Dự Án ARC Raiders

Khám phá Dự Án ARC Raiders với thông tin chi tiết trên OP.GG.

Trophy Display

Use ARC parts to build a display of your hunting trophies, in order to not-so-subtly shut down anyone who questions the bold tales of your topside adventures.

Phase 01
Roaming Threats

The earthbound machines rolling and trudging across the surface, forcing Raiders to watch their every step.

Phase 02
Soaring Menaces

The airborne machines dominating the skies, raining peril down upon unsuspecting Raiders.

Phase 03
Ferocious Foes

A clear escalation of topside dangers, these machines have doled out severe punishments to overconfident Raiders.

Phase 04
Dominant Dangers

The vicious threats leaving behind a trail of downed Raiders; dominating their surroundings with tenacity and grit.

Phase 05
Imposing Behemoths

The colossal foes making the earth tremble, and the epitome of big-game hunting.

Expedition Project (Expedition 1)

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

Phase 01
Foundation

Building the base structure and frame of the caravan

Phase 02
Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 03
Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 04
Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 05
Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Tài Nguyên
Combat Items
250,000
Survival Items
100,000
Provisions
180,000
Materials
300,000
Phase 06Chuẩn Bị Cuối Cùng
Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Tài Nguyên
ArcDamage
100,000

Expedition Project (Expedition 2)

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

Phase 01
Foundation

Building the base structure and frame of the caravan

Phase 02
Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 03
Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 04
Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 05
Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Tài Nguyên
Combat Items
200,000
Survival Items
100,000
Provisions
150,000
Materials
300,000
Phase 06Chuẩn Bị Cuối Cùng
Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Tài Nguyên
ArcDamage
100,000

Expedition (Expedition 3)

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

Phase 01
Foundation

Building the base structure and frame of the caravan

Phase 02
Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 03
Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 04
Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 05
Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Tài Nguyên
Combat Items
200,000
Survival Items
100,000
Provisions
150,000
Materials
300,000
Phase 06Chuẩn Bị Cuối Cùng
Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Tài Nguyên
ArcDamage
100,000

Expedition (Expedition 4)

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

Phase 01
Foundation

Building the base structure and frame of the caravan

Phase 02
Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 03
Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 04
Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 05
Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Tài Nguyên
Combat Items
200,000
Survival Items
100,000
Provisions
150,000
Materials
300,000
Phase 06Chuẩn Bị Cuối Cùng
Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Tài Nguyên
ArcDamage
100,000

Converging Paths

With ARC operations spreading across the Rust Belt, the nomads have agreed to share their knowledge in exchange for support. Raiders are needed to gather supplies, recover relics, and help secure safe passage for nomads traveling through dangerous routes.

Phase 01
Secure Safe Passage for the Nomads

Deal Damage to ARC enemies in the Swamp

Phase 02
Collect Supplies

Collect supplies to share with the nomads

Phase 03
Procure Relics

Find relics to share with the nomads

Phase 04
Create Emergency Caches

Build emergency caches to help both the nomads and Raiders stay alive on the surface

Phase 05
Finish the Cabinet of Curiosities

Put the finishing touches on the cabinet of curiosities, a new emblem of blossoming ties between the nomads and Speranza.

Vật Phẩm
colorful_shoes_rarex6
colorful_shoes_epicx3
colorful_shoes_legendaryx2
ARC Synthetic Resin
ARC Synthetic Resinx10
Phase 06Chuẩn Bị Cuối Cùng
Use Nomad Tactics to Fight ARC

Deal damage to ARC using mines or traps (Blaze Grenade Trap, Pulse Mine, Jolt Mine, Explosive Mine, Surge Coil)