

Cassidy
Armed with his Peacekeeper revolver, the outlaw Cole Cassidy doles out justice on his own terms.
- Base de operações
- Santa Fe, New Mexico, USA (formerly), Watchpoint: Gibraltar
- Aniversário
- Jul 31 (Age: 39)
Estatísticas
Tier
Taxa de vitórias
46,1%
Taxa de seleção
14,9%
Taxa de banimento
7,7%
Posição na função
17 / 23
Estatísticas por escalão
| Escalão | Tier | Taxa de vitórias | Taxa de seleção | Taxa de banimento |
|---|---|---|---|---|
| 48,4% | 7,6% | 1,0% | ||
| 47,6% | 9,8% | 1,9% | ||
| 46,4% | 12,7% | 3,8% | ||
| 45,9% | 16,2% | 7,4% | ||
| 45,3% | 19,3% | 13,3% | ||
| 45,3% | 21,3% | 19,5% | ||
| 46,8% | 22,7% | 24,5% | ||
| 49,1% | 22,0% | 28,3% |
Informações e estatísticas dos heróis: Blizzard Entertainment, desde o patch mais recente. Tiers: OP.GG, com base nas taxas de vitórias e de seleção.
Habilidades
Peacekeeper
Accurate, powerful revolver. Wildly fire remaining rounds.
Combat Roll
Roll in the direction you're moving to take reduced damage and reload.
Deadeye
Face off against your enemies. Press Q to lock on, then Q or ABILITY 3 to fire.
Aprimoramentos
Aprimoramentos secundários (nível 2)
Bang Bang
Cassidy throws a second Flashbang that travels farther, but both Flashbangs deal 40% reduced damage.
Giddy Up
After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.
Aprimoramentos principais (nível 3)
Rollin' Round-Up
Combat Roll also heals 15 health for each bullet reloaded.
Silver Bullet
Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.
Poderes Estádio
Quick Draw
After using Combat Roll, Peacekeeper's next shot can auto-aim within 15m while under cooldown.
Gunslinger Grit
When you reload or restore ammo, heal 2.5% of your Life for every ammo restored.
Bullseye
Flashbang hits and Critical hits reduces Combat Roll's cooldown by 2s.
Think Flasht
When you start a Combat Roll, leave a Flashbang behind. Flashbang's hinder duration is increased by 25%.
Easy Rider
Eliminating an enemy recently damaged by Flashbang grants 20% Ultimate Charge. While using Deadeye, gain 100 Overhealth and 25% Move Speed.
It's Twelve O'Clock Somewhere...
Deadeye eliminations grant 25% Ultimate Charge each. If you get no eliminations with Deadeye, refund 33% Ultimate Charge.
Dead Man Walkin'
Enemies below 30% Health have their heads marked. Marked heads are larger and Critical Hits on marked enemies have 50% Weapon Lifesteal.
Barrage Blastin'
The first time you run out of Ammo while Fan the Hammer is active, immediately reload and continue firing at 50% reduced damage.
Silver Bullet
Fan the Hammer is replaced with Ability: Fire a piercing Peacekeeper shot that deals 60 bonus damage over 2.5s. Cooldown is reset when using an ability or Gadget.
Buck Wild
Dealing damage with Peacekeeper grants 1% Move Speed for 5s, stacking up to 15 times. At max stacks, gain 10% Damage Reduction.
Barrel Roll
Combat Roll takes you 50% further and deals 65 damage to enemies.
Hot Potato
Flashbang becomes magnetic and has 125% increased throw distance.




