TFT-set 18: Förstärkningar
Bläddra bland silver-, guld- och prismatiska förstärkningar. Sök på namn för att se deras effekter.
Advanced Loan
Gain 20 Gold. Your next augment is one tier lower.
Advanced Loan+
Gain 33 Gold. Your next augment is one tier lower.
Arcane Viktor-y
After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.
TFT Macao Open, 2024
Ascension
After 12 seconds of combat, your units gain 35% Damage Amp.
Augmented Power
Your next augment is one tier higher.
Backline Blueprint
Gain a 3-cost non-Tank champion and an Emblem that matches their class.
Backup Bows
Gain a Recurve Bow. After your champions attack 1000 times, get 2 more.
Band of Thieves
Gain 1 Thief's Gloves.
Band of Thieves II
Gain 2 Thief's Gloves. After 5 player combats, gain another.
Band of Thieves II+
Gain 2 Thief's Gloves. After 5 player combats, gain another.
Band of Thieves II++
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Baron's Lair
Gain a random Tank item. After 8 seconds of combat, your team gains 4% bonus Attack Damage and Ability Power every second for the rest of combat.
TFT Paris Open, 2025
Belt Overflow
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Big Grab Bag
Gain 3 random components, 2 gold, and 1 Reforger.
Birthday Present
Gain a 2-star champion and 1 gold each time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Birthday Reunion
Gain a random 2-star 2-cost champion. At Level 6, gain a random item component. At Level 9, gain a random 2-star 5-cost champion.
Inkborn Fables Tactician's Crown, 2024
Item Extraction
The first 3 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain an Azir and a Rek'Sai.
Blossom's Call
When you buy a Wisp, gain a random Blossom champion based on the Wisp's cost. Gain a Yunara, a Yorick, and a Karma.
Bodyguard Training
Allies gain 15 Armor and Magic Resist, increased by 2 per player level.
Gizmos & Gadgets Championship, 2022
Bonus Gifts
Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 1 gray loot orbs.
Bonus Gifts+
Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 2 gray loot orbs.
Booster Pack
Gain 12 gold of random champions. (At least one 3-cost guaranteed!)
Booster Pack+
Gain 18 gold of random champions. (At least one 4-cost guaranteed!)
Booster Pack++
Gain 26 gold of random champions. (At least one 5-cost guaranteed!)
Boxing Lessons
Your team gains 30 Health for each champion that starts combat in the front row.
Branching Out
Gain a random Emblem.
Branching Out+
Gain a random Emblem and a Reforger.
Bronze For Life I
Your team gains 2.5% Damage Amp for each Bronze-tier trait.
Bronze For Life II
Your team gains 2.5% Damage Amp and 2.5 Armor and Magic Resist for each Bronze-tier trait.
Buried Treasures III
Gain a random item component now and at the start of the next 6 rounds.
Calculated Loss
After losing your combat, gain 2 gold and a free Shop reroll.
Called Shot
Set your win streak to +4. Gain 4 gold.
Call To Chaos
Gain a powerful and random reward.
Capital Gains I
Store gold equal to the interest you earn. On 3-3, gain gold equal to 100% of the stored gold. Gain 1 gold now.
Capital Gains II
Store gold equal to the interest you earn. On 3-3, gain gold equal to 125% of the stored gold. Gain 3 gold now.
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Champion: 0
Caretaker's Favor
Gain a component anvil when you reach level 5, 6, 7, and 8.
Component anvils offer 4 choices.
Carve a Path
Gain a B.F. Sword. After your champions deal 65000 physical damage, gain 2 more.
Celestial Blessing I
Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.
Celestial Blessing II
Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.
Celestial Blessing III
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Champ Delivery
Gain 3 2-cost champions. After 6 rounds, gain 3 more.
Champ Delivery+
Gain 3 3-cost champions. After 6 rounds, gain 3 more.
Champ Delivery++
Gain 3 4-cost champions. After 6 rounds, gain 3 more.
Clear Mind
If there are no champions on your bench at the end of player combat, gain 3 XP.
Clockwork Accelerator
Your team gains 12% Attack Speed every 3 seconds in combat.
Cluttered Mind
Gain 4 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Cognitive Overload
Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
Cognitive Tax
Gain 8 gold and 1 XP.
Cognitive Tax+
Gain 12 gold and 3 XP.
Comeback Story
Your team gains 4 Health and 0.3% Attack Speed per missing player Health.
Commerce Core
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.
Component Buffet
Whenever you would get a component, gain a component anvil instead. Gain a random component.The anvil offers 4 choices.
Component Quest
Gain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain 1 gold.
Cooking Pot
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 70 permanent Health. Gain a Frying Pan.
Coronation
Gain a Tactician's Crown. Tactician's Crown, Cape, and Shield grant the holder 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Corrosion
Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
Coven Acolyte
When you choose to continue gathering Coven essence, heal 2 Tactician health. Gain a Camille, an Elise, and a Caitlyn.
Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.
Cry Me A River
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3.
Cursed Crown
Gain +2 max team size, but take double player damage when you lose a player combat.
Deadlier Blades
Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
Double Trouble
When you field exactly 2 copies of a champion, they both gain 25% Attack Damage and Ability Power and 25 Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined health. The dummy gains 1150 Health per stage. Gain a random non-tank 2-star 2 cost champion.
Starting Health: 1500.
Duo Queue
Gain 2 random 5-cost champions and 2 copies of a random component.
Early Learnings
Your team gains 3% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
Nature's Shelter
Champions that start combat adjacent to an Elderwood plant gain 15% Attack Speed and heal 2% of their maximum Health every 2 seconds. Gain an Alistar, an Ornn, and a Xayah.
Electrocharge I
Every 4 attacks an ally takes, they deal 25-80 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Electrocharge II
Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Epic Rolldown
When you reach Level 8, gain 20 Shop rerolls.
Runeterra Reforged Championship, 2023
Epoch
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
Epoch+
Now, and at the start of every stage, gain 8 XP and 2 free rerolls.
Exclusive Customization
Gain a Lucky Item Chest, a Magnetic Remover and 7 gold.
Expedition
At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now.
Explosive Growth
Now and at the start of the next 3 rounds, gain 7 XP.
Explosive Growth+
Now and at the start of the next 3 rounds, gain 9 XP.
Extra Buckles
Gain a Giant's Belt. After your champions take 75000 damage, get 2 more.
Embiggen
Fae pixies are now larger and grant 35% more Attack Damage and Ability Power. Fae champions gain 18% Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan.
Feeling Lucky
Gain 12 gold, then flip a coin. If heads, gain 4 more gold.
Find Your Center
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.
Flexible
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.
Consuming Flora
Gain a Flora Fatalis emblem and 3 gold. The emblem holder receives 170% of the normal Flora Fatalis trait benefits. Only one player per lobby can select this augment.
Consuming Flora
Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait. Gain 3 gold.
Flowing Tears
Gain a Tear of the Goddess. After your champions spend 7000 Mana, gain 2 more.
Focused Fire
Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.
Forged In Strength
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random components.
Remix Rumble Championship, 2023
FOURcing
Gain a random 4-cost champion. For each item equipped to that champion, your team gains 100 health.
Frontline Foundation
Gain a 2-star 1-cost Tank champion and an Emblem that matches their class.
Future Focused
Your Tactician loses 20 Health, but after 5 player combats, gain 3 4-cost champions and 5 gold.
Gain 21 Gold
Gain 21 gold.
Giant and Mighty
Your team becomes large, gaining 225 Health and 10% max Health.
Gilded Steel
Gain two 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.
K.O. Coliseum Tactician's Crown, 2025
Glass Cannon II
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Glass Cannon I
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
Going Long
You no longer gain interest. Gain 10 gold now. Gain 4 XP after every player combat.
Interest is extra gold you gain per 10g saved.
The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Golden Gamble
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Golden Gamble+
Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Golden Gamble++
Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Good For Something I
Champions that aren't holding items have a 40% chance to drop 1 gold on death.
Group Hug I
Combat start: Champions grant other adjacent champions 7 Armor and Magic Resist. This effect stacks.
Group Hug II
Combat start: Champions grant other adjacent champions 10 Armor and Magic Resist. This effect stacks.
Hard Bargain
You cannot choose your Carousel rewards. Gain an additional 6 player health and 8 gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries.
Hard Commit
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
Healing Orbs I
When an enemy dies, a nearby ally is healed for 250 Health.
Healing Orbs II
When an enemy dies, a nearby ally is healed for 575 Health.
Hedge Fund
Gain 22 gold. Your max interest is increased to 10.
Heroic Grab Bag
Gain 2 Lesser Champion Duplicators. Gain 6 gold.
Heroic Grab Bag+
Gain 2 Lesser Champion Duplicators. Gain 8 gold.
Heroic Grab Bag++
Gain 2 Lesser Champion Duplicators. Gain 14 gold.
Hold the Line
Champions in your back 2 rows gain 11% Ability Power and 11% Attack Damage for each champion that starts combat in your front row.
Hustler
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.
Interest is extra gold you gain per 10g saved.
Flame On
Your 1 and 2-cost Inferno champions gain 0.2 Attack Damage and Ability Power. The one who did the most damage last combat gains double. Gain a Varus and an Akali.
Infinity Protection
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.
Monsters Attack Championship, 2023
Invested+
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Investment Strategy II
Your champions gain 12 permanent max health per interest you earn. Your max interest is increased by 2. Gain 6 gold now.
Investment Strategy I
Your champions gain 9 permanent max health per interest you earn. Gain 3 gold now.
Iron Assets
Gain a component anvil and 3 gold.
Item Grab Bag I
Gain 1 random completed item.
Jeweled Lotus I
Your team gains 15% Critical Strike Chance and Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Jeweled Lotus II
Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Kick Start
Gain a random 2-star 2-cost champion and 1 gold.
Kingslayer
After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold.
Late Game Scaling
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.
Cyber City Tactician's Crown, 2025
Late Game Specialist
When you reach Level 9, gain 27 gold.
Latent Forge
After 8 player combats, gain an Artifact anvil.
Legion Of Threes
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.
Reckoning Championship, 2021
Level Up!
When you buy XP, gain an additional 2. Gain 10 immediately.
Living Forge
Gain an Artifact Anvil now and after every 10 player combats.
Loaded Dice
Your dice and coins are luckier.
Roll a die and gain gold equal to the number rolled. Then flip a coin and gain 1 gold if you flip heads.
Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.
Lucky Gloves+
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Luxury Subscription
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold.
At the start of the next 2 stages, gain the package again.
Magic Roll
Roll 3 dice. Gain rewards based on their total.
Makeshift Armor I
Champions without items equipped gain 30 Armor and Magic Resist.
Makeshift Armor II
Champions without items equipped gain 50 Armor and Magic Resist.
Malicious Monetization
Gain 6 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Max Build
Gain 10 free Shop rerolls. When you reach level 9, gain 3 free Shop rerolls and a Champion Duplicator.
Galaxies Championship, 2020
Money Hungry
Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Money Hungry+
Gain 13 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Money Monsoon
Gain 7 gold now and every round for the rest of the game.
Nesting Anvils
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 6 gold.
Nesting Anvils+
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold.
NO SCOUT NO PIVOT
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.
One Buff Two Buff
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Ones Two Three
Gain 2 1-cost champions, 1 2-cost champion, and 1 3-cost champion.
One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Pandora's Items I
Round start: items on your bench are randomized.
Gain 1 random component.
Pandora's Items III
Round start: items on your bench are randomized.
Gain 1 Radiant item.
Partial Ascension
After 12 seconds of combat, your units gain 20% Damage Amp.
Patience Is A Virtue
Gain 5 rerolls now. Each round, gain 1 free reroll if you did not buy a champion last round.
Patient Study
After player combat, gain 2 XP if you won or 3 XP if you lost.
Pilfer
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves.
Portable Forge
Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect.
Prismatic Ticket
Each time your shop is rerolled you have a 45% chance to gain a free reroll.
Promised Protection
Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources and 175 max Health.
Quick Streaks
You gain twice as much progress towards win and loss streaks. Gain 2 gold.
Radiant Rascal
Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round.
Radiant Relics
Choose 1 of 5 Radiant Items. Gain a Magnetic Remover.
Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 free rerolls.
Replication
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Residual Magic
Your team gains 60 Health. Each time you purchase a Wisp, increase this by 10.
Residual Magic +
Your team gains 75 Health. Each time you purchase a Wisp, increase this by 10.
Residual Magic ++
Your team gains 90 Health. Each time you purchase a Wisp, increase this by 10.
Retribution
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 15% Critical Strike Chance.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Omega Riftbeast
You can now choose a second Alpha Riftbeast. Gain a Scuttlecrab, a Cinderling, and a Pebbles.
Alpha Riftbeasts gain 8% max Health and 8% Attack Speed.
Unrivaled
You can field Rengar and Kha'Zix together with no penalties, and they gain bonuses when the other casts. Gain a Rengar and a Kha'Zix.
Rengar — Heal share: 50%; Kha'Zix — Mana share: 70%.
Rolling For Days
Gain 10 free Shop rerolls.
Salvage Bin
Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin+
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Seraphim's Staff
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 110% or more Ability Power.
Shimmerscale Essence
Gain a Gambler's Blade. After 6 player combats, gain a Mogul's Mail.
Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 7 gold.
Silver Spoon
Gain 10 XP.
Slammin'
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+
Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slice of Life
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
Slightly Magic Roll
Roll a die. Gain rewards based on the number rolled.
Small Grab Bag
Gain 2 random item components.
Solo Leveling
For the next 5 combats, your team size is 1, but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
Solo Plate
Gain a Gargoyle Stoneplate. Allies holding Gargoyle Stoneplate gain 17% max Health if they start combat alone in their row.
Soul Awakening
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Speedy Double Kill
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.
Fates Championship, 2021
Spirit Of Redemption
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 9% of their missing Health.
Spreading Roots
Gain a random Emblems. After 3 combats, gain another.
Spreading Roots+
Gain 2 random Emblems and 2 gold.
Staffsmith
Gain 2 random completed items that build from Needlessly Large Rod.
Stand United
Your units gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.
Sweet Treats
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.
Sword Overflow
Gain 4 BF Swords. Your BF Swords grant +4% Attack Speed.
Swordsmith
Gain 2 random completed items that build from B.F. Sword.
Tactician's Kitchen
Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.
Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
This item allows you to copy a 3-cost or less champion.
The Golden Dragon
Gain a Mogul's Mail. Champions holding Mogul's Mail take up +1 team slot but gain 600 Health and 15% Durability.
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
The Tower
Gain a giant Training Dummy. Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.
The Trait Tree
Gain 3 random Emblems and 2 gold.
The Trait Tree+
Gain 3 random Emblems, a Reforger, and 4 gold.
Time Skip
Disable your Shop for the next 3 rounds. Then gain 32 XP.
Tons of Stats!
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.
TONS of Stats!
Your team gains 88 Health, 8% Attack Damage, 8% Ability Power, 8 Armor, 8 Magic Resist, 8% Attack Speed, and 8 Mana.
Trade Sector
Gain a free Shop reroll every round. Gain 2 gold.
Trade Sector+
Gain a free Shop reroll every round. Gain 8 gold.
Trait Ladder
Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.
Rewards: 4 traits: 5 gold; 6: 7 gold + two 3-costs; 7: component anvil + 2 gold; 8: two different components; 9: two 5-costs + 2 gold.
Twin Guardians
If you have exactly 2 allies in your first row, grant them 100 Health, 35 Armor, and 35 Magic Resist.
Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 2 Shop rerolls whenever you level up.
U.R.F
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen.
Urf's Grab Bag
Gain 1 Spatula, 3 random components, and 5 gold.
Verticality I
Champions gain 1.5% Attack Damage, 1.5% Ability Power, 1.5 Armor, and 1.5 Magic Resist for each ally that shares a trait with them.
Verticality II
Champions gain 2.5% Attack Damage, 2.5% Ability Power, 2 Armor, and 2 Magic Resist for each ally that shares a trait with them.
Verticality III
Champions gain 4% Attack Damage, 4% Ability Power, 3.5 Armor, and 3.5 Magic Resist for each ally that shares a trait with them.
Wand Overflow
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Warpath
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
Weight The Worth
The first time you 3-star a champion, gain a copy of them each round for the rest of the game. 3-starring the same champion again grants additional copies. Gain a Lesser Champion Duplicator.
We Stick Together
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. 0 0
Into The Arcane Tactician's Crown, 2025
Wisp Rebate
Each time you purchase a Wisp, gain 2 gold. Gain 4 gold now.
Wisp Rebate+
Each time you purchase a Wisp, gain 2 gold. Gain 8 gold now.
Worth the Wait
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Worth the Wait II
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Woven Magic
Gain a random item component. Every 2200 Mana spent by your champions, grants an additional component (max: 0/3).
Young and Wild and Free
You can always move freely on Carousel rounds. Gain 5 gold.
Dark Ritual
Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.
AP per cashout (2/3/4/5/6): 10/28/45/85/175.
Cybernetic Implants
Your champions holding an item gain 100 Health and 15% Attack Damage. Gain a B.F. Sword.
Cybernetic Uplink
Your champions holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.
Sun and Moon
Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and a Diana.
Sun and Moon+
Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and an Aphelios.
Chosen of the Sun
Gain a Leona, a Kayle, and a Sejuani. Leona gains 70 permanent max Health each round, increased by 10 for each unique 3-star champion fielded.
Plot Armor
Your team gains 10 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
Beast Within
Primal grants an additional Blessing. Gain a Vi now and a Nidalee after 3 rounds.
Beast Within+
Primal grants an additional Blessing. Gain a Vi and a Nidalee.
Beast Within+
Primal grants an additional Blessing. Gain a Vi and a Sivir.
Beast Within
Primal grants an additional Blessing. Gain a Vi now and a Sivir after 3 rounds.
Nesting Dolls
After a champion dies in combat, spawn a copy of them one star level lower with 60% health. Gain 3 free rerolls.
Nesting Dolls
After a champion dies in combat, spawn a copy of them one star level lower with 60% health. Gain 3 free rerolls.
It's Me, Baby
Gain a championship hex in the bottom right corner. The champion in it gains 15% Damage Amp and 15% Attack Speed, and drops 1 gold every 5 takedowns.
Lore & Legends Tactician's Crown, 2026
Pandora's Bench
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 1 gold.
Deadlier Caps
Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown.
Master of All Origins
Open an armory and choose one of 3 traits. Gain a Lux with that trait and a Spear of Shojin.
Traits on your board are more likely to appear in the armory. Lux provides +2 to her chosen trait
Gold Destiny
Gain a random Gold Augment and 3 gold.
Gold Destiny+
Gain a random Gold Augment and 5 gold.
Min-Max
Gain a Golden Item Remover and 4 random components.
Gain 4 gold.
Missed Connections
Gain a copy of each 1-cost champion.
Prismatic Destiny
Gain a random Prismatic Augment and 2 gold.
Prismatic Destiny+
Gain a random Prismatic Augment and 7 gold.
Silver Destiny
Gain a random Silver Augment and 2 gold.
Silver Destiny+
Gain a random Silver Augment and 4 gold.
Silver Destiny++
Gain a random Silver Augment and 7 gold.
Small Furry Friend
While Sprykin is active, gain a second BFF summon that is 45% as powerful. Gain a Teemo, a Veigar, and a Kobuko.
Construct a Companion
The next 1-cost champion you buy is 3-star. Gain 2 gold.
Forge A Friend
The next 1-cost champion you buy is 3-star. Gain 5 gold.
Build A Bud
Gain a random 3-star 1-cost champion. Gain 9 gold.
Expected Unexpectedness
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Know Your Enemy
You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.
Pandora's Items II
Round start: items on your bench are randomized.
Gain 2 random components and 1 gold.
Pandora's Items II+
Round start: items on your bench are randomized.
Gain 2 random components and 4 gold.
Pandora's Items II++
Round start: items on your bench are randomized.
Gain 2 random components and 6 gold.
Challenger's Grace
At the start of combat, allies gain 30% Attack Speed for 4 seconds. On takedown, allies dash to their next target and gain this bonus again.























































































































































































