Spikes

GroundStatus
Siła: —
Cel: —
PP: 20
Priorytet: 0
Cel: pole przeciwnika
Cechy:Bez kontaktu

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

33 Pokémon

Efekty wzmocnień

Pokémon that switch into battle will take damage equal to 1/8 of their max HP. This damage will increase if 2 layers of Spikes are set, and again if 3 layers are set. Pokémon such as Flying types or ones with the Levitate Ability are unaffected.

Szybkość
33 Pokemon found
Użycie
Ranga
Gen
Pokémon
HP
ATK
DEF
SPA
SPD
SPE
TOT
Słabości
Odporności
Umiejętności
43.6%
149
8
48
101
95
91
85
15
435
2x
1/2x
27.9%
159
6
57
80
91
80
87
75
470
2x
0x
1/4x
1/2x
26.7%
67
2
65
80
140
40
70
70
465
2x
0x
1/4x
1/2x
26.7%
67
2
65
140
110
40
100
110
565
2x
0x
1/4x
1/2x
19.6%
172
2
75
90
140
60
60
40
465
4x
0x
1/4x
1/2x
19.3%
226
5
80
95
82
60
82
75
474
2x
1/2x
17.9%
240
2
65
95
85
55
55
85
440
2x
1/2x
-
-
2
80
125
75
40
95
85
500
4x
2x
1/2x
-
-
2
80
185
115
40
105
75
600
4x
2x
1/2x
-
-
3
80
80
80
80
80
80
480
2x
1/2x