Roar, restoring 306/437/646(![]()
) Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130(
). Then slam the current target, dealing 180/270/420(
) magic damage and Stunning them for 1.5 seconds.
Heal: 306 = 76(
) + 230(
) [ 230 / 300 / 400 ]
Ally Heal: 80(
) [ 80 / 105 / 130 ]
Damage: 180(
) [ 180 / 270 / 420 ]
| # | 道具 | 平均名次 | 前四名率 | 第一名 | 比赛 |
|---|---|---|---|---|---|
| 1 | 石像鬼石板甲 | #4.2 | 55.72% 55.72% | 14.10% | 26,622 |
| 2 | 狂徒铠甲 | #4.15 | 56.63% 56.63% | 14.58% | 18,727 |
| 3 | 振奋盔甲 | #4.13 | 56.61% 56.61% | 14.76% | 11,504 |
| 4 | 日炎斗篷 | #4.04 | 58.41% 58.41% | 14.83% | 8,350 |
| 5 | 窃贼手套 | #4.25 | 54.28% 54.28% | 14.18% | 6,643 |
| # | 道具 | 平均名次 | 前四名率 | 第一名 | 比赛 |
|---|---|---|---|---|---|
| 1 | #4.01 | 58.35% 58.35% | 15.98% | 1,971 | |
| 2 | #3.59 | 67.06% 67.06% | 19.85% | 1,345 | |
| 3 | #4.11 | 57.31% 57.31% | 14.70% | 1,218 | |
| 4 | #4.06 | 57.67% 57.67% | 14.11% | 652 | |
| 5 | #4 | 59.08% 59.08% | 15.55% | 611 |