hawkeye
Clint Barton
- Uloga :Duelist
- Težina :
- Tip napada :Projectile Heroes
- Tim :Avengers
Despite his lack of superpowers, Hawkeye's unparalleled skills as a marksman have earned him a spot alongside earth's mightiest heroes. With a cool head and steady hand, Clint Barton never misses a target… so enemies best stay out of his sights!
Priča
Clint Barton is one of the greatest marksmen alive. He may not have superpowers, but his natural ability to hit virtually any target earned him a place alongside Earth’s mightiest heroes. As Hawkeye, he's been known to take down an entire enemy fleet with nothing more than a quiver full of arrows.
For a time, Clint distanced himself from the Avengers, setting off on a quest for vengeance as the assassin called Ronin. He returned to the fold older and wiser, just in time to infiltrate Hydra’s Erebus Base and rescue the captured Winter Soldier.
Sposobnosti
| Skyward Leap |
|---|
|
| Key | Space |
| Cooldown | 6s |
| Archer's Focus |
|---|
|
| Key | Passive |
| Bonus Damage | 0 - 75 (Maximum damage is achieved after 0.9s of aiming) |
| Critical Hit | Yes |
| Special Mechanic | Apply bonus damage to the base damage of Piercing Arrow |
| Triggering Distance | 40m |
| Piercing Arrow |
|---|
|
| Key | Left Click |
| Ammo | Infinite |
| Damage | 8.5 - 85 (Maximum damage is achieved after 0.9s of charging) |
| Casting | Charged projectile with an arced trajectory |
| Critical Hit | Yes |
| Projectile Speed | 120 - 180 m/s (Maximum speed is achieved after 0.9s of charging) |
| Minimum Charge Time | 0.7s |
| Slow Rate While Charging | -20% |
| Blast Arrow |
|---|
|
| Key | Left Click |
| Range | 3m spherical radius |
| Casting | Arced projectile that generates a spell field upon impact |
| Charges | 3 |
| Cooldown | 0.5s |
| Spread Angle | 11.3° |
| Projectile Speed | 60 m/s |
| Projectile Damage | 16 |
| Spell Field Damage | 34 |
| Blast Arrows Per Cast | 3 |
| Slow Rate While Charging | -20% |
| Hypersonic Arrow |
|---|
|
| Key | E |
| Casting | Straight-line projectile that is accompanied by a spell field |
| Cooldown | 12s |
| Slow Rate | -40% |
| First Damage | 55 |
| Second Damage | 55 |
| Slow Duration | 1s |
| Projectile Speed | 150 m/s |
| First Spell Field Range | Length: 3m, Width: 3m, Height: 2.7m |
| Second Spell Field Range | Length: 3m, Width: 5m, Height: 1.6m |
| Crescent Slash |
|---|
|
| Key | SHIFT |
| Damage | 40 |
| Casting | Melee |
| Cooldown | 12s |
| Maximum Distance | 8m |
| Hunter's Sight |
|---|
|
| Key | Q |
| Duration | 10s |
| Energy Cost | 3100 |
| Special Mechanic |
While Hunter's Sight is active, bow draw speed is increased
|
| Afterimage Duration | 3s |
| Afterimage Generation Interval | 0.5s |
|
Draw Speed Boost Multiplier
| 1.5 |
| Ronin Slash |
|---|
|
| Key | V |
| Casting | Melee |
| Special Effect | This ability cannot block explosions or effects created by projectiles on hit |
| Maximum Distance | 3m |
Team-Up sposobnosti
| Ice Arrow |
|---|
|
| Key | C |
| Range | Length: 1m, Width: 1m, Height: 1m |
| Casting | Straight-line projectile that is accompanied by a spell field |
| Cooldown | 20s |
| Slow Rate | 60% |
| Slow Duration | 1s |
| Stun Duration | 0.8s |
| Ability Damage | Spell Field Damage: Start at 25, and increase with distance, reaching a maximum of 100 at 30m |
| Projectile Speed | 100 m/s |
| Maximum Stun Range | 30m |
Kostimi
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