Wszyscy bohaterowie

Winston

TankInitiatorGain a heal over time after using a specified movement ability.

A super-intelligent, genetically engineered gorilla, Winston is a brilliant scientist and a champion for humanity’s potential.

Baza operacyjna
Horizon Lunar Colony (formerly), Watchpoint: Gibraltar
Urodziny
Jun 6 (Age: 31)

Statystyki

Tier

Procent wygranych

52,0%

Częstość wyboru

7,6%

Współczynnik blokad

14,7%

Miejsce w roli

4 / 15

Statystyki według poziomu

PoziomTierProcent wygranychCzęstość wyboruWspółczynnik blokad
Brąz50,1%4,3%9,7%
Srebro51,7%5,2%11,7%
Złoto52,2%6,1%12,8%
Platyna52,4%7,4%15,5%
Szmaragd51,9%9,2%17,8%
Diament51,9%11,7%19,2%
Mistrz50,6%13,0%18,8%
Arcymistrz i czempion51,5%13,8%14,3%

Informacje i statystyki bohaterów: Blizzard Entertainment, od najnowszej łatki. Tiery: OP.GG, na podstawie procentu wygranych i częstości wyboru.

Zdolności

Tesla Cannon

Electric frontal-cone weapon. Hold to charge, release to fire focused electricity.

Jump Pack

Leap forward into the air. Landing on an enemy damages them.

Barrier Projector

Deploy a protective energy dome.

Primal Rage

Gain immense health, but you can only leap and punch enemies.

Atuty

Pomniejsze atuty (poziom 2)

Electric Charge

Winston gains 10% movement speed for each enemy he is damaging with Tesla Cannon's primary fire, up to 30%.

Heavy Landing

During Primal Rage, Jump Pack's damage and area increase by up to 75% while airborne.

Atuty główne (poziom 3)

Chain Lightning

Fully charged Secondary Fire hits bounce to up to 2 additional targets.

Revitalizing Barrier

Barrier Projector heals allies within it for 30 health per second.

Stadion – Moce

Circuit Breaker

Gain 10% of Electric damage as Overhealth, up to 100.

Electro Cluster

+15% Tesla Cannon Primary Fire Max Range. Tesla Cannon's Primary Fire deals 2% increased damage per enemy being hit.

Lightning Rod

Hits with Tesla Cannon's fully charged secondary fire bounce to all other enemies within 8m for 75% damage.

Volatile Volt

Tesla Cannon's Secondary Fire can critically hit for 250% damage.

Primal Punch

Melee or Jump Pack or Tesla Cannon Secondary Fire eliminations reset Jump Pack cooldown. For every 25 Armor you have, gain 3% Melee damage.

Moon Landing

Heal for 7% of Max Life per enemy damaged by Jump Pack's landing.

Lunar Leap

Gain 3% bonus Ultimate Charge per enemy damaged by Jump Pack's landing. While using Jump Pack, gain 5% of Max Life as Overhealth every 1s, up to 100.

Pocket Projector

Activating Barrier Projector attaches an additional, smaller Barrier Projector to Winston with 10% health.

Tesla Field

Enemies within Barrier Projector take 30 Electric damage every 1s.

Surge Protector

Allies within Barrier Projector are healed for 30 every 1s.

Primal Slam

While using Jump Pack, press Jump to quickly slam toward your crosshair. During Primal Rage, slam speed is increased by 50%.

Lucheng Launchers

Jump Pack's damage becomes Electric and increases by up to 75% while airborne. During Primal Rage, this is doubled.