Spelnamn + #NA1

Klassisk

League of Legends Classic

Utforska klassiska champions, föremål, runor, masteries och summoner spells, eller prova rune- och mastery-simulatorerna.

Offense18

  • Arcane Knowledge
    Offense

    +8% Magic Penetration

  • Archmage
    Offense

    Increases Ability Power by 1.25%/2.5%/3.75%/5%

  • Blast
    Offense

    +0.25/0.5/0.75/1 Ability Power per level

  • Brute Force
    Offense

    +1.5/3 Attack Damage

  • Butcher
    Offense

    Basic attacks deal 2/4 bonus damage to minions and monsters

  • Deadliness
    Offense

    +0.166/0.333/0.498/0.664 Attack Damage per level

  • Destruction
    Offense

    Increase damage to turrets by 5%

  • Executioner
    Offense

    Increases damage dealt by 5% to targets below 50% Health

  • Frenzy
    Offense

    Grants 10% attack speed for 2 seconds after landing a critical hit

  • Fury
    Offense

    +1% Attack Speed per rank

  • Havoc
    Offense

    Increases damage dealt by 0.67%/1.33%/2%

  • Lethality
    Offense

    +2.5%/5% Critical Strike Damage (5%/10% for melee)

  • Mental Force
    Offense

    +2/4/6 Ability Power

  • Sorcery
    Offense

    +1% Cooldown Reduction per rank

  • Spellsword
    Offense

    Deals 5% of your Ability Power as magic damage on basic attacks

  • Summoner's Wrath
    Offense

    Improves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote

  • Sunder
    Offense

    +2/4/6 Lethality

  • Weapon Expertise
    Offense

    +8% Armor Penetration

Defense19

  • Bladed Armor
    Defense

    Deals 6 damage to any enemy monster that attacks you

  • Block
    Defense

    Reduces damage taken from champion basic attacks by 3

  • Defender
    Defense

    Grants +1 Armor and Magic Resist for each nearby enemy champion

  • Durability
    Defense

    +1.5/3/4.5/6 Health per level

  • Good Hands
    Defense

    Reduce time spent dead by 10%

  • Hardiness
    Defense

    +2/4/6 Armor

  • Honor Guard
    Defense

    Reduces damage taken from all sources by 3%

  • Juggernaut
    Defense

    Increases your maximum Health by 1.5%/2.75%/4%

  • Legendary Armor
    Defense

    Increases bonus Armor and Magic Resist by +2%/4%/6%

  • Perseverance
    Defense

    Grants up to +2/4/6 Health Regen per 5 seconds based on missing Health

  • Reinforced Armor
    Defense

    Reduce damage taken from critical strikes by 10%

  • Relentless
    Defense

    Reduces the effectiveness of slows by 7.5%/15%

  • Resistance
    Defense

    +2/4/6 Magic Resist

  • Safeguard
    Defense

    Reduces damage taken from turrets by 5%

  • Summoner's Resolve
    Defense

    Improves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify

  • Tenacious
    Defense

    Reduces the duration of crowd control effects by 5%/10%/15%

  • Tough Skin
    Defense

    Reduces damage taken from monsters by 1/2

  • Unyielding
    Defense

    Reduces damage taken from enemy champions by 1/2

  • Veteran's Scars
    Defense

    +30 Health

Utility19

  • Artifacer
    Utility

    Reduces the cooldown of activated items by 7.5%/15%

  • Awareness
    Utility

    Increases Experience earned by 1.25%/2.5%/3.75%/5%

  • Biscuiteer
    Utility

    Start the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds

  • Expanded Mind
    Utility

    +4/7/10 mana per level

  • Explorer
    Utility

    Start the game with an Explorer's Ward.

  • Greed
    Utility

    Grants an additional +0.5/1/1.5/2 gold every 10 seconds

  • Improved Recall
    Utility

    Reduces the cast time of Recall by 1 second

  • Intelligence
    Utility

    +2%/4%/6% Cooldown Reduction

  • Mastermind
    Utility

    Reduces the cooldown of Summoner Spells by 4%/7%/10%

  • Meditation
    Utility

    +1/2/3 Mana Regen per 5 seconds

  • Nimble
    Utility

    Grants 3% increased Movement Speed

  • Pickpocket
    Utility

    Grants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)

  • Runic Affinity
    Utility

    Increases the duration of neutral monster buffs by 20%

  • Scout
    Utility

    Wards gain 25% increased vision range for the first 3 seconds after placing them

  • Strength of Spirit
    Utility

    Up to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess

  • Summoner's Insight
    Utility

    Improves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.

  • Vampirism
    Utility

    +1%/2%/3% Lifesteal and Spell Vamp

  • Wanderer
    Utility

    Grants +0.66%/1.33%/2% increased Movement Speed when out of combat

  • Wealth
    Utility

    Increases starting gold by 35/75