the punisher
Frank Castle
- Uloga :Duelist
- Težina :
- Tip napada :Hitscan Heroes
- Tim :Marvelknights
Expertly wielding a full arsenal of futuristic weapons, Frank Castle is a formidable one-man army. With a steadfast resolve to deliver justice to his enemies, The Punisher won't cease in his mission until every last round is fired!
Priča
Caught in the crossfire of a mob hit that killed his family, Frank Castle clung to life through sheer force of will and his unquenchable thirst for vengeance. Unwilling to let more innocents suffer at the hands of criminals, Castle took the law into his own hands as the Punisher.
Thanks to an experimental serum that vastly extended his lifespan, the Punisher’s war has continued into the far-flung future. As a member of the New Marvel Knights, his impressive arsenal has become a vital part of Black Widow’s crusade against Doom 2099.
Sposobnosti
| Warrior's Gaze |
|---|
|
| Key | Passive |
| Range | 30m spherical radius |
| Duration | 3s |
| Special Effect | Retain vision of enemies that disappear from view for a short duration |
| Adjudication |
|---|
|
| Key | Left Click |
| Ammo | 40 |
| Damage | 19 damage per round |
| Casting | Rapid-fire projectile |
| Fire Rate | 10 rounds per second |
| Critical Hit | Yes |
| Damage Falloff | Falloff begins at 20m, decreasing to 70% at 40m |
| Crosshair Spread Radius (at 10m) | Up to a 0.075m radius. |
| Scourge Grenade |
|---|
|
| Key | Right Click |
| Range | 5m spherical radius |
| Damage | 45 |
| Casting | Projectile with an arced trajectory |
| Cooldown | 8s |
| Special Effect | Create a temporary smokescreen that obstructs vision |
| Projectile Speed | 40 m/s |
| Backward Jump Distance | 9m |
| Deliverance |
|---|
|
| Key | Left Click |
| Ammo | 8 |
| Damage | 10 damage per round |
| Casting | Shotgun projectiles that hit instantly |
| Fire Rate | 1.43 rounds per second |
| Critical Hit | Yes |
| Damage Falloff | Falloff begins at 8m, decreasing to 40% at 15m |
| Bullets Fired Each Cast | 14 |
| Crosshair Spread Radius (at 10m) | 0.6m |
| Vantage Connection |
|---|
|
| Key | SHIFT |
| Casting | Dash |
| Cooldown | 20s |
| Dash Speed | 25 m/s |
| Cable Length | 5m - 35m |
| Cable Attachment Angle | 20° - 160° |
| Culling Turret |
|---|
|
| Key | E |
| Ammo | 200 |
| Damage | 10 damage per round |
| Casting | Rapid-fire projectiles that create a spell field upon impact |
| Cooldown | 20s |
| Fire Rate | 12.5 rounds per second |
| Turret Health | 600 |
| Explosion Range | 3m spherical radius |
| Explosion Damage | 10 damage per round |
| Crosshair Spread Radius (at 10m) | Start with a spread radius of 0.2m, which reduces to 0.1m after 10 shots, and further decreases to 0.05m after 20 shots |
| Final Judgement |
|---|
|
| Key | Q |
| Ammo | Infinite |
| Damage | 50 |
| Casting | Rapid-fire projectiles that hit instantly and have a tracking trajectory |
| Duration | 10s |
| Fire Rate | 33.33 rounds per second |
| Energy Cost | 3700 |
| Gatling Gun | |
| Critical Hit | Yes |
| Damage Falloff | Falloff begins at 20m, decreasing to 70% at 40m |
| Projectile Speed | 60 m/s |
| Slow Rate While Idling | -10% |
| Interval Between Volleys | 3s |
| Maximum Locking Distance | 40m |
| Slow Rate While Shooting | -30% |
| Interval Between Missiles | 0.3s |
| Shoulder-mounted Missiles | |
| Crosshair Spread Radius (at 10m) | Start with a spread radius of 0.6m, which reduces to 0.3m after 50 shots, and further decreases to 0.15m after 100 shots |
| Maximum Number of Missiles Per Volley | 8 |
| Maximum Number of Locked-on Missiles Per Target | 3 |
Team-Up sposobnosti
| Cutting-edge Tech |
|---|
|
| Key | Passive |
| Team-Up Bonus | +25 Max Health, +5% Damage Boost |
Kostimi
Povezani heroji