate Charge. While using Deadeye, gain 100 Overhealth and 25% Move Speed.
It's Twelve O'Clock Somewhere...
Deadeye eliminations grant 25% Ultimate Charge each. If you get no eliminations with Deadeye, refund 33% Ultimate Charge.
Dead Man Walkin'
Enemies below 30% Health have their heads marked. Marked heads are larger and Critical Hits on marked enemies have 50% Weapon Lifesteal.
Barrage Blastin'
The first time you run out of Ammo while Fan the Hammer is active, immediately reload and continue firing at 50% reduced damage.
Silver Bullet
Fan the Hammer is replaced with Ability: Fire a piercing Peacekeeper shot that deals 60 bonus damage over 2.5s. Cooldown is reset when using an ability or Gadget.
Buck Wild
Dealing damage with Peacekeeper grants 1% Move Speed for 5s, stacking up to 15 times. At max stacks, gain 10% Damage Reduction.
Barrel Roll
Combat Roll takes you 50% further and deals 65 damage to enemies.
Hot Potato
Flashbang becomes magnetic and has 125% increased throw distance.




