magneto

Max Eisenhardt

  • Uloga :Vanguard
  • Težina :
  • Tip napada :Projectile Heroes
  • Tim :X_men, Mutants, Villains

The Master of Magnetism bends even the strongest metal to his whims, shielding his allies and striking at his foes. Whether he calls himself Max Eisenhardt, Erik Lehnsherr, or simply Magneto, the hardships this warrior has endured have made him as unbreakable as the steel he brandishes.

magneto

Priča

Max Eisenhardt was born with a near-limitless Mutant ability to manipulate magnetic fields. Suffering a lifetime of persecution, Magneto made it his mission to ensure the survival of Mutantkind, no matter the cost. His uncompromising crusade often puts him at odds with other Mutants who seek more peaceful ways to coexist with humanity. Magneto led the campaign to gather the planet's Mutant population and transport them decades into the future to a safe haven on the sentient island Krakoa, protecting his brethren from the growing dangers of the wider world.

Sposobnosti

    • Magnetic Descent
      Magnetic Descent
      KeySpace
      Descending Speed3.5m/s
      Horizontal Movement Speed6m/s
    • Iron Volley
      Iron Volley
      KeyLeft Click
      RangeInitially, it produces a spell field with a 1m spherical radius; when the projectile reaches maximum distance, the explosion radius expands to a spell field with a 3m spherical radius
      DamageProjectile Damage: 40. The spell field deals 40 damage at its center, reducing to 50% within a 3m radius from the center
      CastingSingle-cast projectile with delayed impact that also generates a spell field
      Charges10
      Attack Interval0.8s
      Maximum Distance25m
      Projectile Speed80m/s
    • Mag-cannon
      Mag-cannon
      KeyRight Click
      DamageIron Rings' first charge deals 40 damage, the second charge deals 65 damage, and the third charge deals 90 damage
      CastingSingle-cast projectile with delayed impact
      CooldownNo cooldown, but the ability can only be activated when the Iron Ring has at least one charge
      Critical HitNo
      Special EffectWhen fully charged, the Iron Ring has a 6m knockback distance
      Projectile Speed120m/s
    • Metallic Curtain
      Metallic Curtain
      KeySHIFT
      CastingShield
      Cooldown3s
      Energy Cost65/s
      Maximum Energy100
      Energy Recovery Delay1s
      Energy Recovery Speed11/s
    • Metal Bulwark
      Metal Bulwark
      KeyE
      CastingTargeted
      Cooldown12s, and sharing cooldown with Iron Bulwark
      Shield Value250
      Special EffectThe shield grants one charge of Iron Ring for every 100 damage it absorbs
      Maximum Distance20m
      Max Shield Duration2.5s
    • Iron Bulwark
      Iron Bulwark
      KeyF
      Cooldown12s, and sharing cooldown with Metal Bulwark
      Shield Value250
      Special EffectThe shield grants one charge of Iron Ring for every 100 damage it absorbs
      Max Shield Duration2.5s
    • Meteor M
      Meteor M
      KeyQ
      DamageThe projectile deals no damage. The base damage at the center of the spell field starts at 100 and increases to 300 when fully charged. Each point of Energy adds an extra 3 points of damage to the spell field, with damage reducing to 50% at a distance of 6m from the center
      CastingCreate a persistent spell field that launches a projectile upon completion, which generates another spell field on impact
      Energy Cost3400
      Special EffectFor each point of projectile damage absorbed, the power increases by 0.125, with a maximum absorption of 800 projectile damage
      Explosion RangeInitially, the ability has a spherical range with a radius of 5m. After charging for 4s, it expands to an 8m radius
      Maximum Duration4s
      Projectile Speed30m/s
      Projectile Absorption Range15m spherical radius
  • Team-Up sposobnosti

    • Metallic Fusion
      Metallic Fusion
    • Magnetic Resonance
      Magnetic Resonance
      KeyC
      Cooldown30s
      Special EffectUpon release, Magneto and his Duplicate Illusion become invisible. The damage dealt by the projection is reduced, and it dissipates after taking a specific amount of damage
      Invisibility Duration1s
      Duplicate Damage Reduction80%
      Duplicate Max Damage Received150

Kostimi

Povezani heroji