Alle Helden

Hazard

TankInitiatorGain a heal over time after using a specified movement ability.

A radical disruptor and an unstoppable weapon, Hazard has rocketed to fame in the criminal underworld as he fights to tear the system down.

Operationsbasis
Glasgow, Scotland (Formerly), Unknown
Geburtstag
Nov 11 (Age: 24)

Statistiken

Tier

Siegesrate

49,6 %

Auswahlrate

2,8 %

Platz in der Rolle

11 / 15

Heldeninformationen und Statistiken: Blizzard Entertainment, seit dem neuesten Patch. Tiers: OP.GG, anhand der Sieges- und Auswahlrate.

Fähigkeiten

Bonespur

Fire a burst of spikes.

Spike Guard

Protect yourself from frontal damage, firing homing spikes at nearby enemies and regenerating ammo.

Violent Leap

Lunge forward. Activate again to slash at enemies, knocking them back.

Jagged Wall

Launch a spiked wall that damages and knocks back nearby enemies.

Downpour

Rain down a torrent of spikes, immobilizing enemies.

Vault

Scale short walls and grab ledges.

Boni

Kleine Boni (Stufe 2)

Reconstitution

Jagged Wall hits overfill Spike Guard with 25% additional energy.

Anarchic Zeal

Spike Guard's spikes gain 40% Lifesteal.

Große Boni (Stufe 3)

Deep Leap

Violent Leap's range is increased by 20%.

Explosive Impalements

Bonespur hits mark targets with spikes. Quick Melee and Violent Leap's slash detonate them for 30 explosive damage.

Stadionkräfte

Bonerot

Dealing 6 instances of Weapon Damage marks targets with spikes. Quick Melee and Violent Leap's slash detonates them for 60 damage.

Barbed Shot

Bonespur shots also fire 2 Spike Guard spikes at hit targets for 8 damage.

Needle Storm

Spike Guard now fires at all enemies in front of Hazard.

Twin Fang

Every 3rd shot of Bonespur fires a free second shot for 75% damage.

Woof Woof!

After using Violent Leap, gain 50% Spike Guard Range for 3s.

Bunny Hop

Using Violent Leap without using Slash refunds 2s of cooldown for Violent Leap and Jagged Wall and grants nearby allies Overhealth equal to 10% of your Max Life for 3s.

Slasher

Violent Leap's slash shoots a piercing projectile that deals 80 damage, ignoring enemies within 7m.

Off The Wall

When Jagged Wall is spawned, knock back enemies within 8m after 1.5s for 40 damage.

Juiced

When Jagged Wall is spawned, heal all allies within 8m by 20% of your Max Life over 3s.

Fortress

Jagged Wall becomes 35% larger. Jagged Wall knockback applies 25 additional damage.

Bringin' the Pain

Downpour costs 20% less Ultimate Charge. After using Downpour, immediately reset all cooldowns and gain 25% Cooldown Reduction for 10s.

Boomslang's Blaster

Ability: Use Quick Melee during Spike Guard to immediately fire 5 spikes at targets. (10s Cooldown).