Wszyscy bohaterowie

Cassidy

ObrażeniaSharpshooterCritical hits reduce your movement ability cooldowns.

Armed with his Peacekeeper revolver, the outlaw Cole Cassidy doles out justice on his own terms.

Baza operacyjna
Santa Fe, New Mexico, USA (formerly), Watchpoint: Gibraltar
Urodziny
Jul 31 (Age: 39)

Statystyki

Tier

Procent wygranych

46,3%

Częstość wyboru

14,9%

Współczynnik blokad

7,8%

Miejsce w roli

17 / 23

Statystyki według poziomu

PoziomTierProcent wygranychCzęstość wyboruWspółczynnik blokad
Brąz48,8%8,0%0,9%
Srebro47,8%9,8%1,5%
Złoto47,1%12,6%3,2%
Platyna46,1%15,5%7,1%
Szmaragd45,2%18,8%11,9%
Diament45,6%21,4%18,1%
Mistrz46,0%22,1%26,3%
Arcymistrz i czempion48,2%19,7%31,7%

Informacje i statystyki bohaterów: Blizzard Entertainment, od najnowszej łatki. Tiery: OP.GG, na podstawie procentu wygranych i częstości wyboru.

Zdolności

Peacekeeper

Accurate, powerful revolver. Wildly fire remaining rounds.

Combat Roll

Roll in the direction you're moving to take reduced damage and reload.

Deadeye

Face off against your enemies. Press Q to lock on, then Q or ABILITY 3 to fire.

Atuty

Pomniejsze atuty (poziom 2)

Bang Bang

Cassidy throws a second Flashbang that travels farther, but both Flashbangs deal 40% reduced damage.

Giddy Up

After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.

Atuty główne (poziom 3)

Rollin' Round-Up

Combat Roll also heals 15 health for each bullet reloaded.

Silver Bullet

Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.

Stadion – Moce

Quick Draw

After using Combat Roll, Peacekeeper's next shot can auto-aim within 15m while under cooldown.

Gunslinger Grit

When you reload or restore ammo, heal 2.5% of your Life for every ammo restored.

Bullseye

Flashbang hits and Critical hits reduces Combat Roll's cooldown by 2s.

Think Flasht

When you start a Combat Roll, leave a Flashbang behind. Flashbang's hinder duration is increased by 25%.

Easy Rider

Eliminating an enemy recently damaged by Flashbang grants 20% Ultimate Charge. While using Deadeye, gain 100 Overhealth and 25% Move Speed.

It's Twelve O'Clock Somewhere...

Deadeye eliminations grant 25% Ultimate Charge each. If you get no eliminations with Deadeye, refund 33% Ultimate Charge.

Dead Man Walkin'

Enemies below 30% Health have their heads marked. Marked heads are larger and Critical Hits on marked enemies have 50% Weapon Lifesteal.

Barrage Blastin'

The first time you run out of Ammo while Fan the Hammer is active, immediately reload and continue firing at 50% reduced damage.

Silver Bullet

Fan the Hammer is replaced with Ability: Fire a piercing Peacekeeper shot that deals 60 bonus damage over 2.5s. Cooldown is reset when using an ability or Gadget.

Buck Wild

Dealing damage with Peacekeeper grants 1% Move Speed for 5s, stacking up to 15 times. At max stacks, gain 10% Damage Reduction.

Barrel Roll

Combat Roll takes you 50% further and deals 65 damage to enemies.

Hot Potato

Flashbang becomes magnetic and has 125% increased throw distance.