Game name + #NA1
Zac

Zac Counters for Jungle, Patch 15.10

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.10, Jungle Zac was played in 2,667 games in emerald_plusEmerald + tier, with a 48.18% win rate and a 3.14% pick rate. Current rank of the champion is 4 Tier, and the most popular core items include Hextech Rocketbelt, Sunfire Aegis, and Spirit Visage The most popular runes include Resolve (Aftershock, Font of Life, Conditioning, Revitalize) for primary path and Precision (Triumph, Legend: Haste) for secondary path. Zac strong against Amumu, Graves and Wukong but weak against Zac include Udyr, Diana, and Ekko. Zac performs strongest at 35-40 minutes with a 50.94% win rate and weakest at 40+ minutes with a 44.76% win rate.

  • Win rate48.18%
  • Pick rate3.14%
  • Ban rate2.06%
Zac vs Viego
Zac
49.13%50.87%
Zac
Viego
Viego
3.49 : 1KDA2.66 : 1
54.72%Kill participation51.88%
16,093Damage dealt to champions18,452
49.13%Win rate50.87%
48.18%Lane Win Rate50.12%
3.14%Lane Pick Rate14.34%
2.06%Ban rate10.46%