Mișcări

Explorează toate mișcările din Pokemon Champions. Găsește detalii despre mișcări, inclusiv tip, putere, precizie și efecte.

919 Mișcări
NumeTipCategoriePuterePreciziePPEfect
PoundNormalFizic40100%20The target is physically pounded with a long tail, a foreleg, or the like.
Karate ChopFightingFizic50100%25This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Double SlapNormalFizic1585%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Comet PunchNormalFizic1885%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Mega PunchNormalFizic8085%20The target is slugged by a punch thrown with muscle-packed power.
Pay DayNormalFizic40100%20Coins are hurled at the target to inflict damage. Money is earned after the battle.
Fire PunchFireFizic75100%16The target is punched with a fiery fist. This may also leave the target with a burn.
Ice PunchIceFizic75100%16The target is punched with an icy fist. This may also leave the target frozen.
Thunder PunchElectricFizic75100%16The target is punched with an electrified fist. This may also leave the target with paralysis.
ScratchNormalFizic40100%20Hard, pointed, sharp claws rake the target to inflict damage.
Vise GripNormalFizic55100%30The target is gripped and squeezed from both sides to inflict damage.
GuillotineNormalFizic30%5A vicious tearing attack with big pincers. The target faints instantly if this attack hits.
Razor WindNormalSpecial80100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Swords DanceNormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
CutNormalFizic5095%30The target is cut with a scythe or claw.
GustFlyingSpecial40100%20A gust of wind is whipped up by wings and launched at the target to inflict damage.
Wing AttackFlyingFizic60100%20The target is struck with large, imposing wings spread wide to inflict damage.
WhirlwindNormalStatus20The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FlyFlyingFizic9095%16The user flies up into the sky and then strikes its target on the next turn.
BindNormalFizic1585%20A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.
SlamNormalFizic8075%20The target is slammed with a long tail, vines, or the like to inflict damage.
Vine WhipGrassFizic45100%20The target is struck with slender, whiplike vines to inflict damage.
StompNormalFizic65100%20The target is stomped with a big foot. This may also make the target flinch.
Double KickFightingFizic30100%20The target is quickly kicked twice in succession using both feet.
Mega KickNormalFizic12075%8The target is attacked by a kick launched with muscle-packed power.
Jump KickFightingFizic10095%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Rolling KickFightingFizic6085%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sand AttackGroundStatus100%16Sand is hurled in the target’s face, reducing the target’s accuracy.
HeadbuttNormalFizic70100%16The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Horn AttackNormalFizic65100%20The target is jabbed with a sharply pointed horn to inflict damage.
Fury AttackNormalFizic1585%20The target is jabbed repeatedly with a horn or beak two to five times in a row.
Horn DrillNormalFizic30%5The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
TackleNormalFizic40100%20A physical attack in which the user charges and slams into the target with its whole body.
Body SlamNormalFizic85100%16The user drops onto the target with its full body weight. This may also leave the target with paralysis.
WrapNormalFizic1590%20A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Take DownNormalFizic9085%20A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
ThrashNormalFizic120100%12The user rampages and attacks for two to three turns. The user then becomes confused.
Double-EdgeNormalFizic120100%15A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Tail WhipNormalStatus100%20The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
Poison StingPoisonFizic15100%20The user stabs the target with a poisonous stinger. This may also poison the target.
TwineedleBugFizic25100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Pin MissileBugFizic2595%20Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
LeerNormalStatus100%20The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
BiteDarkFizic60100%20The target is bitten with viciously sharp fangs. This may also make the target flinch.
GrowlNormalStatus100%20The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
RoarNormalStatus20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
SingNormalStatus55%16A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
SupersonicNormalStatus55%20The user generates odd sound waves from its body that confuse the target.
Sonic BoomNormalSpecial90%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
DisableNormalStatus100%20For four turns, this move prevents the target from using the move it last used.
AcidPoisonSpecial40100%30Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
EmberFireSpecial40100%20The target is attacked with small flames. This may also leave the target with a burn.
FlamethrowerFireSpecial90100%16The target is scorched with an intense blast of fire. This may also leave the target with a burn.
MistIceStatus30The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Water GunWaterSpecial40100%20The target is blasted with a forceful shot of water.
Hydro PumpWaterSpecial11080%8The target is blasted by a huge volume of water launched under great pressure.
SurfWaterSpecial90100%16The user attacks everything around it by swamping its surroundings with a giant wave.
Ice BeamIceSpecial90100%12The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
BlizzardIceSpecial11070%8A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
PsybeamPsychicSpecial65100%20The target is attacked with a peculiar ray. This may also leave the target confused.
Bubble BeamWaterSpecial65100%20A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat.
Aurora BeamIceSpecial65100%20The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
Hyper BeamNormalSpecial15090%8The target is attacked with a powerful beam. The user can’t move on the next turn.
PeckFlyingFizic35100%20The target is jabbed with a sharply pointed beak or horn.
Drill PeckFlyingFizic80100%20A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
SubmissionFightingFizic8080%20The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Low KickFightingFizic100%20A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
CounterFightingFizic100%20A retaliatory attack that counters any physical move, inflicting double the damage taken.
Seismic TossFightingFizic100%20The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
StrengthNormalFizic80100%16The target is slugged with a punch thrown at maximum power.
AbsorbGrassSpecial20100%25A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Mega DrainGrassSpecial40100%16A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Leech SeedGrassStatus90%12A seed is planted on the target. It steals some HP from the target every turn.
GrowthNormalStatus20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
Razor LeafGrassFizic5595%20Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
Solar BeamGrassSpecial120100%12In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Poison PowderPoisonStatus75%20The user scatters a cloud of poisonous dust that poisons the target.
Stun SporeGrassStatus75%20The user scatters a cloud of numbing powder that paralyzes the target.
Sleep PowderGrassStatus75%16The user scatters a big cloud of sleep-inducing dust around the target.
Petal DanceGrassSpecial120100%12The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
String ShotBugStatus95%40The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Dragon RageDragonSpecial100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Fire SpinFireSpecial3585%16The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Thunder ShockElectricSpecial40100%20A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
ThunderboltElectricSpecial90100%16A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Thunder WaveElectricStatus90%20The user launches a weak jolt of electricity that paralyzes the target.
ThunderElectricSpecial11070%12A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Rock ThrowRockFizic5090%16The user picks up and throws a small rock at the target to attack.
EarthquakeGroundFizic100100%12The user sets off an earthquake that strikes every Pokémon around it.
FissureGroundFizic30%5The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
DigGroundFizic80100%10The user burrows into the ground on the first turn, then attacks on the next turn.
ToxicPoisonStatus90%12A move that leaves the target badly poisoned. Its poison damage worsens every turn.
ConfusionPsychicSpecial50100%20The target is hit by a weak telekinetic force. This may also confuse the target.
PsychicPsychicSpecial90100%12The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
HypnosisPsychicStatus60%20The user employs hypnotic suggestion to make the target fall into a deep sleep.
MeditatePsychicStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
AgilityPsychicStatus20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Quick AttackNormalFizic40100%20The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
RageNormalFizic20100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TeleportPsychicStatus20The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Night ShadeGhostSpecial100%16The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
MimicNormalStatus10The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.
ScreechNormalStatus85%20An earsplitting screech harshly lowers the target’s Defense stat.
Double TeamNormalStatus16By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
RecoverNormalStatus8Restoring its own cells, the user restores its own HP by half of its max HP.
HardenNormalStatus20The user stiffens all the muscles in its body to raise its Defense stat.
MinimizeNormalStatus12The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
SmokescreenNormalStatus100%20The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.
Confuse RayGhostStatus100%12The target is exposed to a sinister ray that triggers confusion.
WithdrawWaterStatus20The user withdraws its body into its hard shell, raising its Defense stat.
Defense CurlNormalStatus40The user curls up and boosts its Defense stat.
BarrierPsychicStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Light ScreenPsychicStatus20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
HazeIceStatus30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
ReflectPsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Focus EnergyNormalStatus20The user takes a deep breath and focuses so that critical hits land more easily.
BideNormalFizic10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
MetronomeNormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mirror MoveFlyingStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Self-DestructNormalFizic200100%8The user attacks everything around it by causing an explosion. The user faints upon using this move.
Egg BombNormalFizic10075%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
LickGhostFizic30100%20The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
SmogPoisonSpecial3070%20The target is attacked with a discharge of filthy gases. This may also poison the target.
SludgePoisonSpecial65100%20Unsanitary sludge is hurled at the target. This may also poison the target.
Bone ClubGroundFizic6585%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Fire BlastFireSpecial11085%8The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
WaterfallWaterFizic80100%16The user charges at the target and may make it flinch.
ClampWaterFizic3585%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SwiftNormalSpecial6020Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Skull BashNormalFizic130100%12The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Spike CannonNormalFizic20100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
ConstrictNormalFizic10100%35This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
AmnesiaPsychicStatus20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
KinesisPsychicStatus80%15The user distracts the target by bending a spoon. This lowers the target’s accuracy.
Soft-BoiledNormalStatus8The user restores its own HP by up to half of its max HP.
High Jump KickFightingFizic13090%12The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
GlareNormalStatus100%30The user intimidates the target with the pattern on its belly to cause paralysis.
Dream EaterPsychicSpecial100100%16The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
Poison GasPoisonStatus90%20A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.
BarrageNormalFizic1585%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Leech LifeBugFizic80100%12The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Lovely KissNormalStatus75%10With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.
Sky AttackFlyingFizic14090%8A second-turn attack move where critical hits land more easily. This may also make the target flinch.
TransformNormalStatus10The user transforms into a copy of the target, right down to having the same move set.
BubbleWaterSpecial40100%30This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Dizzy PunchNormalFizic70100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SporeGrassStatus100%15The user scatters bursts of spores that induce sleep.
FlashNormalStatus100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
PsywavePsychicSpecial100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SplashNormalStatus40The user just flops and splashes around to no effect at all...
Acid ArmorPoisonStatus20The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
CrabhammerWaterFizic10090%12The target is hammered with a large pincer. Critical hits land more easily.
ExplosionNormalFizic250100%5The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Fury SwipesNormalFizic1880%15The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
BonemerangGroundFizic5090%10The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.
RestPsychicStatus8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock SlideRockFizic7590%12Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Hyper FangNormalFizic8090%16The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
SharpenNormalStatus30This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
ConversionNormalStatus30The user changes its type to become the same type as the move at the top of the list of moves it knows.
Tri AttackNormalSpecial80100%12The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
Super FangNormalFizic90%12The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
SlashNormalFizic70100%20The target is attacked with a slash of claws or blades. Critical hits land more easily.
SubstituteNormalStatus12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
StruggleNormalFizic501This attack is used in desperation only if the user has no PP. It also damages the user a little.
SketchNormalStatus1This move enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.
Triple KickFightingFizic1090%10A consecutive three-kick attack that becomes more powerful with each successful hit.
ThiefDarkFizic60100%20The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Spider WebBugStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Mind ReaderNormalStatus5The user senses the target’s movements with its mind to ensure its next attack does not miss the target.
NightmareGhostStatus100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Flame WheelFireFizic60100%20The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
SnoreNormalSpecial50100%16This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
CurseGhostStatus12A move that works differently for the Ghost type than for all other types.
FlailNormalFizic100%15The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Conversion 2NormalStatus30The user changes its type to make itself resistant to the type of the move the target used last.
AeroblastFlyingSpecial10095%5A vortex of air is shot at the target to inflict damage. This move has a heightened chance of landing a critical hit.
Cotton SporeGrassStatus100%40The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats.
ReversalFightingFizic100%15An all-out attack that becomes more powerful the less HP the user has.
SpiteGhostStatus100%12The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Powder SnowIceSpecial40100%20The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.
ProtectNormalStatus12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Mach PunchFightingFizic40100%20The user throws a punch at blinding speed. This move always goes first.
Scary FaceNormalStatus100%12The user frightens the target with a scary face to harshly lower its Speed stat.
Feint AttackDarkFizic6020This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sweet KissFairyStatus75%12The user kisses the target with a sweet, angelic cuteness that causes confusion.
Belly DrumNormalStatus10The user maximizes its Attack stat but loses HP equal to half its max HP.
Sludge BombPoisonSpecial90100%12Unsanitary sludge is hurled at the target. This may also poison the target.
Mud-SlapGroundSpecial20100%12The user hurls mud in the target’s face to inflict damage and lower its accuracy.
OctazookaWaterSpecial6585%10The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.
SpikesGroundStatus20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Zap CannonElectricSpecial12050%5The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
ForesightNormalStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Destiny BondGhostStatus5If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
Perish SongNormalStatus5Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Icy WindIceSpecial5595%16The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
DetectFightingStatus5This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Bone RushGroundFizic2590%10The user attacks by striking the target with a hard bone. This move hits two to five times in a row.
Lock-OnNormalStatus5The user takes sure aim at the target. This ensures the user's next move does not miss that target.
OutrageDragonFizic120100%12The user rampages and attacks for two to three turns. The user then becomes confused.
SandstormRockStatus12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Giga DrainGrassSpecial75100%12A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
EndureNormalStatus10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
CharmFairyStatus100%20The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
RolloutRockFizic3090%20The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
False SwipeNormalFizic40100%40A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
SwaggerNormalStatus85%16The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Milk DrinkNormalStatus5The user restores its own HP by up to half its max HP.
SparkElectricFizic65100%20The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
Fury CutterBugFizic4095%20The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Steel WingSteelFizic7090%20The target is hit with wings of steel. This may also raise the user’s Defense stat.
Mean LookNormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
AttractNormalStatus100%15If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Sleep TalkNormalStatus12While it is asleep, the user randomly uses one of the moves it knows.
Heal BellNormalStatus8The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
ReturnNormalFizic100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
PresentNormalFizic90%15The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however.
FrustrationNormalFizic100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SafeguardNormalStatus20The user creates a protective field that prevents status conditions for five turns.
Pain SplitNormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Sacred FireFireFizic10095%5The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
MagnitudeGroundFizic100%30This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Dynamic PunchFightingFizic10050%5The user attacks by punching the target with full concentrated power. This also confuses the target.
MegahornBugFizic12085%12Using its tough and impressive horn, the user rams into the target with no letup.
Dragon BreathDragonSpecial60100%20The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Baton PassNormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.
EncoreNormalStatus100%8The user compels the target to keep using the move it encored for three turns.
PursuitDarkFizic40100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Rapid SpinNormalFizic50100%20A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat.
Sweet ScentNormalStatus100%20A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
Iron TailSteelFizic10075%16The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Metal ClawSteelFizic5095%20The target is raked with steel claws. This may also raise the user’s Attack stat.
Vital ThrowFightingFizic7010The user attacks last. In return, this throw move never misses.
Morning SunNormalStatus8The user restores its own HP. The amount of HP regained varies with the weather.
SynthesisGrassStatus8The user restores its own HP. The amount of HP regained varies with the weather.
MoonlightFairyStatus8The user restores its own HP. The amount of HP regained varies with the weather.
Hidden PowerNormalSpecial60100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Cross ChopFightingFizic10080%8The user delivers a double chop with its forearms crossed. Critical hits land more easily.
TwisterDragonSpecial40100%20The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Rain DanceWaterStatus8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Sunny DayFireStatus8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
CrunchDarkFizic80100%16The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Mirror CoatPsychicSpecial100%20A retaliatory attack that counters any special move, inflicting double the damage taken.
Psych UpNormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Extreme SpeedNormalFizic80100%8The user charges the target at blinding speed. This move always goes first.
Ancient PowerRockSpecial60100%8The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Shadow BallGhostSpecial80100%16The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Future SightPsychicSpecial120100%12Two turns after this move is used, a hunk of psychic energy attacks the target.
Rock SmashFightingFizic40100%15The user attacks with a punch. This may also lower the target's Defense stat.
WhirlpoolWaterSpecial3585%16The user traps the target in a violent swirling whirlpool for four to five turns.
Beat UpDarkFizic100%10The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Fake OutNormalFizic40100%12This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
UproarNormalSpecial90100%12The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
StockpileNormalStatus20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Spit UpNormalSpecial100%10The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
SwallowNormalStatus12The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Heat WaveFireSpecial9590%12The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
HailIceStatus12The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TormentDarkStatus100%16The user torments and enrages the target, making it incapable of using the same move twice in a row.
FlatterDarkStatus100%15Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
Will-O-WispFireStatus85%16The user shoots a sinister flame at the target to inflict a burn.
MementoDarkStatus100%10The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
FacadeNormalFizic70100%20This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Focus PunchFightingFizic150100%20The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Smelling SaltsNormalFizic70100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Follow MeNormalStatus20The user draws attention to itself, making all targets take aim only at the user.
Nature PowerNormalStatus20This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
ChargeElectricStatus20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
TauntDarkStatus100%20The target is taunted into a rage that allows it to use only attack moves for three turns.
Helping HandNormalStatus20The user assists an ally by boosting the power of that ally’s attack.
TrickPsychicStatus100%12The user catches the target off guard and swaps its held item with its own.
Role PlayPsychicStatus10The user mimics the target completely, copying the target's Ability.
WishNormalStatus12One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.
AssistNormalStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
IngrainGrassStatus20The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.
SuperpowerFightingFizic120100%8The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Magic CoatPsychicStatus16Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
RecycleNormalStatus10The user recycles a held item that has been used in battle so it can be used again.
RevengeFightingFizic60100%10This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
Brick BreakFightingFizic75100%16The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
YawnNormalStatus12The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Knock OffDarkFizic65100%20The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
EndeavorNormalFizic100%5The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EruptionFireSpecial150100%5The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
Skill SwapPsychicStatus10The user employs its psychic power to exchange Abilities with the target.
ImprisonPsychicStatus12If opposing Pokémon know any move also known by the user, they are prevented from using it.
RefreshNormalStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
GrudgeGhostStatus5If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
SnatchDarkStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Secret PowerNormalFizic70100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
DiveWaterFizic80100%10The user dives on the first turn, then floats up and attacks on the next turn.
Arm ThrustFightingFizic15100%20The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
CamouflageNormalStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Tail GlowBugStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Luster PurgePsychicSpecial95100%5The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.
Mist BallPsychicSpecial95100%5A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.
Feather DanceFlyingStatus100%16The user covers the target’s body with a mass of down that harshly lowers its Attack stat.
Teeter DanceNormalStatus100%20The user performs a wobbly dance that confuses every Pokémon around it.
Blaze KickFireFizic8590%12The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
Mud SportGroundStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Ice BallIceFizic3090%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Needle ArmGrassFizic60100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Slack OffNormalStatus12The user slacks off, restoring its own HP by up to half of its max HP.
Hyper VoiceNormalSpecial90100%12The user lets loose a horribly echoing shout with the power to inflict damage.
Poison FangPoisonFizic50100%16The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Crush ClawNormalFizic7595%10The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
Blast BurnFireSpecial15090%5The target is razed by a fiery explosion. The user can't move on the next turn.
Hydro CannonWaterSpecial15090%5The target is hit with a watery blast. The user can't move on the next turn.
Meteor MashSteelFizic9090%12The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.
AstonishGhostFizic30100%15The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Weather BallNormalSpecial50100%12This attack move varies in power and type depending on the weather.
AromatherapyGrassStatus5This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Fake TearsDarkStatus100%20The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Air CutterFlyingSpecial6095%20The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
OverheatFireSpecial13090%8The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Odor SleuthNormalStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Rock TombRockFizic6095%16Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Silver WindBugSpecial60100%8This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Metal SoundSteelStatus85%40A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Grass WhistleGrassStatus55%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TickleNormalStatus100%20The user tickles the target into laughing, reducing its Attack and Defense stats.
Cosmic PowerPsychicStatus20The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
Water SpoutWaterSpecial150100%8The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.
Signal BeamBugSpecial75100%16This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shadow PunchGhostFizic6020The user throws a punch from the shadows. This attack never misses.
ExtrasensoryPsychicSpecial80100%20The user attacks with an odd, unseeable power. This may also make the target flinch.
Sky UppercutFightingFizic8590%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sand TombGroundFizic3585%15The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
Sheer ColdIceSpecial30%5The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.
Muddy WaterWaterSpecial9085%12The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Bullet SeedGrassFizic25100%20The user forcefully shoots seeds at the target two to five times in a row.
Aerial AceFlyingFizic6020The user confounds the target with speed, then slashes. This attack never misses.
Icicle SpearIceFizic25100%20The user launches sharp icicles at the target two to five times in a row.
Iron DefenseSteelStatus16The user hardens its body’s surface like iron, sharply raising its Defense stat.
BlockNormalStatus5The user blocks the target's way with arms spread wide to prevent the target from fleeing.
HowlNormalStatus20The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
Dragon ClawDragonFizic80100%16The user slashes the target with huge sharp claws.
Frenzy PlantGrassSpecial15090%5The user slams the target with the roots of an enormous tree. The user can't move on the next turn.
Bulk UpFightingStatus20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
BounceFlyingFizic8585%5The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Mud ShotGroundSpecial5595%16The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
Poison TailPoisonFizic50100%25The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
CovetNormalFizic60100%25The user endearingly approaches the target, then steals the target's held item.
Volt TackleElectricFizic120100%15The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
Magical LeafGrassSpecial6020The user scatters curious leaves that chase the target. This attack never misses.
Water SportWaterStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Calm MindPsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Leaf BladeGrassFizic90100%16The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
Dragon DanceDragonStatus20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Rock BlastRockFizic2590%12The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Shock WaveElectricSpecial6020The user strikes the target with a quick jolt of electricity. This attack never misses.
Water PulseWaterSpecial60100%20The user attacks the target with a pulsing blast of water. This may also confuse the target.
Doom DesireSteelSpecial140100%5This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Psycho BoostPsychicSpecial14090%5The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
RoostFlyingStatus12The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.
GravityPsychicStatus5Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Miracle EyePsychicStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Wake-Up SlapFightingFizic70100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Hammer ArmFightingFizic10090%12The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
Gyro BallSteelFizic100%8The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Healing WishPsychicStatus10The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
BrineWaterSpecial65100%12If the target’s HP is half or less, this attack will hit with double the power.
Natural GiftNormalFizic100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
FeintNormalFizic30100%10This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
PluckFlyingFizic60100%20The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
TailwindFlyingStatus16The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
AcupressureNormalStatus30The user applies pressure to stress points, sharply boosting one of its or its allies' stats.
Metal BurstSteelFizic100%10The user retaliates with much greater force against the opponent that last inflicted damage on it.
U-turnBugFizic70100%20After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Close CombatFightingFizic120100%8The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
PaybackDarkFizic50100%10The user stores power, then attacks. This move's power is doubled if the user moves after the target.
AssuranceDarkFizic60100%10This move's power is doubled if the target has already taken some damage in the same turn.
EmbargoDarkStatus100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
FlingDarkFizic100%10The user flings its held item at the target to attack. This move's power and effects depend on the item.
Psycho ShiftPsychicStatus100%10Using its psychic power of suggestion, the user transfers its status conditions to the target.
Trump CardNormalSpecial5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Heal BlockPsychicStatus100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Wring OutNormalSpecial100%5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Power TrickPsychicStatus10The user employs its psychic power to switch its Attack stat with its Defense stat.
Gastro AcidPoisonStatus100%10The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Lucky ChantNormalStatus30This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Me FirstNormalStatus20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
CopycatNormalStatus20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Power SwapPsychicStatus10The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Guard SwapPsychicStatus10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
PunishmentDarkFizic100%5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Last ResortNormalFizic140100%5This move can be used only after the user has used all the other moves it knows in the battle.
Worry SeedGrassStatus100%12A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
Sucker PunchDarkFizic70100%8This move enables the user to attack first. This move fails if the target is not readying an attack.
Toxic SpikesPoisonStatus20The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Heart SwapPsychicStatus10The user employs its psychic power to switch stat changes with the target.
Aqua RingWaterStatus20The user envelops itself in a veil made of water. It regains some HP every turn.
Magnet RiseElectricStatus12The user levitates using electrically generated magnetism for five turns.
Flare BlitzFireFizic120100%16The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Force PalmFightingFizic60100%10The target is attacked with a shock wave. This may also leave the target with paralysis.
Aura SphereFightingSpecial8020The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Rock PolishRockStatus20The user polishes its body to reduce drag. This sharply raises the Speed stat.
Poison JabPoisonFizic80100%20The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Dark PulseDarkSpecial80100%16The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Night SlashDarkFizic70100%16The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Aqua TailWaterFizic9090%12The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Seed BombGrassFizic80100%16The user slams a barrage of hard-shelled seeds down on the target from above.
Air SlashFlyingSpecial7595%16The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
X-ScissorBugFizic80100%16The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Bug BuzzBugSpecial90100%12The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.
Dragon PulseDragonSpecial85100%12The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon RushDragonFizic10075%12The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Power GemRockSpecial80100%20The user attacks with a ray of light that sparkles as if it were made of gemstones.
Drain PunchFightingFizic75100%12An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Vacuum WaveFightingSpecial40100%30The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Focus BlastFightingSpecial12070%8The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Energy BallGrassSpecial90100%12The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Brave BirdFlyingFizic120100%16The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Earth PowerGroundSpecial90100%12The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
SwitcherooDarkStatus100%10The user trades held items with the target faster than the eye can follow.
Giga ImpactNormalFizic15090%8The user charges at the target using every bit of its power. The user can’t move on the next turn.
Nasty PlotDarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Bullet PunchSteelFizic40100%20The user strikes the target with tough punches as fast as bullets. This move always goes first.
AvalancheIceFizic60100%12The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Ice ShardIceFizic40100%20The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Shadow ClawGhostFizic70100%16The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Thunder FangElectricFizic6595%16The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Ice FangIceFizic6595%16The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Fire FangFireFizic6595%16The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Shadow SneakGhostFizic40100%20The user extends its shadow and attacks the target from behind. This move always goes first.
Mud BombGroundSpecial6585%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Psycho CutPsychicFizic70100%20The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Zen HeadbuttPsychicFizic8090%16The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Mirror ShotSteelSpecial6585%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Flash CannonSteelSpecial80100%12The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Rock ClimbNormalFizic9085%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
DefogFlyingStatus15A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Trick RoomPsychicStatus8The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Draco MeteorDragonSpecial13090%8Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
DischargeElectricSpecial80100%16The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Lava PlumeFireSpecial80100%15The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Leaf StormGrassSpecial13090%8The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Power WhipGrassFizic12085%12The user violently whirls its vines, tentacles, or the like to harshly lash the target.
Rock WreckerRockFizic15090%5The user launches a huge boulder at the target to attack. The user can't move on the next turn.
Cross PoisonPoisonFizic70100%20A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
Gunk ShotPoisonFizic12080%8The user shoots filthy garbage at the target to attack. This may also poison the target.
Iron HeadSteelFizic80100%16The user slams the target with its steel-hard head. This may also make the target flinch.
Magnet BombSteelFizic6020This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Stone EdgeRockFizic10080%8The user stabs the target from below with sharpened stones. Critical hits land more easily.
CaptivateNormalStatus100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Stealth RockRockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Grass KnotGrassSpecial100%20The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
ChatterFlyingSpecial65100%20The user attacks the target with sound waves of deafening chatter. This confuses the target.
JudgmentNormalSpecial100100%10The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.
Bug BiteBugFizic60100%20The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Charge BeamElectricSpecial5090%12The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Wood HammerGrassFizic120100%16The user slams its rugged body into the target to attack. This also damages the user quite a lot.
Aqua JetWaterFizic40100%20The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Attack OrderBugFizic90100%15The user calls out its underlings to pummel the target. This move has a heightened chance of landing a critical hit.
Defend OrderBugStatus10The user calls out its underlings to shield its body, boosting its Defense and Sp. Def stats.
Heal OrderBugStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Head SmashRockFizic15080%5The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Double HitNormalFizic3590%12The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Roar of TimeDragonSpecial15090%5The user blasts the target with power that distorts even time. The user can't move on the next turn.
Spacial RendDragonSpecial10095%5The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit.
Lunar DancePsychicStatus10The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.
Crush GripNormalFizic100%5The target is crushed with great force. The more HP the target has left, the greater the move's power.
Magma StormFireSpecial10075%5The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns.
Dark VoidDarkStatus50%10Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.
Seed FlareGrassSpecial12085%5The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat.
Ominous WindGhostSpecial60100%5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shadow ForceGhostFizic120100%5The user disappears on the first turn, then attacks on the next turn. This move hits even if the target protects itself.
Hone ClawsDarkStatus15The user sharpens its claws to boost its Attack stat and accuracy.
Wide GuardRockStatus12The user and its allies are protected from wide-ranging attacks for one turn.
Guard SplitPsychicStatus10The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Power SplitPsychicStatus10The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Wonder RoomPsychicStatus10The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
PsyshockPsychicSpecial80100%12The user materializes an odd psychic wave to attack the target. This attack does physical damage.
VenoshockPoisonSpecial65100%12The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
AutotomizeSteelStatus15The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Rage PowderBugStatus20The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.
TelekinesisPsychicStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Magic RoomPsychicStatus10The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Smack DownRockFizic50100%15The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Storm ThrowFightingFizic60100%10The user strikes the target with a fierce blow. This attack always results in a critical hit.
Flame BurstFireSpecial70100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sludge WavePoisonSpecial95100%12The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
Quiver DanceBugStatus20The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
Heavy SlamSteelFizic100%12The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
SynchronoisePsychicSpecial120100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Electro BallElectricSpecial100%12The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.
SoakWaterStatus100%20The user shoots a torrent of water that changes the target's type to Water.
Flame ChargeFireFizic50100%20Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
CoilPoisonStatus20The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
Low SweepFightingFizic65100%20The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
Acid SprayPoisonSpecial40100%20The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Foul PlayDarkFizic95100%16The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Simple BeamNormalStatus100%15The user emits a mysterious psychic wave that changes the target's Ability to Simple.
EntrainmentNormalStatus100%15The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
After YouNormalStatus15The user helps the target and makes it use its move right after the user.
RoundNormalSpecial60100%15The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Echoed VoiceNormalSpecial40100%15The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.
Chip AwayNormalFizic70100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Clear SmogPoisonSpecial5015The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.
Stored PowerPsychicSpecial20100%12The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
Quick GuardFightingStatus15The user protects itself and its allies from priority moves.
Ally SwitchPsychicStatus15The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
ScaldWaterSpecial80100%16The user shoots boiling hot water at its target. This may also leave the target with a burn.
Shell SmashNormalStatus16The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
Heal PulsePsychicStatus12The user emits a healing pulse that restores the target’s HP by up to half of its max HP.
HexGhostSpecial65100%12This relentless attack does massive damage to a target affected by status conditions.
Sky DropFlyingFizic60100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shift GearSteelStatus10The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat.
Circle ThrowFightingFizic6090%10The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
IncinerateFireSpecial60100%15The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
QuashDarkStatus100%16The user suppresses the target and makes its move go last.
AcrobaticsFlyingFizic55100%16The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Reflect TypeNormalStatus15The user reflects the target's type to become the same type as the target.
RetaliateNormalFizic70100%5The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
Final GambitFightingSpecial100%5The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.
BestowNormalStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
InfernoFireSpecial10050%8The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Water PledgeWaterSpecial80100%10A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.
Fire PledgeFireSpecial80100%10A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
Grass PledgeGrassSpecial80100%10A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears.
Volt SwitchElectricSpecial70100%20After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Struggle BugBugSpecial50100%20The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
BulldozeGroundFizic60100%20The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Frost BreathIceSpecial6090%10The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
Dragon TailDragonFizic6090%12The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Work UpNormalStatus20The user is roused, and its Attack and Sp. Atk stats increase.
ElectrowebElectricSpecial5595%15The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Wild ChargeElectricFizic90100%16The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Drill RunGroundFizic8095%12The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Dual ChopDragonFizic4090%15The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Heart StampPsychicFizic60100%25This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Horn LeechGrassFizic75100%10The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target.
Sacred SwordFightingFizic90100%15The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.
Razor ShellWaterFizic7595%10The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat.
Heat CrashFireFizic100%10The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
Leaf TornadoGrassSpecial6590%12The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy.
SteamrollerBugFizic65100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Cotton GuardGrassStatus12The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.
Night DazeDarkSpecial8595%12The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy.
PsystrikePsychicSpecial100100%10The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Tail SlapNormalFizic2585%12The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
HurricaneFlyingSpecial11070%12The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Head ChargeNormalFizic120100%15The user charges its head into its target, using its powerful guard hair. This also damages the user a little.
Gear GrindSteelFizic5085%15The user attacks by throwing steel gears at its target twice.
Searing ShotFireSpecial100100%5The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Techno BlastNormalSpecial120100%5The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds.
Relic SongNormalSpecial75100%10The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.
Secret SwordFightingSpecial85100%10The user cuts with its long horn. The odd power contained in the horn deals physical damage to the target.
GlaciateIceSpecial6595%10The user attacks by blowing freezing cold air at opposing Pokémon. This also lowers their Speed stats.
Bolt StrikeElectricFizic13085%5The user surrounds itself with a great amount of electricity and charges the target. This may also leave the target with paralysis.
Blue FlareFireSpecial13085%5The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.
Fiery DanceFireSpecial80100%10Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat.
Freeze ShockIceFizic14090%5The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.
Ice BurnIceSpecial14090%5The turn after using this move, the user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn.
SnarlDarkSpecial5595%16The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Icicle CrashIceFizic8590%12The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
V-createFireFizic18095%5With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats.
Fusion FlareFireSpecial100100%5The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt.
Fusion BoltElectricFizic100100%5The user throws down a giant lightning bolt. This move's power is boosted when influenced by an enormous flame.
Flying PressFightingFizic10095%10The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
Mat BlockFightingStatus10Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
BelchPoisonSpecial12090%10The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
RototillerGroundStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sticky WebBugStatus20The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.
Fell StingerBugFizic50100%25When the user knocks out a target with this move, the user's Attack stat is boosted drastically.
Phantom ForceGhostFizic90100%12The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Trick-or-TreatGhostStatus100%20The user takes the target trick-or-treating. This adds Ghost type to the target’s type.
Noble RoarNormalStatus100%30Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
Ion DelugeElectricStatus25This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Parabolic ChargeElectricSpecial65100%20The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.
Forest’s CurseGrassStatus100%20The user puts a forest curse on the target. This adds Grass type to the target's type.
Petal BlizzardGrassFizic90100%16The user stirs up a violent petal blizzard and attacks everything around it.
Freeze-DryIceSpecial70100%20The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Disarming VoiceFairySpecial4015Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Parting ShotDarkStatus100%20With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.
Topsy-TurvyDarkStatus20All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.
Draining KissFairySpecial50100%12The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Crafty ShieldFairyStatus10The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.
Flower ShieldFairyStatus10The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power.
Grassy TerrainGrassStatus10The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Misty TerrainFairyStatus12This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
ElectrifyElectricStatus20If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.
Play RoughFairyFizic9090%12The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Fairy WindFairySpecial40100%30The user attacks by stirring up a fairy wind to strike the target.
MoonblastFairySpecial95100%16Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
BoomburstNormalSpecial140100%10The user attacks everything around it with the destructive power of a terrible explosive sound.
Fairy LockFairyStatus10By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
King’s ShieldSteelStatus10The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact.
Play NiceNormalStatus20The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
ConfideNormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Diamond StormRockFizic10095%5The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply boost the user's Defense stat.
Steam EruptionWaterSpecial11095%5The user immerses the target in superheated steam. This may also leave the target with a burn.
Hyperspace HolePsychicSpecial805Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.
Water ShurikenWaterSpecial15100%20The user hits the target with throwing stars two to five times in a row. This move always goes first.
Mystical FireFireSpecial75100%10The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Spiky ShieldGrassStatus10In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
Aromatic MistFairyStatus20The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
Eerie ImpulseElectricStatus100%15The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Venom DrenchPoisonStatus100%20Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
PowderBugStatus100%20The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.
GeomancyFairyStatus10The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
Magnetic FluxElectricStatus20The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.
Happy HourNormalStatus30Using Happy Hour doubles the amount of prize money received after battle.
Electric TerrainElectricStatus10The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Dazzling GleamFairySpecial80100%12The user damages opposing Pokémon by emitting a powerful flash.
CelebrateNormalStatus40The Pokémon congratulates you on your special day!
Hold HandsNormalStatus40The user and an ally hold hands. This makes them very happy.
Baby-Doll EyesFairyStatus100%20The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.
NuzzleElectricFizic20100%20The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
Hold BackNormalFizic40100%40The user holds back when it attacks, and the target is left with at least 1 HP.
InfestationBugSpecial20100%20The target is infested and attacked for four to five turns. The target can't flee during this time.
Power-Up PunchFightingFizic40100%20Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
Oblivion WingFlyingSpecial80100%10The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.
Thousand ArrowsGroundFizic90100%10This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.
Thousand WavesGroundFizic90100%10The user attacks with a wave that crawls along the ground. Those it hits can’t flee from battle.
Land’s WrathGroundFizic90100%10The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
Light of RuinFairySpecial14090%5Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.
Origin PulseWaterSpecial11085%10The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
Precipice BladesGroundFizic12085%10The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.
Dragon AscentFlyingFizic120100%5The user attacks the target by dropping out of the sky at high speed. This also lowers the user's Defense and Sp. Def stats.
Hyperspace FuryDarkFizic1005Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This also lowers the user's Defense stat.
Breakneck BlitzNormalFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Breakneck BlitzNormalSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
All-Out PummelingFightingFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
All-Out PummelingFightingSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Supersonic SkystrikeFlyingFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Supersonic SkystrikeFlyingSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Acid DownpourPoisonFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Acid DownpourPoisonSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Tectonic RageGroundFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Tectonic RageGroundSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Continental CrushRockFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Continental CrushRockSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Savage Spin-OutBugFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Savage Spin-OutBugSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Never-Ending NightmareGhostFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Never-Ending NightmareGhostSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Corkscrew CrashSteelFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Corkscrew CrashSteelSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Inferno OverdriveFireFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Inferno OverdriveFireSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Hydro VortexWaterFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Hydro VortexWaterSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Bloom DoomGrassFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Bloom DoomGrassSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Gigavolt HavocElectricFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Gigavolt HavocElectricSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shattered PsychePsychicFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shattered PsychePsychicSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Subzero SlammerIceFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Subzero SlammerIceSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Devastating DrakeDragonFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Devastating DrakeDragonSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Black Hole EclipseDarkFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Black Hole EclipseDarkSpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Twinkle TackleFairyFizic1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Twinkle TackleFairySpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
CatastropikaElectricFizic2101This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shore UpGroundStatus5The user restores its own HP by up to half its max HP. It regains more HP in a sandstorm.
First ImpressionBugFizic90100%10Although this move has great power, it works only on the first turn each time the user enters battle.
Baneful BunkerPoisonStatus10In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.
Spirit ShackleGhostFizic80100%10The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from fleeing.
Darkest LariatDarkFizic85100%10The user swings both arms and hits the target. The target's stat changes don't affect the damage inflicted by this move.
Sparkling AriaWaterSpecial90100%10The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles.
Ice HammerIceFizic10090%10The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
Floral HealingFairyStatus10The user restores the target's HP by up to half its max HP. More HP is restored when the ground is Grassy Terrain.
High HorsepowerGroundFizic9595%12The user fiercely attacks the target using its entire body.
Strength SapGrassStatus100%10The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat.
Solar BladeGrassFizic125100%12In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn.
LeafageGrassFizic40100%40The user attacks by pelting the target with leaves.
SpotlightNormalStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Toxic ThreadPoisonStatus100%20The user shoots poisonous threads to poison the target and lower the target's Speed stat.
Laser FocusNormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Gear UpSteelStatus20The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.
Throat ChopDarkFizic80100%15The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Pollen PuffBugSpecial90100%16The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
Anchor ShotSteelFizic80100%20The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.
Psychic TerrainPsychicStatus12This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
LungeBugFizic80100%16The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.
Fire LashFireFizic80100%15The user strikes the target with a burning lash. This also lowers the target's Defense stat.
Power TripDarkFizic20100%10The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.
Burn UpFireSpecial130100%5To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Speed SwapPsychicStatus10The user exchanges Speed stats with the target.
Smart StrikeSteelFizic7012The user stabs the target with a sharp horn. This attack never misses.
PurifyPoisonStatus20The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP.
Revelation DanceNormalSpecial90100%15The user attacks the target by dancing with all its might. This move becomes the same type as the user's type.
Core EnforcerDragonSpecial100100%10If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability.
Trop KickGrassFizic70100%15The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.
InstructPsychicStatus15The user instructs the target to reuse the move last used by the target.
Beak BlastFlyingFizic100100%15The user first heats up its beak, and then it attacks the target. Making direct contact with the user while it's heating up its beak results in a burn.
Clanging ScalesDragonSpecial110100%5The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack.
Dragon HammerDragonFizic90100%15The user wields its body like a hammer to attack the target and inflict damage.
Brutal SwingDarkFizic60100%20The user swings its body around violently to inflict damage on everything in its vicinity.
Aurora VeilIceStatus20This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Sinister Arrow RaidGhostFizic1801This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Malicious MoonsaultDarkFizic1801This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Oceanic OperettaWaterSpecial1951This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Guardian of AlolaFairySpecial1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Soul-Stealing 7-Star StrikeGhostFizic1951This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Stoked SparksurferElectricSpecial1751This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Pulverizing PancakeNormalFizic2101This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Extreme EvoboostNormalStatus1This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Genesis SupernovaPsychicSpecial1851This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Shell TrapFireSpecial150100%5The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.
Fleur CannonFairySpecial13090%5The user unleashes a strong beam. The recoil from this move harshly lowers the user's Sp. Atk stat.
Psychic FangsPsychicFizic85100%10The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Stomping TantrumGroundFizic75100%10Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Shadow BoneGhostFizic85100%10The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat.
AccelerockRockFizic40100%20The user smashes into the target at high speed. This move always goes first.
LiquidationWaterFizic85100%12The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Prismatic LaserPsychicSpecial160100%10The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Spectral ThiefGhostFizic90100%10The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks.
Sunsteel StrikeSteelFizic100100%5The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Ability.
Moongeist BeamGhostSpecial100100%5The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Ability.
Tearful LookNormalStatus20The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.
Zing ZapElectricFizic80100%10The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch.
Nature’s MadnessFairySpecial90%10The user hits the target with the force of nature. It halves the target’s HP.
Multi-AttackNormalFizic120100%10Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type.
10,000,000 Volt ThunderboltElectricSpecial1951This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Mind BlownFireSpecial150100%5The user attacks everything around it by causing its own head to explode. This also damages the user.
Plasma FistsElectricFizic100100%15The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.
Photon GeyserPsychicSpecial100100%5The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Light That Burns the SkyPsychicSpecial2001This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Searing Sunraze SmashSteelFizic2001This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Menacing Moonraze MaelstromGhostSpecial2001This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Let’s Snuggle ForeverFairyFizic1901This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Splintered StormshardsRockFizic1901This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Clangorous SoulblazeDragonSpecial1851This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Zippy ZapElectricFizic80100%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Splishy SplashWaterSpecial90100%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Floaty FallFlyingFizic9095%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Pika PapowElectricSpecial20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Bouncy BubbleWaterSpecial60100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Buzzy BuzzElectricSpecial60100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sizzly SlideFireFizic60100%20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Glitzy GlowPsychicSpecial8095%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Baddy BadDarkSpecial8095%15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sappy SeedGrassFizic10090%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Freezy FrostIceSpecial10090%10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Sparkly SwirlFairySpecial12085%5This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Veevee VolleyNormalFizic20This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Double Iron BashSteelFizic60100%5The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.
Max GuardNormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Dynamax CannonDragonSpecial100100%5The user condenses energy within its body and unleashes that energy from its core to inflict damage.
Snipe ShotWaterSpecial80100%15The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Jaw LockDarkFizic80100%10This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
Stuff CheeksNormalStatus10The user eats its held Berry, then sharply boosts its Defense stat.
No RetreatFightingStatus5This move boosts all the user's stats but prevents the user from switching out or fleeing.
Tar ShotRockStatus100%15The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
Magic PowderPsychicStatus100%20The user scatters a cloud of magic powder that changes the target's type to Psychic.
Dragon DartsDragonFizic50100%10The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once.
TeatimeNormalStatus10The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry.
OctolockFightingStatus100%15The user locks the target in and prevents it from fleeing. This move also lowers the target’s Defense and Sp. Def every turn.
Bolt BeakElectricFizic85100%10The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
Fishious RendWaterFizic85100%10The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
Court ChangeNormalStatus100%10With its mysterious power, the user swaps the effects on either side of the field.
Max FlareFireFizic10010This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max FlutterbyBugFizic1010This is a Bug-type attack Dynamax Pokémon use. This lowers the target’s Sp. Atk stat.
Max LightningElectricFizic1010This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max StrikeNormalFizic1010This is a Normal-type attack Dynamax Pokémon use. This lowers the target’s Speed stat.
Max KnuckleFightingFizic1010This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon’s Attack stats.
Max PhantasmGhostFizic1010This is a Ghost-type attack Dynamax Pokémon use. This lowers the target’s Defense stat.
Max HailstormIceFizic1010This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max OozePoisonFizic1010This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Atk stats.
Max GeyserWaterFizic1010This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max AirstreamFlyingFizic1010This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon’s Speed stats.
Max StarfallFairyFizic1010This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max WyrmwindDragonFizic1010This is a Dragon-type attack Dynamax Pokémon use. This lowers the target’s Attack stat.
Max MindstormPsychicFizic1010This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max RockfallRockFizic1010This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max QuakeGroundFizic1010This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Def stats.
Max DarknessDarkFizic1010This is a Dark-type attack Dynamax Pokémon use. This lowers the target’s Sp. Def stat.
Max OvergrowthGrassFizic1010This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max SteelspikeSteelFizic1010This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon’s Defense stats.
Clangorous SoulDragonStatus100%5The user boosts all its stats by using some of its own HP.
Body PressFightingFizic80100%12The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
DecorateFairyStatus15The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target.
Drum BeatingGrassFizic80100%10The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.
Snap TrapGrassFizic35100%15The user snares the target in a snap trap for four to five turns.
Pyro BallFireFizic12090%5The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
Behemoth BladeSteelFizic100100%5The user becomes a gigantic sword and cuts the target. This move deals twice the damage if the target is Dynamaxed.
Behemoth BashSteelFizic100100%5The user becomes a gigantic shield and slams into the target. This move deals twice the damage if the target is Dynamaxed.
Aura WheelElectricFizic110100%10Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form.
Breaking SwipeDragonFizic60100%15The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Branch PokeGrassFizic40100%40The user attacks the target by poking it with a sharply pointed branch.
OverdriveElectricSpecial80100%10The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
Apple AcidGrassSpecial80100%10The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
Grav AppleGrassFizic80100%12The user inflicts damage by dropping an apple from high above. This also lowers the target’s Defense stat.
Spirit BreakFairyFizic75100%16The user attacks the target with so much force that it could break the target’s spirit. This also lowers the target’s Sp. Atk stat.
Strange SteamFairySpecial9095%10The user attacks the target by emitting steam. This may also confuse the target.
Life DewWaterStatus12The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
ObstructDarkStatus100%10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker’s Defense stat.
False SurrenderDarkFizic8010The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Meteor AssaultFightingFizic150100%5The user attacks wildly with its thick leek. The user can’t move on the next turn, because the force of this move makes it stagger.
EternabeamDragonSpecial16090%5This is Eternatus’s most powerful attack in its original form. The user can’t move on the next turn.
Steel BeamSteelSpecial14095%5The user fires a beam of steel that it collected from its entire body. This also damages the user.
Expanding ForcePsychicSpecial80100%10The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Steel RollerSteelFizic130100%5The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
Scale ShotDragonFizic2590%20The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Meteor BeamRockSpecial12090%10The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Shell Side ArmPoisonSpecial90100%10This move is either physical or special—whichever will inflict more damage. This may also poison the target.
Misty ExplosionFairySpecial100100%5The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
Grassy GlideGrassFizic55100%20Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Rising VoltageElectricSpecial70100%20The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.
Terrain PulseNormalSpecial50100%10The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.
Skitter SmackBugFizic7090%10The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Burning JealousyFireSpecial70100%5The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Lash OutDarkFizic75100%5The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
PoltergeistGhostFizic11090%5The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
Corrosive GasPoisonStatus100%40The user surrounds everything around it with highly acidic gas and melts away items they hold.
CoachingFightingStatus10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Flip TurnWaterFizic60100%20After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Triple AxelIceFizic2090%12A consecutive three-kick attack that becomes more powerful with each successful hit.
Dual WingbeatFlyingFizic4090%12The user slams the target with its wings. The target is hit twice in a row.
Scorching SandsGroundSpecial70100%10The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Jungle HealingGrassStatus10The user becomes one with the jungle, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.
Wicked BlowDarkFizic75100%5The user, having mastered the Dark style, strikes the target with a fierce blow. This move always lands a critical hit.
Surging StrikesWaterFizic25100%5The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This move always lands a critical hit.
Thunder CageElectricSpecial8090%15The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.
Dragon EnergyDragonSpecial150100%5Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power.
Freezing GlarePsychicSpecial90100%10The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.
Fiery WrathDarkSpecial90100%10The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.
Thunderous KickFightingFizic90100%10The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
Glacial LanceIceFizic120100%5The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.
Astral BarrageGhostSpecial120100%5The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.
Eerie SpellPsychicSpecial80100%5The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.
Dire ClawPoisonFizic80100%15The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep.
Psyshield BashPsychicFizic7090%10Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.
Power ShiftNormalStatus010The user swaps its Attack and Defense stats.
Stone AxeRockFizic6590%15The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target.
Springtide StormFairySpecial10080%5The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.
Mystical PowerPsychicSpecial7090%10The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.
Raging FuryFireFizic120100%10The user rampages around spewing flames for two to three turns. The user then becomes confused.
Wave CrashWaterFizic120100%10The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
ChloroblastGrassSpecial15095%5The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user.
Mountain GaleIceFizic10085%10The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
Victory DanceFightingStatus010The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Headlong RushGroundFizic120100%5The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.
Barb BarragePoisonFizic60100%10The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned.
Esper WingPsychicSpecial80100%10The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.
Bitter MaliceGhostSpecial75100%10The user attacks the target with spine-chilling resentment. This also lowers the target’s Attack stat.
ShelterSteelStatus010The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
Triple ArrowsFightingFizic90100%10The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target’s Defense stat or make it flinch.
Infernal ParadeGhostSpecial60100%15The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
Ceaseless EdgeDarkFizic6590%15The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.
Bleakwind StormFlyingSpecial10080%10The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon.
Wildbolt StormElectricSpecial10080%10The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.
Sandsear StormGroundSpecial10080%10The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.
Lunar BlessingPsychicStatus05The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.
Take HeartPsychicStatus010The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.
Tera BlastNormalSpecial80100%10If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Silk TrapBugStatus010The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Axe KickFightingFizic12090%10The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.
Last RespectsGhostFizic50100%10The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.
Lumina CrashPsychicSpecial80100%10The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.
Order UpDragonFizic80100%10The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.
Jet PunchWaterFizic60100%15The user summons a torrent around its fist and punches at blinding speed. This move always goes first.
Spicy ExtractGrassStatus015The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.
Spin OutSteelFizic100100%5The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.
Population BombNormalFizic2090%10The user’s fellows gather in droves to perform a combo attack that hits the target one to ten times in a row.
Ice SpinnerIceFizic80100%16The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Glaive RushDragonFizic120100%5The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user’s next turn.
Revival BlessingNormalStatus01The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.
Salt CureRockFizic40100%15The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.
Triple DiveWaterFizic3095%10The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.
Mortal SpinPoisonFizic30100%15The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.
DoodleNormalStatus0100%10The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.
Fillet AwayNormalStatus010The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.
Kowtow CleaveDarkFizic8510The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.
Flower TrickGrassFizic7010The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.
Torch SongFireSpecial80100%10The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
Aqua StepWaterFizic80100%10The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
Raging BullNormalFizic90100%10The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.
Make It RainSteelSpecial120100%5The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.
PsybladePsychicFizic80100%15The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.
Hydro SteamWaterSpecial80100%15The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.
RuinationDarkSpecial190%10The user summons a ruinous disaster. This cuts the target’s HP in half.
Collision CourseFightingFizic100100%5The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it’s a supereffective hit.
Electro DriftElectricSpecial100100%5The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.
Shed TailNormalStatus010The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.
Chilly ReceptionIceStatus010The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.
Tidy UpNormalStatus010The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats.
SnowscapeIceStatus010The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
PounceBugFizic50100%20The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TrailblazeGrassFizic50100%20The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Chilling WaterWaterSpecial50100%20The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Hyper DrillNormalFizic100100%5The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.
Twin BeamPsychicSpecial40100%10The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.
Rage FistGhostFizic50100%10The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
Armor CannonFireSpecial120100%5The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats.
Bitter BladeFireFizic90100%10The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
Double ShockElectricFizic120100%5The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.
Gigaton HammerSteelFizic160100%5The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.
ComeuppanceDarkFizic1100%10The user retaliates with much greater force against the opponent that last inflicted damage on it.
Aqua CutterWaterFizic70100%20The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
Blazing TorqueFireFizic80100%10
Wicked TorqueDarkFizic80100%10
Noxious TorquePoisonFizic100100%10
Combat TorqueFightingFizic100100%10
Magical TorqueFairyFizic100100%10
Blood MoonNormalSpecial140100%5The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.
Matcha GotchaGrassSpecial8090%15The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.
Syrup BombGrassSpecial6085%10The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.
Ivy CudgelGrassFizic100100%10The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit.
Electro ShotElectricSpecial130100%10The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
Tera StarstormNormalSpecial120100%5With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.
Fickle BeamDragonSpecial80100%5The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.
Burning BulwarkFireStatus00%10The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.
ThunderclapElectricSpecial70100%5This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.
Mighty CleaveRockFizic95100%5The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself.
Tachyon CutterSteelSpecial500%10The user attacks by launching particle blades at the target twice in a row. This attack never misses.
Hard PressSteelFizic0100%10The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Dragon CheerDragonStatus00%15The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Alluring VoiceFairySpecial80100%10The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Temper FlareFireFizic75100%10Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Supercell SlamElectricFizic10095%15The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Psychic NoisePsychicSpecial75100%10The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Upper HandFightingFizic65100%15The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Malignant ChainPoisonSpecial100100%5The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.